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    Games

    Boardgames To Go

    Mark Johnson’s occasional & opinionated podcast about family strategy boardgames

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    Copyright: © Copyright (c) 2013

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    Latest Episodes:
    BGTG_161b_2015-11-18 Nov 19, 2015
    Show notes

    BGTG_161a_2015-11-17 Nov 17, 2015
    Show notes

    Am I back from my break? Not entirely, but I DO plan to post daily mini-podcasts from BGG.con 2015, where I'm headed tomorrow. This podcast is the first in that series, sort of a test of my new, minimalist podcasting process that I'll attempt throughout the convention. / / I also talk about two recent games, The Grizzled and Brass (the new app for iOS/Android). / / Comments on BGG are always encouraged, and look for me on Twitter & Facebook, too. If you're also attending BGG.con, please say hi if you see me & get a show button. / / -Mark (@BoardgamesToGo)


    BGTG 160 - Reflections on my Podcast (with Greg Pettit) Jun 10, 2015
    Show notes

    Ok, now I'm finally on my break from the podcast. I wanted this one last, odd episode as a chance to reflect on the 10 years I've been doing the show. (And as longtime listeners remember, I never really think of it as a "show." I like to think of it more as an "audioblog.")To answer the question that keeps coming up, my break/hiatus/sabbatical won't last forever. I'm not quitting, I'm just taking a year off. Maybe it won't be that long, but the point is to take a significant break while I recharge my batteries and think about some other things. Also, I'll still be boardgaming the whole time I'm on this break, and I'll keep posting to BGG. I've enjoyed posting my Recent Gaming geeklists, and hope some of my listeners read & respond to those. I've also been having fun talking with the boardgame community on Twitter (@BoardgamesToGo). Come join us! You may even spy on the occasional episode of Game Night!On this episode you'll hear me talk about envying the way other podcasts and videocasts have taken the idea of "seasons" from television and used it to frame their broadcasts. That never occurred to me in the old days, but I wish it had. Well, I've decided to retroactively apply annual seasons to all of my episodes, and put them all up on BGG in a series of geeklists. I'm really happy with how it all came out. Whether new listeners discover my old episodes, or you go back and re-listen to part of one you remember, it should now be easier. They were always on the podcast feed, but now they've got an easy place to find on the web. Also, the geeklist format has proved useful and robust for so many purposes. They're easier to subscribe to, and they're a good place for comments. I even cut & pasted my accompanying blog entries for those old episodes, putting them in the geeklist entries. I may even look into porting over some of the notable comments/discussion from those old episodes.

    Yes, this may mean that the focus for writing & feedback shifts to these geeklists instead of this blog. That's ok. Blogs on BGG are nice, but they're just not as convenient for everyone as geeklists. I think this will work better for everyone.As I've said many times, my original impetus for creating Boardgames To Go was demonstrating how do-able an amateur podcast could be. I hoped there would be more boardgame podcasts available for me to listen to on my drive, run, or whatever. It worked! Well, I know for a fact that these podcasts would've come along anyway. But if I did my small part to create some to arrive a few months earlier than they otherwise would've, then I take some small pride in that. Geekspeak/Boardgamespeak was first (Aldie is always on the leading edge!), but I'm pleased to be the Avis of boardgame podcasts. Although Aldie let Boardgamespeak lapse as he moved on to other projects, there are other podcasts besides mine that have been chugging along for years & years. Tom Vasel & Doug Garrett have each racked up over 400 hundred episodes, and Dave & Stephen have recorded over one million hours. Congrats to all! I'm happy to be in this club.-MarkP.S. When you listen to the end of the show, mentally replace my answer of "Pergamon" with "Tigris & Euphrates." Much better choice.


    BGTG 159 - 100 Great Games, Epilogue (with Stephen Glenn and Mark Jackson) May 04, 2015
    Show notes

    As you may recall, Stephen, Mark, and I already finished our countdown of 100 Great Games in an earlier episode. However, for a long while we'd planned to do one more episode together--this one--where we talk about our own picks, surprises, disappointments, trends, and so on. I foolishly thought this would be posted before Christmas! Will I never learn?! :-)

    -Mark


    BGTG 158 - Boardgame Road Trip 2 (with Dave Arnott) Apr 20, 2015
    Show notes

    Just as we did a couple years ago, Dave & I recorded a podcast on the way back during our boardgame road trip to play with friends in Fresno. Recorded on a smartphone in the car, there's more background noise in this one, but listeners were ok with it back in 2013, so here we go again. We talk about some of the games played, but also some behind-the-scenes stories from GameNight!, as well as Dave's work on a couple word game apps, Noodle Doodle and Tuklu.

