Tom Vasel and Eric Summerer take a look at board games, card games, and the people who design, publish, and play them.
Top ten lists, Q&A, tales of horror, and more await you!
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Tom Vasel and Eric Summerer take a look at board games, card games, and the people who design, publish, and play them.
Top ten lists, Q&A, tales of horror, and more await you!
Copyright: © DiceTower.com
In this show, Giles raves about Red November, Moritz explains a game you've likely never heard of, and Mark talks about Warhammer Quest. Tom and Sam then spend the rest of the show talking about cooperative games - listing the major ones, and explaining why they are cooperative, and what makes them bad/good. We also answer a few questions near the end.
In this episode, originally aired October 26, 2005, we ended one contest, and announce a new contest for Memoir '44 and all its expansions!. We review Beowulf and Formula De, and answer several user and random questions. Finally, we top the episode off with my top ten auction games, and Joe's top ten card driven war games.
In this episode, Jim Reed talks about the usefulness of reviews, while Geoff talks about stats and train games. We review several games, including Galaxy's Edge, and talk about some game news - with Giles previewing Middle Earth Quest. Finally, we end the show talking about our top ten multiplayer conflict games.
In this show, Tom and Sam give the results of their Cutthroat Caverns contest, and discuss using www.artscow.com to make custom game parts. Geoff talks about Chess ranking, while Giles muses on how adventure works with board games. We discuss various board game awards, and give our top ten adventure games.
In this episode, we continue our contest for Cutthroat Caverns and expansions, and talk about Sam leaving the show. We discuss some upcoming expansions, and Geoff tells us how winning makes us lose. Moritz says goodbye to Dave Arneson, Giles talks about Australian game expos, and Mark discusses war game expansions. We discuss Tom's top ten games from 1994 - and end the show with an interview with Kimberly Maita about board game cruises.
In this episode, Geoff tells us how to manipulate negotiations in games, and Moritz gives some suprising game news. Tom and Sam talk about some game news, their current gaming trends, and ideas for drafting in games. Finally, we end the show with our top ten games from ten years ago - in 1999.
In this show, Jim Reed interviews Curt from Smirk and Dagger Games, discussing Cutthroat Caverns and more. Tom and Sam talk about news and answer questions - how many games should a gamer buy in a year? Finally, we give our top ten games from five years ago - 2004, and discuss 2004's effect on gaming.
In this episode, Moritz wonders why not everyone enjoys cooperative games, and Giles talks about changing the components of Hive. Tom and Sam discuss Le Havre and Catan Geographies: Germany, and go over some news. Geoff, Tom, and Sam then discuss "pushing your luck" and how it's used in games - including the top ten Push Your Luck games.
In this show, Tom and Sam talk about the best trading games, and Geoff talks about the mechanics of trading. We start a new contest to win Age of Steam, talk about some upcoming games and news. Moritz reviews the "living card game" from Fantasy Flight, and Mark reviews Red November. Finally, we review nineteen games in nineteen minutes!