TopPodcast.com
Menu
  • Home
  • Top Charts
  • Top Networks
  • Top Apps
  • Top Independents
  • Top Podfluencers
  • Top Picks
    • Top Business Podcasts
    • Top True Crime Podcasts
    • Top Finance Podcasts
    • Top Comedy Podcasts
    • Top Music Podcasts
    • Top Womens Podcasts
    • Top Kids Podcasts
    • Top Sports Podcasts
    • Top News Podcasts
    • Top Tech Podcasts
    • Top Crypto Podcasts
    • Top Entrepreneurial Podcasts
    • Top Fantasy Sports Podcasts
    • Top Political Podcasts
    • Top Science Podcasts
    • Top Self Help Podcasts
    • Top Sports Betting Podcasts
    • Top Stocks Podcasts
  • Podcast News
  • About Us
  • Podcast Advertising
  • Contact
Not in our directory?
Add Show Here
Podcast Equipment
Center

toppodcastlogoOur TOPPODCAST Picks

  • Comedy
  • Crypto
  • Sports
  • News
  • Politics
  • True Crime
  • Business
  • Finance

Follow Us

toppodcastlogoStay Connected

    View Top 200 Chart
    Back to Rankings Page
    Games & Hobbies

    Game Dev Podcast | Coffee with Butterscotch

    Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

    Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net

    Advertise

    Copyright: © All rights reserved

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    [Ep581] 1 Year of Indie Game Dev in 1 Hour Jul 15, 2026
    Show notes

    In episode 581 of 'Coffee with Butterscotch,' the brothers recap the full year-long journey of How Many Dudes. From a GMTK game jam entry to a bean burrito short that hit 900k views, blowing past 100k wishlists by January, and everything in between. They break down what actually moved the needle, what the numbers looked like along the way, and what the final push to July 30th looks like from the inside.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:19 Introduction and Welcome
    02:02 Retrospective of 'How Many Dudes' development
    04:21 Using game jams as market testing
    08:24 Early marketing efforts and wish list milestones
    12:08 Impact of YouTube Shorts and influencer videos
    16:28 The role of signals and metrics in decision making
    22:16 Store page strategy and launch preparations
    27:15 Marketing levers and cross-promotion tactics
    33:56 Demo release and early feedback
    44:23 Post-launch growth and community engagement
    50:12 Final preparations and launch day insights

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    #[Ep580] Anatomy of a Steam Game Launch - Indie Devs Reveal Their Launch Strategy Jul 08, 2026
    Show notes

    In episode 580 of 'Coffee with Butterscotch,' the brothers pull back the curtain on exactly how they're launching How Many Dudes, covering everything from timing, influencer outreach, trailer creation, to post-launch strategies. They discuss how they navigate the complexities of game marketing, with a reminder that most of what determines a launch's success was decided long before launch day.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:27 Introduction and Welcome
    02:44 Game Development Status
    08:28 Marketing Strategies and Influencer Outreach
    11:37 Handling Embargoes and Coverage
    14:40 Final Preparations Before Launch
    21:41 Crafting Effective Launch Trailers
    23:48 Understanding Audience Engagement and Store Page Dynamics
    25:36 The Role of Influencers in Game Marketing
    29:43 Navigating Pre-Launch Strategies and Expectations
    34:45 Leveraging Ads and Algorithmic Visibility
    39:34 Game Design Decisions and Player Experience
    43:39 Innovative Marketing Strategies for Indie Games
    48:06 Navigating Influencer Marketing Challenges
    50:46 The Role of Reviews in Game Success
    52:34 Balancing Passion and Commercial Viability
    55:48 Challenges in Mobile Game Launches

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep579] Xbox, PS5, Steam Machine, & GTA6 - are they charging too much? Jul 01, 2026
    Show notes

    In episode 579 of 'Coffee with Butterscotch,' the brothers dig into the pricing on Valve's new Steam Machine and how much of today's hardware costs comes down to components, inflation, and tariffs versus companies testing what the market will bear. From there, they turn to the cost of making a game like GTA6 and whether player expectations have kept pace with what it actually takes to build at that scale.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:18 Introduction and Welcome
    02:47 Pricing and Market Context
    05:37 Component Costs and Inflation Impact
    08:45 Comparative Analysis of Console Prices
    11:41 Historical Pricing Trends in Gaming
    17:46 The Value Proposition of the Steam Machine
    26:58 Analyzing Price Increases in Gaming Consoles
    29:56 Understanding Market Dynamics and Price Strategies
    33:55 The Impact of Inflation on Gaming Costs
    41:51 Grand Theft Auto Pricing and Market Reactions
    48:48 Early Access and Monetization Strategies
    53:49 The Cost of Gaming Hardware
    56:31 Consumer Expectations and Pricing
    01:00:16 Valve's Position in the Gaming Market

