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    Games & Hobbies

    Variant Rules

    Variant Rules is a game development and actual play RPG podcast set out to develop the Arcane & Iron tabletop RPG system through storytelling, community feedback and mechanics discussions. We test the mechanics of a brand new system and tinker with game design by the best method possible: play.
    We release two different types of episodes biweekly on Wednesdays: a core actual play episode featuring the campaign’s storyline, players and their characters, and The Forge companion episodes, where we discuss the system and how to play it with the game’s designer and its players.

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    Latest Episodes:
    Crystals & Conundrums Jul 03, 2019
    Show notes

    The demon has descended through a crack in the floor while the party was distracted by mysterious visitors. Can they follow it and find out more about this enigmatic entity?


    The Forge: Breaking the Action Mold Jun 26, 2019
    Show notes

    Are there bonus actions or reactions in Arcane & Iron? Not as such, but listen to hear about Special Actions and how they can impact play at the table outside a typical skill check.


    Cloaks & Demon(s)? Jun 19, 2019
    Show notes

    Our last episode ended with our heroes facing a demon who began to shift into a humanoid form that had bested them over a year ago. What has happened to the demon in that time? Can our heroes do the right thing? Do they even know what that is?


    Forge: A Player's Tools Jun 12, 2019
    Show notes

    This Forge has Andrew and Emma grilling Brandon about Skills & Resources. Why limit the number but expand the possibilities? Does Arcane & Iron have an initiative system and we just don't tell you?


    Variant Rules: Ingredients & Invocation Jun 05, 2019
    Show notes

    Our heroes start separated, three trapped in an herbalist's shop by the husks that haunted them before. Can they find all the supplies they need to complete a ritual and restore the city to its former state? Can safety even be achieved for a city so far gone? Join us for this actual play episode to find out!


    The Forge: Finding the Ore May 29, 2019
    Show notes

    This week's Forge focuses on character creation. How are characters in Arcane & Iron different from those of most TTRPGs? What goes into making a character? Listen to find out those answers and more!


    Variant Rules: Rituals & Components May 22, 2019
    Show notes

    Variant Rules' second actual play episode picks up with our heroes barricaded in from the threatening husks they evaded last episode. Can they discover what has happened to this town and where the artificer Gus can be found?


    The Forge: Stoking the Fire May 15, 2019
    Show notes

    Discover more from Arcane and Iron game designer, Brandon Raab, through an interview from Forge hosts Emma J. Hendren and Andrew Saenz. Learn about the system's inspiration, basic rules, and a few more insights into ourselves.


    Variant Rules: Summons and Reunions May 09, 2019
    Show notes

    Our heroes are brought together, a year after their initial meeting, through cryptic and magical means to a town that is not all it seems. Can they find their way to safety and discover why they were summoned to this place?

    Join us in this actual play episode using the under-development RPG Arcane and Iron, where a 6 is a success and the rest is limited only by your imagination.


    The Variant Rulebook May 03, 2019
    Show notes

    Variant Rules is a game development and actual play RPG podcast set out to develop the Arcane & Iron tabletop RPG system through storytelling, community feedback and mechanics discussions. We test the mechanics of a brand new system and tinker with game design by the best method possible play. We release two different types of episodes biweekly on Wednesdays a core actual play episode featuring the campaign’s storyline, players and their characters, and The Forge companion episodes, where we discuss the system and how to play it with the game’s designer and its players.


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