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    Games

    Ludology

    Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    Advertise

    Copyright: © Geoff Engelstein, Sen-Foong Lim, and Erica Bouyouris

    • Apple Podcasts
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    Latest Episodes:
    GameTek Classic 124 - Caribbean Cup Mar 27, 2016
    Show notes

    In this classic GameTek, Geoff takes a look at an 'interesting' game from the 1994 Caribbean Cup soccer tournament.

    Duration: 06:58


    Ludology Episode 124 - Checking It Twice Mar 20, 2016
    Show notes

    Mike and Geoff continue their discussion of the Game Design checklist, with questions about game mechanics.

    Duration: 01:16:59


    GameTek Classic 123 - Zero Risk Bias Mar 13, 2016
    Show notes

    In this classic GameTek, Geoff discusses the psychological concept of Zero Risk Bias.

    Duration: 07:45


    Ludology Epiosde 123 - Check Up Mar 06, 2016
    Show notes

    Mike and Geoff have been hard at work developing a checklist for game designers, and it is time to go public! In this first of three episodes, they discuss the questions surrounding creating the desired player experience.

    Duration: 01:14:17


    Ludology Episode 122 - The Name of the Game Feb 21, 2016
    Show notes

    In this episode, Mike and Geoff discuss the art and science of selecting a name for your game, and what you should consider.

    Duration: 1:13:02


    GameTek Classic 121 - Known Unknowns Feb 14, 2016
    Show notes

    In this classic GameTek, Geoff discusses what we know, what we don't, and how that affects our psychology.

    Duration: 05:13


    Ludology Episode 121 - Pandemonium Feb 07, 2016
    Show notes

    Mike and Geoff are pleased to welcome guest Matt Leacock, co-designer of new #1 game on Board Game Geek, Pandemic Legacy. We get into the spoiler-free details on designing a Legacy game.

    What are the special design considerations for Legacy games? What worked and what didn't? How do production considerations enter into the design process?

    Duration: 56:16


    GameTek Classic 120 - Cloning Jan 31, 2016
    Show notes

    In this classic GameTek, Geoff takes a look at the question of how much you can copy a game and still call it 'new'.

    Duration: 06:06


    Ludology Episode 120 - State of Games 2016 Jan 24, 2016
    Show notes

    For our annual State of Games episode, Mike and Geoff are pleased to welcome back Stephen Buonocore of Stronghold games, to discuss the state of the board game industry.

    Duration: 1:14:20


    GameTek Classic 119 - Rock Paper Scissors Jan 17, 2016
    Show notes

    In this classic GameTek, Geoff takes a look at research performed in China on Rock, Paper, Scissors.

    Duration: 06:02


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