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    Games

    Ludology

    Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    Advertise

    Copyright: © Geoff Engelstein, Sen-Foong Lim, and Erica Bouyouris

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    Latest Episodes:
    Ludology Episode 73 - Icon of Clarity Jan 26, 2014
    Show notes

    Ryan and Geoff are joined by JVMF-auction winner Chaz Marler, to discuss the use of icons in games. Why use icons? What games have useful icons, and others not so much? And what is Geoff's suggestion for the Dice Tower musical episode?

    Duration: 01:17:28


    GameTek 72 - Playtesting Jan 19, 2014
    Show notes

    In this classic GameTek, Geoff takes a look at playtesting. What are the different types of playtesting, and how do they fall short?


    Ludology Episode 72 - Under The Influence Part 1 Jan 12, 2014
    Show notes

    And we're back!! Ryan and Geoff kick off the new year with a new series: The Most Influential Games.

    Part 1 covers 1900 - 1969. What are the most influential games from these years?

    Duration: 1:08:47


    Ludology Episode 71 - Dude, Where's My Map? Dec 15, 2013
    Show notes

    Geoff and Ryan are joined by Steve Kendall of the Ragnar Brothers and designer of History of the World, Viking Fury, and more, to discuss Area Control or 'Dudes on a Map' games. What are the outstanding examples? What are the key ingredients of this genre? What are the strengths and weaknesses?

    Duration: 01:17:12


    GameTek 70 - Betrayer's Banquet Dec 08, 2013
    Show notes

    NEW CONTENT! Geoff talks with Quintin Smith of Shut Up and Sit Down about his recent experience at The Betrayer's Banquet, a Prisoner's Dilemma-themed dinner party. Does backstabbing improve the taste of chicken feet?

    Duration: 22:56


    Ludology Episode 70 - Risky Business Dec 01, 2013
    Show notes

    Ryan and Geoff are joined by Rob Daviau, of Iron Wall Games, and formerly with Hasbro. While at Hasbro Rob worked on a slew of games you know, including Heroscape, Betrayal at House on the Hill, and Axis and Allies.

    But we've invited him on to discuss his 'Legacy' series of games, starting with Risk: Legacy, and the upcoming Seafall. How did he come up with the idea for Risk: Legacy? What were the design challenges and blind alleys he overcame? What is he trying to do differently with Seafall?

    Duration: 01:15:15


    GameTek Classic 69 - Wild West Showdown Nov 24, 2013
    Show notes

    In this classic GameTek, the GameTek players present "Wild West Showdown". Who will win this three-sided gunfight... of doom?

    Duration: 07:44


    Ludology Episode 69 - Area 69 Nov 17, 2013
    Show notes

    Hot on the heels of talking about Set Collection, Ryan and Geoff tackle its cousin, Area Majority, a mechanic which comes wearing many disguises. How does it differ from Set Collection? What makes it work or not?

    Duration: 01:11:12


    GameTek Classic 68 - Gamification Nov 10, 2013
    Show notes

    In this classic GameTek episode, Geoff talks about gamification, specifically the way that it is used by fold.it to use game mechanics to solve real world problems.

    Duration: 06:32


    Ludology Epsiode 68 - Game, Set, Match Nov 03, 2013
    Show notes

    In this episode Ryan and Geoff discuss Set Collection as a tool for game designers. What attributes can set collection add to a game? What are some of the pitfalls? What games have used it well or badly?

    Duration 1:04:32


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