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    Games & Hobbies

    The Chompcast

    Friends from swordchomp.com talk about games.

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    Latest Episodes:
    The Moral Choice - Ep. 111 Oct 02, 2018
    Show notes

    TGS! Spiderman! Playstation Classic! Moral choices! All that and more are featured in this week’s episode of the Chompcast. We discuss some of the most difficult moral choices that we have made in gaming to date. With the return of Shea, we finish the Playstation Classic conversation as we eagerly await subsequent announcements of what games will be on the system. We manage to fit in some last-minute Spiderman conversation. We catch up with Shea, as he spent last week at Tokyo Game Show. We end the show with the Patreon shout-outs to our lovely subscribers. Thank you to you, the listener, and chomp on!

    Intro: 0:27

    PS1 Classic discussion: 11:01

    Moral Choices in Gaming: 31:56

    Social Media: 1:03:18

    Spiderman: 1:23:15

    Patreon Shout-outs: 1:56:56

    Tokyo Game Show discussion: 2:04:03


    Three Too Many - Ep. 110 Sep 25, 2018
    Show notes

    This week we Rich Meister drops by to discuss the PS1 titles we’d like to see on the Playstation Classic.


    Waves of Ack - Ep. 109 Sep 17, 2018
    Show notes

    Emotions can be complex or simplistic. Sometimes they are labeled as good and bad. There are ones that we can spend a lifetime chasing, forever seeking another blissful moment with it. There are others that we attempt to shove deep with inside of ourselves, desiring to never spend another second with them. One thing is for certain: emotions can be difficult. It can be hard to figure out why we feel emotions or why they compel us to do various activities. One particular couch comes to mind (Fish). One emotion that we wanted to focus our sights on this week for the show topic was melancholy. More specifically, we wanted to focus on gaming memories that made us feel melancholy. We posed the question to the community and followed it up with some polls. Morgan and Josh discuss their time with Spiderman PS4. We also ran a poll gauntlet for the best Spiderman villain. Please do enjoy yourself as you listen. Ack ack ack!


    Old Faithful Switches Things Up - Ep. 108 Sep 11, 2018
    Show notes

    There comes a time in life when change happens. It is inevitable, as the universe continues to expand and increase in entropy. Some people attempt to avoid it at all costs. Other embrace change and dive headfirst, looking for new opportunities. What’s for certain is that it cannot be stopped; change happens.

    The turn of the seasons, aging, sublimation. Change is constantly occurring. What about change makes some people resistant and others ecstatic? Is it the thought of a new start is both comforting and frightening? Is a change to the norm really that terrible? Are the opportunities offered by change that enticing and valuable? Are we sounding pretentious enough by asking these pseudo-existential questions?

    Change is the name of the game of this week for the Chompcast, as we discuss changes in video game franchises, having been prompted by the recent announcement of boss battles being introduced in the Assassin’s Creed franchise. We change the format up a bit this week as we decide to have a friendly 2-on-2 debate about whether change is good or bad for video game franchises. Next, we reach into our proverbial media bag and yank out some responses to the week’s question, along with results from the polls. Morgan and Shea briefly discuss their time with No Man’s Sky. Last, we had the pleasure to get early access and work on the entertaining Flamberge, a not-yet-completed game from developer HYDEZEKE.

    We want to give a special shout-out to Michael Savage-Benoist to giving us early access to Flamberge. Be on the lookout for this game as HYDEZEKE continue to work on it and get it out as soon as possible!

    Show Sections and Times

    Intro - 0:27

    Show Topic: Change in Video Game Franchises - 21:10

    Community Comments - 1:25:10

    Morgan and Shea talk NMS – 1:43:40

    Flamberge - 1:50:40


    Narwhal Logistics - Ep. 107 Sep 03, 2018
    Show notes

    Do you long for the simpler times, a simpler taste, simpler packaging, and simpler "food" preparation? Take a leisurely stroll from your freezer to the microwave, and bask in its glow while General Mountain Time's Fish Flavored "All" "Fish" Fish Sticks take a leisurely stroll round and round inside. In just one, short minute your leisurely stroll will end in flavor town.

    General Mountain Time's Fish Flavored, "All" "Fish" Fish Sticks
    Now with 19% more "Fish"

    Throwing a big party for the big game, a small party for the small game, or a solo party for that big promotion you got by neglecting everyone who used to love you? Need the guests to say "wow" without the wallet saying "ow?" Bring home a sack of the only snack that fits that bill.

    General Mountain Time's Fish Flavored, "All" "Fish" Fish Sticks
    "Fish" tested, Fish "approved"

    This week we talk about locations in games, the Cyberpunk 2077 gameplay trailer, and Disenchantment. Enjoy the show.


    Where in the World is Anthony Fisher? - Ep. 106 Aug 28, 2018
    Show notes

    Steam pours through the open entrance arch of a bustling train station. The thick miasma concealing anyone who wishes from the notice of prying eyes.

    Morgan steps onto the platform, and scans the faces of passengers boarding the midnight train. Craning his neck above the crowd, he makes eye contact with Josh who is leaning against a wall watching the exit. Josh touches the brim of his hat in return, and he goes back to pretending to read his paper.

    A short man with a brushy moustache puts on his shabby bowler as he hurries out of the station to catch a cab.

    "Not him," Josh thinks.

    A well dressed business man barrels through a family, knocking a small girl sprawling over her rolling suitcase, and steps directly into the cab hailed by the moustached man.

