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    It’s A Mimic!

    A Dungeons & Dragons podcast, where a rotating panel of DM’s provides insight and inspiration for Players and Dungeon Masters.

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    Copyright: © Copyright 2020 All rights reserved.

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    Latest Episodes:
    E079 – Dragon Mastery – Silver Dragons: The Dragon Ag Jul 28, 2020
    Show notes

    In this week's episode, the panel of DM's goes chrome. That's right, this is the week Dan has been waiting for as the It's A Mimic! podcast finally details Silver Dragons. The goodest of the good, Silver Dragons cause a great divide between the hosts, and spurns on the debate about what is good and how it is allowed to affect your party. All this while inspiring some shiny combat and social encounters.

    So listen in as the hosts tackle the paragons of goodness for Dungeons and Dragons 5e, and try to work out a way to use them as a big antagonist in your D&D campaigns.

    Special bonus points to those who play this episodes drinking game, "Just like Dan!" Take a drink every time one of the hosts claims Silver Dragons are "Just like Dan!"

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe/Tyler Gibson

    Logo by: Kate Skidmore


    T011 - Touring the Multiverse - Eberron: Planes Jul 28, 2020
    Show notes

    This episode rambles about the planes of Eberron nearly as much as our hosts ramble about other topics and bad jokes. But one thing is certain: This planar landscape is very different from the Forgotten Realms' planes. So bear with Dave and Adam as they traverse these multiple landscapes and try to find parallels and theories about why these planes exist in the ways that they do.

    Planes:
    Danvi, The Perfect Order
    Dol Quor, The Region of Dreams
    Dolurrh, The Realm of the Dead
    Fernia, The Sea of Fire
    Irian, The Eternal Dawn
    Kythri, The Churning Chaos
    Lamannia, The Twilight Forest
    Mabar, The Endless Night
    Risia, The Plain of Ice
    Shavarath, The Battleground
    Syrania, The Azure Sky
    Thelanis, The Faerie Court
    Xoriat, The Realm of Madness

    Adam's Clerical Musings:
    Danvi: Order Domain
    Dol Quor: None.
    Dolurrh: Grave Domain
    Fernia: Forge Domain
    Irian: Light Domain
    Kythri: Life Domain
    Lamannia: Nature Domain
    Mabar: Death Domain
    Risia: Arcana Domain
    Shavarath: War Domain
    Syrania: Knowledge Domain
    Thelanis: Trickery Domain
    Xoriat: Tempest Domain

    Bonus Ideas for Different Kinds of Planes:
    The Plane of the Arts
    The Plane of Competition
    The Plane of Motherhood and Birth

    Monster:
    Zakya Rakshasa vs Rakshasa

    And remember to stick around to see what crazy items Djed is trying to pawn off on Dave and Adam this week!

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Melodica's Music

    Logo by: Kate Skidmore


    B026 - Campaign Builder - Scouting (Level Five) Jul 27, 2020
    Show notes

    Overland travel, wilderness encounters, and chases aside, there's another common kind of activity in the wild: Scouting. On this episode of the Campaign Builder, Dan and Adam encourage their players to get proactive and take the fight to their enemies.

    Takeaways:

    - Scouting relies on stealth, self-sufficiency, strategy, and speed
    - Patrols and guards are the direct opposition to scouts.
    - The frequency of patrols are dependent upon a number of factors, including landscape, enemy, and alertness.
    - There are more dangers to scouts that just enemy forces. The wilderness is fraught with many dangers.
    - Counter intelligence scouting should be a real threat.

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe

    Logo by: Kate Skidmore


    T010 - Touring the Multiverse - Eberron: Faiths and Organizations Jul 21, 2020
    Show notes

    This week, Dave and Adam get pious, faithful, and organized in another episode of Touring the Multiverse. But, like all things in Eberron, things are not as straightforward as they seem at first. From the appropriate use of hashtags to dirty hippy sects and a couple of happy takes on necromancy, there's something for everyone to get behind in this campaign setting!

