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    Technology

    Metamuse

    Tools for thought, product design, and how to have good ideas.

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    Latest Episodes:
    24 // Small Giants Feb 18, 2021
    Show notes

    A “small giant” is a company that chooses to optimize for mojo instead of growth. Mark and Adam describe how Muse was inspired to follow this path, designing the business model, team makeup, and funding source accordingly. Plus: a digression into tender offers and the fine points of US tax law.

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    Show notes

    • Partnership, freedom, and responsibility
    • Adam Wulf
    • Small Giants
    • S&P 500
    • Clif Bar, Whole Foods, Union Square Cafe
    • Startup = Growth
    • existence proof
    • Signal, Panic, Vanguard
    • index funds and ETFs
    • Chef’s Table
    • meme stocks
    • Delaware C-corp
    • Harrison Metal
    • career capital
    • revenue-based financing
    • maker vs manager
    • VC Math
    • tender offer
    • stock buyback
    • dividends
    • TrustCommerce
    • growth stocks vs income stocks
    • foundations: Mozilla, Apache, Processing, Wikimedia

    23 // Collaborative creativity with Nikolas Klein Feb 04, 2021
    Show notes

    Tools for collaboration are changing team culture. Nikolas Klein has been a part of this shift in his academic work and on the product design team at Figma. He joins Mark and Adam to discuss creative collaboration including how guardrails can increase comfort with working collaboratively; changing mindset from “my ideas” to “our ideas”; and screensharing as an intimate act.

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    Follow @MuseAppHQ on Twitter

    Show notes

    • Nikolas Klein @nikolasklein
    • time logistics for teams spanning US and Europe
    • Sketch Runner
    • Artifacts
    • Schwäbisch Gmünd / Hochschule für Gestaltung
    • CLUI
    • Shopify design system / Polaris Telescope
    • Figma
    • hypergrowth
    • user redesign of Figma comments
    • sea shanty TikTok
    • remix culture
    • bisociation / Arthur Koestler
    • hammock-driven development
    • Sketching User Experiences
    • OBS Studio
    • ring light
    • Zoom Studio
    • Figma cursor Halloween costumes
    • Designer News reaction to Figma launch
    • people who understand the capabilities of software
    • The Dream Machine

    22 // Brand Jan 21, 2021
    Show notes

    Brand is not just a name or a logo—it’s the character of a company and its products. Adam and Mark discuss the memetic and emotive elements of branding; brand as tribal identity; and Muse brand values like thoughtfulness and curiosity.

    Discuss this episode in the Muse community

    Follow @MuseAppHQ on Twitter

    Show notes

    • Brand New
    • history of the Heinz brand
    • logomark
    • Richard Branson / Virgin
    • Pixar
    • Nike / the Swoosh / Just Do It
    • 37signals
    • Tarsnap
    • Sabaki
    • the Muse newsletter
    • The 22 Immutable Laws of Branding
    • FedEx business biography
    • memetic
    • Notion illustrations by Roman Muradov
    • Cragistlist and brutalist web design
    • proof of work
    • typography of Apple, Inc.
    • packaging design on 99designs
    • Harley-Davidson
    • consumerization of IT and Bring Your Own Device
    • BlackBerry, corporate VPNs
    • administrative legibility

    21 // Listener questions Jan 07, 2021
    Show notes

    How to prototype advanced gestures; how to organize your Muse boards; and how to spot good ideas. Plus, a peek at the long-term Muse roadmap.

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    Show notes

    • Ferrite
    • listener questions thread
    • Balsamiq, Framer, Origami Studio
    • Make it real
    • infinite canvas memo
    • reductionism
    • spatial reasoning
    • Growing ideas with Andy Matuschak
    • retrospective
    • Paul Buchheit
    • Slow Software
    • self-hosting
    • End-user programming
    • Minecraft redstone
    • MySpace customization
    • Figma plugins

    20 // Thinking in maps with Anne-Laure Le Cunff Dec 24, 2020
    Show notes

    Maps can visualize space, time, biological processes, social graphs, and much more. Anne-Laure of Ness Labs talks with Mark and Adam about the multi-thousand-year history of map-based thinking, and how we can use maps in our own creative work today.

    Discuss this episode in the Muse community

    Follow @MuseAppHQ on Twitter

    Show notes

    • Anne-Laure Le Cunff @anthilemoon
    • winter solstice
    • Algerian food
    • Ness Labs @ness_labs
    • mindful productivity
    • the Dunning-Kruger effect
    • How to Be Idle
    • Thinking in maps
    • Cassiodorus
    • Babylonian map of the world
    • the map is not the territory
    • The Invention of Nature
    • Alexander von Humboldt’s Chimborazo map
    • Disney business process map (1957)
    • Krebs cycle
    • floppy disc save icon
    • D3.js
    • Parametric Press
    • Connected Papers
    • digital object identifier (DOI)
    • babies using touch gestures on magazines
    • heads-up display (HUD)
    • Scapple by Literature and Latte
    • focused mode and diffuse mode / Barbara Oakley
    • affinity maps

    19 // Progress with Jason Crawford Dec 10, 2020
    Show notes

    Jason Crawford writes about the history of technology and the philosophy of progress. He joins Mark and Adam to talk about technologies like messenger RNA vaccines, nanotech, and supersonic jets. Plus society-level questions like whether we are in a period of stagnation, how we fund maverick ideas, and why we need hubris.

