Episode 353: Shadow Of The Segue Vampire
Dec 19, 2020
Graham, Tom S, Chris, Tom F, Alex and Marsh pile into the electronic telephone booth for our Game of the Year episode. Many things are discussed, some of which are even games that came out this year.
Here’s the whole lot of them. Don’t read ahead if you want to rubberneck at the beautiful carnage of Chris’s protracted segue car-crash, the true game of 2020.
Episode 352: The Late-Capitalist Scream
Dec 14, 2020
Chris, Tom S and Marsh dial in to the eZone to digichat about obvious replicant Geoff Keighley’s latest data-dump, before opening up our brainchips to irrecoverable corruption by the Cyberpunk 2077 discourse.
Bioware had trailers for new Dragon Age and Mass Effect projects, both offering a homeopathic density of information – though little does this impede our speculation!
Episode 351: Tell Me I’m Bad And Special
Dec 04, 2020
Chris, Alex and Marsh arrive belatedly at the zeitgeist of September 2018 with a helluva yikes. Like gazpacho soup, enjoy these takes cold: World of Warcraft: Battle for Azeroth and Shadow of the Tomb Raider.
Fortnite done some big numbers. But are they that big? Yes, but imagine the concurrents if you had to feed buses of children into the slavering maw of Dot Cotton.
Mask of the Rose is the new game from Failbetter, the devs behind Fallen London. It’s a visual novel romance set in the same sinister world.
Episode 350: Mangonels All The Way Down
Nov 27, 2020
Chris, Graham and Alex heed the wisdom of the Time-ramisu and peer into the future of mecha strategy game Phantom Brigade, the alternative past of tactics game Möbius Front ’83, and an eternity of Destiny 2.
The Golden Joysticks happened again and proved to be an exacting measure of how people who voted in this thing voted.
Only a dad could forgive horizontal Iron Man but, alas, he doesn’t have time to play that Avengers game.
Squeenix are switching to work-from-home indefinitely.
Hex-based tactics game with a pulpy 80s military-mystery theme, Möbius Front ’83.
Destiny 2‘s continuing reinvention / self-cannibalism does some things to recapture the quiet dignity of the original space nonsense, but also unleashes the occasional potent guff of fomo.
For whom does the mangonel toll? Will you go to mangon-‘ell or mangon-‘eaven? How much nell could a mango nell if mango could nell mangos? Are these questions answered in this Age of Empires 2 exploit video? Not on your mangonelly.
Graham, Tom S and Marsh gather to caress eagles in pretty action adventure The Pathless, and return to 9th century England to malign herons in Assassin’s Creed: Valhalla.
Interview: Joannes Truyens on Neurocracy
Nov 17, 2020
Alex and Marsh chat to Joannes Truyens, writer-designer of Neurocracy – a game about near-future conspiracies, pandemics, surveillance, cybernetics and tuna – that you unravel by exploring a fictional Wikipedia.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 348: Explode Or Die
Nov 13, 2020
All the Toms join Marsh to be obliterated by the pitiless ocean, leaving only a flotsam of Elcor facts as a sign of their passing. Also discussed: Watch Dogs’ cockerney spider bots and the fine flails of Assassin’s Creed: Valhalla.
Graham, Alex, Tom F and Marsh turn up the Plancks to Max in the highly-destructible thievery sandbox Teardown, avoid bisection in the deadly arenas of Disc Room and bring birds to political ruin in woodland strategy game Root.
Kill your solution-carcasses in the very defenestrationy blast-your-own-escape-route thievery sandbox Teardown.
Rock Paper Shotgun alumnus Brendy has a fun podcast called Hey Lesson that uses games as the jumping-off point to talk to mega-boffins about various things.
David Dimbleby’s look back at the second Iraq war: The Fault Line.
Episode 346: Room Temperature Poo-Eggs
Oct 30, 2020
Chris and Marsh climb atop one another, together forming the shape of a much larger podcasting lobster, to discuss social spook surveyor game Phasmophobia, probe the pachinko-like possibilities of roguelike Ring of Pain and return to the Warzone.
Lot of news this week. More puking than normal too. COINCIDENCE?
Graham, Alex and Marsh waggle wands in alchemical roguelike Noita, boggle minds in fractal-palace puzzler Manifold Garden, solve crimes in tech-occult mystery Lucifer Within Us and probe private parts in nosy ghost adventure I Am Dead.
Alex and Tom F relive the fragtastic heyday of the FPS with Quake mod Arcane Dimensions, and die, with varying degrees of annoyance, at the hands of three different roguelikes: Noita, Spelunky 2 and Hades.
Voxel-physics-destruction game Teardown is out on the 29th of October!
Noita is out of Early Access! Feels kinda similar to how it did a year ago, honestly. It was good a year ago, of course, but a lot of the systems still feel opaque.
Episode 343: I Will Be The Biggest Whale
Oct 09, 2020
Graham, Tom S and Chris launch a lifetime of fandom directly at the modest target area of Star Wars: Squadrons, setting off a chain reaction of space-spooge. Also: Zelda meets gacha in Genshin Impact.
Baldur’s Gate 3 has entered early access. It’s quite crashy at the moment, but you can befriend a walking brain. You’ll know in your heart whether to install it now or wait a year.
Steam’s Autumn Festival has ripened and tumbled from the tree. Will it be a mighty payload of fructose or dispense a mouthful of wasps?
Genshin Impact is Very Zelda. But if you’re gonna steal, steal from the Breathst! Is that a pun? Very almost! For some reason, you have to get it from their site, via a bespoke launcher, rather than via Steam.
Please. Please. Feed Chris all the space microtransactions to sustain Star Wars: Squadrons. He’ll buy a Frisk Funko Pop if necessary. Anything.
Episode 342: Referendum On The Addendum To The Recommendum
Oct 02, 2020
Tom S, Chris and Marsh vibrate with the excitement of an imminent Star Wars game release while trying to talk about Necromunda: Underhive Wars, budget co-op spookathon Phasmophobia and impressively reprehensible VR stabber Blade And Sorcery.
Listen to Tom Senior’s excellent TV and film spin-off podcast with Jamie Brittain, professional smart telly-man: Monday Or Soon
The Crate and Crowbar Film and TV Pod 001: No-one Told Karl Marx About Vents
Sep 26, 2020
Welcome to a new experiment from the Crate and Crowbar! We love games, but we’re also huge fans of films and television, especially in these Covid times, so we decided to start a podcast about all that. Tom Senior joins TV writer Jamie Brittain for a whiplash tour of the shows we’re watching right now. In spite of everything going on in the world, TV is amazing at the moment, and deserves to be celebrated.
As this continues we’re planning to touch on every genre and mode of TV we can find, from HBO dramas to soap operas, reality TV, and sports coverage. We’ve tried to put in spoiler warnings as required, but it’s worth noting that DEVS in particular shines if you go in completely cold. Now all that’s said, here are the show notes for episode 001.
“We’ve made some shady cakes.” STOP BAKING FOR THE MAFIA.
What if you took the Great British Bake Off, ripped its soul out, and instead staged a cold blooded lizard war waged by people who no longer take joy from sweet treats? You get Creme de la Creme and Bake Off: The Professionals.
A Serious Man is quietly one of the Coens’ best. Jamie would like you to know that the thing he says about the villains in your life appearing at the door with Manischewitz wine is a reference to the rich and textured Jewish theming of the film A Serious Man, rather than a piece of horrifying anti-Semitism.
Phew! We covered plenty of ground in this one, and we’ll cover plenty more soon. Email any feedback to crateandcrowbar@gmail.com. You can hang out with us and our community on our Discord channel. Head to the ‘telly and books’ channel for film ‘n TV chat.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, visit our Crate and Crowbar Patreon page. As mentioned in the pod, we only charge Patrons for the core C&C videogame pods, but those donations support the main pod and allow us to do spinoffs like this. Thansferlissenin!
Episode 341: Always Burrowing, No Chill
Sep 25, 2020
Graham, Tom F and Marsh debate the merits of moon moles in Spelunky 2. That’s it. That’s the only game we need this week. But also: Bethesda’s acquisition, our favourite videogame banks, and multiplayer that isn’t multiplayer.
Alex, Tom F and Marsh island-hop in peerless push-block puzzler A Monster’s Expedition, island-cop in murder mystery Paradise Killer, and Ireland-top in medieval wife-finding interface, Crusader Kings III. Plus! Hadean Lands and Defense of the Oasis.
Enjoy the agony of U-turning marketing executives as a result of the Sony’s PS5 showcase.
Episode 339: A Much Bigger Series Of Apologies
Sep 11, 2020
Graham, Tom S and Chris pick apart the latest Ubisoft Forward like carrion on road-kill, before swooping on, beaks bloodied, to devour Mafia: Definitive Edition, Marvel’s Avengers and Mortal Shell. Mmm-mm!
Geoff Keighley was not impressed. For the love of God, Ubisoft, DO NOT BAIT HIS DISPLEASURE! Has not 2020 already demonstrated the devastating power of his wrath?
Tom F, Chris and Marsh offer late takes on the quickly cooling Gamescom starch bomb, ferry frogs to the great beyond in Spiritfarer and nitpick the nitpicking, and other ape antics, in epic evolution yarn, Ancestors: The Humankind Odyssey.
Gamescom was put in the microwave for 6 minutes and served without butter.
Tom Clancy’s Elite Squad is half a potato, stamping on a human face, forever.
Episode 337: When Life Gives You Krakens
Aug 21, 2020
Chris, Tom F and Marsh ogle the inter-corporate fisticuffs of Epic v Apple, boggle at the buffs of roguelike shooter Risk of Rain 2, make bassist assumptions in identity puzzler Family and fear ducks in Microsoft Flight Simulator.
It’s Tim vs Tim! Chris Plante has a good summary and analysis of the Epic/Apple lawsuit in his newsletter.
Dim Tanglell? Who he? We will never know or care again, hopefully.
Episode 336: Hurled Into The Fuzzy Bracket
Aug 14, 2020
Alex, Chris and Marsh dispute the tutes of Horizon: Zero Dawn, unpack throwback hack-n-slash Book of Demons, wibble beans in Fall Guys: Ultimate Knockout and quibble shtick in meta point-n-click There Is No Game, before returning to our briny home.