    Sovereign Host
    - Aureon
    - Arawai
    - Balinor
    - Boldrei
    - Dol Arrah
    - Dol Dorn
    - Kol Korran
    - Oliadra
    - Onatar

    The Dark Six
    - The Devourer
    - The Fury
    - The Keeper
    - The Mockery
    - The Shadow
    - The Traveler

    The Church of the Silver Flame
    - Tira Miron
    - The Keeper of the Flame
    - The Pure Flame

    Cults of the Dragon Below
    - Dyrrn the Corruptor
    - Belashyrra
    - Kyrzin

    The Path of Light
    - il-Lashtavar
    - it-Yannah
    - The Shadow Watchers
    - Sentira

    Spirits of the Past
    - The Keeper of the Past
    - Zaelshin

    Undying Court
    - Shae Mordai
    - Densewood

    Druids of Khorvaire
    - Ashbound
    - Children of Winter
    - Gatekeepers
    - Greensingers
    - Wardens of the Wood

    Blood of Vol
    - Erandis d'Vol
    - The Emerald Claw
    - Lady Illmarrow, The Queen of the Dead

    Organizations:
    - Clifftop Adventurers' Guild
    - The Aurum
    - The Chamber
    - The Dreaming Dark
    - The Korranberg Chronicle
    - The Lords of Dust
    - Sora Kell, The Queen of the Night
    - The Daughters of Sora Kell, Sora Katra, Sora Maenya, Sora Teraza

    And stick around to see how Djed tries to give the boys a HAND after the outro!

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Melodica's Music

    Logo by: Kate Skidmore


    E078 - Port-FOE-lios - Elemental-y School Jul 21, 2020
    Show notes

    In this week's episode, the Dungeon Masters rock out to the gale force winds and let the engulfing waves wash over them like it was the 21st night of September (Yes, thats an Earth, Wind, and Fire joke). Thats right, this week on the It's a Mimic podcast, we're covering the biggest and baddest of all the Elementals; the Leviathan, Zaratan, and the Elder Tempest!

    But don't you worry, fans of the more fiery of our feathered friends. The Pheonix also makes an appearance, coming back from the ashes of the episode to finish us off. So prepare your resistances and your Elemental Adept feats, and dive right in!

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe

    Logo by: Kate Skidmore


    B025 - Campaign Builder - Foundations: Teamwork Jul 20, 2020
    Show notes

    Cooperative Game. Collaborative Storytelling. Teamwork. On this episode of the Campaign Builder, we sit down together and shine the light on different aspects of tabletop roleplaying games that new Dungeon Masters should think about when prepping for sessions. It's never too late to start promoting cohesion among the party members, and a lot of the time, there are things that DM's can do to help encourage the party to work as a single unit.

    Takeaways:
    - Degrees of success and failure are key aspects of good storytelling that uses random chance.
    - Communicating or hiding conditions for success can add a level of tension in certain circumstances.
    - Allow the players to think outside the box, execute their plans, and use creative outcomes to accomplish their goals. It is okay to reward them if they earn it.
    - The flanking variant rule often acts like the Help action in combat, without using a part of the character's turn.
    - Blue Streak: https://www.imdb.com/title/tt0181316/?ref_=nv_sr_srsg_0
    - Taking the time to promote teamwork in subtle ways with common information and inclusive language will set the tone at the table.
    - A major part of successful teamwork is putting the other players' fun first.

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe

    Logo by: Kate Skidmore


    M010 - Mailbag of Holding - XP, Alignment, and Consumables (@eeyowensdoodles) Jul 15, 2020
    Show notes

    What does a novice Dungeon Master need to know about leveling? How should new players think about alignment? And how closely should a party watch their consumable items like ammo and spell components? The panel of DM's sit down to answer these questions for this season's Instagram giveaway winner, @eeyowensdoodles! So buckle up as Dan, Terry, and Adam have another go at these topics and each other!

    And thank you again to everyone who entered this contest! We love almost all of you (you know who you are...), and we're looking forward to more questions from all of you! So head over to our Instagram, Facebook, subreddit, or email address to ask followups or brand new questions!