    Discuss this episode in the Muse community

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    Show notes

    • Jason Crawford / The Roots of Progress / @jasoncrawford
    • Fieldbook
    • A Small Matter of Programming
    • We Need a New Science of Progress
    • The Torch of Progress — Ep. 13 with Adam Wiggins
    • The Great Stagnation
    • Bessemer steel process
    • germ theory
    • We wanted flying cars, instead we got 140 characters
    • The Rise and Fall of American Growth and Jason’s summary
    • Where Is My Flying Cars? and Jason’s summary
    • Luddites
    • Victorian-era concept of Progress
    • A Culture of Growth
    • Francis Bacon
    • growth mindset
    • The March of Progress
    • World’s Fair posters
    • phase 3 clinical trials
    • Hardcore History
    • techno-optimism
    • 1927 Charles Lindbergh ticker-tape parade
    • Why haven’t we celebrated any major achievements lately?
    • Academy of Thought and Industry
    • Boom
    • 747: Creating the World’s First Jumbo Jet
    • Concorde

    18 // Privacy Nov 26, 2020
    Show notes

    Thinking and creativity require privacy. In this data-intensive age, what does “privacy” mean for a tool for thought? Mark and Adam discuss product decisions in the context of digital privacy for the tech industry and society overall.

    Discuss this episode in the Muse community

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    Show notes

    • US Supreme Court oral arguments live
    • The Right to Privacy (1890)
    • LiveJournal
    • GDPR
    • Brave, Duck Duck Go, ProtonMail, Fathom
    • Signal, Telegram
    • TLS
    • Clipper Chip
    • Alan Turing and the Enigma Machine
    • Local-first software
    • Open Whisper Systems
    • web of trust
    • Signal contact verification
    • Zoom end-to-end encryption whitepaper
    • PGP
    • telemetry
    • PII
    • cookie warnings
    • browser fingerprinting
    • Tor
    • TikTok iOS 14 clipboard notifications
    • Designing for Pragmatists and Fundamentalists
    • Edward Snowden, Citizenfour
    • Tails
    • The Stasi
    • The Lives of Others

    17 // Rethink the OS with Jason Yuan Nov 12, 2020
    Show notes

    Jason Yuan believes that we all should feel empowered to think about ways to improve our computer's operating system. He joins Mark and Adam to talk about stage design, dreaming big versus delivering practical products, and why software should be fun.

    Discuss this episode in the Muse community

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    Show notes

    • Jason Yuan / @jasonyuandesign
    • Mercury OS
    • MakeSpace
    • Screenotate
    • Omar Rizwan
    • Tyler Angert
    • Repl.it
    • Weiwei Hsu
    • Desktop Neo
    • Artifacts
    • iOS 14 widgets
    • Sketch
    • Orgami
    • Quartz Composer
    • Android launchers
    • Gall’s law
    • the iPod click wheel
    • virtual workspaces
    • Dynamicland
    • Bret Victor
    • spring damping
    • David Attenborough: A Life on Our Planet
    • Xanadu
    • philosopher’s stone
    • The Mother of All Demos

    16 // No more boring apps with Andy.Works Oct 29, 2020
    Show notes

    Andy.Works believes in design-forward products, as seen in his work on Paper for iPad to a handmade analog clock for his young kids. Mark, Adam, and Andy discuss products as vector for culture; maverick game designers; innovation budgets; and pushing back against the idea of scale in software.

    Discuss this episode in the Muse community

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    Show notes

    • Andy of Andy.Works
    • Andy’s clock project
    • Microsoft Courier
    • Surface Duo
    • FiftyThree
    • Paper
    • Paste
    • No More Boring Apps
    • KPI
    • John Baldessari
    • Muse podcast with Josh Miller
    • user-centered design
    • Frank Lloyd Wright
    • The Guggenheim
    • local maxima
    • Making Movies
    • Playdead / Limbo, Inside
    • Oskar Stålberg / Townscraper
    • Jonathan Blow / Braid
    • Notch / Minecraft
    • Jordan Mechner / Prince of Persia
    • not the user’s fault
    • Choose Boring Technology

    15 // Leaving San Francisco Oct 16, 2020
    Show notes

    It's a new world: many creative professionals can now choose where they live, independent of where their employer is headquartered. Mark and Adam discuss the implications of this. Plus: the magic of Silicon Valley, cities that feed your creative soul, and strategies for making big life decisions.

    Discuss this episode in the Muse community

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    Show notes

    • Emigration and other hedges
    • Stripe relocation incentive and Zapier relocation incentive
    • Y Combinator
    • Amazon HQ2
    • Stripe Atlas and Firstbase
    • Apple and Ireland tax case
    • Amazon and sales tax collection

    Previous 1 5 6 7 8 9 17 Next

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