    -Mark


    BGTG 157 - Games Played in 2014 (with Martin Griffiths) Feb 25, 2015
    Show notes

    Like a lot of you, I keep track of the games I play, mostly to look back on and contemplate. The end of the year is the perfect time to do that, and I've been doing it since 1996. I don't track wins or much else--mere reflecting on the games played last year (total plays & unique titles) is what I enjoy. Even though I'd like to focus on my favorites, there are just so many new, interesting games that make their way to the table. You know I'm not a Cult of the New guy, but that's not true of all of my friends. However, this year I'm joined by someone who really DOES rack up a lot of plays of his favorites. Martin Griffiths, better known here on BGG by his username qwertymartin, plays a LOT of short card games and quite a few of his meatier favorites, too. In fact, he flat-out plays a TON of games. Unlike me, he's not including online plays, either--these are all face-to-face plays (like Davebo will respect!).That's not the only reason I asked Martin to join me, though. He thinks deeply about games, and writes in-depth analyses of them. Besides the conversations he & his insightful buddies have on their GameChat League, Martin keeps a blog you should be reading, QWERTYUIOP, and has recently re-launched his contest for the best written game reviews, Voice of Experience. If that's not enough, check out the Cult of the Critical guild, where I believe he's a charter member.It comes through in his writing, and Martin's own user profile has several key elements that resonate with me. Knizian elegance, Chicago Express over Le Havre, and shorter card games? Sign me up! When you get to his mini-editorial about his dissatisfaction with recent 'mainstream' euros, I feel I've found a kindred spirit! Too bad he lives halfway around the world from me.


    BGTG 156 - Games of BGG.con 2014 (with Greg Pettit) Jan 30, 2015
    Show notes

    ANOTHER episode related to BGG.con?! Well...yeah. But really, this is about a bunch of new games. In fact, this is as close as I get to joining the Cult of the New! Listeners know that's not really my style or preference, yet every year after Essen I would interview Greg Pettit about the new titles he played at BGG.con. This time, of course, I get to contribute to the conversation, too. (Actually I always do--we've been doing these shows for years--this year I just to say more.)With both of us having plenty to say, this is a longer episode. Lots of very topical games to discuss. At the very end, though, we also do one of my favorite segments, a "where are they now?" look back at the games discussed 12 months ago. Are we still excited about them? Are you?

    -Mark


    BGTG 155 - BGG.con 2014 Planning For NEXT Year Dec 23, 2014
    Show notes

    I'm glad I've received good feedback about all of these BGG.con episodes, because I have TWO more. There's this one with Davebo, a look back on the con after I'd been home for a while (which also serves as a look forward to next year--I hope to return). Then a little later I'll record my traditional post-BGG.con episode with Greg Pettit where we talk about the new Essen titles we played. We kind of did that already in the daily episodes during the con, but we've each had more time to play other titles, refine our opinions, and also look back a year to consider what happened to the 2013 titles.In this one, Dave & I reflect on what we enjoyed, what we want to do again next year, and what we would wish to do differently. Some of those I have a clear idea about, and others I'm still not sure about. In particular, I can't quite figure out what I want to do about meeting new, random people and playing new games with them. Perhaps old games with new people can be a good combo (like the Entdecker-with-BGTG-listeners idea), and new games with old friends (who can do the teaching) can also be good. I'm not sure I'll do new games with new people again. Maybe.Hey! I'm really asking for feedback this time. Dave & I asked several questions, and we want your feedback. I'm giving away podcast buttons as little prizes. If you win, you get a Boardgames To Go button, a Wargames To Go button, or both if you want!Button contests!!1. Best answer: What game SHOULD I have played (geeklist)2. Best answer: Suggestions for the upcoming (March!) BGTG 10-year anniversary (geeklist)3. Randomly chosen: A commenter on this blog (below)4. Randomly chosen: A commenter on Facebook (facebook.com/BoardgamesToGo)5. Randomly chosen: A commenter on Twitter (@BoardgamesToGo)Plus a couple more for Dave's questions:a. Best answer: How did you make the convention shuttle work for you? (comment below)b. Randomly chosen: When did you listen to the daily episodes? Right away or later? (geekmail to Dave)


    BGTG 154f - BGG.con 2014 (Sunday) Nov 23, 2014
    Show notes

    Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return.First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.)Second, I sat down at a table, set my game up (Hellweg westfalicus), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to Hansa, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.)In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were1. The friends2. The library3. The BBQ4. The Flea Markets (both kinds)5. The Spiel des Jahres seminarI hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. It's no exaggeration to say that feedback like that is the reason I'm still doing it. :)


    BGTG 154e - BGG.con 2014 (Saturday) Nov 23, 2014
    Show notes

    Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel & head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends.Today, though, started & ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again.The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year & beyond, when I hope to return), they've now added BGG<3FAM--meaning something like BGG Loves Families)--a family-friendly (spouses & kids) version of the convention. The first one of these is next Memorial Day Weekend. This is in addition to the previously announced BGG game cruise, BGG@SEA. The empire grows...In between, I got to play some more games and go out for BBQ one more time. Greg & I were finally able to successfully play Isaribi. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's Sail to India, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both Orongo andRondo. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, Yspahan.


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