Pony Canyon appears to be a Japanese publisher of music, games and anime. It is not the thing we talk about, but it is, apparently, irresistible to say.
Atomic Heart is a gorgeously arted Don’t Be Beaten Up By A Robot game.
Tom F, Alex and Marsh gather to discuss Obsidian’s backyard survival game Grounded, go postal, in a very tranquil way, in Thousand Threads, sink into a fug of nostalgia for Halo 3, toot flutes and avoid parps in Ghosts of Tsushima and briefly descend into Hades.
Dana Schwartz’s tweet about Reddit user NoNoNo_OhOhOh’s post about John Boyne’s novel’s deseparate SEO Zelda calamity.
Enjoy, or decry, miniature multiplayer makework in survival game Grounded.
“Just get yourself a small metal spoon, sit back and relax” in pretty open world postal game Thousand Threads.
Episode 334: The Milkshakes Of Biscuit Planet
Jul 31, 2020
Tom S, Graham and Marsh congeal into a mass of gnashing mouths to chew over indie creature feature Carrion, disrespect the lore in Star Wars: Battlefront II and smash many glass men in the expandalone Superhot: Mind Control Delete.
We talk about the Xbox Showcase. You can watch the full stream here, and, because I am very lazy, here is Rock Paper Shotgun’s nicely curated list of all the games revealed therein, some of which we talk about.
The recording mangled the bit where I say the nickname of Halo Infinite’s art director: it’s Sparth. He’s terribly good.
Here’s Jason Schreier’s scoop on the nixed King Arthur game that was helmed by Mike Laidlaw.
Become the meatball marinara in metroidvania creature feature Carrion.
Take out your millennial insecticidal angst in the fan service nonsense kaleidoscope which is Star Wars: Battlefront II.
Alex, Tom S and Graham minotalk and cyclopine about the forthcoming Total War Saga: Troy, delight in the hikes and hot bilge of Death Stranding and feel all kinds of 7/10 about Ghosts of Tsushima.
Episode 332: Nutted To Death By Guy Fieri’s Helicopter
Jul 17, 2020
Chris, Tom S and Marsh pore over the Final Hours of Half-Life: Alyx, soar over the Hyper Scape, chew over Rocket Arena, simply cannot get over Call of Duty: Warzone, and gush over, er, chess. “Not a new game but a good one.” You heard it here first.
A video demonstrating some top-tier titting, from Chris and niceman podfriend Paul Scott Canavan: The Big Honking Death… starring Truck Straddler and Paul Muad’Gib.
Episode 331: How Do You Like Them Aethels?
Jul 10, 2020
Alex, Rich McC and Marsh attempt to master the remastered Red Alert, get decked online in WWII-themed collectable card game KARDS and prepare to try self-professed Dark Souls homage Mortal Shell.
Valorant. Skins. Expensive. Boring. Do better, News.
The Ubisoft longboat is very leaky: the latest vid of Assassin’s Creed Valhalla.
Animal Crossing: Technically We Could Leave But We’re Still Locked In At The Crate and Crowbar
Jul 08, 2020
Pip and Chris return for another deep dive (!) into the state of Animal Crossing: New Horizons. We delve into the diving discourse, discuss the various quandaries of lategame life, and assemble our wishlists for the future of the game.
For what it’s worth, that’s a raspberry being blown at the beginning of this recording. A raspberry.
Episode 330: The Ghost Town of Sad Dogs
Jul 03, 2020
Graham, Tom F and Chris aim their laser-like takes to dismantle the zen pleasures of Hardspace: Shipbreaker, the tawdry traumas of The Last of Us Part II, the chaotic bird-butt coop of KeyWe and the narrative clunk of Cloudpunk.
Do a physics on men, shelves and concrete, in this throwback shooter: Trepang2.
Do a physics on spaceships and sometimes, accidentally, yourself, in fab extraterrestrial scrapyard game Hardspace: Shipbreaker.
Alex, Tom S and Marsh swelter and sweat through a discussion of ecstatic automation in Satisfactory, the didactic bleakness of The Last of Us Part II, the long view of Humankind and dire straits in Desperados III.
Episode 328: There’s No Cream For What I Got
Jun 19, 2020
Chris, Alex and Marsh ponder penguin chicanery, Destiny’s destiny, dialogue-by-card-deck in Signs of the Sojourner, conversation-as-combat in Griftlands, redeem Mass Effect: Andromeda, resist scratching tingles and rejoice at Desperados III.
Episode 327: In Defence Of The Village People
Jun 12, 2020
Alex, Tom F and Graham muse on the eternal E3 news, marvel at itchio’s BLM bundle, lament pyromantic stealth game Wildfire, adore deck-builder Monster Train and flail further in Half-Life: Alyx.
Episode 326: The Noble Truth Of Nature’s Chainsaw
Jun 05, 2020
Tom S, Chris and Marsh try to fathom the bloody ways of Stoneshard, bloody the fathoms in Maneater, embrace doldrums in Sludge Life, bang the old drum for Fez, make other things go bang in Receiver 2, and probe wholes, holes and souls in The Witness.
At the beginning of this episode we express our support for the Black Lives Matter movement and Black and minority communities throughout the US and across the world who are protesting racial injustice.
We understand the responsibility that we have as people with privilege to educate ourselves, and to contribute our time and resources to combatting racism and discrimination in our day to day lives and in the industry to which we contribute.
We are taking some immediate action in the form of charitable donations to Black Lives Matter and the Stephen Lawrence Charitable Trust. We are also investigating ways that we can use the podcast to support worthy causes in the future.
Below you’ll find a list of antiracism resources and organisations. If you can, we’d love it if you offered them your attention and support.
If you are a parent and you’re looking for anti-racist books appropriate for children, EmbraceRace has a list which is available here.
Elle Osili-Wood wrote a comprehensive Twitter thread with additional resources, charity links, and advice on action that can be taken by both white people and people of color, in the US, UK and elsewhere.
This is by no means a comprehensive list! We’re very happy to make additions or amendments based on your feedback: feel free to contact us at contact [at] crateandrowbar [dot] com.
Sorry for the pops and crackles on this one! Alex and Marsh are joined by special and exceedingly distant guest, Rich McCormick, to discuss Noclip’s Arkane documentary, space thriller Observation and space driller Deep Rock Galactic.
Wholesome Direct – not just a showcase of games about frogs wearing Nike Air Jordans.
Episode 324: The Lumpy Beast In Your Love Trousers
May 22, 2020
Alex, Chris and Marsh gather to be confounded by Crucible, the first foray into videogames by billionaire devourer of iguana flesh, Jeff Bezos, and admire acrobatic aerial shmup Jet Lancer.
Whither the edgy boys go? They go to be a sharkborg.
Fly, fly, up and away in Jet Lancer. It’s very cool. And it’s a bit like Luftrausers.
Except it isn’t like Luftrausers? Which is also very cool.
Deep Rock Galactic is a game we will play, myself while involuntarily imagining bulging spandex.
Heaven’s Vault: a game about archaeology and language that was rendered subjectively infuriating by its stumbling, wayward intrusion into the third dimension.
Episode 323: Pro-Castration, Anti-Incest
May 15, 2020
Tom F and Alex are joined by special guests and storied devs Soren Johnson and (at the end) Leyla Johnson – CEO and president of Mohawk Games, respectively – to talk about Old World, an historical, epic strategy game. And polygamy.
Episode 322: I’ve Seen A Racoon-Man So I’ve Had A Good Time Tonight
May 08, 2020
Tom S, Chris and Marsh lay themselves bare to discuss the Xbox showcase, sample the tasty-tasty-tasty open world comfort food of Middle-Earth: Shadow of War, unspool tubes in Filament and eye-roll at time-gribblies in Close to the Sun.
The XBOX XERIEX X is coming and, if anyone notices, they will be able to play some of these forthcoming multiplatform games with improved loading times! Watch the entire e-event here.
Meanwhile, in the BezoVerse, Amazon’s hero shooter, Crucible has been further revealed – a bit – and looks faintly like its design was led by metrics. But we’ll find out on 20th May.
Animal Crossing: Yep, Still Locked In At The Crate and Crowbar
May 03, 2020
More Animal Crossing with Pip and Chris! We talk island design, the pleasures and pitfalls of meeting your inexplicably naked heroes, put Blathers on trial for art crime, and consider the ups and downs of multiplayer island life.
That thread about Blathers’ misdeeds by Max Chesnokov can be found here, and you can check out Stan’s custom island railway while you’re at it.
Episode 321: Free Violence, All The Time
May 01, 2020
Alex, Tom F and Graham e-gather to e-give their e-takes on the Assassin’s Creed reveal, get kicked right in the breach phase, courtesy of XCOM: Chimera Squad, and amp up the wide-men of Gears Tactics.
Assassin’s Creed Valhalla has been announced. Watch the Vikings raid and pillage – but in a good way – in the trailer.
Tom S, Chris and Marsh evade the Gull Squad to bring you takes on the trousers of tactics spin-off XCOM: Chimera Squad, tubestation construction sim StationFlow and kraken-based illusory-victory machine Magic: The Gathering Arena.
This isn’t relevant to show, but I think it’s important to say at the top of this that Tom would absolutely destroy Samuel Pepys in a fight.
Delete gulls so we can be free to touch our faces again – using the power of Nvidia RTX Voice! Watch a Games Lad bang things with a hammer silently. You can download it here. You can use it even if you don’t have an RTX card by following these instructions, assuming Microsoft decides you can edit a text file on your own computer for which you are the sole user and administrator.
Robert Yang’s forensic investigation into the authorship of seminal Counter-Strike level fy_iceworld (which was and is bullshit). And its preceding article digs into the game’s continuing legacy (of bullshit).
XCOM: Chimera Squad. Why do the snake wear trousers? As a symbol of their epantsipation.
Find your own Escalator Fuck-it Threshold in zen spatial engineering sim StationFlow.
Where does the poo go?
A Game Chris Has Found Pleasant In This Strange Time: Hitman 2
Wired’s article on maybe-just-as-terrible-as-everything-else investment opportunity: Magic cards
Tim Harford has good facts about Mars Bars and macroeconomics.
Nice and good art people: Paul and Leesha – behold their sky sharks! Their ligers!
