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    Games & Hobbies

    Game Dev Podcast | Coffee with Butterscotch

    Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

    Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net

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    Copyright: © All rights reserved

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    [Ep571] Is Steam propping up mobile? May 06, 2026
    Show notes

    In episode 571 of 'Coffee with Butterscotch,' the brothers dig into whether Steam has quietly become the discovery engine that keeps mobile gaming afloat and what that means for indie devs trying to build a cross-platform strategy. They walk through the realities of mobile pricing, broken app store algorithms, and why chasing discoverability on Google Play or the App Store often feels like shouting into a void.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:21 Introduction and Welcome
    01:40 Achievements Development and Ludokit Overview
    13:40 Mobile Strategy and Pricing Decisions
    27:45 The State of Mobile Gaming Discoverability
    29:49 The Role of Steam in Game Success
    32:48 Cross-Platform Strategies and Pricing
    38:57 The Impact of Subscription Services on Game Sales
    43:49 Algorithmic Challenges in Mobile Game Marketing
    51:50 Final Thoughts on the Future of Indie Games

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep570] The Parallel Problems of a Game Launch Apr 29, 2026
    Show notes

    In episode 570 of 'Coffee with Butterscotch,' the brothers get into the messy final stretch of shipping How Many Dudes, where winding down development and winding up publishing have to happen at the same time. They break down why localization turns a simple task like screenshots into a sprawling multi-platform nightmare, and what it actually takes to coordinate QA, store pages, and platform partners when the clock is ticking. It's a look at why the last 97 days before launch can feel just as chaotic as the first.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:16 Introduction and Welcome
    01:50 Navigating Game Development and Marketing
    04:38 The Final Push to Launch
    07:57 Balancing Development and Publishing
    10:47 The Complexities of Localization and Platform Integration
    16:41 The Complexity of Screenshot Requirements
    19:21 Parallel Development Challenges
    22:29 Automating Screenshot Processes
    26:34 The Role of Publishers in Development
    30:26 Navigating Platform-Specific Requirements
    36:55 The Challenges of Marketing and Publishing
    42:54 Lessons from Larger Organizations
    46:40 The Risks of Outsourcing and Finding the Right Partners
    53:58 Balancing Internal and External Resources
    59:51 Looking Ahead to Launch and Final Preparations

    Other things mentioned:
    Sam giving a talk in Chris Zukowski’s “How to Market a Game” conference on Thursday, April 30th, at 10am EST:https://howtomarketagame.com/inside/

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep569] Game Devs Talk About Steam Tags For an Hour Apr 22, 2026
    Show notes

    In episode 569 of 'Coffee with Butterscotch,' the brothers dig into how Steam tags actually drive discoverability for indie games, and what tools like GameDiscover.co reveal about whether the right players are finding your game. The conversation turns on a deceptively simple question: not what your game is, but who it's actually for.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:36 Introduction and Welcome
    01:58 Understanding Steam Tags and Discoverability
    04:55 The Importance of Accurate Tagging
    07:58 Identifying Target Audiences
    10:43 Navigating Game Genres and Expectations
    13:54 The Challenge of Marketing Complex Games
    16:59 Using Data to Inform Tagging Strategies
    23:45 Defining Game Genres and Tags
    25:58 Balancing Primary and Secondary Game Features
    29:19 The Complexity of Game Genres
    31:33 The Evolution of Game Genres and Language
    34:12 Platform-Specific Audience Differences
    38:09 Refining Game Tags for Better Audience Reach
    45:46 The Challenge of Game Development and Audience Understanding
    50:57 Adjusting Game Pricing and Expectations
    57:33 The Role of Randomness in Success

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep568] How Many Dudes Release Date Announced! Apr 15, 2026
    Show notes

    In episode 568 of 'Coffee with Butterscotch,' the brothers announce How Many Dudes Launch Date! They share their insights on game release strategies, balancing game mechanics, and upcoming features. They discuss the importance of timing, marketing, and player agency in creating a successful indie game launch.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:22 Introduction and Welcome
    01:16 How Many Dudes? Launch Date Announcement
    04:36 The Role of Demos in Game Marketing
    08:05 The Impact of Trailers and Marketing Efforts
    10:52 Timing and Competitor Analysis for Launch
    15:51 Scope and Content of 'How Many Dudes'
    22:10 Innovative Game Mechanics and Character Synergies
    28:42 Progression, Tiers, and Boss Fights
    36:02 Adding Variety and Player Agency with Systems and Trinkets
    48:51 Balancing Fun, Challenge, and Player Choice
    54:35 Upcoming Features and 'Ludo Kit' Developer Tools

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep567] Indie Devs Talk PAX East Trends Apr 08, 2026
    Show notes

    In episode 567 of 'Coffee with Butterscotch,' the brothers discuss their recent experiences at PAX East, the state of game engines like Godot, Unity, and Unreal, and the evolving landscape of game marketing and platform ecosystems. They explore the costs and benefits of conventions, the impact of platform policies, and the future of indie game development.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:31 Introduction and Welcome
    01:09 Reflections on PAX East and Industry Presence
    03:48 LudoKit: A Developer Tool for Publishing
    08:47 The Value and Cost of Conventions for Indie Developers
    11:56 Platform Ecosystems: Steam, Xbox, PlayStation, and More
    20:01 The Rise of Godot and Decline of Unity in Indie Development
    29:41 Challenges of Platform Certification and Closed Ecosystems
    39:52 Marketing Strategies: Wishlists, Pre-orders, and Visibility
    48:06 The Evolving Landscape of Game Publishing and Industry Trends

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep566] Game Devs Talk About Tooltips for 55 Minutes Apr 01, 2026
    Show notes

    In episode 566 of 'Coffee with Butterscotch,' the brothers delve into the complexities of implementing effective tooltips in video games. They explore technical challenges, design principles, and the importance of clear, consistent communication to enhance player experience..

