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    Latest Episodes:
    Usability Takes A Holiday (Part 2) Nov 08, 2006
    Show notes

    We discuss card sorting techniques, social collaborative tools, the state of UX organizations across the country, and whether World Usability Day is a good idea or not.


    Usability Takes a Holiday (Part 1) Nov 07, 2006
    Show notes

    Recorded October 2, 2006, we discuss card sorting techniques, social collaborative tools, the state of UX organizations across the country, and whether World Usability Day is a good idea or not.


    Facebook Becomes Anti-Social (Part 4) Sep 28, 2006
    Show notes

    Recorded September 11, 2006, we discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.


    Facebook Becomes Anti-Social (Part 3) Sep 27, 2006
    Show notes

    (Duration: 27m 36s)

    Recorded September 11, 2006, we discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.

    Present for this recording were Jared M. Spool, DeWayne Purdy, Kyle Pero, Lyle Kantrovich, Rashmi Sinha, Nate Bolt, and Joshua Porter.


    Facebook Becomes Anti-Social (Part 2) Sep 26, 2006
    Show notes

    Recorded September 11, 2006, we discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.


    Facebook Becomes Anti-Social (Part 1) Sep 25, 2006
    Show notes

    Transcript available.

    We discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.


    What Has Brown Done For You? (Part 4) Sep 04, 2006
    Show notes

    Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.


    What Has Brown Done For You? (Part 3) Sep 03, 2006
    Show notes

    Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.


    What Has Brown Done For You? (Part 2) Sep 01, 2006
    Show notes

    Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.


    What Has Brown Done For You? (Part 1) Aug 31, 2006
    Show notes

    Transcript available.

    Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.


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