Here are some JRPGs that have shaped Tom into the 17th-century-diarist-suplexing bad boy that he is today: the Persona series, Chrono Trigger, Final Fantasy 6 and the newly reconstituted 7 (currently only on PS4). Also: Lost Odyssey, Tales of Symphonia and Eternal Sonata.
Adumbric is a good word.
Games, both video and tabletop in flavour, with interesting win conditions Cosmic Encounter, Solium Infernum (which now only seems to be available through this sketchy-looking site), Blood on the Clocktower and Blades in the Dark.
Tom F and Marsh are joined by the mellifluous voice of Graham Smith to have weird wives in Sigma Theory, poke fingers into Half-Life: Alyx’s fungal bird beaks and enjoy Valorant in the brief twilight that heralds our inevitable obsolescence.
A new game from Firaxis comes out next week! It’s XCOM: Chimera Squad, aka Tactical Breach Lizards.
What a wicky wild wild, wicky wicky wild, wicky wild, wicky wicky wild wild wild world we live in.
Soren Johnson has announced his new 4X game: The Wilder Olds. Wait. Older Wilds? Old World.
Jon Blow is working on, and streaming, an unannounced a game. I was going to say, “Can ya tell what it is yet?” like Rolf Harris, then remembered that he’s a sex criminal and now I’m sad.
Valve’s reportedly superlative attempt to redefine the VR waggle-space for people who have large houses, empty rooms, no cats, 20-20 vision, an imperviousness to vertigo, a spare £1000 and who just love to sweat: Half-Life: Alyx. Sounds great.
Episode 318: Manipulated By The Baby Owl
Apr 10, 2020
Alex, Chris and both Toms (!) reach across timezones to discuss sunny getaways in Hitman 2, fraught getaways in Ori and the Will of the Wisps, and more.
I’m going to be honest with you. It was very hot in my office when we recorded this episode, so I opened the window a crack. I didn’t realise that this would apparently invite an entire flock of seagulls onto the podcast. We’ve made progress with the echo issue but replaced it with infinite birds. Sorry. Just imagine you’re outside. Remember that? Feels like glass.
Tom F’s been off on a tropical holiday in Hitman 2‘s Maldives DLC.
Alex, Marsh, Chris and Tom Senior discuss the most topical games of the age, including but not limited to The Room VR, Call of Duty for some reason, hunting in Red Dead 2, and Mount & Blade: Bannerlord.
We’re still getting used to this new remote recording setup, and we’ll be looking to invest in some decent desk mics to even out the sound quality in future episodes. Thank you for bearing with us!
Tom is spending his days inside PS VR, chiefly The Room VR, Blood and Truth and, for some reason, James Cameron’s Avatar.
Episode 316: Procedural Up The Bajacksie
Mar 27, 2020
Marsh, Chris and Alex attempt our first remote pod to discuss AI-augmented game development and the various verbs of Doom Eternal.
This is a shorter pod than usual as we get used to a new way of recording – but we’re going to do our best to continue to deliver hot pods every week. We hope you’re staying well! Washyerhandseverybody.
Here’s that interview with Google’s Erin Hoffman-John about game creation using machine learning. Who will reach the end of Mike Cook’s Takeshi’s Castle with their dignity intact?
We’ve all been running and jumpiung and shooting and finding and chainsawing and flaming and grenading and glory-killing and collecting Funkos in Doom Eternal.
Animal Crossing: New Horizons: A Lock-In At The Crate and Crowbar
Mar 22, 2020
Hello! In this special mini-pod, Pip and Chris share their experiences of Animal Crossing: New Horizons while playing Animal Crossing: New Horizons. No spoilers, unless you didn’t know about the time that Chris killed his husband and fled to an island retreat with the family silver.
Things are tough all over, and so we thought we’d record this in order to share a game that’s been a genuine source of happiness for us – and for many others – over the last couple of days. You can also listen on YouTube, and our intro music is (as ever) Clambake by The Mandibles.
There was no podcast last week due to a combination of deadlines and coronavirus stress. We fully intend to keep producing C&C podcasts in the coming weeks and months, but the exact hows and whens are still being figured out. Given that we can’t record together, it’s likely that we’ll do some combination of VOIP and the sorts of one-person mini-pods that we’ve produced from time to time. Thanks for bearing with us.
We hope you’re staying safe! Keep those hands clean and those takes medium.
Episode 315: Thanks, Bearnaldo
Mar 13, 2020
Chris, Marsh and a moth get drippy then descend into the underworld of Iris And The Giant, adjudicate on the latest Destiny drama and order a 14-inch stuffed-crust Warzone. The crust is stuffed with guns.
Bane of trans-pacific trade and the NBA: Geoff Keighley. Wash your hands to be spared his wrath.
Sadly, it turns out there is already an app called Tudr, and it’s a knowledge-sharing platform for college students and not a 16th century doomed wife solicitation sim.
The Color Out of Space: wiccan teens versus unfathomable cosmic terror! It’s good says Chris.
The Longing is a game that pointedly takes a boringly long time to play. Is that an interesting thing to do? Hmm.
“Time is interesting, man,” says Chris, so I guess the answer is yes.
Braid is a great puzzle game that exhaustively explores the use and manipulation of time.
A coda to the moth drama: as I released our friend into the uncertain night, another immediately entered, bringing the final score to Marsh 0, Insect-Tea Coalition 3
Chris and Alex discuss some actual games news and bury themselves kneck-deep in Dark Future and World of Horror – just in time for a special report from salty ocean correspondent Pip!
Plus: voice controls, work-life balance, the hot panic of an embarassing gaming moment, our go-to grunts, and other emanations from this bumper episode of The Shame Edition.
The other roadlike that we couldn’t remember the name of is Convoy.
Chris is very very into World of Horror, and is sorry for turning into a such a pseud on the pod. A pseud-o-pod, if you will. This is a joke. I’m sorry. Marsh tries very hard with these show notes, and I feel the need to do the same. Is it going well? It’s not.
Pip has become a lone wanderer of the Sea of Thieves, a fisherperson nonpareil, and the victim of a sequence of leech crimes.
It’s time for Kane’s ace GOTY 2019 website, corraling as it does the aggregate good taste of the Crate & Crowbar community. Honk!
A few nights ago I had a nightmare about these shownotes. I dreamed that it was necessary to provide a timestamp and detailed explanation for every joke on the podcast. I haven’t done this. Please don’t make me do this.
Alex, Chris and Marsh endure the first episode of Mythic Quest: Raven’s Banquet, but only barely, punch towers with mechadongs in Besiege, beat bad bots in resuscitated coop shooter Generation Zero and get bandy-legged in The Suicide of Rachael Foster.
You can in fact pit your monstrous pneumatic dongs against one another. There’s a whole Youtube Channel set up to facilitate Robot Wars-style tournaments, as described here by PCGamer!
Pod friend / bayou-based father-figure Jim Rossignol’s review of wondrous murderswamp Hunt: Showdown.
Alex and Marsh grudgingly drag themselves from the swamp to chat about spry roguelike platformer ScourgeBringer, palpate the unctuous parts of The Good Time Garden and feel ways about things in plangent poke-a-story Florence.
Gentle nature-walk / insect stridulation simulator, Hunt: Showdown now has a PvE onboarding tutorial for new players. That’s nice!
Red Dead Redemption 2 has over 200 species of animal! But not enough bells, frankly.
Episode 311: Appreciate me, Hunt-Daddy!
Feb 07, 2020
Alex, Chris and Marsh bear witness to the spherical design crimes of Battlefront II, sweat bricks in formidable hell-Tetris game, Schwerkraftprojektionsgerät, and return to their happy place, the cursed murder-swamp of Hunt: Showdown.
No one needs to own this many maglites.
GeForce Now game streaming thing is out… now! But what is it and why is it? The most definitively nonplussed takes abound.
It’s a bit like Stadia, which is Google’s similar attempt to answer a question that maybe no one is actually asking.
A voice echoing from a distant age of game industry folly: Cliffy B opines on the reasons for Lawbreaker’s failure, revealing himself to be a soul of an almost plangent innocence, and also completely and very obviously wrong.
Dan Houser has left Rockstar and will now ride off into the sunset, pursued by a bear.
“I like the noises and sounds” – the highest of praise for the canonically cavalier Battlefront II.
Stephen Lavelle’s multi-directional Tetris game: Schwerkraftprojektionsgerät. It sounds too hard for me, but apparently it gets Alex’s pendulum swinging.
Hunt: Showdown – has any surplus disemboweled horse asset been recycled into a more perfect form? No.
The interviewer with the name we dare not mangle: John Szczepaniak
Consume Chris’s paeon to Roombas in text-based multiplayer simulator hackmud.
You should not, and blessedly cannot, consume Chris’s horny AVP mods.
Third mage lucky: the correct name of the Eagles’ song, used for the theme-tune to the BBC’s Hitchhiker’ Guide to the Galaxy, is Journey of the Sorceror
Pour one out for A Year of Rain, Daedalic’s unloved RTS.
I don’t even know what point I was trying to make during this conversation. The falldown juice had begun to take hold.
Episode 310: Always The Ball, Never The Paddle
Jan 31, 2020
Tom S, Chris and Marsh seek the Creature in the Well, guiltily juggle men in Dynasty Warriors 8, revisit the roots of the RTS in Warcraft 3: Reforged, crave decapitation in Mordau and assess the early access jank of Warhammer Underworlds: Online.
“Stay off the tracks.”
What’s that emerging from the frigid tundra of January? Is it…? Could it be… news? Holy fuck!
Episode 309: The Meta-Porridge Cascade Scenario
Jan 24, 2020
Alex and Marsh take a jaunty journey into the depths of Hades and wander the Streets of Rogue. The RNs are very much G’d, gorillas freed and the roguelikes liked, to varying degrees. Also: patch note heresies and our favourite offal.
Unity’s short film, Heretic. Very cool. Not anything to do with games or making games, though, is it? Maybe they’ll release a 7-minute feature in which a techno-owl explains why their in-house version control solution is completely boned.
Episode 308: What Happened To Sonic Dogs?
Jan 17, 2020
Tom, Chris and Marsh gather to reopen Black Mesa’s final chapters, vie to become the ultimate Tom in Slay The Spire, hoover up all the flavour text in Pillars of Eternity: Deadfire and ride the rhythm of Sayonara Wild Hearts.