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:25 Introduction and Welcome
    02:57 The Importance of Tooltips in Game Development
    11:04 Creating Effective Tooltips: Clarity and Consistency
    25:31 Technical Challenges in Tooltip Implementation
    29:16 Navigating Game Development Challenges
    32:01 The Importance of UI Design
    40:57 Dynamic Text Scaling and Challenges
    45:04 The Unseen Work Behind Game Development
    51:03 Quality of Life Improvements in Games

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep565] Indie Devs Discuss DLSS 5 Mar 25, 2026
    Show notes

    In episode 565 of 'Coffee with Butterscotch,' the brothers dig into Nvidia's DLSS 5 and what AI-driven graphics enhancements actually mean for developers and players alike, then turn a critical eye on who the AI hype cycle is really serving, players and devs, or the tech companies and C-suites pushing it. The conversation closes on whether the push for realism is starting to cost games their authenticity.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:42 Introduction and Welcome
    01:42 PAX East updates
    05:42 How Many Dudes: Game Development Insights
    14:25 DLSS 5: Understanding New Technology
    21:45 Generative AI in Gaming: A New Era
    29:07 The Backlash Against AI-Driven Graphics
    34:41 Authenticity vs. Inauthenticity in Gaming
    42:29 The Diminishing Returns of Realism in Games
    44:21 The Balance of Visual Fidelity and Gameplay
    48:18 Creative Bankruptcy in the Tech Industry
    51:14 The Dangers of Dependency on Technology
    59:04 The Consequences of Automation on Personal Growth

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    #[Ep564] We're Solving Self-Publishing on Steam Mar 18, 2026
    Show notes

    In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store pages, localization, and credits management without losing your mind, drawing on lessons from shipping Crashlands 2. The conversation then shifts to How Many Dudes, where meta progression, ensemble mechanics, and balancing randomness with player control are all on the table.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:42 Introduction and Welcome
    01:57 The Need for Efficient Game Release Management
    07:46 Navigating the Complexities of Game Launch
    09:49 LudoKit: A Tool for Streamlining Game Publishing
    12:35 The Importance of Credits Management in Game Development
    17:39 Challenges in Collecting and Managing Game Credits
    24:11 Technical Challenges in Game Development
    29:33 Streamlining the Credits Process
    33:40 The Importance of Accurate Credits
    39:32 LudoKit: A Game Development Tool
    47:22 Future Plans for LudoKit
    49:53 Meta Progression and Player Engagement
    53:39 Balancing Exploration and Strategy
    59:29 Innovations in Gameplay Mechanics
    01:09:19 Final Thoughts on Game Development

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!


    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep563] What platforms should Indie Game Devs focus on? Mar 11, 2026
    Show notes

    In episode 563 of 'Coffee with Butterscotch,' the brothers discuss indie game success of Slay the Spire 2, Next Fest postmortem and launch strategies. They explore the evolving landscape of platform support, control schemes, platform creep in the gaming industry, and strategic platform choices for indie game success..

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:24 Introduction and Welcome
    08:10 Next Fest Insights and Indie Game Dynamics
    21:46 Navigating Game Launch Strategies Across Platforms
    22:33 The Dominance of Steam in Game Development
    29:39 Google's Push for Premium Experiences
    38:32 The Creep of Platforms and Cross-Compatibility
    46:22 Summarizing the Landscape for Developers
    49:18 The Challenges of Controller Support in Game Design
    52:06 Understanding Platform Dynamics and Opportunities
    54:19 Creepers vs. Retreaters: Analyzing Platform Strategies
    59:22 Cross-Platform User Management and Future Implications

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep562] The Xbox Shakeup & Next Fest Wishlist Numbers Mar 04, 2026
    Show notes

    In episode 562 of 'Coffee with Butterscotch,' the brothers talk through the leadership shakeup at Xbox and how shifting platform priorities ripple out to indie studios. From there, they share details from their own Steam Next Fest experience, breaking down the wishlist spikes, traffic patterns, and player engagement numbers they hit during the event. It’s a look at how timing, momentum, and community energy actually play out in practice when an indie team pushes a game into one of Steam’s Next Fest Events.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:34 Introduction and Welcome
    01:13 Xbox update
    05:36 Introducing Asha Sharma
    11:36 The Gamer Identity and Leadership
    24:30 The Impact of Cloud Gaming
    34:18 Next Fest Insights and Expectations

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    Previous 1 2 3 4 5 58 Next

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