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    Games

    The Vintage RPG Podcast

    Join Stu Horvath and John McGuire as they delve into their favorite tabletop roleplaying games from the past, present and future!

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    Copyright: © Vintage RPG 2018-2019

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    Latest Episodes:
    The Mimic Sep 05, 2022
    Show notes

    Nothing is what it seems! This week on the Vintage RPG Podcast, we look at the classic Dungeons & Dragons monster, the Mimc. Or do we? Here be twists and turns!


    The Lost Wave Aug 29, 2022
    Show notes

    Lost, now found. This week on the Vintage RPG Podcast, we look at NECA's "Lost Wave" of Dungeons & Dragons toys. When LJN Toys shut down the D&D toy line, these four toys — Valkeer the Barbarian, Skylla the Sorceress, Pulvereye the Cyclops and a Kelek variant — were in various states of completion, but unreleased. Now, thanks to some miracle or the blackest of magic, forty years later they've been released as a San Diego Comic Con exclusive. Fancy that!


    Painting Miniatures Aug 22, 2022
    Show notes

    For years I've said I wasn't going to paint miniatures. No talent, I said. No patience, I said. Too expensive, I said. I have enough hobbies, I said. This week on the Vintage RPG Podcast, we talk about how I've started painting miniatures!


    The Atlantis Bestiary Aug 15, 2022
    Show notes

    This week on the Vintage RPG Podcast, we look at The Bestiary (1987) for Bard Games' Atlantis RPG. While I'm fond of the stuff Bard Games made generally, this book is over-the-top awesome because it is primarily illustrated by legendary comic artist Bill Sienkiewicz. Page after page of gorgeous, scratchy inks! Join us as we wax rhapsodic!


    Let Us In Aug 08, 2022
    Show notes

    This week on the Vintage RPG Podcast, we check out Luka Rejec's special Halloween scenario Let Us In (2021), a lean, mean, system agnostic horror zine that uses a timetable to keep play at a tight three hours. Black, white and orange goodness, all the way through.


    Maze Aug 01, 2022
    Show notes

    This week on the Vintage RPG Podcast, we're lost in Christopher Manson's Maze (1985). This is an unusual book, part armchair treasure hunt (for a $10,000 prize), part pick-your-path gamebook. The aim of the game is simple: find your way to the center of the maze and back in the least number of moves, then answer a riddle. The deeply enigmatic art in the book is meant to transmit both question and answer, but it also creates a compelling dungeon-like environment of interest to RPG hobbyists.


    Dungeon! Jul 25, 2022
    Show notes

    This week on the Vintage RPG Podcast, we check out the classic board game Dungeon! (1975). The origins of the game are entwined with the origins of Dungeons & Dragons, and all the dungeon crawling board games since owe Dave Megarry's creation a debt of gratitude.


    Cults of Cthulhu Jul 18, 2022
    Show notes

    This week on the Vintage RPG Podcast, we check out Chaosium's new Call of Cthulhu sourcebook, Cults of Cthulhu. Despite the big squid being in the title of the game, the Great Old One is oddly absent in the majority of the RPG's material, partly because he's snoozing on the job, mostly because Nyarlathotep, that ham, steals the spotlight. This book aims to correct that by sketching the history and structure of a global Cthulhu cult that's a worthy foil for investigators. Who cares if he's asleep when his agents lurk in every shadow?


    Gamer's Handbook of the Marvel Universe Jul 11, 2022
    Show notes

    This week on the Vintage RPG Podcast, we take a look at TSR's massive, 8-volume compendium of Marvel comics lore, The Gamer's Handbook of the Marvel Universe (1988-1992). They're like a monster manual of superheroes and villains, some awesome, some doofy, some downright perplexing. They also amount to being an interesting in-universe history for one of the most important transitional times in the comics industry.


    Of Shadows Jul 04, 2022
    Show notes

    This week on the Vintage RPG Podcast, we travel down the darkened hedgerows of British folk magic traditions with a look at Of Shadows: One Hundred Objects from the Museum of Witchcraft and Magic (2016), from Strange Attractor Press. As the title says, this is a collection of objects selected by photographer Sara Hannant that present in all their shadowy glory a kind of whirlwind tour of occult and folk traditions of the British Isles. Beautiful in its own right, we talk about the ways it might resonate for folks who play RPGs.


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