Go back to Black Mesa, and its final chapters in Xen, and tell me what I should feel.
A new front of inter-Tom warfare opens up as the fourth and final (?) character for Slay The Spire gets released. Go have a nap, devs. Maybe a relaxing bath. Get some Lush in, innit. Bit of Radio 4. Lovely.
Star Citizen: the definition of development bardo. Maybe?
Very gribbly. Definitely a gribble. Unknowable, irrelevant interior.
Moderately gribbly. Could, if collected with many similar creature, be a gribble. And yet: it yearns, longs, dreams. A noble spirit trapped in ignoble flesh.
Negligibly gribbly. Not a gribble. A pristine embodiment of a perfect soul.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 307: Walloping Heidis
Dec 21, 2019
It’s the end of the year! Pip, Marsh, Alex, Chris and a hologram of Tom Francis gather on a big sofa to discuss their favourite games of the year. Featuring Sekiro, Baba is You, Red Dead Redemption 2, Disco Elysium, Outer Wilds and more!
This’ll be our last podcast of the year – we’ll be back in January! If you like, you also have the option of watching this podcast on YouTube – view our faces! Watch us sit! Regard the takes!
Apologies to Tom, from me, Chris. I did not realise that I was occluding his entire form with my body. He’s there, honest. You’ll get to see him sometimes.
Here’s the short longlist of games discussed in this pod:
Episode 306: They’re All A Skeleton’s Uncle, At The End Of The Day
Dec 13, 2019
Alex and Chris discuss Resident Evil 3 and Twin Peaks VR before setting a course straight for the heart of men-in-helmets-land: Phoenix Point, Halo: Reach, and a little Destiny 2: Season of Dawn.
Also featuring: the true pillars of any hero’s journey, the retroactive bigtown crisis, the vital importance of denying yourself the dream gnome, and meditations on how to tell when a wizard is not a wizard and why that wizard can’t be you.
They’ve only gone and done another Resident Evil, and quickly, too!
Enter the world of the iconic locations of the big trombone of Twin Peaks VR.
Chris reports back from the front lines of the Crab War in Phoenix Point.
Halo: Reach: clunky, merely ganky, or a product of its time? Alex’s verdict: delicious.
Episode 305: Tom Clancy’s Questions From Questions
Dec 06, 2019
Tom, Marsh and two-thirds of a bottle of whiskey consider the fate of Valley of the Gods, indulge in Russo-phobic whack-a-mole in Call of Duty: Modern Warfare and ponder space, loss and buttons in Still There.
Campo Santo’s Valley of the Gods is now officially on hold as its creators move onto other projects at Valve.
But not everyone had a wheelie desk to wheel away, as Duncan Fyfe’s plangent tweets make plain.
Death Stranding’s landscape is not the product of Avalanche’s proprietary engine – but of Guerilla Game’s proprietary Decima engine!
Alex, Chris and Marsh take on the Pied Poper in A Plague Tale: Innocence, pootle across the Sea of Thieves, burp their way through Sigma Theory: Global Cold War and leave a faint but distinctly colonic whiff of Dota in their wake.
BUY BUY BUY
And people did – specifically they went and bought all the Valve VR goggles. Bought ’em right up.
Co-op pirate game Sea of Thieves has got different ropes, it’s got bailing and analogue collaborative treasure-hunting. What more do you want? To not be on the terrible Windows Store. That’s what I want.
Dragon Age: Origins also had a lot of stuff in it. Here’s an email I sent at the time I reviewed it: “Dragon Age is not nearly the worst game I’ve played, but it’s certainly the game that I have liked least that I have played longest.”
Dota 2 is allegedly a game of some sort. Ridiculous! Never heard of it!
Episode 303: The Liquid Beard Conundrum
Nov 22, 2019
Tom, Chris, Alex and Marsh rejoice in the return of Half-Life, coo at the UI of Unity of Command II, marvel at the muddle of Death Stranding and spark up our Good Hot Swords in Star Wars Jedi: Fallen Order.
This episode is brought to you in association with The People’s Lidl Rum David Bowie Orchestra.
Unpicking Kojima’s wank dream, Death Stranding: camp from a different dimension.
It’s not actually a very spoilery talk – but Tom does pick up on some big themes that are probably improved if the delivery of them is unknown to the player. If you want to skip it, we start talking more generally about the game at 43:47
The Mandalorian: a bold return to the aesthetic of the western or samurai movie for an internet-telly show in which BEEP is BEEP.
Other films we mention that I can’t be bothered to link: Chris Nolan’s The Dark Knight and Dunkirk, Michael Mann’s Heat.
Middle-distanceman Broodman Sad-Dad, Mark Rylance is a fabulous actor. He was very sad about plague and Henry VIII’s roving peen in Wolf Hall and did a lot of melancholic rumination. The book is absooooluuuutely aaaamaaaazing, with one of the most richly drawn protagonists committed to paper.
Much chat there is about Star Wars Jedi: Fallen Order. I know I gripe a lot, but I like it. I mean, it might not have the optimal wookie-tech but its Good Hot Sword makes it a great 6/10.
FINE. It’s a 7.
Or an 8. But you can keep the fuckin’ ponchos, alright?
Episode 302: Steve Algorithm Does It Again
Nov 15, 2019
Alex, Chris and Marsh provide only the most deletable content as they marvel at the obscene indulgence of Death Stranding, tumble through infinity in Manifold Garden and test the limits of dark ecstasy in Lust From Beyond: Prologue.
Don’t open with the genital shoggoth.
Brian David Gilbert has made a Hideo Kojima name generator. That’s a generator that creates names of the kind that Hideo Kojima gives his characters, not a one that creates Hideo Kojima’s own name – that’s just Hideo Kojima, you big silly dingdong!
Please enjoy falling over hillocks as Deadstrandman America Bridgesman in Hideo Kojima’s Hideo Kojima game, Death Stranding, a metaphor for Iceland and Twitter by Hideo Kojima and, evidently, mostly for Hideo Kojima, too.
Wow there’s more poo discussion in this episode than I remembered. Sorry everyone.
Actually, not sorry at all. Here’s a pictoral guide to poo that I drew years ago, an awful gift from me to you, Show Notes Reader.
The Ladder Scene from Metal Gear Solid 3: Snake Eater.
Dev tip: like all pod-nonsense, if you repeat the words “Tactical Breach Wizards” in front of a mirror three times, it becomes a real game. This is how all games are born.
Braid is a puzzle platformer and also a paean to self-absorbed sad boys.
Untitled Goose Game is a game about being a horrible goose and also a paean to being horrible goose.
Marsh is joined by artist John Roberts to sleuth through Jenny LeClue: Detectivu, unpick the mysteries of Tangle Tower and expose deceptions in Telling Lies. Also: class war and Photoshop brushes.
Episode 300: Frightened Of The Ur-Teen
Oct 25, 2019
Marsh, Alex, Chris, both Toms and (occasionally Pip) assemble for the dawn of the podcast’s third century. Featuring Outer Worlds, more Disco Elysium, Radio Commander, Teamfight Tactics and more.
Plus: the rise of Norman Buffus, British Public Transport Elysium, an extremely long conversation about pants, books, the cursed Beeb, and some vital Tom Francis news.
Episode 299: Sid Meier’s Colonial Supermarket Sweep
Oct 18, 2019
Chris and Marsh get the comms horn for Fortnite’s spectacular server shutdown, eat the wave of FOMO in Destiny 2 and unleash their inner twat upon Disco Elysium. Also: house rules for goblins.
Fortnite Chapter 2 is a marketing coup and some sort of game, too, I guess.
Episode 298: Metabrain Says Calm The Hell Up
Oct 11, 2019
Toms Francis and Senior join Marsh to discuss dismissive dad death in Indivisible and lobby for gun-lobbing in both Borderlands 3 and John Wick Hex. Also: why PCs are awful and no one should build them.
Borderlands 3: mindfulness and wellbeing edition. The character’s name is Amara, not Samara. We regret this error but do not wish to be corrected about this or any of our other many grievous failings. Thank you for your understanding at this time.
Why doesn’t Gordon just join a techbro start-up? Friend of podcast and AI researcher Mike Cook takes apart a dismayingly credulous Wired article about the exodus from physics academia to Silicon Valley.
Episode 297: Buried in My Own Plastic Blood
Oct 04, 2019
Tom F, Alex and Marsh discuss the voxely promise of Teardown and existential terror of Microsoft Flight Simulator, return to Destiny redux, play some holes in What the Golf? and get nailed by every pixel in Noita.
Throw things at dinosaurs in Cricket Through the Ages. Currently part of Apple Arcade, but it might easily come to PC too. It’s by Free Lives, who also made Broforce.
Stadia is Google’s game streaming thingamy, and it knows exactly what kind of a piece of shit you are.
Episode 296: It’s Like There’s A Whole Other Goose In My Car
Sep 28, 2019
Tom F and Chris break into the pod chamber to discuss the latest wave of gaming subscription programmes, the pipe edge situations of Overland, and some game about a goose you probably haven’t heard of.
Chris, Tom S and Marsh discuss The Hunt: Showdown, Nocked! True Tales of Robin Hood and Astral Chain. Plus things that tinkle and jangle, things that waggle to make friars happy and things that should be renamed, remade and covered with moons.
Disco Elysium has a new, kinda baffling trailer and a release date of October 15. You’re a detective and you… and… Well. You’re a detective.
You scream, I scream, we all scream for beast cream. Get your beast cream freshly curdled from the fly-blown teat of The Hunt: Showdown. Served in a waffle cone.
Nocked! True Tales of Robin Hood is a text adventure with a LYING SUBTITLE and some light, almost arbitrary resource management. You can’t shag the bear.
Here are two definite humans who want to talk to you about Nintendo’s motion controller and absolutely won’t lead you into a black subdimensional pond where your flesh springs off you like snapped elastic.
Astral Chain is a game about being a good cop, ice cream (NOT beast cream) and smashing the shit out of space demons. It’s not on PC, but it almost certainly will be in, ooh, ten years?
Project Hospital is a management game that friend-of-pod Kane says is better than Two Point Hospital and has top quality NPC phone usage, which is what everyone wants, really.
Shadow of the Colossus also got remade and was good. Clash of Heroes got remade for PC and its new art sucked a dingo’s wanger and that is NOT a good thing but a BAD thing.
