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    Games & Hobbies

    The 1099

    The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.

    Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

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    Latest Episodes:
    Episode 136: Jeff Cannata on Podcasting, Hosting, and Being Politically Active on Twitter Mar 05, 2018
    Show notes

    On this week's episode, Jeff Cannata, an actor, show host, and podcaster for shows like DLC, We Have Concerns, and The /Filmcast, joins host Josiah Renaudin to discuss games media and podcasting. Jeff explains how he got his start, balancing creative passions, how to create a successful podcast in 2018, being outspoken on Twitter, personality-based games coverage, and why it's OK to have conversations with people who you disagree with.


    Episode 135: Cellar Door Games' Teddy Lee on Full Metal Furies and the Possibility of Rogue Legacy 2 Feb 26, 2018
    Show notes

    On this week's episode, co-founder and game designer for Cellar Door Games, Teddy Lee, joins host Josiah Renaudin to discuss indie games, how to gauge success, and balancing difficulty. Teddy details the development of Full Metal Furies, how the success of Rogue Legacy changed expectations for the studio, the longer sales tail of modern indie games, understanding when to put your game on sale, and what Rogue Legacy 2 would look like.


    Episode 134: ID@Xbox Director Chris Charla on the State of Xbox One Indie Games Feb 19, 2018
    Show notes

    On this week's episode, the director of ID@Xbox at Microsoft and the former executive producer at Backbone Entertainment, Chris Charla, joins host Josiah Renaudin to discuss the current state of indie games on Xbox One. They cover the initial narrative surrounding Microsoft's console, competing with Sony and Nintendo, how the indie release calendar is set, what the success of something like Cuphead does for the program, the most common genres he sees, and what to expect on Xbox One in 2018.


    Episode 133: Abubakar Salim on Voicing Bayek of Siwa from Assassin’s Creed Origins Feb 12, 2018
    Show notes

    On this week's episode, an actor seen on such shows as Black Mirror, Jamestown, and Strike, as well as the voice of Bayek of Siwa from Assassin’s Creed Origins, Abubakar Salim, joins host Josiah Renaudin to discuss voice acting in AAA video games. Abu explains how he got the role of Bayek, the process of voicing and motion capturing a character, behind-the-scenes development stories, how he created his unique accent for the game, and his dream role.


    Episode 132: Greg Miller on Kinda Funny, IGN, Games Media, and Avoiding Burnout Feb 05, 2018
    Show notes

    On this week's episode, CEO and cofounder of Kinda Funny and the former face of IGN, Greg Miller, joins host Josiah Renaudin to discuss starting your own business and how games media has changed over the years. Greg explains what he's learned since founding Kinda Funny, what it felt like to leave IGN, what you need to do to land a games media job today, how to avoid burning out when pouring your time into a passion, dream guests, and what you can expect from Kinda Funny in 2018.


    Episode 131: Chuck Mindenhall on Sports Media, The Ringer, and the UFC's Polarizing Politics Jan 29, 2018
    Show notes

    On this week's episode, senior writer at MMAFighting, columnist for The Ringer, and a panelist on The MMA Beat, Chuck Mindenhall, joins host Josiah Renaudin to discuss sports media in relation to games media and the insanity of covering MMA. They discuss why UFC fighter pay should be an even bigger story, how Dana White mirrors Donald Trump, how the UFC battles media, writing for hardcore fans vs. more casual observers, and the human side of cage fighting.


    Episode 130: Top 10 Most Anticipated Games of 2018 Jan 22, 2018
    Show notes

    On this week's episode, host Josiah Renaudin and freelancer Joseph Knoop list the games they're most excited to play in 2018. They give thoughts, predictions, and analysis on upcoming releases such as Darksiders 3, Red Dead Redemption 2, Ori and the Will of the Wisps, Valkyria Chronicles 4, and much more.


    Episode 129: Jan Ochoa on Giant Bomb, MythBusters, and Personality-Based Media Jan 15, 2018
    Show notes

    On this week's episode, Jan Ochoa, the brand new associate video producer at Giant Bomb and former cameraman for MythBusters, joins host Josiah Renaudin to discuss the interview process for Giant Bomb and adjusting to the new games media landscape. Jan explains his Giant Bomb fandom, the surreal nature of meeting your heroes and getting your dream job, what it's been like suddenly having a Twitter following, how he got to work for MythBusters, his Giant Bomb goals for 2018, and his surprise answer to a well-known GB community question.


    Episode 128: Mailbag Special with Former Dragon Age Creative Director Mike Laidlaw Jan 12, 2018
    Show notes

    On this week's episode, former creative director for the Dragon Age series and a long-time BioWare staple, Mike Laidlaw, joins host Josiah Renaudin to answer your Tweets and emails. Mike details the lessons he learned from working on Dragon Age, story regrets, the importance of strong characters, his team's response to certain memes and fan discussions, the state of AAA development, other RPGs that inspire him, and much more.


    Episode 127: Brian Crecente on Glixel, Rolling Stone, and How to Build Successful Games Media Sites Jan 08, 2018
    Show notes

    On this week's episode, the editorial director at Glixel, a founding editor and former executive editor for Polygon, and the founding editor-in-chief of Kotaku, Brian Crecente, joins host Josiah Renaudin to discuss how Rolling Stone covers video games. Brian details how he got his current editorial role, what he looks for in freelancers, how he determines what the site should cover, how to create a successful website in a video-driven era, and what you can expect from Glixel in 2018.


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