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    Latest Episodes:
    Beyond Channels: Context Is King - A 2012 IA Summit Podcast with Emily Wengert Nov 15, 2012
    Show notes

    Transcript available.

    When smartphones and tablets first emerged, designers focused on channel differences like screen size in order to understand the basics in this new area. It’s time to set aside channel-centric planning and think of a user’s context first.


    What’s Your Perception Strategy? (Why It’s NOT All About Content) - A 2012 IA Summit Podcast with Stephen P. Anderson Nov 14, 2012
    Show notes

    Transcript available.

    If we focus too much on content, we ignore what we know about how our associative brain comes to makes sense new information. Think about how many people respond before reading past the first sentence of an email, or how a magazine article doesn’t get the same reaction when displayed in HTML. Or consider how knowing the author of a publication influences your judgement of that content.


    Make It So: Interaction Design Lessons from Science Fiction with Nathan Shedroff & Chris Noessel Oct 24, 2012
    Show notes

    Transcript available.

    Science fiction films often take liberties with the technology that they display. After all, it is fiction. Though they can make up essentially whatever they want, technologies still need to be somewhat realistic to the audience. This influences the way that sci-fi technology is presented in film, but in turn, it's how sci-fi influences technological advances in the real world.


    Chris Risdon - Mapping the User Experience Oct 19, 2012
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    Transcript available.

    In the current multi-device, interconnected landscape, a user can interact with your product or service from a variety of touchpoints. At each, you must address the user’s needs at a particular place and time. Those needs will be determined by where they are in the experience.


    Jason Grigsby - Mobile-First Responsive Design Oct 12, 2012
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    Transcript available.

    Speed and performance are a critical aspect of mobile design. Using media queries to design your site responsively is a great way to ensure proper display on mobile devices. But just shrinking a desktop site to work on a mobile device can affect performance.


    Kevin Hoffman - Leading Productive Meetings Sep 21, 2012
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    Transcript available.

    “Meetings are a waste of time.” “Meetings, ugh—I have real work to do.” Heard these? The perception of meetings worsens when you have an unproductive one. The entire team feels like their time could have been better spent.


    Karen McGrane - Integrating Content Strategy into Your Design Process Sep 14, 2012
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    Transcript available.

    In any website, there’s a lot of thought that goes into the visual design. But a great visual design is worthless if the site isn't useful. If the content is confusing, poorly constructed, or even just missing, your users are going to have a horrible experience. Karen McGrane suggests the solution was once much simpler. You'd determine your content, stick it into your design, and never worry about it again. With the web changing as drastically as it has over the past few years, content can no longer be static.


    Seth Earley - SharePoint and the User Experience Sep 08, 2012
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    Transcript available.

    SharePoint is a powerful tool, but the complexity associated with it can leave users overwhelmed. Users trying to manage content and share information through SharePoint often experience frustration. Seeing where UX fits within SharePoint isn’t always clear.


    Kim Goodwin - Designing Intuitive Experiences with Scenarios Sep 07, 2012
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    Transcript available.

    Scenarios are a powerful tool in the design process. They focus on the user experience in its entirety, giving the reason a user is engaging with your product or service. Scenarios allow you to think about the gaps between the experiences. They are great for crossing organizational silos.


    Nathan Curtis - Prototyping with HTML and CSS Aug 30, 2012
    Show notes

    Transcript available.

    Prototyping is an effective way to communicate design ideas. Static PDFs, PSDs, and wireframes can help get your point across but aren’t dynamic. Usually, any necessary changes are logged away as to-dos. They’re then taken back, fixed, and presented again. Nathan Curtis and the team at EightShapes are prototyping with HTML and CSS more in their design process. They find that employing these techniques leads to greater efficiency.


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