Come back Fable 2! But not to the Windows Store.
Bad Names: don’t do them. Name crimes of yore include: Giants: Citizen Kabuto, Omnikron: Nomad Soul and Kingdoms of Amalur: Reckoning. More recently: skateboarding game Session and Lovecraftian Epic Store exclusive Conarium.
Nier Automata’s lead designer has the right idea. Moons for everyone!
Normal Karl Pilkington’s The Witness, The Outer Wilds, The Return of the Obra Dinn and Ori and the Blind Forest all involve coloured shapes. Some pleasing. Some make Chris unhappy! All of them are better than Brexit.
Tom F and Alex are joined by special guest Mike Cook: AI researcher, indie dev, and friend of the podcast. We get into AI judging games, combining games, designing games, and failing to understand what’s so good about walls. Also discussed: long Cebs in The International, dialogue style in A Short Hike, gossip in Fire Emblem, and why Tom never knows the world’s about to end.
Chris, Tom F and Alex discuss Dicey Dungeons, Jupiter Hell, Exanima and Fire Emblem. Plus: arguably the worst way of categorising games we’ve ever come up with, and that’s saying something.
I’m sorry, but for physics reasons I need you to cradle me and lower me to the earth.
We’ve all been playing Dicey Dungeons, including Pip, who worked on the game. There’s yer disclaimer!
Alex has been adjusting to the various speeds of Jupiter Hell, the spiritual successor to DRL.
Chris would like to tell a long story about a time when he fell over, and also in Exanima.
Chris, Pip and Tom F briefly return to autobattlers before discussing A Short Hike, Stones of Solace, Islanders, and the faults of a variety of algorithms.
All this, just so that an otter can say well done.
Episode 288: Space Ghost In A Donkey Costume
Jul 12, 2019
Autobattlers agogo. Pip and Chris take some time out from their busy wizard management schedule to discuss Valve’s Steam Lab before delivering the definitive verdict on the world’s array of autochesses.
The Steam Labs page has all of the info you need about Valve’s disparate attempts to replace me and everyone I know with a robot.
Episode 287: Fantasy Carpark Ballista Drift
Jul 05, 2019
Tom F, Chris and John discuss the cutthroat business of wizard cards, the biting bureaucracy of Pathfinder: Kingmaker, and the travails of high finance in Hitman 2 New York.
Here’s a picture of a gem that might belong to a new, free, Slay The Spire character.
Chris, Tom F and Alex revisit Life is Strange, consider time’s cooldown in Touhou Luna Nights, chew noisily on Dota Underlords, and fling themselves over Shape of the World.
I’ve activated the four rocks… show me the staircase.
Here’s the blog post by Ashly Burch that Tom mentions. Note: this post vividly describes grief and bereavement – and as a far less significant caveat, includes some major plot details for Life is Strange.
Episode 285: Kleng! The Rollerskating Delivery Boy
Jun 14, 2019
Pip, Chris and Tom F dive into a big pile of E3 nonsense followed by a big pile of questions nonsense, considering the noun-circle ramifications of both.
Animal Crossing: New Horizons! If you’re cross that we spend a bunch of time talking about a Nintendo game that won’t come out on PC, just imagine that this is a tangent about Pip’s actually life, because it might as well be.
Episode 284: Reasons For Declaring War On House Cats
Jun 07, 2019
Chris, Tom F and Alex attempt to predict Thursday’s news on Wednesday, again, and mostly fail, again. After that: SteamWorld Quest, Void Bastards, The Outer Wilds!
Destiny 2 is going free to play, coming to Steam and Stadia, and getting cross-save functionality.
Pricing details for Stadia have been revealed and are entirely contrary to Chris’ predictions.
Tom F, Alex and Chris convene last Wednesday to discuss ‘computer games’, including but not limited to Void Bastards, Observation, Druidstone, and Mordhau.
I feel compelled to perform my military responsibilities in the modern time.
Early access sky MMO Worlds Adrift is shutting down.
Alex and the Toms gather to discuss what they have been playing on their personal computers this week. We didn’t record in our usual studio for this one, but the audio quality will return to normal soon!
Episode 280: Old Sins Of The Sordid Asp
Apr 26, 2019
Chris, Tom S and Alex chat a little bit of Sekiro, some Ascension, a smooth slice of The Room, and a dash of Katana ZERO.
Plus: meditations on the byzantine pizza meta, Rama Tycoon, the completely predictable fate of action dad, and our rebranding as the internet’s premier cutlery conspiracy resource.
We say that we’re not going to return to Sekiro, but then immediately do. Sorry!
Alex is enjoying the venerable Ascension, prompting both Chris and Tom to remember how much they like Ascension.
On the subject of Heaven’s Vault – the issue with a forced-feeling dialogue choice that Tom describes was actually a bug that was found and fixed as we were recording this episode.
Episode 277: Anyway, Here’s Blight Town
Mar 29, 2019
Alex, Chris and Tom S discuss a brief spate of late-March game announcements before getting into Sekiro: Shadows Die Twice. That’s it. It’s mostly Sekiro.
We’re very keen to avoid Sekiro spoilers in this episode, but we do talk about themes and mechanics and, in one case, a few details about different environments – but not much! Less than you’d see in the game’s trailer, as it happens.
Plus: PC gaming tech advice up to and including why an owl shouldn’t officiate your wedding, meditations on the value of this entire accursed enterprise, grunting sounds, SONC HEDG regret, and more.
It’s a low-hanging flute, but that doesn’t mean we can’t toot it for 45 minutes.
Chris, Pip and Alex celebrate IGF winners and huff deep on Google’s big ol’ cloud. Plus: a little Call of Duty, a little Devil May Cry, assorted nonsense beyond.
Don’t die yet, we haven’t finished the pyramid’s ass.
Here’s the IGF & GDCA Awards stream in full – the show begins about 25 minutes in, including Meg Jayanth’s opening speech.
The IGF’s finalists and winners page has all of the finalists AND winners and links to the games what they do.
Google Stadia. Future of gaming IS NOT BOX, we are told. Might be BIG NICE CLOUD.
Episode 275: Don’t Gild The Scissors Ghost
Mar 15, 2019
Tom F, Chris and Alex chat Dwarf Fortress news, franchise developments, a little Far Cry, Hypnospace Outlaw, Devil May Cry 5, and Baba Is You.
Plus: getting whacked with the bollard brush, the half time cutlery switch, the sensesno.cool quadrilogy, how snake feel, a magic leap for mankind, and more. Where’s my fucking money, Paddington?
‘Anser’ is the genus of waterfowl. We didn’t know this. Please don’t write in, even though we told you to.
Tom’s Tactical Breach Wizards now has a Steam page and video!
Here are Dwarf Fortress’ Steam and Itch.io listings. When it out? In the past! When it done? Who know????
Elijah Wood did make some VR games and Ubisoft DID make a VR eagle game but this things may or may not be connected, I don’t know, what do you want from me.
Chris, Alex and both Toms chat Far Cry: New Dawn, DiRT Rally 2.0, Star Trek Online (?) and then just say the word ‘Dune’ over and over for a while.
Plus: don’t talk to me until I’ve got my bow, Ubisoft spade tax, Sir Walter Rally, Alex takes Poland, illicit Terran jambalaya, and so on. These are the voyages, I suppose.
Alex, Tom S and Chris discuss Blizzard and then say nice things about Apex Legends, Resident Evil 2, and Devil May Cry 5.
Plus: The Fraudulent Rustling of the Horse Boy II: Redeem This, the adventures of Gordon Fremen, middleware war among the stars, and our winter survival tips and tricks.
Episode 271: No Heroes, No Darlings, Only Chesses
Feb 08, 2019
In this mini-episode, Chris, Alex and Pip discuss Apex Legends and Dota Auto Chess.
Sorry for the shorter episodes lately! We’ve been really busy. Patreon backers should note that they’re not being charged at the moment. Thanks for being backers, though! We very much appreciate it.
Chris, Tom F, Alex and perhaps others dramatise assorted games industry dramas, discuss the anti-cheat ramifications of Dean Leaner, and explore death in a variety of warzones.
Plus: Destiny 2 in 2019, Fortune-299, Slay The Spire modding, our community GOTY vote and more!
In the event that our summation of the Improbable/Unity business didn’t make any sense – and why would it – here’s a recap. The Improbable blog post that didn’t make any sense is this one.
Episode 267: It’s Worse When The Abyss Doesn’t Text Back
Dec 21, 2018
The whole gang convenes (sort of) to look back at our games of 2018 while navigating some sort of terrible segue purgatory.
As discussed in this episode, the Crate & Crowbar Discord community is currently conducting its own GOTY vote! You can find out more – and cast your votes – right here.
Games discussed:
Subnautica
Far Cry 5
Assassin’s Creed: Odyssey
The Return of the Obra Dinn
Into The Breach
Slay The Spire
Artifact
Frostpunk
Battletech
Warhammer: Vermintide II
Monster Hunter: World
Megaquarium
The Haunted Island, A Frog Detective Game
Yoku’s Island Express
Donut County
Chuchel
Destiny 2: Forsaken
Madden NFL 19
Hitman 2
Prey: Mooncrash
Forza Horizon 4
Final Fantasy XII
Far: Lone Sails
Dead Cells
We’re now off to take our end-of-year break! The podcast will return in early January, along with a brand new C&C Dungeons & Dragons adventure. See you then, everyone! Happy new year!
Episode 263: He Failed His Shaving Throw
Nov 23, 2018
Chris, Tom F and Alex convene to talk Warhammer 40,000: Mechanicus, Artifact, and Hitman 2. Then Chris, Tom F, Alex and Pip convene to talk, er, foxes? Or something.
Episode 260: Wands And Tanks All The Way Down
Oct 31, 2018
Tom joins Zack Johnson and Kevin Simmons from Video Games Hot Dog to discuss the games of Fantastic Arcade. Spelunky 2! Noita! Samurai Gunn 2! Additional games besides these!
Note: Patreon backers won’t be charged for this episode.
Episode 258: The Tragedy Of Protagonistus The Extreme
Oct 19, 2018
Both Toms and Chris dig into this week’s developing Rockstar story and then share stories from Assassin’s Creed: Odyssey, because all we’ve done for two weeks is kick people off boats.
