Episode 87: Andrew Stiles - HIs experience and tips for designers working with publishers - Top 5 games we take everywhere
Get to know Andrew Stiles and his incredible journey to being a published designer. We talk tips for meeting with publishers, pitches, and sell sheets. Then we talk about 5 games that we usually will have with us, just in case. Then end with celebrating meeting people, other board gamers, and the next generation of gamers.
00:00:00 Introduction to Andrew Stiles
00:01:53 Andrew's Journey into Game Design
00:04:22 Inspiration Behind Wine Cellar
00:06:49 The Process of Getting Published
00:10:48 Balancing Hobbies and Game Design
00:15:24 Networking and Pitching to Publishers
00:21:59 The Art of the Sell Sheet
00:25:36 Thoughts on Rejection and Persistence
00:27:38 Crafting the Perfect Pitch
00:30:59 Collaboration with Publishers to develop games
00:32:03 Designing with Expansions or Promos in Mind
00:34:04 Managing Multiple Prototypes
00:34:20 Summary - 3 Key Tips for working with publishers
00:35:00 5 Games we take everywhere
00:36:46 Forest Shuffle
00:38:35 Flip 7
00:40:51 Azul Travel Edition
00:43:24 Duck and Cover
00:45:52 Voyages
00:49:02 Scout
00:51:17 Marvel Remix
00:53:11 Trinket Trove
00:56:54 Wine Cellar and Lost Cities
00:59:28 Rumble Nation
01:03:10 Moment of Positivity
01:10:32 Where to find Andrew and His Games
Andrew Stiles on Facebook
Tantrum Con, Gama, Origins, Gen Con, and maybe Pax Unplugged
Tabletop Submarine & the Dice, Camera, Action Podcasts
Digging for Dinos
Garden Club & Pedal
Wine Cellar
3Tricky Pigs
01:14:42 Outro
(Please note that these time stamps might not be accurate due to the use of dynamic ads.)
We hope you will come join us for fun games with all the fun people at BGG.CON 2026. https://boardgamegeek.com/bggcon or https://tabletop.events/conventions/bgg.con-2026
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