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    Games

    The Board Game Design Lab

    The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

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    Copyright: © 2023

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    Latest Episodes:
    Designing Economic Games with Adam Chunn and Woody Hutsell Apr 10, 2019
    Show notes

    Adam Chunn and Woody Hutsell discuss designing economic games.

    Adam and Woody have years of experience working in the real world of finance and economics and decided to design a game that translates those concepts into game mechanics.

    Check out their back-alley economic game set in a fantasy world, Plunderbund, on Kickstarter HERE.

    The post Designing Economic Games with Adam Chunn and Woody Hutsell appeared first on Board Game Design Lab.


    [ANNOUNCEMENT] 2019 Board Game Design Challenge Apr 09, 2019
    Show notes

    The post [ANNOUNCEMENT] 2019 Board Game Design Challenge appeared first on Board Game Design Lab.


    [BONUS] Jesse Zamora on Hidden Information Games Apr 05, 2019
    Show notes

    The post [BONUS] Jesse Zamora on Hidden Information Games appeared first on Board Game Design Lab.


    [BGDL+] Quality vs Quantity, Lessons from Steve Martin, and the Weight Room Apr 04, 2019
    Show notes

    The post [BGDL+] Quality vs Quantity, Lessons from Steve Martin, and the Weight Room appeared first on Board Game Design Lab.


    Modifying Published Games with Jesse Zamora Apr 03, 2019
    Show notes

    Jesse Zamora discusses modifying published games and what can be learned from the process as game designers.

    The post Modifying Published Games with Jesse Zamora appeared first on Board Game Design Lab.


    [BONUS] John Coveyou on Building a Brand Mar 29, 2019
    Show notes

    The post [BONUS] John Coveyou on Building a Brand appeared first on Board Game Design Lab.


    Fun AND Educational Games with John Coveyou Mar 27, 2019
    Show notes

    John Coveyou, founder of Genius Games, discusses how to design games that also happen to be educational.

    John is the designer of Cytosis, Subatomic, Ion, and several other well-received science based games, and he’s really figured out how to take scientific ideas and translate them into enjoyable games.

    The post Fun AND Educational Games with John Coveyou appeared first on Board Game Design Lab.


    [BONUS] Peter C. Hayward on Designing 2nd Editions Mar 22, 2019
    Show notes

    The post [BONUS] Peter C. Hayward on Designing 2nd Editions appeared first on Board Game Design Lab.


    How to Be a Great Playtester with Peter C. Hayward Mar 20, 2019
    Show notes

    Peter C. Hayward, founder of Jellybean Games, discusses how to be a great playtester.

    Peter often gets paid by publishers to playtest games and probably playtests more games than anyone you know. He’s got great advice on what it looks like to be the most helpful playtester at the table.

    Be sure to check out Peter’s new game on Kickstarter HERE.

    The post How to Be a Great Playtester with Peter C. Hayward appeared first on Board Game Design Lab.


    [BONUS] Noel Gussen on Workflow and Organization Mar 15, 2019
    Show notes

    The post [BONUS] Noel Gussen on Workflow and Organization appeared first on Board Game Design Lab.


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