Chris and Alex are both doing stuff at EGX. Alex is talking to the Disco Elysium chaps on the main stage at 1pm on Friday. Chris is doing UNANNOUNCED OTHER STUFF on Friday and Saturday.
Episode 250: Close Your Eyes And Grind For Boltor
Aug 17, 2018
It all goes a bit wrong as Chris, Tom, Tom and Alex return from a week off to talk Red Dead and Doom news, EXAPUNKS, Warframe, Unavowed and Monster Hunter.
Plus: Horse Up Displays, 90s FPS ASMR, Resident Evil 2 by The B-52s, why it’s good when the spaceships do it, sensible missiles, the Mamma Mia cinematic universe, and Kerbal Space Program Royale.
Episode 247: Throwing Pebbles At A Leopard For Fifteen Years
Jul 20, 2018
Chris, Alex and both Toms celebrate the 5th anniversary of the podcast with gin and a digression to The David Cage. Plus: more Mooncrash, Yoku’s Island Express, Warhammer 40K: Gladius, and Objects In Space.
That’s for my nan! And her house!
Tom F’s further explorations of Prey: Mooncrash reveal a few rough edges.
Episode 246: Tough On Rogues, Tough On The Causes Of Rogues
Jul 13, 2018
Chris and Pip discuss The Awesome Adventures of Captain Spirit, The Sims 4: Seasons, and lots more. This is definitely episode 246, and not, as Chris says, episode 247.
Episode 244: Impenetrable, Like A Creme Egg
Jun 29, 2018
Chris, Tom, Tom and Alex contend with Guilty Gear Xrd, Lumines Remastered, Sword With Sauce, Jurassic World: Evolution, a bit of Vamypr, and get in deep with Big Scorsese.
Pip and the Toms discuss a surprising amount of news, most of it Steamy, then share thoughts on Jurassic World Evolution, Cryptark, Fortnite, and Assassin’s Creed: Origins.
Chris has been hard at work on the wordy side of hackmud 2.0, which is going live next week and will be 25% off when you read this.
Steam now lets you follow developers, but there’s no general link for that, so gosh we’ll just have to pick a developer at random and link their page.
How much have you spent on Steam in your life? No, wrong, it’s this much.
Jurassic World Evolution: a game you could play if you want to deal with a security department that are almost certainly dinosaurs wearing human uniforms.
Cryptark‘s a good idea but much too hard but full of promise but so frustrating but dammit I’m playing it again.
Budget Cuts is finally out and, appropriately, 10% off. It’s that VR game that’s good.
Chris, Tom F and John R chat Far: Lone Sails, Dicey Dungeons, Totally Accurate Battlegrounds and a bit of Pillars of Eternity 2: Deadfire.
Plus: the secret handshakes shared by the kin of the brood-sergeant, top chuffin’, the Haddaway collab we’ve been waiting for, our hottest takes of 2013, an endless sense of Bluth, the Ferris Bueller Escalation Protocol, and Christina Aguilera’s ult.
Hitman 2 has actually been announced with a trailer, now, rendering our speculation a bit pointless. Sorry!
Pip, Chris and Alex consider the pre-E3 videogame news wasteland, revisit City of Brass, clean up House Flipper, and consider Idle Champions and the specific anxieties of the clicker genre.
Plus: tragedy as volcanic death comes to Emmerdale.
Episode 239: Bad Men And Their Funfairs
May 25, 2018
Chris, Pip, Tom S and Alex dig deep to yield icy cold takes on Call of Duty: Blops Four, ‘Bio-Shock’, A Quiet Sleep, and assorted nonsense.
Plus: the importance of Little Boots on the ground, the medium’s most lootable subcultures, whether it was or wasn’t all yellow, whether two Ayn Rands do indeed make an Ayn Right, and clampin’ yer old student.
Chris, Pip, Tom F and – for one night only – Marsh (!) discuss Atomic Heart, more Far Cryin’, more Spire Slayin’, SpyParty, Murderous Pursuits, and City of Brass.
Also: feeling nothing about sunsets, playing with orbs, holding for a moment in the hope position, the struggle of games to be effectively didactic, the history of the IGF, maximal train journey encumbrance limit livin’, and the magic of Paper Samples Day.
Live from Rezzed! Chris, Tom F, Graham and Alex discuss their games of the show, and also Crusader Kings II. Plus: real live questions!
Note: we’re still waiting to get the footage of this episode back from the Rezzed guys, so the YouTube version will be a little later than usual. Sorry!
Here’s a PC Gamer article about Introversion’s latest, Order of Magnitude.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Chats at Rezzed: Hannah Flynn on Sunless Skies
Apr 20, 2018
Chris talks to Hannah Flynn from Failbetter about Sunless Skies, life in game development, reaching broader audiences, the myriad flaws of Zoolander 2, and more.
This is the last in our series of chats from Rezzed – hope you’ve enjoyed them! Find out more about Sunless Skies here, and find this episode on YouTube here. As ever, thanks to our Patreon backers.
Chats at Rezzed: Robert Kurvitz on Disco Elysium
Apr 18, 2018
At Rezzed we sat down with Disco Elysium design and writing lead Robert Kurvitz to discuss entering the games industry as an artist, the complexities of RPG design, politics, and disco.
Chats at Rezzed: Julian Gollop and David Kaye on Phoenix Point
Apr 17, 2018
Surprise! While we were at Rezzed we recorded a series of short, informal chats with interesting gamespeople. In this first episode, Chris and Alex sit down with X-COM creator Julian Gollop and Snapshot Games co-founder David Kaye to talk Phoenix Point.
You can find out more about Phoenix Point on the game’s official site and, if you prefer, listen to this episode on YouTube. The Crate & Crowbar is supported by our Patreon backers – for more about how that works, click here.
Episode 234: Handspeed
Apr 13, 2018
Chris, Alex and Tom S consider the end of SteamSpy, Radical Heights, Jalopy, All Walls Must Fall, and Tom’s daily Slay The Spire tendency.
Plus: too much rum, wonky grammar lessons, and the low hop of the robots.
SteamSpy announces its inability to continue operating via tweet.
Tom F, Chris and Alex discuss Far Cry 5 (again), Superhot VR, and Minit. Then, a chat about Into The Breach is followed by questions from questions calamity.
Plus: the mystery of the third Tom, the lamentable sacking of the sex helicopter, and – what comes, dangling upon a string? Toot toot, it’s the low-hanging flute!
Tom and Alex dig deeper into their thoughts re: Far Cry 5, its buddies, and its sex helicopter.
Chris and Pip gather in GDC week to discuss basically no news from GDC, many short games you should play, and space mistakes you shouldn’t make in Scavenger SV-4.
Plus: a showcase of Pip’s ability to remember a grudge from four years ago, but not a song from last week.
Tom, Tom and Chris discuss a range of ways in which one might fail upwards, from Into The Breach to Phoenix Point to the spooky bayou of Hunt: Showdown.
Plus: my dog ate Hunt The Freeman, accent quandries, questionable etymology, and a sad dearth of whale colour options.
Episode 227: A Unified Theory Of Terrapins
Feb 23, 2018
Pip, Alex and Tom F are back to once again tackle the tough topic of turtle taxonomy. Also games about Garys (Legendary Gary), games by Garys (Abandon Ship), and it would round this out nicely if the other two games related to Garys but they don’t. Cypher and Fe.
Also, we’re doing a live show at Rezzed! It’ll be recorded but if you do want to come along, it’s 4.30pm on the Saturday. You’ll need a Rezzed ticket for that day.
Pip, Tom F and Alex discuss knowing your enemy in Slay the Spire, dabbling In Other Waters, Dear Esther Live, and turning your tentacles into chickens and bees in Octogeddon.
Tom S and Chris are joined by Alex Wiltshire to discuss Into The Breach’s imminent release, why it’s okay to hunt monsters if they’re bastards, RPG combat design and more.
Plus: a brief return to Subnautica and further musings on the ocean willies therein; the secret missing element to Subnautica’s survival formula; toxicity, Dota 2, PUBG, sport, and why the internet is bad perhaps.
Tom F, Chris and John R discuss… ‘computer games’. Including but not limited to Iconoclasts, Celeste, Subnautica and Slay The Spire.
Plus: wrench size considerations, creating modes for Bennett Foddy (to hurt him), and that thing where Chris says ‘I’m not going to go deep on this’ and then does that.
Join Pip under the sea as she heroically embarks on a one-Pip Subnautica special. Featuring the sounds (and underwater bellows) of the game itself.
Apologies for the shaky schedule of late: we’ve had extensive holiday-and-illness-related scheduling problems over the last couple of weeks. Expect regular service to resume next week, and Patreon backers should note that they won’t be charged for anything short of a full pod.
Pip’s been playing Subnautica. You might be able to tell.
Dark Souls. Is it news? Chris and Pip ponder this and other subjects, including Subnautica’s imminent release, Paladins’ imminent Battlegrounds mode, and Bennett Foddy’s imminent Getting Over It.
C&C D&D: The Miracle At Grey Home, Part 4
Dec 25, 2017
All things must end. Or must they? Yes. But sometimes: no. That’s right: it’s the final part of THE MIRACLE AT GREY HOME!
You can listen this episode on YouTube here. If you’ve taken the time to listen to the entirety of this nonsense, thank you: we hope you enjoyed it. We’ll be back in the new year with the medium to hot takes you’re used to, along with more Miniatures Monthly, Little Grey Cells, Bloodborne, and so on. Merry Christmas!
C&C D&D: The Miracle At Grey Home, Part 3
Dec 24, 2017
Confrontation leads to new adventure as Chris attempts to write… a spoiler-free description of part three of C&C D&D!
You can listen this episode on YouTube here. Tune in tomorrow for the FINALE of THE MIRACLE AT GREY HOME. I mean, it’s only Christmas. You don’t have anything else to do, right?
C&C D&D: The Miracle At Grey Home, Part 1
Dec 22, 2017
It’s time for something a little different. In the run-up to Christmas, we’ll be posting our first-ever Dungeons & Dragons live play podcast: a magical mystery murder adventure called THE MIRACLE AT GREY HOME. This is part one.
Expect part two tomorrow, part three after that, and so on. You can listen on YouTube if you prefer, or receive your MP3s via the regular C&C podcast feed.
