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    Games

    The Vintage RPG Podcast

    Join Stu Horvath and John McGuire as they delve into their favorite tabletop roleplaying games from the past, present and future!

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    Copyright: © Vintage RPG 2018-2019

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    Latest Episodes:
    Wizards & Spells Mar 09, 2020
    Show notes

    This week on the Vintage RPG Podcast, author Jim Zub is back on the show. He tells us all about Wizards & Spells, the fourth volume of the Young Adventurer's Guides for Dungeons & Dragons. He might also (definitely) spill the beans about volume five!


    Horror on the Orient Express Mar 02, 2020
    Show notes

    This week on the Vintage RPG Podcast, we take a train ride into terror in Horror on the Orient Express. We do an overview of what's in the massive Call of Cthulhu box set, discuss the scope of the campaign, Chaosium's famous attention to detail, Hercule Poirot and do a fair bit of compare-and-contrast with that other massive Call of Cthulhu campaign, Masks of Nyarlathotep. We also make several painful jokes. Hop on board!


    The Isle of Dread Feb 24, 2020
    Show notes

    This week on the Vintage RPG Podcast, we brave the unknown to explore the legendary Dungeons & Dragons hexcrawl, X1 – The Isle of Dread. We discuss the allure of empty maps, dinosaurs, volcanoes, King Kong and more. We also touch on some parallels between X1 and Chaosium's Griffin Mountain for RuneQuest and the 5e D&D campaign book Tomb of Annihilation. Best pack a lunch, no telling how long this trip will be.

    (20 minutes, give or take, actually)


    Fantasy Wargaming Feb 17, 2020
    Show notes

    This week on the Vintage RPG Podcast, we crack the cover of Bruce Galloway's Fantasy Wargaming (1981), one of several games of the period attempting to make a more realistic (and therefore more complicated) version of Dungeons & Dragons. We chat about the mysterious, never released Leigh Cliffs adventure scenario for Fantasy Wargaming and we puzzle over the provided statistics for Moses, the Virgin Mary and the big cheese, God Himself.


    Old-School Essentials Feb 10, 2020
    Show notes

    This week on the Vintage RPG Podcast, we take a look at Gavin Norman and Necrotic Gnome's Old-School Essentials, a modular restatement of the 1981 Basic/Expert Dungeons & Dragons rules. This is about as perfect a set of old school rules as we've encountered – light, fast, streamlined, concise and polished to gleaming. After reading it, we're not sure we need any more retro clones or hacks.


    Fungi of the Far Realms Feb 03, 2020
    Show notes

    This week on the Vintage RPG Podcast, we check out the super weird, super niche RPG sourcebook from the Melsonian Arts Council, Fungi of the Far Realms, by Alex Clements and illustrated by Shuyi Zhang. This gorgeously illustrated guide to over 200 types of strange and magical fungi is 100% delightful and might be, if we're lucky, a hint at the future of the indie RPG scene.


    Cobwebs Jan 27, 2020
    Show notes

    This week on the Vintage RPG Podcast, we enter a neo-noir world of conspiracies and horror thanks to the forthcoming storytelling RPG Cobwebs, from World Champ Game Co. We chat with designer Adam Vass and illustrator Sally Cantirino about the game, how it works, the inspiration behind the game and how well-suited North Jersey is as a setting for stories about dark doings.


    The Keep on the Borderlands Jan 20, 2020
    Show notes

    This week, we take a look at the famed Dungeons & Dragons module B2 – The Keep on the Borderlands. We discuss how easy it is to find the module, even forty years later, the importance of beginner modules, the weird fact that it isn't an AD&D module and its inclusion in the 5E playtest packet. We also draw some comparisons to RuneQuest's Snake Pipe Hollow and make a surprising number of references to the 1979 cult classic film The Warriors before ruminating on human creativity. A little bit of everything, as ever.

    * * *

    Stu owns three separate copies of The Keep on the Borderlands.

    Corrections: Keep is for levels one through three. Bill Willingham does not have art in it – just Roslof, Otus and Diesel.


    Dungeons Jan 13, 2020
    Show notes

    You can't have Dungeons & Dragons without the dungeons! When you stop and think about dungeons as we understand them from fantasy roleplaying games, they're pretty weird places. We talk about some of that weirdness (where is all the construction debris?), random dungeon generators – particularly Task Force Games' Casting Call: Dungeons – and the joys of exploring underground death traps with your pals.

    * * *

    I am still unclear on the connection, if there is one, between Task Force Games, Flying Buffalo and several other small labels. I suspect someone (Task Force?) was acting as a distribution for a time, but that is just a guess. If you can lay it out for me, get in touch, I'd be obliged.


    Russ Nicholson Interview Jan 06, 2020
    Show notes

    This week, we talk to the incomparable artist Russ Nicholson. Russ has created countless iconic illustrations for tabletop RPGs – you probably best know his work from the original Dungeons & Dragons Fiend Folio or from countless fantasy gamebooks, like the Fighting Fantasy series. We chat about his work, his career, Ouija boards, Scottish accents and more in what, as far as Russ can recall, is his first podcast interview ever!

    * * *

    A few notes directly from Russ after the fact:

    "Sorry about my memory and going off at side tangents so often but I enjoyed that…funny I have never talked in regards to the source of my artwork about the 'happenings' at our old house when I was growing up before. At least as I age, these awarenesses are rare and our present bungalow is so new there is nothing directly 'there.'

    Now artists – there are a few I especially rate (although I made a point of never copying) – Albrecht Durer, the Brueghals, Rembrandt, El Greco, Hals, Velazquez, the Pre-Raphaelite Brotherhood, Mucha, Klimt, Toulouse Lautrec, Doré, Beardsley and Rackham, to name a few. Also pulps – Sax Rohmer, Howard, The Shadow, Weird Tales, Black Mask stories, Poe, Edgar Wallace, Edgar Rice Burroughs, Merrit, Hamilton, Jules Verne, Rider Haggard and the old pulp serials I saw at Saturday morning children's cinema – loved it all. From age ten on, when I left the countryside life for life in the city, I read a lot (up until then my mother thought I didn't read anything except comics).

    And that silent film I was trying to talk about – it had something similar, where a man is sitting by a rock pool (?) and these squidgy tentacled things (similar to the Grell toy Stu sent me) come out of the water and drag him to his doom. Scared me as a lad but I was in my teens so no screaming attacks (laf) and am still not fond."

    * * *

    You can see scads of Russ' art on his blog, The Gallery.


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