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    Games

    Ludology

    Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    Advertise

    Copyright: © Geoff Engelstein, Sen-Foong Lim, and Erica Bouyouris

    • Apple Podcasts
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    Latest Episodes:
    GameTek Classic 67 - Chaos Oct 27, 2013
    Show notes

    In the classic GameTek, Geoff talks about Chaos Theory, and how it is reflected in game design.

    Duration: 06:54


    Ludology Episode 67 - The Games Robots Play Oct 20, 2013
    Show notes

    In this episode, Geoff interviews Frank Merrick from FIRST about using games to get kids excited about science and technology. What are the special considerations when designing a game to be educational, fun, and challenging?

    Duration: 34:15


    GameTek Classic 66 - Blindfolds and Boxes Oct 13, 2013
    Show notes

    In this classic GameTek, Geoff talks about two recent research results about choice.

    Duration: 5:15


    Ludology Episode 66 - Please Sir, Can I Have Some More? Oct 06, 2013
    Show notes

    Ryan and Geoff are joined by special guest Corey Koneiczka of Fantasy Flight Games designer of such classics as Battlestar Galactica, Mansions of Madness, and the upcoming Eldritch Horror. The topic? Expansions! Are they good or bad for the industry? Do you design a game with expansions in mind or bolt things on afterwards? What are the do's and don't's of expansions?

    Duration: 01:03:29

    This episode of Ludology is sponsored by Scott King Photography, for all of your game photographing needs!


    GameTek Classic 65 - Planetary Dice Sep 29, 2013
    Show notes

    How are dice and planets connected? Listen to this classic GameTek and find out!

    Duration: 06:47


    Ludology Episode 65 - The Envelope Please! Sep 22, 2013
    Show notes

    Ryan and Geoff dedicate the entire show to reviewing their top 10 entries to the Dice Tower Network / Cool Stuff Inc contest, and announce the winner!

    Duration: 01:00:44


    GameTek Classic 64 - Fuzzy Logic Sep 15, 2013
    Show notes

    In this classic GameTek, Geoff explores fuzzy logic and how it applies to our attempts to categorize games - and everything else in the world.

    Duration: 07:45


    Ludology Episode 64 - The ABC's of CCG's Sep 08, 2013
    Show notes

    Ryan and Geoff are joined by guest Mike Fitzgerald. Mike is the designer of a variety of card games including the Mystery Rummy series and Hooyah, but also spent many years working on CCGs like Wyvern, Magic, and Pokemon. Mike joins us to discuss the early history of CCGs, how they changed the gaming industry, and what special design techniques are required for the CCG and LCG arenas.

    This episode of Ludology is sponsored by Nations, the new publication from lautepelit.fi. Nations will be released at Essen 2013.

    Duration: 01:14:12


    GameTek Classic 63 - Interview with Bob Abbott Sep 01, 2013
    Show notes

    In this classic GameTek, Ryan and Geoff interview game designer Bob Abbott, designer of classic games like Confusion, Eleusis, and Code 777.

    Duration: 09:29

    This episode of Ludology is sponsored by Nations, the new publication from lautepelit.fi. Nations will be released at Essen 2013.


    Ludology Episode 63 - Set Your Phases To Fun Aug 25, 2013
    Show notes

    Ryan and Geoff take a very high level look at the structure of games - the phases and turns that make them tick. What structures were there in ancient games? How has this changed over time? How does the structure selected by the designer influence the game experience?

    We also launch our portion of the big Dice Tower Network contest! Big prizes at stake!

    Duration: 01:17:47

    This episode of Ludology is sponsored by Nations, the new publication from lautepelit.fi. Nations will be released at Essen 2013.


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