THE MIRACLE AT GREY HOME is an adventure that Chris wrote, played using D&D 5e rules. Our characters began life at level 1 in a warm-up session, and begin this adventure at level 2. This is Chris’ first time DMing 5th edition D&D, so don’t be surprised if he gets the rules wrong. If you’re the sort of person who gets annoyed when people get the rules wrong: Chris says sorry. In the third person, apparently.
Episode 220: Between Space And Space Space
Dec 22, 2017
Chris, Tom and Pip came here to round up our games of the year and eat praline chocolates… and we’ve got a whole lot of praline chocolates. Also, Pip hates pralines.
This is the last regular C&C episode of 2017! As such, you might want to check out the YouTube version: it’s that time again when we do a video of our faces and mouth parts doing the podcast! Look at them flap!
Episode 219: Everybody’s Gone To A Party
Dec 15, 2017
Get ready for a visceral Christmas experience as Chris, by himself, talks about Hello Neighbour and Hellblade. By himself.
This is, needless to say, a bit of a stopgap episode before we gather for this year’s annual roundup special. As such, Patreon backers will not be charged for it.
There’s a lot more C&C coming over the course of the next week. Hold on for our D&D special, Miniatures Monthly, Bloodborne, a video podcast special, and so on.
If nothing else, I hope you find some use for this episode as a kind of bearded man videogames ASMR experience. Or something.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here. We’re sorry that Patreon’s recently-announced changes may result in you being charged more: as we say in this episode, we’re going to see what happens over the next few days and then start considering alternatives, and we completely understand if the extra processing fee means you’re unable to continue your support.
Episode 218: In The Aftermath Of The Asset Wars
Dec 08, 2017
Chris, Tom F and John Roberts discuss indie news, Seven: The Days Long Gone, Destiny 2’s first expansion, Sorcery!, Shadowhand, and more.
‘More’ in this case includes the opportunity horse, the verb ‘to suchet’, a bit of Warhammer, the changes to Patreon, our upcoming Christmas specials, and so on.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here. We’re sorry that Patreon’s recently-announced changes may result in you being charged more: as we say in this episode, we’re going to see what happens over the next few days and then start considering alternatives, and we completely understand if the extra processing fee means you’re unable to continue your support.
Episode 217: Sean Bean’s Luxury Resources
Dec 01, 2017
Chris and Tom S discuss Destiny 2 changes, Civ VI’s new expansion, the horizontal lifestyle enabled by the Steam Link, and all of the things that Chris likes about Battlefront II.
Plus: the cultural benefits of expending one (1) Sean Bean, why you probably should try to fight a crocodile, games-as-toys, C&C D&D, returning to the early noughties, and why we’re all Bossk sometimes.
Tom F is joined by Zack and Kevin from Asymmetric for a Crate & Crowbar/Videogames Hotdog crossover episode recorded at Fantastic Arcade in Austin, Texas.
Discussed: the explosive appeal of Untitled Goose Game, Wilmot’s Warehouse, Bennett Foddy’s Getting Over It, Minute, Into The Breach, and loads more. It’s all in the shownotes below.
Patreon backers will not be charged for this episode. It’s a bit of a departure from normal podcast procedure, and we didn’t want to risk double-charging people who back both The Crate & Crowbar and Videogames Hotdog. So we’re not charging at all!
Episode 215: Eye For An Eye, Finger For A Guy
Nov 16, 2017
Chris and both Toms dig into the Battlefront II microtransactions thing, momentarily become a film podcast while talking about Injustice 2, and rewind back to Shadwen for a chat about parenthood.
Plus: a voice from the past returns, the importance of the trudge AND the squeak, Superman’s uncanny lips, and Ian M. Banks’ Play of the Game.
Here’s a weird thing: we originally thought this week’s episode was going to have to go up on Saturday. It’s not! It’s out on Thursday! That means that the intro doesn’t make a lot of sense! Unless you’re listening to it after Saturday! Thanks! Sorry! Bye!
Here’s Chris’ tweet about the BBC News front page.
Episode 214: The End of Reliable Horse Delivery
Nov 10, 2017
Tom, Chris and Alex have medium takes on Call of Duty: World War II, Assassin’s Creed: Origins, Dota 2 Turbo, and the industry’s latest travails.
Plus: getting the better of Satan, hopes for a hairy new Hitman, co-op jobs, Tuesday, impressing kids with chicken, bud motivation, and more.
Chris talks a bit about Dota 2 in this episode! If you’re one of the people who hate it when this happens, skip from 1:21:20 to 1:34:50. There are also spoilers for quite old PlayStation game Shadow of the Colossus from 1:50:25 to 1:51:20.
Episode 213: Auto Camel, Psychic Eagle
Nov 03, 2017
Chris, Tom F and John Roberts discuss Spelunky 2, Dota 2’s update, Wolfenstein II, Divinity: Original Sin, Assassin’s Creed: Origins, and other oranges besides.
Plus: the faulty UX of life, dancemat Tinder, internet things forever lost to time, and diminishing takeout returns.
Episode 211: An Etch A Sketch’s Dream Of Itself
Oct 20, 2017
Chris, Pip and Tom discuss the new Zachtronics game, the closure of Visceral, A Mortician’s Tale, Shadow of War, and more.
Plus: Babe Runner: Pig In The City, the midpoint between The Raid and Watership Down, hot cauliflower facts, inadvisable waffle digressions, and some videogame questions maybe? Jury’s out on that one.
Here’s the trailer for Zachtronics’ very pretty Opus Magnum.
Team Fortress 2’s new update comes with the first new animated short in ages.
Overgrowth is out! Chris didn’t know that Overgrowth wasn’t out.
The closure of Visceral means an end to Amy Hennig and co’s Star Wars project.
Episode 210: It’s Captain Flippin’ Good
Oct 13, 2017
Chris, Tom and Tom discuss the 10 year anniversary of The Orange Box, Universal Paperclips, Middle-earth (TM) Shadow of War, and EVE Valkyrie: Warzone.
Plus: explaining your game in fifty words or less, Chris’ worst idea, games fit for an Oxbridge application, rum, and more.
Chris and the Toms discuss Assassin’s Creed: Oranges, Divinity: Oranges Sin 2, and the hunt for a missing crate of origins. Also: Cuphead’s accessibility, Skaven’s terrifying ‘shitty rats anywhere’ power in Total War: Warhammer 2, and Battlegrounds’ Chinese review bomb.
Player Unknown’s Battlegrounds has had 70,000 Steam reviews in the last 30 days and its score is now officially ‘Mixed’.
Cuphead’s brutal but you’ll probably buy it anyway because a) it’s gorgeous and b) everyone else did.
Episode 208: Sid Meier Is Not A Pirate
Sep 29, 2017
Pip, Tom F, and some refreshing glasses of gin and tonic assemble to reflect upon the release of Heat Signature before moving on to other hip and happening PC games of the moment, including: XCOM 2: War of the Chosen and PlayerUnknown’s Battlegrounds.
Also! Your questions regarding community controversies and one of like a million reasons why Facebook is bullshit. We’re on a single mic again this week, but hopefully some post processing magic means it sounds okay.
What happened when a man signed emails using a female name for two weeks, at HuffPo.
Jeff Kaplan’s interview at Eurogamer regarding toxicity in Overwatch. and the resources required to combat shitty behaviour online.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Tom, Chris and Tom gather on the eve of Heat Signature’s release to talk Divinity: Original Sin 2, which they haven’t actually played, and Dishonored: Death of the Outsider, which they have.
Plus: character name conventions, systems with character, the secrets of a Twitter drafts folder, and the number of action points consumed by making love and listening to Death From Above in the same turn.
Heat Signature is out! Tom has made an entire game again! Congratulations, Tom!
Hackmud is one year old today! Chris has written a puzzle event again!
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Talking about charity in games is another excuse to link to roBurky’s Sims 3 diary, Alice and Kev.
The episode of Star Trek: Deep Space 9 that Tom is trying to remember the name of is, indeed, Whispers.
Pip’s article about neuroscience and game skill is going up later today, and will be added to these show notes when it is..
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Chris and Pip convene in a post-Tom world to discuss PUBG’s popularity, new Life is Strange, and Absolver. Also Chris says he won’t talk about Destiny 2, and then does.
We’ve skipped the questions section this week due to our (temporarily) reduced headcount – we’d like to dig into them properly when we’ve got at least one more Tom. If you’ve sent a question in the last week, don’t fret: we’ve received it.
Chris really loves Destiny 2, guys, like, a lot a lot.
For a few more post-pod thoughts on Destiny 2’s microtransaction drama, see this Twitter thread.
Absolver has also won Chris’ heart. He’s having a big month. And writing this in the third person.
Alexis Kennedy’s Cultist Simulator has been Kickstarted up real nice.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Notorious hobbledehoys Pip, Tom F and Tom S gather to discuss gaming matters of the day, including the plot of Half-Life 2: Episode 3, XCOM 2: War of the Chosen, Ken Follett’s The Pillars of the Earth, Destiny 2, Dead Cells and bums.
Plus! Your questions and finest game name substitutions. Show notes:
Before Quern, there was the game Tom S could not remember the name of. It’s Valley.
Games to learn controllers with: Batman: Arkham challenge rooms, Crypt of the Necrodancer (though you need to do some rebinding to get it working, details in this FAQ), Portal.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
The game for people who are blind that Chris is trying to think of is Three Monkeys, whose site appears to be down. However, it’s listed in this article about the same subject.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 202: Shoot Toast At My Face, Table Neighbour
Aug 18, 2017
Pip, Chris and Tom discuss No Man’s Sky’s latest update, 868-HACK’s latest expansion, and The Long Dark’s latest aurorae. Plus middle names, questions, and wat.
Here is Kane’s comprehensive list of games where the words ‘dark’ and ‘space’ have been replaced with ‘dork’ and ‘spice’, a fabulous use of time.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 201: The Seven Gun And Knife People You’ll Meet In Heaven
Aug 11, 2017
Chris, Tom and Tom discuss Artifact, the Dota 2 International, Hellblade, Shadow Tactics, The Shrouded Isle, Lawbreakers and more.
Please note: we discuss the recent Hellblade debate, including some mechanical spoilers, from around the 28 minute mark to the 49 minute mark. After that, there’s a less-potentially-spoilery chat about the game itself.
