TopPodcast.com
Menu
  • Home
  • Top Charts
  • Top Networks
  • Top Apps
  • Top Independents
  • Top Podfluencers
  • Top Picks
    • Top Business Podcasts
    • Top True Crime Podcasts
    • Top Finance Podcasts
    • Top Comedy Podcasts
    • Top Music Podcasts
    • Top Womens Podcasts
    • Top Kids Podcasts
    • Top Sports Podcasts
    • Top News Podcasts
    • Top Tech Podcasts
    • Top Crypto Podcasts
    • Top Entrepreneurial Podcasts
    • Top Fantasy Sports Podcasts
    • Top Political Podcasts
    • Top Science Podcasts
    • Top Self Help Podcasts
    • Top Sports Betting Podcasts
    • Top Stocks Podcasts
  • Podcast News
  • About Us
  • Podcast Advertising
  • Contact
Not in our directory?
Add Show Here
Podcast Equipment
Center

toppodcastlogoOur TOPPODCAST Picks

  • Comedy
  • Crypto
  • Sports
  • News
  • Politics
  • True Crime
  • Business
  • Finance

Follow Us

toppodcastlogoStay Connected

    View Top 200 Chart
    Back to Rankings Page
    Games

    The Board Game Design Lab

    The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

    Advertise

    Copyright: © 2023

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    [BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times Jun 30, 2017
    Show notes

    The post [BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times appeared first on Board Game Design Lab.


    Taking a Design from Good to Great with Seth Jaffee Jun 28, 2017
    Show notes

    Seth Jaffee, designer of Eminent Domain, discusses how to tackle that last 10% of game design that takes a game from merely good to that next level of great.

    And be sure to check out the BGDL inspired t-shirt project over at IndieGoGo. Shirts are only available for a very limited time.

    The post Taking a Design from Good to Great with Seth Jaffee appeared first on Board Game Design Lab.


    [BONUS] Richard Launius on Themes He’d Like to See Jun 23, 2017
    Show notes

    The post [BONUS] Richard Launius on Themes He’d Like to See appeared first on Board Game Design Lab.


    Designing a Good AI System with Richard Launius Jun 21, 2017
    Show notes

    Richard Launius, designer of Arkham Horror, shares great, veteran advice on how to design an AI system for both co-op and non co-op games.

    The post Designing a Good AI System with Richard Launius appeared first on Board Game Design Lab.


    [BONUS] Tony Miller on Finding Time for Game Design Jun 16, 2017
    Show notes

    The post [BONUS] Tony Miller on Finding Time for Game Design appeared first on Board Game Design Lab.


    Getting the Most out of a Design Convention with Tony Miller Jun 14, 2017
    Show notes

    Tony Miller, attendee of double digit design conventions, discusses why it’s so important to attend design cons and what you need to take with you to get the most out of your experience.

    The post Getting the Most out of a Design Convention with Tony Miller appeared first on Board Game Design Lab.


    [BONUS] Gil Hova on Why Drafting Is Such a Great Mechanic Jun 09, 2017
    Show notes

    The post [BONUS] Gil Hova on Why Drafting Is Such a Great Mechanic appeared first on Board Game Design Lab.


    Keeping a Design from Getting out of Hand with Gil Hova Jun 07, 2017
    Show notes

    Gil Hova, designer of The Networks, discusses how to manage a game’s scope and not allow it to get out of hand. We also go into a good bit of detail on abstraction and how vital it is for keeping a game’s scope where it needs to be.

    The post Keeping a Design from Getting out of Hand with Gil Hova appeared first on Board Game Design Lab.


    [BONUS] Daniel Zayas on Kickstarter Features He Wants to See Jun 02, 2017
    Show notes

    The post [BONUS] Daniel Zayas on Kickstarter Features He Wants to See appeared first on Board Game Design Lab.


    Advice from a Kickstarter Expert with Daniel Zayas May 31, 2017
    Show notes

    Daniel Zayas, a member of the Kickstarter Expert program, discusses what the program is and how it works. He also gives some really great advice on how to run a successful Kickstarter campaign.

    The post Advice from a Kickstarter Expert with Daniel Zayas appeared first on Board Game Design Lab.


    Previous 1 42 43 44 45 46 50 Next

    Related Podcasts

    Nerd Poker

    1

    Nerd Poker Comedy
    Kinda Funny Gamescast: Video Game Podcast

    2

    Kinda Funny Gamescast: Video Game Podcast Games
    Critical Hit: A Major Spoilers Real Play RPG Podcast

    3

    Critical Hit: A Major Spoilers Real Play RPG Podcast Games
    Limited Resources

    4

    Limited Resources Games
    Dungeon Delve – An Official Dungeons & Dragons Podcast

    5

    Dungeon Delve – An Official Dungeons & Dragons Podcast Games
    Magic: The Gathering Drive to Work Podcast

    6

    Magic: The Gathering Drive to Work Podcast Games
    footer-logo

    Contact Us

    Toll Free: 844-670-7747

    Links

    • Home
    • Top Charts
    • Networks
    • Apps
    • Independents Podcasts
    • Podcast Advertising
    • Podcast News
    • Contact Us
    • About Us
    • Analytics & Insights

    Stay Connected

      Privacy, Terms of Use & Our Code of Ethics Protecting Content Creators Copyrights