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    Games

    The Vintage RPG Podcast

    Join Stu Horvath and John McGuire as they delve into their favorite tabletop roleplaying games from the past, present and future!

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    Copyright: © Vintage RPG 2018-2019

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    Latest Episodes:
    Appendix N Feb 22, 2021
    Show notes

    This week on the Vintage RPG Podcast, we are joined by Peter Bebergal (Season of the Witch, Strange Frequencies), editor of Appendix N, a brand new anthology from Strange Attractor Press that explores the fantasy fiction that influenced the creation of Dungeons & Dragons. We have a far ranging, philosophical discussion about the stories Gygax overlooked, the ways literature does (and doesn't) influence RPGs, other recommended reading lists and more!

    * * *

    Grab Appendix N direct from Strange Attractor!


    Dallas: The Television Role-Playing Game Feb 15, 2021
    Show notes

    It was bound to happen eventually: this week on the Vintage RPG Podcast, we discuss the disaster that was Dallas: The Television Role-Playing Game. How did SPI screw up a game based on a license of a TV show at the height of its powers? A game that launched during an unprecedented eight month media frenzy about the show? The world just wasn't ready. Which is a shame, because the character and narrative based system was actually unlike just about anything else available at the time.


    Alice is Missing Feb 08, 2021
    Show notes

    This week on the Vintage RPG Podcast, we check out what is possibly the first ever silent roleplaying game. A silent RPG? Seems impossible, but that's what Alice is Missing aims to be, with all the investigation, narrative and social interaction playing out over text messages. The game is also timed, has a custom soundtrack and designed to be played only once by a given group, adding to the intrigue and the feeling that this is an event as much as it is a game.

    This episode, we also launch our new monthly segment, the Indie RPG Elevator Pitch, brought to you buy our friends over at Exalted Funeral. The first designer in our spotlight is Lucian Kahn (Dead Friend, Visigoths vs. Mall Goths), talking about their new project for ZineQuest 3, Hibernation Games: 5 Journaling RPGs for Solo Play.

    We also chat about John's RPG zine, Rocket to Russia, also on Kickstarter for ZineQuest 3.


    Exalted Funeral Interview Feb 01, 2021
    Show notes

    This week, we chat with our pal Matt Kelley, the fellow behind Exalted Funeral, indie RPG publisher and distributor extraordinaire. We talk about how he got into the biz, where its going and some of the fantastic creators he's met along the way. We also announce a new monthly segment that will showcase rad indie RPG creators who will be working with Exalted Funeral in the future. All good things to come!


    Cyberpunk Jan 25, 2021
    Show notes

    This week on the Vintage RPG Podcast, we get chromed up and check out the two earliest iterations of R. Talsorian's premier RPG, Cyberpunk 2013 and Cyberpunk 2020. We talk a bit about cyberpunk as a genre, look at the particular (and surprising) inspirations for the RPG and dig into the fast and deadly system. There's the obvious comparisons to make between Cyberpunk and Shadowrun, so you bet we make them, too!


    Gamma World Jan 18, 2021
    Show notes

    As promised, this week on the Vintage RPG Podcast, we visit James M. Ward's Gamma World, a mutant-filled romp through the post-apocalypse! We talk about how Gamma World builds off Ward's earlier game, Metamorphosis Alpha, the clever way it handles characters unearthing tech the players probably know about, the approach to world creation and the cryptic alliances that make me like there is a strong connection between GW and West End Games' Paranoia a few years later. The secret ingredient is humor!


    Metamorphosis Alpha Jan 11, 2021
    Show notes

    Mutants in space! This week on the Vintage RPG Podcast, we dig into James M. Ward's Metamorphosis Alpha, the first sci-fi RPG people care about! Halfway through the massive colony ship's journey, it passed through a cloud of radiation, leading to waves of mutation and a breakdown of society. Now, centuries later, the human population of the ship have lost the knowledge of how to use the ship's technology, heck, they don't even know they're on a ship in space! Explore the world, crawl through the engineering ducts and try to avoid the man-eating plants! * * * Noble Knight is back with a new discount code for our lovely listeners. Use code LOVERPGS in store or online from now through Valentine's Day to take $5 off any order of $25 or more! Hang out with us on the Vintage RPG Discord! If you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going! Like, Rate, Subscribe and Review the Vintage RPG Podcast! Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients. Send questions, comments or corrections to info@vintagerpg.com. Follow Vintage RPG on Instagram, Tumblr and Facebook. Learn more at the Vintage RPG FAQ. Follow Stu Horvath, John McGuire, VintageRPG and Unwinnable on Twitter. Intro music by George Collazo. The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter. Tune in next week for the next episode. Until then, may the dice always roll in your favor!


    Joe DeSimone Interview Jan 04, 2021
    Show notes

    This week on the Vintage RPG Podcast, we talk to Joe DeSimone of The Academy of Games! We talk about RPGs as a learning tool, Townes Van Zandt, sobriety mechanics and much more!


    Mörk Borg Dec 28, 2020
    Show notes

    The world is dying. Will you rage hopelessly against the end or cower in robbed graves in your final days? That's the central question of Mörk Borg, the heaviest metal RPG we have encountered thus far (which says something, considering the connection between Bolt Thrower and Warhammer). This week on the Vintage RPG Podcast, we talk about the outlandish design of the Mörk Borg book, the grimmest of grim dark trappings and the surprising sense of humor at the center of it all.


    A Visitor's Guide to the Rainy City Dec 21, 2020
    Show notes

    This week we take a look at a thoroughly modern zine: A Visitor's Guide to the Rainy City, by Rich Forest, illustrated by Bill Spytma and published by Superhero Necromancer. A product of ZineQuest 2, it is an entirely system agnostic setting book that details the strange and wondrous city where the rain never stops (and also a floating pirate stronghold island thing and some more rural areas surrounding the city). It is all caps GREAT, brimming with personality, overflowing with whimsy and drowning in ideas. Bill Spytma's art, which merges aesthetics of medieval art with those of the Victorian era, is delightful and goes a long way to making everything feel cohesive. A huge, vibrant and exciting accomplishment. Zines are the future, folks.


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