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    Games & Hobbies

    The 1099

    The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.

    Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

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    Latest Episodes:
    Episode 145: Ben Pack on Joining Giant Bomb, Filling Past Editors' Shoes, and Being a Public Figure Apr 23, 2018
    Show notes

    On this week's episode, associate editor and former intern at Giant Bomb, co-host on the Giant Bombcast, and noted Millennial, Ben Pack, joins host Josiah Renaudin to discuss Ben's transition from intern to editor. Ben explains how he got he Giant Bomb job, adjusting to his many new responsibilities, learning how to deal with audience feedback, getting comfortable talking to/working with his heroes, and what to expect from Giant Bomb in 2018.


    Episode 144: John Vignocchi on Life After Disney Infinity and How Developers Play Video Games Apr 16, 2018
    Show notes

    On this week's episode, the former vice president of production at Disney Interactive Studios, a former lead designer and product strategist at Midway, and a legend in the Giant Bomb community, John Vignocchi, joins host Josiah Renaudin to talk about everything that's been going on since the end of Disney Infinity. John details his recent wedding bonanza, what he went through after Disney Infinity ended. how being a developer makes him play games differently, what he's working on next, and the Giant Bomb community.


    Episode 143: Sirius XM Host and MMAFighting Senior Editor Luke Thomas on MMA Media Apr 09, 2018
    Show notes

    On this week's episode, the host of The Luke Thomas Show on SiriusXM Rush 93, a senior editor at MMAFighting.com, and one of the best technical analysts in MMA media, Luke Thomas, joins host Josiah Renaudin to discuss what it's like covering the UFC. They talk about the comparisons between Dana White and Donald Trump, whether or not you should practice BJJ in order to write about MMA, the issues fighters are facing today that casual fans might not know about, and how to connect with your audience in modern sports media.


    Episode 142: Josiah Reviews Ni no Kuni II, Yakuza 6, The Council, and EA Sports UFC 3 Apr 06, 2018
    Show notes

    On this week's episode, Tangent Games associate producer, former GameSpot and IGN writer, and host of this very podcast, Josiah Renaudin, reviews four major games from the first half of 2018. Josiah explains why EA Sports UFC 3 might be the best MMA game yet, how The Council replaces boss battles with unique conversation mechanics, why the side quests in Yakuza 6 are better than most open-world main quests, and why Ni no Kuni II isn't the follow-up he ever expected.


    Episode 141: GDC Tips, E3 Prep, and How to Make Money at Conferences with Joseph Knoop Apr 02, 2018
    Show notes

    On this week's episode, freelancer for PCGamer, Waypoint, Playboy, Polygon, IGN, and Rolling Stone, Joseph Knoop, joins host Josiah Renaudin to explain how you can make money as a freelancer at major conferences. The two recap the Game Developers Conference, finding big outlets who will pay to send you to shows, the best way to network, the mysteries of the press room, whether or not it's worth losing money to go to a show, and how editors assign stories.


    Episode 140: Danny O'Dwyer on Noclip, Modern Games Media, and How to Talk to Devs Mar 26, 2018
    Show notes

    On this week's episode, the founder of the video game documentary company Noclip, a former host and editor at GameSpot, and former Trending Gamer nominee, Danny O'Dwyer, joins host Josiah Renaudin to discuss how media should talk to developers. Danny details his exit from GameSpot, how he's able to get access to major developers, why developers have been so transparent with him, future dream projects, finding motivation after GameSpot, and what you can expect from Noclip in the future.


    Big Life News and Podcast Update Mar 22, 2018
    Show notes

    Hello, friends! This is not a regular podcast episode, just a quick update about a big change in my life and a discussion about the future of the podcast. If you have any questions, please Tweet me @JosiahRenaudin.


    Episode 139: Samantha Kalman on Sentris, Astroneer, and the Giant Bomb Community Mar 19, 2018
    Show notes

    On this week's episode, the developer behind Sentris on PC and Mac, a developer on Astroneer, and a former QA director for Unity, Samantha Kalman, joins host Josiah Renaudin to discuss creating indie games and how to manage expectations. Samantha details the development of Sentris, creating passion projects vs. games built for wide appeal, understanding how to work on a team, jumping on Astroneer deep into development, and the Giant Bomb community.


    Episode 138: Mailbag Special with Actor, Singer, and Host Lisa Foiles Mar 16, 2018
    Show notes

    On this week's episode, the host of the UFC Minute, former cast member of All That, and current YouTuber, model, and singer, Lisa Foiles, joins host Josiah Renaudin to answer your Tweets, emails, and Reddit comments. The two discuss whiskey, singing, cosplay, the worst video games they've played, anime, modern TV for kids, dealing with haters, surprising interviews, and much more.


    Episode 137: Alix Wilton Regan on Assassin's Creed, Dragon Age, and Voice Acting Mar 12, 2018
    Show notes

    On this week's episode, award-winning actress, voice-over artist, writer, and the voice of Aya from Assassin’s Creed Origins, Alix Wilton Regan, joins host Josiah Renaudin to discuss voice acting in video games. Alix covers her many roles in AAA RPGs, how she got into the business, the process of doing voice acting with motion capture, the journey of Assassin's Creed Origins, the personal weight of saving a franchise, and what she's working on next.


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