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    Games

    The Board Game Design Lab

    The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

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    Copyright: © 2023

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    Latest Episodes:
    [BONUS] Hermann Luttmann on Designing a Zombie Game that Stands out from the Crowd Aug 11, 2017
    Show notes

    The post [BONUS] Hermann Luttmann on Designing a Zombie Game that Stands out from the Crowd appeared first on Board Game Design Lab.


    How to Design a Solo Game with Hermann Luttmann Aug 09, 2017
    Show notes

    Hermann Luttmann, designer of Dawn of the Zeds, talks about how to design a solo game.
    Hermann has created numerous games meant for only one player and offers a ton of interesting insight on how to craft the solitaire experience.

    The post How to Design a Solo Game with Hermann Luttmann appeared first on Board Game Design Lab.


    [BONUS] Denny Weston on Designing Games that Can Be Played on the Road Aug 04, 2017
    Show notes

    The post [BONUS] Denny Weston on Designing Games that Can Be Played on the Road appeared first on Board Game Design Lab.


    Designing Outdoor Games with Denny Weston Aug 02, 2017
    Show notes

    Denny Weston, designer of Kingdoms Lawn Game, discusses the ins, outs, and challenges of creating a game meant to be played in the great outdoors.

    And check out the Kingdoms Lawn Game Kickstarter here.

    The post Designing Outdoor Games with Denny Weston appeared first on Board Game Design Lab.


    [BONUS] James Hudson on His Favorite Non-Family Style Games Jul 28, 2017
    Show notes

    The post [BONUS] James Hudson on His Favorite Non-Family Style Games appeared first on Board Game Design Lab.


    How to Design a Great Family Game with James Hudson Jul 26, 2017
    Show notes

    James Hudson, owner of Druid City Games, talks about how to create a game that families love to play.
    James works full time in the gaming industry, and his company focuses specifically on family games. We talk about what makes a game appealing to families and how to get noticed on Kickstarter.

    The post How to Design a Great Family Game with James Hudson appeared first on Board Game Design Lab.


    [BONUS] Daryl Andrews on Bringing a Licensed IP to Life Jul 21, 2017
    Show notes

    The post [BONUS] Daryl Andrews on Bringing a Licensed IP to Life appeared first on Board Game Design Lab.


    How to Work on Multiple Games at the Same Time with Daryl Andrews Jul 19, 2017
    Show notes

    Daryl Andrews, designer of Sagrada, discusses how to work on a bunch of designs at the same time.
    Daryl has designed around 100 games that are either in stores, in production, or have been signed and are waiting to move forward, so he has a TON of knowledge on the subject.

    The post How to Work on Multiple Games at the Same Time with Daryl Andrews appeared first on Board Game Design Lab.


    [BONUS] Alex Hall & Gin Yu on Creating High Quality Videos Jul 14, 2017
    Show notes

    The post [BONUS] Alex Hall & Gin Yu on Creating High Quality Videos appeared first on Board Game Design Lab.


    Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu Jul 12, 2017
    Show notes

    Gin Yu and Alex Hall, filmmakers with Gin and Tonic Films, discuss their new web series Getting on Board.
    Gin and Alex have been interviewing and following game designers around for a while and filming their different processes.
    I had a ton of fun with this episode, and I think you’ll get a kick out of it as well.​​

    Find them on Facebook here. And Twitter here.

    The post Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu appeared first on Board Game Design Lab.


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