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    Games

    Iconic Podcast

    A bi-weekly podcast that delves into the 13th Age gaming system by Pelgrane Press. During the off-weeks, we explore a number of other gaming systems and topics.

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/

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    Copyright: © 2014 Iconic Podcast

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    S5-E21: Interview with Rob Heinsoo – Part 1 Jan 10, 2022
    Show notes

    We are pleased to bring Rob Heinsoo back onto the show! In this episode (Part 1 of 2), we discuss what he’s been up to, the various games he’s been creating and playing, and what he’s excited about for the future of 13th Age.

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E20: Random Encounter – Haunted Narnian Fort Dec 27, 2021
    Show notes

    In this Random Encounter, we were asked by one of our patrons to design a Narnian-themed Haunted House adventure, and we were happy to oblige!

    We start with a discussion about what makes something ‘Narnian’ then dive into a brainstorming session on what sort of adventure we could come up with.

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E19: Gamemasterclass Review – Part 2 Dec 13, 2021
    Show notes

    For this episode, we were asked to review the book, Gamemasterclass. It’s a book full of great advice for GMs on ways to improve your game. Our discussion of the book grew into a discussion about being a good GM, so we’ve split this review into two parts. You can listen to Part 1 here.

    If you are interested in picking up the book (and we certainly recommend doing so), you can find it on DriveThruRPG (link).

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E18: Gamemasterclass Review – Part 1 Nov 29, 2021
    Show notes

    In this episode, we were asked to review the book, Gamemasterclass. It’s a book full of great advice for GMs on ways to improve your game. Our discussion of the book grew into a discussion about being a good GM, so we’ve split this review into two parts.

    If you are interested in picking up the book (and we certainly recommend doing so), you can find it on DriveThruRPG (link).

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E17: Adapting 13th Age Genres – Part 3 Nov 15, 2021
    Show notes

    In this Part 3 of our recorded live episode (you can listen to Part 1 and Part 2 here), we dive into a discussion of the genre that comes stock with 13th Age (high fantasy) then talk about ways to adapt that to different fantasy genres. What would need to be done to run 13th Age in a Sword and Sorcery or Low-Fantasy setting? Or what about a Science-Fantasy setting? In addition to talking about what’s defining of those genres, we talk about ways to reskin classes, what mechanics might need to be tweaked, and how the Icons might be played differently.

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E16: Adapting 13th Age Genres – Part 2 Nov 01, 2021
    Show notes

    In this Part 2 of our recorded live episode (you can listen to Part 1 here), we dive into a discussion of the genre that comes stock with 13th Age (high fantasy) then talk about ways to adapt that to different fantasy genres. What would need to be done to run 13th Age in a Sword and Sorcery or Low-Fantasy setting? Or what about a Science-Fantasy setting? In addition to talking about what’s defining of those genres, we talk about ways to reskin classes, what mechanics might need to be tweaked, and how the Icons might be played differently.

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E15: Adapting 13th Age Genres – Part 1 Oct 18, 2021
    Show notes

    In this Part 1 of our recorded live episode, we dive into a discussion of the genre that comes stock with 13th Age (high fantasy) then talk about ways to adapt that to different fantasy genres. What would need to be done to run 13th Age in a Sword and Sorcery or Low-Fantasy setting? Or what about a Science-Fantasy setting? In addition to talking about what’s defining of those genres, we talk about ways to reskin classes, what mechanics might need to be tweaked, and how the Icons might be played differently.

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E14: Mighty Minotaurs Oct 04, 2021
    Show notes

    In this episode, we take a look at a classic F20 monster – the minotaur! We talk a bit about its mythic origins, how they’re portrayed in 13th Age, and how they might make a good antagonist!

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E13: NPCs Sep 20, 2021
    Show notes

    In this episode, we discuss one of the role-playing aspects of the GM – handling all the Non-Player Characters, or NPCs for short. We talk about the ways they outnumber the Player Characters, how to leverage 13th Age mechanics with them, converting PCs to NPCs and vice versa, and how to handle it when the PCs become hostile to NPCs.

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


    S5-E12: Dynamic Battlefields – Part 3 Sep 06, 2021
    Show notes

    In this episode, we continue our discussion about ways to make combat encounters more engaging by having the characters interact with more than just the baddie they’re up against. This is a continuation of the discussion started in Part 1 and Part 2. Making use of things like distance, terrain, hazards, and timers can really increase the dynamics of the gameplay!

    If you enjoy listening to the Iconic Podcast, please consider supporting us by becoming a patron!

    And don’t forget to check out the Iconic Production Twitch Channel, where you can find lots of great gaming content, and pick up some Iconic gear at our Redbubble site!

    Iconic Podcast is made with Jetpack Podcast. Full show notes and every episode at https://iconicpodcast.com/


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