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    Games & Hobbies

    We Speak Common

    Welcome to We Speak Common – a podcast network about Dungeons and Dragons. Discover the world of D&D and learn alongside people just like you. Join this community of likeminded people and trade game tales, rules and tips to enjoy D&D even more. Discovery new mechanics and story telling techniques through our 3 core shows Tinker’s Toolbox, Table Fables and Legends & Lore, and many other shows along the way.

    To get involved in the conversation follow us on twitter at @WeSpeakCommon. You can support the show on Patreon at https://www.patreon.com/wespeakcommon

    Advertise

    Copyright: © We Speak Common

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    Latest Episodes:
    Ep. 71 - Weaving the planes of existence into your narrative Feb 13, 2020
    Show notes

    This week we talk all about the planes of existence and how to use them in your games, from full plane hopping campaigns to small inclusions in low level adventures.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 70 - Crafting spells and playing lethal villains Feb 06, 2020
    Show notes

    This week Ben talks about his new rule system for Spell crafting in 5th edition.

    We'll put the rules into practice and craft a couple of spells and take a break in the middle to tackle a listener topic on running lethal villains. As we as talk about whether you should have a player run your big bad.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 69 - How to Organise and detail cities Jan 30, 2020
    Show notes

    This week, struggling against the bad choices of the night before, Ben and Joe talk all about organising your cities within your world.

    We'll be talking about the different ways we've dealt with city organisation in different games and settings over the years.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 68 - Running Down time in your game Jan 23, 2020
    Show notes

    This week we're having a relaxed chat about our current game and how it's currently all downtime. Find out about Kouri the Locksmith and hear how Ben is getting the characters to feel at home in Waterdeep. Didn't hear the one thing that'll get your creative brain going? let us know: Find us on twitter: @WeSpeakCommon Email us at wespeakcommon@hotmail.com Music: "Street Dancing" by Timecrawler 82 From the Free Music Archive CC by NC


    Ep. 67 - How to combine adventures and run unique PC's and monsters Jan 16, 2020
    Show notes

    This week we answer a triplet of listener question and have a nice chat about combining adventures with through lines, running unique PC's and how to foster diversity in your group as a DM. And how to change monsters in a new unique way.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC



    Ep. 66 - How to Run Recurring Villains Jan 09, 2020
    Show notes

    This week we tackle player agency and recurring villains. It's tricky, how do you introduce a villain and guarantee they'll live to return later? Can you? We'll get into to it all this week on We Speak Common.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 65 - Game Changing Spells and how to handle them Jan 02, 2020
    Show notes

    This week we're tackling those problematic spells. An obvious high level trouble maker, and a few lower leveled ones that you may want to be prepared for when they creep up to your table!


    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep 64. - Implementing, balancing and customising Magic Items Dec 26, 2019
    Show notes

    Its a Boxing Day special! Santa has been and left us loads of magic items, so we're going to talk about how to implement them into your game. How to keep them balanced and how to customise what Santa didn't get quite right.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep 63. - Maps, Random Encounters and How to Use Them Dec 19, 2019
    Show notes

    After looking at too many maps, Ben wants to talk about the best ways to fill in the blank space between settlements. There's a delve into Random Encounters and how they can help and hinder your players experience.... and a bit of madness.

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


    Ep. 62 - Planning Warthog, A Special Game You Can Run Dec 12, 2019
    Show notes

    You asked for it on twitter... So here we go! We'll plan the bare bones information we (and you) will need to run a fun rogue-like/metroidvania game set in the hectic and fatal wizard's school of Warthog. Good luck students, and don't get killed... or worse, expelled!

    Didn't hear the one thing that'll get your creative brain going? let us know:
    Find us on twitter: @WeSpeakCommon
    Email us at wespeakcommon@hotmail.com
    Music: "Street Dancing" by Timecrawler 82
    From the Free Music Archive
    CC by NC


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