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    Games

    Space Cats Peace Turtles

    An unofficial podcast for fans of Twilight Imperium and other strategy board games. Each episode is a humorous analysis of mechanics and strategies for new and experienced players alike!

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    Copyright: © Copyright 2023. All rights reserved.

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    Latest Episodes:
    165: Root - Learning the Lizard Cult Nov 17, 2020
    Show notes

    With all that messy Twilight Imperium business behind us, we can return to the real work. And it is WORK. This week, we have a guide for “the worst faction” in Root, The Lizard Cult. Despite their setbacks, they’re incredibly fun, and hopefully we can help you unlock their potential. Just give us a chance!

    12:07 - Abilities

    15:24 - Setup

    22:39 - Birdsong

    29:33 - Daylight

    37:50 - Evening

    41:55 - Opening Ideas

    47:59 - Crafty Corner

    1:07:25 - Pitfalls

    1:11:25 - Where we find our victory

    Music by Brian Kupillas. Find more at wanderinglake.bandcamp.com

    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    164: Farewell TI4 Base Game with Dane Beltrami Nov 10, 2020
    Show notes

    As part of our 24 hour Extra Life livestream, we recorded this episode LIVE with surprise guest Dane Beltrami. It has a looser structure than you might be used to, but we say goodbye to things we will and won’t miss from a TI4 that lacks Prophecy of Kings, and talk a bit about the things we’re most excited for. The audio is a little bit rough in this one, apologies!

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com


    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/

    For more info about Twilight Imperium: Prophecy of Kings, be sure to visit https://www.fantasyflightgames.com/


    163: Arborec Strategy Guide Nov 05, 2020
    Show notes

    It’s the last time that finishing the 17th of a thing will mean we are done with that project. It’s been a project over a year in the making, but today marks the end of our base game faction Strategy Guides. And to wrap things up, we have a faction that required some time. And if we hadn’t had an expansion so closely on the horizon, we may have let it bake a little while longer. But even a little while longer in the over wouldn’t have made these plants any better, and so perhaps it is as it should be. This guide is not hopeful, but it is honest, and the truth is that Arborec is a very bad faction, and it’s going to take some serious work and some serious luck to find success. So, let’s talk about how best to make that happen (or not, man. I can only do so much!).

    11:44- Overview
    40:03 - Problems
    50:15 - Round One Strategy Cards
    1:08:16 - Tech Paths
    1:26:53 - Trading/Meta
    1:31:40 - Mid-Game
    1:33:40 - Late Game

    1:43:39 - Nekro Virus Errata

    1:51:41 - Arborec and Barony of Letnev Commanders and Objective: Improve Infrastructure.

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com


    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    162: Fireside Chats with TgWelch Nov 03, 2020
    Show notes

    Be careful. Two chill bros chill out hard in this eppy, and totally wax spiritual, man. They get straight up lifted and...this is Matt, and I haven't really done any drugs and don't know what I'm doing. Anyways, here's a great chat between Alec and TgWelch. Please enjoy it.

    8:45 - Hacan Commander: Gila the Silvertongue


    161: Nekro Virus Strategy Guide Oct 27, 2020
    Show notes

    It’s spooky season, and that means we get to talk about one of the spookiest factions out there: the Nekro Virus. What once was seen as aggressive, bloodthirsty killing machines are now a deal-oriented accountant wearing brass knuckles. Nekro is a good faction, but only if you dig a bit into the math and strategy that lies under the surface. So let’s dive in!

