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    Games

    System Mastery

    Jef and Jon review old roleplaying games

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    Latest Episodes:
    Tomorrow Knights – System Mastery 112 Jan 02, 2018
    Show notes

    https://systemmastery.files.wordpress.com/2018/01/system-mastery-112-tomorrow-knights.mp3

    Interesting note that we missed because we didn’t do any research: Tomorrow Knights here is a Marvel property. Which makes this a Marvel RPG. We had no idea. Thrill to the workings of an author that also wrote, for Marvel, FIVE issues of a weekly fanzine about Return of the Jedi in 1984… and also, this comic!

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    Extreme Vengeance – System Mastery 111 Dec 20, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/12/system-mastery-111-extreme-vengeance.mp3

    On today’s episode we discuss Extreme Vengeance, an RPG dedicated almost entirely to recreating the feel of gung-ho action movies (there is a sliver reserved for unrelentingly dragging Hulk Hogan). Big guns, big biceps, and actually well-thought out rules to follow.

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    Paranoia XP – System Mastery 110 Dec 05, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/12/system-mastery-110-paranoia-xp.mp3

    A madcap dystopia that has more accompanying memes per square centimeter than anything short of Dungeon and Dragons itself. Is Paranoia worth braving the swamp of people at the store endless parroting stuff about friend computer? Actually yeah, kind of!

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    Mermaid Adventures – System Mastery 109 Nov 21, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/11/system-mastery-109-mermaid-adventures.mp3

    Let’s talk about RPGs for kids. Or more accurately, one RPG that is basically for kids. It might be a little heavy on Ariels and light on editing, but Mermaid Adventures manages to remain a charming and accessible game for kids, without somehow shoehorning in transformation fetishes or weird political viewpoints, an apparently difficult trick, at least according to the rest of the industry. We examine this game within.

    Don’t forget, if you want to buy any of the games we review (or any games, I’m not picky) use the DriveThru RPG link in our sidebar, we get a cut of those proceeds. Awww yeah. Now I know you aren’t seeing the link because you have adblocker installed like everyone else on the internet, but hey, couldn’t hurt to ask.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Dark Continent – System Mastery 108 Nov 09, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/11/system-mastery-108-dark-continent.mp3

    Dark Continent is the RPG of … well venturing into Africa and killing a bunch of people. I mean that’s vaguely frowned upon (unless you are playing a Belgian), but it’s still pretty much expected. Also, it stars the biggest package that they could afford for cover art. Look at that thing. It’s like there’s two Mt. Kilimanjaros in the art. Oh also the rest of the art is old woodcuts and newspaper cartoons.

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    Werewolf the Apocalypse – System Mastery 107 Oct 24, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/10/system-mastery-107-werewolf-the-apocalypse.mp3

    Awoooooo White Ween continues! Awoooooooo! Today on System Mastery we introduce you to the colon-free world of Werewolf the Apocalypse. I mean, there’s some colons. Werewolves probably have colons. I bet they poop constantly on the lawns of corporate criminals and polluters and so on. What I meant was that the title lacks a colon. So it’s an instruction, and werewolf is just a verb. Apply werewolves directly to the apocalypse. Anyway, this book was weird, this post is weird, happy White Ween to all and to all a good night.

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    Mind’s Eye Theatre: Requiem – System Mastery 105 Oct 10, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/10/episode-105-minds-eye-theatre-requiem.mp3

    Ah, truly the most joyous of holiday seasons is upon us! Happy White Ween! Today, we cover a game that turned out (well after we started reading it) to be a sourcebook. Whoops! We are bit in the butt by our lack of research yet again! Oh well, we bravely soldier on in true Ween spirit to cover Mind’s Eye Theatre: Requiem, a LARPing guide for the thoroughly modern vampire. Too spooky, indeed.

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    Living Steel – System Mastery 104 Sep 25, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/09/system-mastery-104-living-steel.mp3

    Brought to you by rocket scientists hellbent on pure unadulterated realism, Living Steel is basically Heinlein by way of Games Workshop, with probably a few too many tables (which is a nice way of saying for sure definitely too many tables by a lot). Gird your mega loins to battle Vissers and Spectrals along with System Mastery with our review of Living Steel.

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    Gear Krieg- System Mastery 103 Sep 12, 2017
    Show notes


    https://systemmastery.files.wordpress.com/2017/09/system-mastery-103-gear-krieg.mp3

    Are you looking for a game of two-fisted derring-do and rousing pulp adventure? You’ll be sure to find it in some other book. Gear Krieg is an RPG companion to a similarly titled tabletop wargame, based on the functional Silhouette rule system and featuring … well, World War 2 for the most part. Also Edison and Tesla.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Gamma Crawl X – Episode 4 Sep 02, 2017
    Show notes

    https://systemmastery.files.wordpress.com/2017/09/gamma-crawl-x-4.mp3

    Oh my goodness after a long hiatus the adventure continues. I mean, sort of. We recorded this a long time ago. In a measurement system I call “Broken Computers,” we recorded this episode two broken computers ago. As always, we are joined by our GM Quinn (of Swallows of the South and various other podcasts) and friend of the show Brad, to adventure in the far-flung mutant madness that is the arenas of Gamma World. In this extra-long episode, we encounter a massive wall, a southern gentleman, and a big room full of slimy trash.

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