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep578] Has AI Ruined Steam Nextfest? Jun 24, 2026
    Show notes

    In episode 578 of 'Coffee with Butterscotch,' the brothers discuss whether Steam Next Fest is becoming a victim of its own success, as AI-generated slop and asset flips make it harder than ever for games to get noticed. They explore what Steam can realistically do about it, why the economics of publishing are shifting under everyone's feet, and what it actually takes to build the kind of studio track record that cuts through the noise when algorithms start failing you.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:30 Introduction and Welcome
    03:37 The Evolution of Demos on Steam
    06:28 The Impact of AI on Game Development
    10:28 The Rise of Asset Flips and Slop Games
    14:22 The Future of Game Discovery on Steam
    18:37 The Philosophy Behind Steam's Store Policies
    28:53 The Cost of Entry for Game Publishing
    34:54 The Impact of AI on Game Quality
    38:49 The Challenge of Game Discovery
    42:48 The Existential Threat to Steam
    47:54 Future of Game Publishing and AI Regulation
    50:38 Navigating AI Accusations in Game Development
    55:01 The Importance of Building a Studio Following
    01:00:03 Marketing Strategies for Indie Games
    01:05:07 The Role of AI in Game Development
    01:09:16 The Future of Game Discovery on Steam

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    #[Ep577] Indie Devs React to Steam's New Personal Calendar Jun 17, 2026
    Show notes

    In episode 577 of 'Coffee with Butterscotch,' the brothers dig into Steam's new personalized calendar feature and what it means for how indie games get discovered, wishlisted, and surfaced to players. They break down the difference between following and wishlisting, why launch timing still matters so much, and how Steam keeps finding new ways to put indie games in front of the right people. Then they shift into How Many Dudes beta testing, where player feedback is reshaping difficulty tuning and revealing just how differently people approach the same fight.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:36 Introduction and Welcome
    01:35 Steam Changes and Their Impact
    04:36 The New Calendar Feature on Steam
    07:28 Wishlist Dynamics and User Engagement
    10:38 Developer Experience on Steam
    13:28 Comparative Analysis of Game Platforms
    16:28 Thoughts on Steam's Effectiveness
    21:16 The Influence of Game Launch Timing
    23:34 Understanding Game Following vs. Wishlisting
    26:36 The Unique Position of Steam in Gaming
    29:11 The Evolution of PC Gaming
    33:52 Beta Testing Insights and Goals
    44:37 The Beta Testing Experience
    47:34 Feedback Dynamics in Game Development
    50:30 Game Mechanics and Player Engagement
    54:38 Balancing Game Elements and Player Perception
    59:31 The Evolution of Game Characters

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep576] How Many Dudes Beta Begins, and AI Just Got Dumber Jun 10, 2026
    Show notes

    In episode 576 of 'Coffee with Butterscotch,' the brothers kick off the closed beta for How Many Dudes and dig into what they're actually trying to learn from it. Then the conversation pivots hard into the AI hype cycle, unpacking why GitHub Copilot's switch to usage-based billing just handed a hundred-times-larger bill to the developers who went all in, and what that says about where this whole thing is headed.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:29 Introduction and Welcome
    01:22 Closed Beta for How Many Dudes
    08:15 Game Balancing: Challenges and Techniques
    12:25 Evaluating Enemy Strength and Player Progression
    18:27 Beta Test Goals and What They're Looking For
    27:00 Pivot to AI and the Tech Landscape
    29:32 How LLMs Actually Work
    32:08 Agentic Programming Explained
    37:08 The AI First Company Myth
    40:02 Slot Machine Development
    44:18 GitHub Copilot's Usage-Based Billing
    50:34 The Dependency Trap
    53:11 Where This All Ends Up
    57:15 The Cost Reckoning Begins
    01:00:01 What Comes After the Collapse

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    #[Ep575] Indie Devs Yell At Cloud Jun 03, 2026
    Show notes

