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    Games & Hobbies

    The Cane and Rinse videogame podcast

    The videogame discussion podcast

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    Copyright: © Cane and Rinse 2011-2024

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    Latest Episodes:
    80 Days – Cane and Rinse No.232 Jul 31, 2016
    Show notes

    Pack your bags! Ryan, James, Tony, and special guest Sean Bell grab their train schedules, wool trousers, and iPhones to play the globe-trotting interactive fiction favorite, 80 Days. The wayward adventurers go under the hood with the game's deceptively complex mechanics and narrative structure and unearth treasure over 140 years in the making, with some helpful travel tips from the lovely Cane and Rinse global community. Share their tales of travels near and far, but beware: there be spoilers! Music used in this issue: Track 1: 80 Days Suite by Laurence Chapman. Cane and Rinse 232 was edited by Ryan Hamann Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    The Legend of Zelda: The Wind Waker – Cane and Rinse No.231 Jul 24, 2016
    Show notes

    Or Zelda IX. Or is it VIII? Seven-and-a-half? That's why no-one calls it that. Anyway, this is definitely the eighth of our 18 planned podcasts on Nintendo's fantasy franchise. Leon, Josh, Ryan and Leah Haydu consider and confer all aspects of the 2002/03 GameCube game, it's 'controversial' unveiling, divisive art style and its (perhaps surprisingly different) 2013 HD update. Messages in bottles from the far-flung corners of the sprawling archipelago that makes up the Cane and Rinse community are also opened and orated. Music used in this issue: Track 1: The Legendary Hero by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo Track 2: Title Theme by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo Cane and Rinse 231 was edited by Sean O'Brien Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    Crazy Taxi – Cane and Rinse No.230 Jul 17, 2016
    Show notes

    It's 1999 and arcade gamers are enjoying some Crazy Taxi, SEGA Hitmaker's loud and lurid take on the career of driving a Hackney Carriage. Leon, Karl, Ryan and returning guest Dan Clark talk Dreamcast and coin-op versions of the game in some depth and detail, as well as the game's relationship to its pop punk soundtrack and a whistle stop ride through Crazy Taxi's sequels and successors - aided and abetted as always by the Cane and Rinse community. Music used in this issue: Track 1: All I Want by The Offspring Track 2: Ten in 2010 by Bad Religion Cane and Rinse 230 was edited by Jay Taylor Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    Plants vs. Zombies – Cane and Rinse No.229 Jul 10, 2016
    Show notes

    No-one had pitted flesh-eating vegetation against brain-eating cadavers before PopCap's George Fan, but that's exactly what he did in 2009's tower-defence-with-a-twist, Plants vs. Zombies. Your panel of Leon, James and Ryan have put hundreds of hours into pea-shooting pesky prowlers and are pleased to share their plantation procedures. We also hear from the CaR PvZ community, and talk a little bit about why we decided not to cover 2013's mobile-only sequel, Plants vs. Zombies 2: It's About Time. Music used in this issue: Track 1: Main Menu by Laura Shigihara Track 2: Night Stage by Laura Shigihara Cane and Rinse 229 was edited by Sean O'Brien Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    Ori and the Blind Forest – Cane and Rinse No.228 Jul 03, 2016
    Show notes

    Developed by Moon Studios, the platform adventure game - Ori and the Blind Forest was released in 2015 to much critical acclaim. In this podcast Tony Atkins, Ryan Hamann, Darren Gargette and Joshua Garrity discuss the game and it's distinctive art style, the music and we also include contributions from our community and their three-word reviews. Music used in this issue: Track 1: Main Theme by Gareth Coker Track 2: Escaping the ruins by Gareth Coker Cane and Rinse 228 was edited by Ryan Hamann Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    The Legend of Zelda: Oracle of Ages / Oracle of Seasons – Cane and Rinse No.227 Jun 26, 2016
    Show notes

    Nintendo entrusted the development of a Zelda game to Capcom 'super-group' Flagship for 2001's simultaneously released duo of The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages. The project started out as an attempt at remaking the original 1986 The Legend of Zelda for Game Boy Color before morphing into a profoundly more ambitious brand new trilogy of games then ultimately settling on a brace of separate interlocking titles. Leon, Ryan, Sean, Leah Haydu and our faithful community report on their experiences and give their opinions of these 'bootleg' Zeldas. Music used in this issue: Track 1: Nayru's Song by Kiyohiro Sada and Minako Adachi Track 2: Subrosia by Kiyohiro Sada and Minako Adachi Cane and Rinse 227 was edited by Jay Taylor Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    Ni no Kuni: Wrath of the White Witch – Cane and Rinse No.226 Jun 19, 2016
    Show notes

    For many, the idea of JRPG maestros Level-5 teaming up with animation and storytelling magicians Studio Ghibli was the stuff of fantasy. Ni no Kuni ('Second Country') was the entirely real manifestation of this collaboration however, arriving first on DS in late 2010 before coming, extended and opulent in HD, to the PS3 a year later. Leon, Josh, Ryan and returning guest Simon Cole focus on the early 2013 European release, Ni no Kuni: Wrath of the White Witch and - along with contributions from Cane and Rinse listeners - attempt come to terms with its quirks and foibles as well as its undoubted audio-visual magnificence. Music used in this issue: Track 1: Drippy by Joe Hisaishi Track 2: World Map by Joe Hisaishi Cane and Rinse 226 was edited by Sean O'Brien Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    Golden Axe – Cane and Rinse No.225 Jun 12, 2016
    Show notes

    With their mothers, fathers, siblings and even their old mate Alex all slayed by DEATH=ADDER, Leon, Karl, Michiel Kroder and Dan Clark avenge their losses by thoroughly giving SEGA AM1's 1989 fantasy brawler Golden Axe, its inspirations, its various conversions, sequels, spin-offs and legacy the once over. As usual we also share memories and opinions from listeners via both the Cane and Rinse forum and social media. Music used in this issue: Track 1: The Battle (Main Theme) by Tohru Nakabayashi Track 2: Thief's Theme by Tohru Nakabayashi Track 3: Sutakora, Sassa! by Tohru Nakabayashi. Cane and Rinse 225 was edited by Ryan Hamann Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


    Jamestown: Legend of the Lost Colony – Cane and Rinse No.224 Jun 05, 2016
    Show notes

    Inspired by the arcade games of CAVE and Treasure, the modern day Manic Shoot 'Em Up has found a home in the living room. Final Form Games' 2011 shmup, Jamestown has Bullet Hell hallmarks, but its unusual setting, structure and soundtrack piqued the collective interests of James, Ryan, Tony and special guest, genre specialist Simon Cole. Music used in this issue: Track 1: Prologue by Francisco Cerda Track 2: Credits by Francisco Cerda Cane and Rinse 224 was edited by Jay Taylor Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello over at The Cane and Rinse forum


    Titanfall – Cane and Rinse No.223 May 29, 2016
    Show notes

    Titanfall landed just over two years ago, the much anticipated first product of former Infinity Ward devs, Respawn Entertainment. Although closely associated with Xbox One (and perhaps therefore unfortunately, that particular console's controversial launch), the game also arrived on PC and 360. Leon, Josh, Karl and guest David Turner of The Computer Game Show strap in and chew over what they enjoyed about this fast-paced future FPS, with its unusual blend of parkour and in-mech action. We also hear from the Cane and Rinse community, giving voice to at least one naysayer, representing that section of the audience who felt that the game revealed its hand too early, burned bright and died young. Music used in this issue: Track 1: Wallrunner by Stephen Barton Track 2: Cosmology by Stephen Barton Cane and Rinse 223 was edited by Sean O'Brien Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum


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