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    Games

    Ludology

    Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    Advertise

    Copyright: © Geoff Engelstein, Sen-Foong Lim, and Erica Bouyouris

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    Latest Episodes:
    Episode 7 - Narratology May 01, 2011
    Show notes

    Ryan and Geoff are joined by special guest Andy Parks to begin their discussion on how games incorporate story and narrative structure elements.

    Andy is a game designer of many games including Ideology and Camelot Legends, and is the author of a recent article on creating narrative in games for the website Booklife.


    Bonus Episode - Prisoner's Dilemma (Part 1) Apr 24, 2011
    Show notes

    In this classic GameTek episode, Geoff talks about the Prisoner's Dilemma and how it applies to board games.


    Episode 6 - Finding The Balance Apr 17, 2011
    Show notes

    Ryan and Geoff conclude their discussion of balance by looking at a variety of questions:

    What does it mean for a game to be balanced?

    What are the different types of balance?

    Can a game be too balanced?


    Bonus Episode - Triangular Numbers Apr 10, 2011
    Show notes

    In this classic GameTek segment Geoff takes a look at triangular numbers and the way they are used in game designs. Features a bonus appearance by Alan Moon (sort of)!


    Episode 5 - Dominant Strategies - Take 2 Apr 03, 2011
    Show notes

    Games that seem to have multiple strategies sometimes end up having just one dominant strategy that players follow. In this episode, Ryan and Geoff discuss ways the pitfalls of game design that can lead to this, and ways designers avoid it.


    Bonus Episode - Multitouch Tables Mar 27, 2011
    Show notes

    In this classic GameTek episode from 2007 Geoff talks about Multitouch Tables like the Microsoft Surface, and the role they may play in the future of boardgames.


    Episode 4 - The Emergence of Strategy Mar 20, 2011
    Show notes

    In this episode, Ryan and Geoff discuss the difference between strategy and tactics, and the different forms that strategy can take in games.


    Episode 3A - The Defense of Power Grid Mar 14, 2011
    Show notes

    What, another Ludology episode already?

    In episode 3, Catch The Leader, Ryan and Geoff both opined that the turn order mechanic in Power Grid diminishes the overall experience. This prompted a lot of passionate debate in the forums.

    For this bonus episode, we are joined by listener and poster Tim Koppang, who defends this Catch the Leader mechanic as integral to the Power Grid experience, and essential to gameplay.

    Episode 4 will be posted as scheduled, on March 20.


    Ludology Bonus Episode - Reviews Mar 13, 2011
    Show notes

    Here is the next classic GameTek episode. This is on one of Tom Vasel's favorite topics - reviews!

    This is purely 'bonus' content, and we will still be keeping to our regular two week release schedule.


    Episode 3 - Catch The Leader Mar 06, 2011
    Show notes

    In this episode, Ryan and Geoff begin their series on balance. First up: Catch The Leader.

    What exactly is Catch The Leader? When is it needed, if ever? When does it work and when doesn't it?


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