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    Games

    The Board Game Design Lab

    The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

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    Copyright: © 2023

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    Latest Episodes:
    Balancing a Game with Isaac Vega Oct 03, 2018
    Show notes

    Isaac Vega, designer of Dead of Winter, Ashes, and many others, talks about how to balance a game.
    Isaac has designed some of the best games in the world and has really figured out how to make sure a game feels balanced to its players.

    The post Balancing a Game with Isaac Vega appeared first on Board Game Design Lab.


    [BONUS] Alex Maklai on Pirate Themed Games Sep 28, 2018
    Show notes

    The post [BONUS] Alex Maklai on Pirate Themed Games appeared first on Board Game Design Lab.


    Augmented Reality and Board Games with Alex Maklai Sep 26, 2018
    Show notes

    Alex Macklai, designer of Sea of Nadia, talks about augmented reality and board games.
    Alex has been working on an AR-centric game for 2 years and has some interesting insight on the topic.

    For more info: www.maclaysgames.com

    The post Augmented Reality and Board Games with Alex Maklai appeared first on Board Game Design Lab.


    [BONUS] Curt Covert’s Best Advice after 15 Years in the Industry Sep 21, 2018
    Show notes

    The post [BONUS] Curt Covert’s Best Advice after 15 Years in the Industry appeared first on Board Game Design Lab.


    [ANNOUNCEMENT] Ignite Conference 2018 Sep 21, 2018
    Show notes

    For all the details about Ignite, check out boardgamedesignlab.com/ignite/.

    The post [ANNOUNCEMENT] Ignite Conference 2018 appeared first on Board Game Design Lab.


    Take That Games with Curt Covert Sep 19, 2018
    Show notes

    Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.
    Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to!

    The post Take That Games with Curt Covert appeared first on Board Game Design Lab.


    [BONUS] Assad Quraishi on Designing CCGs Sep 14, 2018
    Show notes

    The post [BONUS] Assad Quraishi on Designing CCGs appeared first on Board Game Design Lab.


    Playtesting with Assad Quraishi Sep 12, 2018
    Show notes

    Assad Quraishi, designer of Genesis: Battle of Champions, talks about playtesting.
    Assad is a professional user interface designer and has a ton of insight on testing.

    Resources mentioned in the show:

    Here is some info about James Bach: His website: http://www.satisfice.com/ Some videos: https://www.youtube.com/results?search_query=james+bach Amazing Book: https://www.oreilly.com/library/view/lessons-learned-in/9780471081128/ And for James Whittaker Blog from James: https://testing.googleblog.com/2009/06/james-whittaker-joins-google.html Some Videso: https://www.youtube.com/results?search_query=james+whittaker Good book: https://www.amazon.ca/Google-Tests-Software-James-Whittaker/dp/0321803027

    The post Playtesting with Assad Quraishi appeared first on Board Game Design Lab.


    [BONUS] Sami Laakso on How to Price a Game Sep 07, 2018
    Show notes

    The post [BONUS] Sami Laakso on How to Price a Game appeared first on Board Game Design Lab.


    Designing Expansions with Sami Laakso Sep 05, 2018
    Show notes

    Sami Laakso, designer of Dale of Merchants, talks about designing expansions.
    Sami recently put together a pretty substantial expansion for his own game and has a good bit of insight on the topic.

    And be sure to check out Sami’s game and expansion on Kickstarter HERE.

    The post Designing Expansions with Sami Laakso appeared first on Board Game Design Lab.


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