    6:31 - Abilities and Starting Units/Tech

    16:12 - First Round Strategy Cards

    37:20 - Problems

    39:55 - Tech Paths

    50:57 - Trading and Meta

    1:03:6 - Mid-Game

    1:06:37 - Late Game

    1:14:41 - Ghosts of Creuss Strategy Guide Errata

    1:23:18 - System: Jeol Ir/Accoen and Nekro Virus Hero: Polymorphic Algorithm

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    160: Ghosts of Creuss Strategy Guide Oct 20, 2020
    Show notes

    We’re nearing the end of these base game Strategy Guides. Five years after the release of 3rd Edition, FFG released the Shards of the Throne expansion and included three new factions. Among those was what would quickly become one of the most beloved factions of the entire game, the Ghosts of Creuss. The Ghosts are so cool and interesting, they are TI4 designer Dane Beltrami’s favorite faction. Anyways...here’s a guide we threw together. We think it’s pretty good.

    4:05 - Abilities and Starting Units/Tech

    16:30 - First Round Strategy Cards

    42:13 - Problems

    45:08 - Tech Paths

    57:30 - Trading and Meta

    1:08:50 - Mid-Game

    1:15:11 - Late Game

    1:22:07 - Muaat Strategy Guide Errata

    1:35:38 - Agenda: Nexus Sovereignty and Vuil’Raith Cabal Agent: The Stillness of Stars

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    159: Embers of Muaat Strategy Guide Oct 13, 2020
    Show notes

    Do you even understand what this episode cost? Hunter has gone back into the oven to further explore the strategies of the Embers of Muaat, and he’s a harder, colder man because of it. He may be forever changed, but at least we’ll finally know whether Red Tech or Blue Tech is better. You have to listen to this one, because it physically hurt Hunter to make.

    8:15 - Abilities and Starting Units/Tech

    23:13 - Problems

    27:40 - First Round Strategy Cards

    43:16 - Tech Paths

    52:06 - Trading and Meta

    58:30 - Mid-Game

    1:00:36 - Late Game

    1:10:49 - Muaat Agent: Umbat and Tech: AI Development Algorithm

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com


    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    158: Rules Quiz Extravaganza Oct 08, 2020
    Show notes

    This month the Galactic Council foisted upon us a episode so daunting, we had to enlist help from our own private Rules Judge, Milty! Milty is known in the community as the master of all rules, and there is no better person to host our newest game show: Rules Quiz Extravaganza!

    1:35:26 - Explore: Expedition and Sardakk N'orr Mech: Valkyrie Exoskeleton

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com


    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    157: Root - Learning the Vagabond - Base Game Sep 29, 2020
    Show notes

    I hope you enjoy your outdoor cooking with lots of SALT. Today, we delve into our only remaining base game Root faction, the Vagabond. Much maligned by the rest of the forest creatures, the Vagabond is power, requires focus from the rest of the table to stop, and...honestly can sometimes not be that fun to play as. It is an uphill meta-battle, and here are tools on how to survive your early games as this most infamous racoon.

    5:50 - Abilities and Setup

    30:28 - Birdsong and Slipping

    34:54 - Daylight and Inventory Management

    40:48 - Evening

    42:28 - Opening Ideas

    52:45 - Crafty Corner

    1:05:43 - Pitfalls

    1:09:17 - Finding a Win

    1:15:28 - Yin Brotherhood Strategy Guide Errata

    1:22:16 - Prophecy of Kings Reveals! (Xxcha Commander and AC: Deadly Plot)

    Music by Brian Kupillas. Find more at wanderinglake.bandcamp.com


    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


    156: Yin Brotherhood Strategy Guide Sep 24, 2020
    Show notes

    It’s not 2018 anymore, and that means we get to like the Yin and talk about them in a serious context. This might legitimately be Matt’s best faction, and hopefully that translates to some somewhat decent strategic insights. You be the judge! And stick around for the final Yin Brotherhood Prophecy of Kings spoiler!

    4:53 - Overview

    24:43 - Tech Paths

    40:29 - Strategy Cards

    59:39 - Problems

    1:01:35 - Trading

    1:10:00 - Mid-Game

    1:13:52 - Late Game

    1:26:57 - Yin Agent: Brother Milor and Agenda: Search Warrant

    Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com


    To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/


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