    "Not him."

    A blue haired old lady grasps the handrail with both hands, and shakily steps onto the train.

    Morgan leers, trying to see her face more clearly. "Just an old bat; not him."

    The whistle blows, and the last passenger runs to board. Morgan grabs him by the arm and spins him around to see his face.

    "Not him."

    "You dropped your ticket" Morgan says, and hands him the ticket he had just lifted from the man.

    "Thank you, sir" he says, and rushes through the closing train doors.

    The few remaining stragglers shuffle off to their respective destinations. Josh neatly folds his paper, and walks to the canteen as the smoke and steam (no longer being stirred by determined feet) begin to fall back to rest on the station floor.

    "Barkeep. Scotch." Josh sighs as he hoists his carcase onto a barstool.

    "Rocks?" the barkeep asks, and Josh glares back disappointedly.

    "Will I need them?"

    The barkeep chips a large, basically clear, chunk of ice off a large block, and puts it in the glass. He pours a malnourished finger of whisky into the glass, and slides it across the counter.

    "Thanks... Rich." Josh says, looking at his name tag.

    After taking a piss, Morgan joins Josh at the bar swirling his glass in attempt to water it down further. Morgan raises a finger at the barman and says "whatever's cheap."

    "I can't believe we missed him, Josh." Morgan says, checking his fly, "He's one slippery... uh-"

    "Fish?"

    "What? Uh, yeah."

    "How do we miss a bastard in a red trenchcoat?"

    "I don't know, but I do know he didn't get on a train. He must have got through your way."

    "Sure he did, Morgan. He sure couldn't have snuck past under your perceptive gaze"

    Rich brings a clean but scratched and worn glass full of what smells like cleaner, and he sets it in front of Morgan. Morgan takes a large swig, and exhales in a growl to recover from the taste.

    "Looking for a Filipino in a red trenchcoat, huh?" Rich asks, wiping down the bar.

    Josh, his chin resting on the counter, looks at him through his drink and raises an eyebrow.

    "I don't recall saying he was Filipino."

    "That's right, mister," Morgan says. "What do you know about it?"

    "He got a big hat, a small beard, and black glasses?" Rich continues.

    "You seem awfully well informed, Richard." Josh says as he sits up straight and eyes the man.

    "I see what I see."

    "I see," says Josh. He pushes a larger bill than his glass of swill deserves into Rich's palm.

    "I saw the guy come through here earlier. He kept looking over his shoulder... you should too."

    "What's that?" Morgan says putting his hand on his hip, letting his coat fall open enough for Rich to see his gun holstered inside.

    "Naw, naw, naw... Turn around, genius." Rich says, nodding back towards the station.

    Josh swivels around on his stool.

    There, through the plate glass window, lies Fish, asleep on a wrought iron bench that was covered by the thick smog until now.

    This week on the Chompcast we discuss the sequels we wish beyond hope to see. Enjoy.


    Moneypenny - Ep. 105 Aug 21, 2018
    Show notes

    Money, money, money. Money was the topic of the Chompcast this week as we discuss effective ways to game on a budget. We squeeze in some gaming talk with Dead Cells and Fallout 4. We discuss our social media polls, alluding to a stream of No Man’s Sky this past weekend. Come join us as we help you be frugal in your gaming exploits.


    Deadly Celery - Ep. 104 Aug 14, 2018
    Show notes

    While Shea is out trying to have the summer camp experience all the movies told him about, the rest of the Sword Chomp crew debate early access. We have been playing a recent notable example, Dead Cells. Our initial impressions, spirited debate about early access, and enough No Man's Sky love to fill a ten hour show are headed straight to your eardrums with intent to kill. Enjoy the show.


    Turn it Around - Ep. 103 Aug 07, 2018
    Show notes

    You exit the metallic vault, taking your hand off of the iron and steel. You survey the landscape, viewing it for the first time. Trees are brown and dead. There is no plant life visible in the distance. Houses and cars are dilapidated and run-down. There are no birds chirping, no animals visible, no nature at all. Gunshots occasionally ring out in the distance. You left the vault for this? Hell no. You go back into the vault and live there for another six months.

    Finally, the food runs out. You have no choice but to leave the vault for good. You grab your pistol that you procured and proceed out of the doorway again. You see the same scene as you did before, but this time, it seems as if there is plenty of opportunity out in the wasteland. Sure, everything looks dead, but there may be actual people out here! You spot a settlement in the distance, and you start to head towards it.

    This week on the Chompcast, we decided to discuss video games that we initially disliked but ended up loving them. We pair that with the polls from the social media. After that, Morgan, Josh, and our guest host Hakuna Matata discuss the new update for No Man’s Sky. Lock your VATS system onto this episode and press the trigger!


    Panned - Ep. 102 Jul 30, 2018
    Show notes

    Space and time. Reality and fiction. The universe and an electron. 14 quintillion and one. Some of these concepts are difficult to imagine or grasp. They aren’t tangible. They are abstract. But there is one of any concepts that humans have inherently grasped within civilization. One of these concepts is “a promise.” There is a weight of responsibility that is associated with that word. The promise of Sean Murray’s baby in No Man’s Sky did not deliver. However, almost two years later, Sean and his team have worked to rectify that mistake. That is part of our discussion for the newest episode of the Chompcast. We also discuss games that we loved but critics hated. Last, Josh runs through the gauntlet of games he has been playing as of late.


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