    Giveaway Winner: @eeyowensdoodles

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe

    Edited by: Travis Forsythe

    Logo by: Kate Skidmore


    E077 – Class: 1000 Attacks - Monks: The Fast and the Flurry-ous Jul 14, 2020
    Show notes

    In this week's episode, Adam, Dan and Megan discuss the options found in Xanathar's for the fast-fighting, fast-running, fast-drinking, fast... Look, they're just fast. It's the Monk. As with every second pass-through for the classes, we cover the flavour options from XGE first, this time discussing the merits and flaws of the monastery, the token, and the master.

    Next, the Dungeon Masters take a deep drink and step up to dance with the Drunken Master, pull forth our weapons and spar with the Kensei, then slowly gaze unblinking into the dying eyes of the Way of the Long Death monks. Its a wild ride as always with Dungeons & Dragons 5e's only martial artist.

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe

    Logo by: Kate Skidmore


    T009 - Touring the Multiverse - Eberron: Dragonmark Houses 2 Jul 13, 2020
    Show notes

    In this episode of Touring the Multiverse, Dave and Adam finish their discussion about Dragonmark Houses. Travel, rivalries, and the combinations of industries begin to reveal the complexities of the beloved world of Eberron!

    House Cannith - The Mark of Making
    Humans led by three different leaders:
    Baron Zorlan d'Cannith in Korth Enclave, Karrnath
    Baron Jorlanna d'Cannith in Aundair Enclave, Aundair
    Baron Merrix d'Cannith in Cannith Tower, Breland
    Emblem is the Gorgon

    House Lyrandar - The Mark of Storm
    Half-Elves (Khoravar) led by Baron Esravash d'Lyrandar
    Headquarters are the Stormhome in Aundair
    Emblem is the Kraken

    House Sivis - The Mark of Scribing
    Gnomes led by Baron Lysse Lyrriman d'Sivis
    Headquarters are The Labyrinth in Zilargo
    Emblem is the Cockatrice

    House Orien - The Mark of Passage
    Humans led by Baron Kwanti d'Orien
    Headquarters are Journey's Home in Aundair
    Emblem is the Unicorn

    House Kundarak - The Mark of Warding
    Dwarves led by Baron Morrikan d'Kundarak
    Headquarters are Korunda Gate in the Mror Holds
    Emblem is the Manticore

    House Tharashk - The Mark of Finding
    Half-Orcs, Orcs, and Humans led by The Triumvirate (Maagrim Torrn, Khandar'aashta, and Daric Velderan)
    Headquarters are Zarash'ak in the Shadow Marches
    Emblem is the Dragonne (lion-dragon hybrid)

    Monster:
    Valenar Hound (and other Valenar Animals)

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Melodica's Music

    Logo by: Kate Skidmore

    And make sure you hang around to follow us down to the docks to find out what secret item Djed is trying to pitch this week...


    B024 - Campaign Builder - Escape (Level Four) Jul 09, 2020
    Show notes

    Well, the party has been captured and all hope is lost... I guess the only thing left to do is... ESCAPE! In this episode of the Campaign Builder, Dan and Adam run you through the ins and outs of running a manhunt and keeping the party on the run!

    Takeaways:
    - Applying degrees of success and failures is incredibly useful when dealing with a scenario as reliant upon skill checks as escape
    - Players choose characters because of the characters' strengths, so don't punish ignore the base factors of the character's mechanics
    - There are many different skills abilities besides Stealth and Sleight of Hand checks that can help with an escape
    - Keep the pressure up. It's not an engaging escape if the player characters can just stroll out
    - Communicate clearly about timelines, threats, distances, and other details of the escape

    Available On: iTunes | Spotify | Podbean | YouTube

    Don’t forget to Like/Follow/Subscribe/Whatever when you listen!

    Social: Facebook | Instagram | Twitter | Reddit

    Email: info@itsamimic.com

    Intro/Outro Music by: Cory Wiebe

    Logo by: Kate Skidmore


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