Here are links to our last two Christmas episodes: 2015 and 2016.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 200: You Think I’m A Lake, But I’m Just A Bunch More Sand
Aug 04, 2017
Pip, Chris, Tom and Tom celebrate 200 episodes the only way they know how: by doing another episode. Featuring The Long Dark, Tacoma, ducks, rum and time.
Plus: looking forward to Guild Wars 2’s next expansion, the future of esports and VR and dancing and stuff as experienced at ChinaJoy, hastily abandoned segue ambitions, meditations upon the nature of change, meditations upon the nature of Captain Morgan’s, Pyre, Blernsball, ducks, the price of Tom Francis, Tom Francis’ strangest noise, Shepard’s gummiest rusks, and Babe: Pip In The City.
It’s a long one, folks. It’s also rather a drunk one. Thank you for supporting us for 200 episodes! Sorry that you had to support us for 200 episodes.
Let’s remember episode 1, particularly all the names for this podcast we didn’t use.
Dota 2’s International 2017 begins this week. Here’s the official feed. Valve say they’re doing new newbie-friendly stuff, but it doesn’t look like it’s available yet.
Telling Lies is Sam Barlow’s spiritual successor to Her Story.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 199: The Sum of Everything is Quern
Jul 29, 2017
Two Toms and a Pip gather to discuss the death of everything, Unity’s rep, Pyre, Walden, and QUERN.
Also, mad clunking noises! We had to record on a table with the old mic this week, so apologies for the dip in sound quality. Normal services will resume shortly.
Show notes:
Contrary to what we thought on the podcast this week, MS Paint lives! MS are just moving it to their store as a free app.
Episode 198: Crying On The Shoulder Of A Ryan
Jul 21, 2017
Chris and Tom S are joined by PC Gamer editor-in-chief Samuel Roberts to discuss The Sexy Brutale, GTA Online and open world co-op. Then, suddenly, Pip!
Plus: CBeebies on fire near the Sennheiser Gate, pulling out of Everything, old Dota grudges, the mysteries of the Sweaty Brutale, and an encounter with Kelvin in The David Cage.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Pip, Tom and Chris discuss VR, Hollow Knight, Slime Rancher, a little PUBG, esports, whether or not we should have more wine, and puns.
Plus: quadges from quadges, bodily censure, the 7/10 fallacy, and loads more. Be summoned by the hot takes bell, be repelled by the heady tang of fresh plort.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Tom has failed to extract the Dark Horse from a mine in West of Loathing.
Chris has been playing Everspace, which is by Rockfish, the other dev whose name we forgot.
Here is the Soyuz Chair weightlessness experience.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 195: Adjusted Columbo’s Rubberbanding Radius
Jun 30, 2017
Chris, Tom, Tom and secret Pip discuss Steam sales, Diablo III’s Necromancer, PlayerUnknown’s Battlegrounds, and more.
Plus: meditations on the question of review-bombing, how the radishes are doing, assorted crime, and an extended discussion of Poirot for some reason. Looks like meat’s back on the prix fixe, boys.
Find out about Chelsea Saunders’ garden-mowing game on her twitter.
Enjoy our spotty misremembering of this Murder on the Orient Express trailer, which neither features the Imagine Dragons song we think it does nor the number of dubstep womps that Chris thinks there is.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 194: If All You Have Is A Bone Store, Every Problem Looks Like An Ossuary
Jun 23, 2017
Pip, Tom, Chris and Tom discuss mod drama, patch note etiquette, Dead Cells, Tekken 7, Nex Machina, and Dota 2’s co-op update.
Plus: mangled metaphor, the worst names for things, time management, allergies, and more.
Apologies for the dip in sound quality this episode: as we explain at the beginning, Britain’s heat wave rendered our regular recording room very uncomfortable. Normal service resumes next week!
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 193: So Much For The Tolerant Elf
Jun 16, 2017
Tom, Chris and Tom talk their way through a gigantic pile of E3 announcements, including expansions for Dishonored 2 and XCOM 2, Shadow of War, and assorted pirates.
Plus loads more: see the show notes below for a full list of games and their associated trailers.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Chris, Pip and the Toms cannot resist chiming in on Far Cry 5 one last time, but move swiftly on to Tom S’s impressions of Destiny 2 on PC, Tom F’s of Caveblazers and Legacy of the Void, and Chris and Pip’s differing feelings on the much-changed Dota 2.
We hadn’t seen the actual trailer for Far Cry 5 last week, we have now. Here’s the piece about applying the Outpost’s design philosophy to the main game.
Tom S has played Destiny 2 and his preview is in the new issue of PC Gamer. You can also watch a Strike with commentary from PCG’s Tim and James.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Prey: A Lock-In at The Crate and Crowbar
May 26, 2017
Just in time for the weekend! Chris, Tom F and John R discuss the successes and failings of Arkane’s beautifully-designed sci-fi horror being-a-cup simulator. Needless to say, this one-off special episode is completely rammed with spoilers from the outset. If you haven’t played Prey all the way through to the end – and past the credits – come back and listen when you have.
You can also listen to this episode on YouTube. Intro music is a mix of The Crate and Crowbar’s traditional Clambake by The Mandibles and Everything Is Going To Be Okay from Mick Gordon’s excellent Prey score.
Chris, Tom F and Tokyo 42 creators Sean and Maciek discuss Tokyo 42, game secrets, Far Cry 5, Offworld Trading Company, Forts, Edith Finch and loads more.
As is said at the beginning of this episode, we hit our first serious technical problems while recording this week. As such there are a few gaps and one section that cuts off abruptly – we’ve done what we can to salvage the vast majority of the hot hot takes we spent so long extruding from our faces, but there were a few casualties. Sorry! We’ve figured out what went wrong, so hopefully it won’t happen again.
Tokyo 42! It’s out next week. There’s a cat in it.
Here’s the trailer for Redline, an influence on Tokyo 42.
There is probably more information about Far Cry 5 on this website now than there is when I am writing this.
Tom has returned to Offworld Trading Company, a game about running a company that trades things, offworld.
Exanima’s dynamic combat feels like a successor to Die By The Sword. (Tom F’s note: this is the same game I was thinking of with the boring-sounding title, because it used to be called Sui Generis)
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Chris has been playing Endless Space 2. A lot of the technical issues he reports have been patched since the time of recording – check out his review for PC Gamer for a more up to date take.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 188: West, Aft, South And Down
May 12, 2017
Chris, Tom F, Tom S, and bonus Pip discuss Prey! Lots of Prey. Lots o’ Prey. Also: Risk of Rain, Assassin’s Creed and Far Cry rumours, gimbal lock, and fascinating regional WASD.
Give that toaster an extension cable.
Hopoo Games’ Risk of Rain 2 translates a 2D roguelike to all three dimensions.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Episode 187: The Contenxt of Bundvr Chegg
May 05, 2017
Chris, Tom F, Alex and a modicum of Pip discuss Prey, Exo One, Dawn of War III, and What Remains of Edith Finch. Two hours of actual podcast: one bonus hour that we will never speak of again.
Also: increasingly poor startup pitches, missing swans, goblins, pro StarCraft, walking simulator naming conventions, too much rum, and more. Rum.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.
Chris and Tom released episode three of Miniatures Monthly this week. If you’re into tiny plastic people, give ‘er a listen.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about how that works, click here.
Chris and a full complement of Toms discuss new developments in Overwatch and Minecraft as well as Bayonetta, The Signal From Tolva, and a little bit of Mass Effect: Andromeda.
Plus: stealin’ guys, the death of Eggman, moon resistance, poor broccoli timing, robot road manners, game dreams, the Andromeda question, and rum. And wine.
Tom’s game, Heat Signature, benefits from the attention of many Johns.
Here’s Wes Fenlon’s immersive sim roundtable with Tom and a few friends, including Warren Spector, Harvey Smith, and Steve Gaynor.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about how that works, click here.
Live at Rezzed 2017! Pip, Chris and Graham talk about the games they’ve seen and played at the show and then field questions from REAL PEOPLE.
There are some audio issues with this episode due to the unavoidable consequences of trying to get three allegedly-competent people to speak to both each other and a handheld microphone at the same time. Sorry! As a consequence, we won’t be charging our Patreon backers for this episode. We are immensely grateful to all of you, however, and to everybody who came along to the recording in person.
Right at the end of the pod, the audio cuts out as Chris says “FIFA: The Journey”. Just in case you were wondering.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about how that works, click here.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about how that works, click here.
Horizon Zero Dawn: A Lock-In at The Crate and Crowbar
Mar 29, 2017
A little bonus pod for you this week: Tom F dials in from Seattle with an hour of his thoughts on free-roaming robot dinosaur adventure Horizon: Zero Dawn. Tom will be returning to the podcast proper very soon.
You can listen to this episode on YouTube, if you prefer. Music, as ever, is from Clambake by The Mandibles. In London? Find out more about this week’s live podcast at Rezzed right here.
WALLOPING HOWDY and welcome to episode 181, in which Pip, Chris and Tom S gather to very carefully not spoil Mass Effect: Andromeda, Future Unfolding and Nier: Automata.
THEN, questions! What would truly advanced AI do to games? Football clubs running esports teams? Best cats in games? What is co-op? Plus, another grudge! Keep ‘em coming, folks.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
Episode 180: ‘Til I See Marianne Despawn
Mar 17, 2017
Pip, Tom and Chris discuss Dawn of War III, No Man’s Sky, Mass Effect: Andromeda and other space things besides.
Plus: things that are more than a feeling, the joy of jumping, delicious salt, the golden frog of shoes, and our most joyous walloping howdies. Also, Pip remembers some lore.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.
Episode 179: Tom Clancy’s Club Penguin
Mar 10, 2017
Chris, Pip and Alex recap GDC, find various uses for a Steam Link and double-tap Ghost Recon: Wildlands.
Plus! Our favourite history podcasts, goat-bonking Bloodbowl 2 action, the world circa 2003 and 2016 and the question of whether Ed Sheeran looks like all games journalists or whether all games journalists look like Ed Sheeran.
You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at questions@crateandcrowbar.com or tweet us @crateandcrowbar. If you’d like to watch this episode on YouTube, you can do so here. You can also subscribe to our YouTube channel, if you like.