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    Games & Hobbies

    We Speak Common

    Welcome to We Speak Common – a podcast network about Dungeons and Dragons. Discover the world of D&D and learn alongside people just like you. Join this community of likeminded people and trade game tales, rules and tips to enjoy D&D even more. Discovery new mechanics and story telling techniques through our 3 core shows Tinker’s Toolbox, Table Fables and Legends & Lore, and many other shows along the way.

    To get involved in the conversation follow us on twitter at @WeSpeakCommon. You can support the show on Patreon at https://www.patreon.com/wespeakcommon

    Advertise

    Copyright: © We Speak Common

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    Ep 51 - Thinking about the Perfect Party Composition Ft The Vampiric Bloodline Sep 26, 2019
    Show notes

    This week we've got our hands on a review copy of the Vampiric Bloodline subclass for Scourers. We'll tell you all about it and our thoughts on how it could lead to some interesting charters!

    We'll also talk about our Perfect Party Compositions, and some rather silly ones too. Maybe part composition doesn't mater, maybe it does? We'll delve into it all this week.

    Check out the Vampiric Bloodline Subclass here: https://www.drivethrurpg.com/product/288184/Sorcerous-Origin--Vampiric-Bloodline

    Didn't hear the one thing that'll get your creative brain going? let us know:

    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 50 - Using Optermisation to Enhance your Game Ft Treantmonk Sep 19, 2019
    Show notes

    This week we're joined by TreantMonk to talk about the thing he's best at, optermisation. With Chris' help Joe is going to try and teach Ben a thing or too about how to build effective PC's. We'll also get into why optermisation isn't what you think it is and clarify what we mean when we use the word. Theres a lot of food for thought in this extra sized episode.

    You can find TreantMonk on twitter: @@ChrisHonkala

    and on Youtube: as TreantMonk's Temple (https://www.youtube.com/user/sevlevboss)

    Didn't hear the one thing that'll get your creative brain going? let us know:

    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 49 - How to Use character Classes to enhance the depth of your world Sep 12, 2019
    Show notes

    This week we're talking about the next level of build rich, world charcters. These tips and ideas work for bot Player Characters and NPC's!

    Also we announced the winner of last weeks Monster's of the Old World Giveaway

    Didn't hear the one thing that'll get your creative brain going? let us know:

    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 48 - How to use Monsters of the Old World in your game Ft Giveaway Sep 05, 2019
    Show notes

    This week we delve in to the fantastic supplement to D&D 5e, Monsters of the Old World. As well as give one of YOU the chance to win a copy.

    We'll talk about our favorite parts of the book, the great creatures and how we plan to use them in our games to give you some ideas. The details for the giveaway can be found on our Twitter!

    Monsters of the old world features work by: Andrea Maffia, Anne Gregersen, Cat Evans, Christian Eichhorn, Daniele Severin, Duncan Thomson, George Komis, Kim Frandsen, Ludovico Tellatin, Magnus Vogel, Marc Altfuldisch, Marco Bertini, Miłosz Gawęcki, Nikolas Totief, Ole Arnesen, Pedro Orrico, Robert P. Davis, Simon Collins, Simone Rossi Tisbeni and Wouter Florusse.

    You can get a copy here: https://www.dmsguild.com/product/287629/Monsters-of-the-Old-World

    Didn't hear the one thing that'll get your creative brain going? let us know:

    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep 47 - How to Bring Player Character Backstory into your Narrative Aug 29, 2019
    Show notes

    This week we talk about building player character plots and using them effectively in game. We'll tell you how we do it, why its SUPER important, and how not to over shadow the main story or other characters. PLUS a Cleric being fought over by two gods and how to pull it off in game.

    Didn't hear the one thing that'll get your creative brain going? let us know:

    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 46 - Should You Add Gritty Realism to your TTRPG? Aug 22, 2019
    Show notes

    This week we tackle questions from Sir Paul Knight! We talk Verisimilitude, and gritty realism. Will it fit your game and players? Will it be fun or a chore. We also talk about our favorite D&D Modules AND Star Wars TTRPGs! Didn't hear the one thing that'll get your creative brain going? let us know: Find us on twitter: @WeSpeakCommon Email us at wespeakcommon@hotmail.com Music: "Street Dancing" by Timecrawler 82 From the Free Music Archive CC by NC


    Ep. 45 - How to Build your World Bible and... Pathfinder? Aug 15, 2019
    Show notes

    This week Joe recovers from having four wisdom teeth pulled by reading up on Pathfinder. D&D strikes back in the studio and we go over how we put together our notes and world bibles for each campaign.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 44 - How to Handle the Planes in your Games Aug 08, 2019
    Show notes

    This week we're going on a journey through the Planes of Existence. Listener Felix got in touch via email to ask how we use the planes in our games. We'll talk you though the canon planar system, as well as some fun home brew options, we'll swim through the Astral Sea and talk about the long dead copses of gods that inhabit that space and go in depth on the closer planes that shadow our prime material... Welcome, to We Speak Common.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com

    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 43 - How D&D Differs Between the US and UK ft. WorldForgedPodcast Aug 01, 2019
    Show notes

    This week its USA Vs. UK.

    We're joined by the amazing and awesome guys from World Forge, a podcast for creatives and world builders. Each episode they create something new and completely improvised. We'll be talking about how Sam and Piper got into D&D and table top gaming, the differences between the game and it's communities in the US and UK, and what they see UK D&D as from across the pond.

    Then we'll delve into their DM styles. How they plan and build games, worlds, quests and stories, and how they deliver them to their players.

    We Featured on an episode of WorldForge too!

    Head over to their show to hear us whip up some pretty spectacular characters on the spot from the random prompts we draw. We even share some interesting resources we think you should have in your back pocket to use at the table. Find them below:

    Spotify: https://spoti.fi/2Zf0jtN

    Google Play: https://bit.ly/2ZskmVN

    iTunes: https://apple.co/2RlBhq8

    RSS: https://rss.whooshkaa.com/rss/podcast/id/6295

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 42 - Adapting D&D 5e to Any Homebrew Setting Jul 25, 2019
    Show notes

    This week, after receiving and all inspiring email from Andrew, we talk about adapting 5e to any divergent setting you can think of. In Andrew's case it includes aliens and future tech, but these skills should work for any setting. We talk about the magic of re-skinning and why you shouldn't be worried about breaking the game. Didn't hear the one thing that'll get your creative brain going? let us know: Find us on twitter: @WeSpeakCommon Email us at wespeakcommon@hotmail.com Music: "Street Dancing" by Timecrawler 82 From the Free Music Archive CC by NC


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