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    Games

    I’ve Been Diced

    A podcast about games — board games, card games, war games, serious games, role-playing games.

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    Copyright: © (c) 2010 Tom Grant

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    Latest Episodes:
    I’ve Been Diced! episode 17: The enduring appeal of Cosmic Encounter May 16, 2022
    Show notes

    Cosmic Encounter has been around for decades, with a dedicated fan base. What’s the secret behind this boardgame’s lasting appeal? Is Scott suffering from a Virus, a Fungus, or an enlarged Macron? Why are there so few games like Cosmic Encounter? During the Games Off The Beaten Track segment, we’ll mention a few of those […]


    I’ve Been Diced! episode 16: Electronic versions of board games May 16, 2022
    Show notes

    There are a lot of series games in the hobby, both in the market and in our personal collections. This episode, our panel talks about series wargames and other boardgames. What are the advantages and disadvantages, for both the game consumer and publisher? Plus, a game off the beaten track that has special resonance for […]


    I’ve Been Diced! episode 15: Successors is where the love begins May 16, 2022
    Show notes

    Our main topic is Successors, the 4-player card-driven wargame from GMT. We really like it, but that’s just the beginning of the lovefest this episode. We also love Magic Realm, which for most of us finally just clicked. Dave compares Magic Realm to Victor Hugo’s novels, and Tom compares it to Super Street Fighter. We […]


    I’ve Been Diced: episode 14: Mansions Of Madness May 16, 2022
    Show notes

    It’s a mansion! A maaaaan-shuuuuuun! This episode, we give an introduction to FFG’s new Cthulhu Mythos-based boardgame, Mansions Of Madness. Then, after playing it, we give our first impressions. No, R’lyeh, we do. Plus, I put in a quick word for a few other Lovecraftian boardgames off the beaten path. And finally, a recent review […]


    I’ve Been Diced! episode 13: Guilty pleasure board games May 16, 2022
    Show notes

    Confession is good for the soul, they say. Well, you might have second thoughts after you hear us reveal our guilty pleasure board games. Plus, this week’s game off the beaten path is Caesar’s Gallic Wars. (c) 2011 Tom Grant


    I’ve Been Diced! episode 12: High Frontier May 16, 2022
    Show notes

    High Frontier is an ambitious game about the exploration and exploitation of the solar system. This episode, we outline the rules of the basic game for new players, and we give a few initial thoughts about the game. Plus, our game off the beaten track looks at space as a much less inviting place. (c) […]


    I’ve Been Diced! episode 11: How many sessions before judgment? May 16, 2022
    Show notes

    Sure, there are games you love at first sight, or hate on arrival. But most games aren’t like that, and often, these strong first impressions are wrong. How many sessions of a game should you play before rendering judgment? Plus, a tactical wargame by the designer of Squad Leader that deserves another look. (c) 2011 […]


    I’ve Been Diced! episode 10: Gateway games May 16, 2022
    Show notes

    What does it take to be a good gateway game? This episode, Tom, Dave, and Scott talk about gateway games — the ones that got us into the hobby, the ones that we use to introduce the hobby to new players, and the ones that should work but don’t. Plus, a recommendation for an introductory […]


    I’ve Been Diced! episode 9: 2010 in review May 16, 2022
    Show notes

    It’s the obligatory year in review episode! Tom, Scott, John, and Dave pick our best gaming experiences, and the worst. Plus, our biggest surprises and disappointments. Plus, for our games off the beaten track, a different kind of Civ game, and a groundbreaking wargame for the PC.


    I’ve Been Diced! episode 8: Experience games May 16, 2022
    Show notes

    This episode, we discuss games in which the experience is the best reason for playing. Points are great, but they’re not the point in games like Arkham Horror, Chainsaw Warrior, and maybe a whole lot of wargames. Plus, I recommend an old Avalon Hill game, recently reprinted, that’s a great example of an “experience game.” […]


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