    In episode 575 of 'Coffee with Butterscotch,' the brothers are 60 days from launching How Many Dudes and find themselves juggling the final stretch of dev alongside the tedious reality of cloud saving, achievements, and store integrations. They dig into why every platform manages to turn straightforward tasks into elaborate obstacle courses, and what that actually costs developers in time and sanity when the deadline is creeping closer.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:29 Introduction and Welcome
    03:08 Navigating Cloud Saving Solutions
    09:02 User Authentication and Data Management
    12:15 The Frustrations of Platform Requirements
    15:17 Rumpus: A Custom Solution for Cloud Saving
    18:03 The Impact of Privacy Regulations on Development
    28:55 The Challenge of User Data Management
    32:20 The Importance of Achievements in Gaming
    36:22 Navigating the Complexities of Achievement Systems
    42:10 The Manual Labor of Achievement Setup
    49:12 Frustrations with Platform Limitations
    01:00:19 The Challenges of Google Play Achievements
    01:05:11 Developer Time Wasted by Big Tech

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep574] Game Devs Discuss Far Far West May 27, 2026
    Show notes

    In episode 574 of 'Coffee with Butterscotch,' the brothers check in on the new How Many Dudes box art with some real click-through numbers, then dive into Far Far West, a co-op shooter where you're a robot cowboy fighting skeletons and it somehow all works. They dig into what makes it click, why the Joker system is smart, and whether it can stay fun as the min-maxers inevitably show up.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:28 Introduction and Welcome
    01:16 How Many Dudes Box Art
    11:26 Far Far West Nail or Whiff
    25:05 Exploring the Game Mechanics
    29:36 Rogue-like Elements and Progression
    35:17 Design Aspects and Player Experience
    40:10 Balancing Fun and Challenge
    47:53 Overall Impressions and Recommendations

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep573] How does promo art help sell your game? May 20, 2026
    Show notes

    In episode 573 of 'Coffee with Butterscotch,' the brothers walk through the evolution of the How Many Dudes box art and what YouTube thumbnails taught them about what actually resonates with players. Turns out the answer wasn't to make something epic but to make something gloriously dumb. They close out with a look at trademarks, what they actually protect, and why registering one might matter more than you'd think.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:20 Introduction and Welcome
    05:45 The Challenges of Building a Game Studio Reputation
    08:46 Player Expectations and Game Content
    11:46 Steam Controller's Scream
    15:25 The Fragility of Gaming Hardware
    17:22 Creating Effective Promo Art
    22:00 The Evolution of Game Marketing
    34:47 Learning from Community Engagement
    39:31 (Listener Question) HaoteeHatooie: Do you trademark your game names?
    42:50 The Importance of Consumer Protection in Trademarks
    45:46 Navigating Trademark Applications and Challenges
    49:46 The Role of Trademarks in Game Development
    54:49 The Legal Landscape of Copyright and Trademark


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep572] Indie Devs Discuss Boss Fight Design May 13, 2026
    Show notes

    In episode 572 of 'Coffee with Butterscotch,' the brothers check in on their Steam tag experiments before diving into the tricky problem of designing boss fights. They get into why bosses are less about difficulty and more about spectacle, and what it actually takes to make a culmination moment feel earned.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:20 Introduction and Welcome
    03:12 Listener Feedback and Game Updates
    08:58 Steam Tagging Experiments and Game Discovery
    12:04 The Impact of Tags on Game Visibility
    15:05 The Challenge of Boss Fights in Game Development
    20:10 Designing Boss Fights: The Challenge of Custom Code
    22:04 Creating Memorable Boss Encounters
    25:41 Balancing Difficulty: The Art of Boss Design
    28:48 The Kilipede: A New Tier of Challenge
    39:07 The Complexity of Boss Mechanics
    49:43 Balancing Fun and Challenge


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    Previous 1 2 3 4 58 Next

    Related Podcasts

    The Joe Rogan Experience

    1

    The Joe Rogan Experience Comedy
    Casefile True Crime

    2

    Casefile True Crime Games & Hobbies
    Reply All

    3

    Reply All Games & Hobbies
    You Must Remember This

    4

    You Must Remember This Games & Hobbies
    Real Time with Bill Maher

    5

    Real Time with Bill Maher Games & Hobbies
    Last Podcast On The Left

    6

    Last Podcast On The Left Comedy
    footer-logo

    Contact Us

    Toll Free: 844-670-7747

    Links

    • Home
    • Top Charts
    • Networks
    • Apps
    • Independents Podcasts
    • Podcast Advertising
    • Podcast News
    • Contact Us
    • About Us
    • Analytics & Insights

    Stay Connected

      Privacy, Terms of Use & Our Code of Ethics Protecting Content Creators Copyrights