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    Technology

    Maya Learning Channel

    The official learning channel for Autodesk® Maya® software, the 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. The Autodesk® Maya® Learning Channel provides tutorials of all levels to help you learn Autodesk® Maya®.

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    Copyright: License: This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Permission is granted to translate these videos into other languages. © Autodesk, Inc. some rights reserved.

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    Latest Episodes:
    Creating a Character Rig - Part 19: Reverse foot rig Aug 19, 2013
    Show notes

    This movie shows you how to create a reverse foot rig for the generic IK foot, which will provide you with control over the necessary pivot points.


    Creating a Character Rig - Part 18: Leg global transform, space switching, and cleanup Aug 14, 2013
    Show notes

    This movie shows you how to clean up the rest of the leg rig.


    Creating a Character Rig - Part 17: Non-uniform no flip IK leg stretch and automatic IK FK toggle Aug 14, 2013
    Show notes

    This movie shows you how to allow the upper and lower portions of the no-flip leg to scale non-uniformly, as well as how to ensure that only the pertinent controls appear when in IK and FK modes respectively.


    Creating a Character Rig - Part 16: Snappable knee Aug 14, 2013
    Show notes

    This movie shows you how to create a snappable knee for planting in place like an IK control.


    Creating a Character Rig - Part 15: Dual knee solution Aug 14, 2013
    Show notes

    This movie shows you how to alter a no-flip leg into a combo no-flip / pole vector leg solution.


    Creating a Character Rig - Part 14: No flip knee for IK leg Aug 14, 2013
    Show notes

    This movie shows you how to create an automatic knee that won't flip no matter how far in front of the body the leg moves.


    Creating a Character Rig - Part 13: Leg IK controls and joint stretching Aug 14, 2013
    Show notes

    This movie shows you how to create a stretchy IK leg.


    Creating a Character Rig - Part 12: Leg FK controls and joint stretching Aug 14, 2013
    Show notes

    This movie shows you how to create the FK controls for the left leg as well as how to add joint stretching.


    Creating a Character Rig - Part 11: Leg settings switch with IK / FK attribute Aug 14, 2013
    Show notes

    This movie shows you how to create a basic set of IK, FK, and result leg joints and blend between them.


    Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints Aug 14, 2013
    Show notes

    This movie shows you how to create a basic set of IK, FK, and result leg joints and blend between them.


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