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    Games

    The Board Game Design Lab

    The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

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    Copyright: © 2023

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    Latest Episodes:
    Designing an Engine Building Game with Elizabeth Hargrave May 15, 2019
    Show notes

    Elizabeth Hargrave, designer of Wingspan, discusses how to design engine building games.

    Wingspan is ranked in the top 100 on Board Game Geek, and we talk a lot about Elizabeth’s design process for creating the game.

    The post Designing an Engine Building Game with Elizabeth Hargrave appeared first on Board Game Design Lab.


    [BONUS] Evan Derrick on the Dos and Don’ts for Artists May 10, 2019
    Show notes

    The post [BONUS] Evan Derrick on the Dos and Don’ts for Artists appeared first on Board Game Design Lab.


    Going Pro in the Gaming Industry with Evan Derrick May 08, 2019
    Show notes

    Evan Derrick, designer of Detective: City of Angels, discusses his own journey and his advice on how to go pro in the gaming industry.

    Evan works for Van Ryder Games and has been a full-time pro for over a year.

    And be sure to check out Hostage Negotiator: Career on Kickstarter HERE.

    The post Going Pro in the Gaming Industry with Evan Derrick appeared first on Board Game Design Lab.


    [BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer May 03, 2019
    Show notes

    The post [BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer appeared first on Board Game Design Lab.


    Designing Games Based on a Licensed IP with Daryl Andrews May 01, 2019
    Show notes

    Daryl Andrews discusses designing games based on licensed IPs.

    Daryl has designed a TON of games based on comics, TV shows, and movies, and he goes through lots of ins and outs on how the process works.

    The post Designing Games Based on a Licensed IP with Daryl Andrews appeared first on Board Game Design Lab.


    [BONUS] Darren Terpstra on Building an Audience through Going to Conventions Apr 26, 2019
    Show notes

    The post [BONUS] Darren Terpstra on Building an Audience through Going to Conventions appeared first on Board Game Design Lab.


    Multiple Mechanisms in a Game with Darren Terpstra Apr 24, 2019
    Show notes

    Darren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together.

    Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a streamlined way.

    And be sure to check out Ignite on Kickstarter HERE.

    The post Multiple Mechanisms in a Game with Darren Terpstra appeared first on Board Game Design Lab.


    [BONUS] Tom Butler on Organizing Game Design Time Apr 19, 2019
    Show notes

    The post [BONUS] Tom Butler on Organizing Game Design Time appeared first on Board Game Design Lab.


    Designing Historical Games with Tom Butler Apr 17, 2019
    Show notes

    Tom Butler, designer of Patriots and Redcoats, discusses the design of historical games.

    Tom has specialized in creating games based on history and has lots of interesting insight on the topic.

    And be sure to check out Tom’s new game, Paradise Lost, on Kickstarter HERE.

    The post Designing Historical Games with Tom Butler appeared first on Board Game Design Lab.


    [BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures Apr 12, 2019
    Show notes

    The post [BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures appeared first on Board Game Design Lab.


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