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    TV & Film

    SoundWorks Collection

    The goal for the SoundWorks Collection is simple; we are dedicated to profiling the greatest and upcoming sound minds from around the world and highlight their contributions. We take you behind the scenes and straight to the dub stage for a look into audio post-production for feature films, video game sound design, and original soundtrack composition.

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    Copyright: © Colemanfilm Media Group

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    Latest Episodes:
    Rob Krekel & Phillip Kovats of Naughty Dog Studios - Video Game Sound Design Aug 31, 2015
    Show notes

    Game soundtracks have come a long way since their earliest 8-bit days. In this episode of “Conversations with Sound Artists,” Rob Krekel and Phillip Kovats of Naughty Dog Studios talk about the challenges of building player-controlled vehicles and physics-driven sounds for their upcoming game release UNCHARTED 4, how their award-winning game THE LAST OF US changed their approach to sound design, what it means to mix a game when each sound may have 50-60 points of metadata to describe how it can behave, and how the line between cinematics and game play has disappeared in modern games.


    Randy Thom - Writing for Sound Aug 24, 2015
    Show notes

    Skywalker Sound’s Director of Sound Design Randy Thom discusses with Dolby Institute’s Glenn Kiser how writers and directors can use sound as a tool to tell their stories, the importance of APOCALYPSE NOW to modern sound design, his work with Robert Zemeckis to maroon Tom Hanks on an island in CAST AWAY with no music or wildlife sounds, and what’s wrong with the current state of sound for animated films.

    About "Conversations with Sound Artists" Podcast:
    Sound is an art and a craft that many people appreciate but that few know much about. The Dolby® Institute and the SoundWorks Collection collaborated on a limited series of 10 podcasts that take an in-depth look at different aspects of the sound process, including sound design for writers, dialogue editing, and sound design for games.

    In each episode, the artist talks with the Dolby Institute's Glenn Kiser and SoundWorks Collection's Michael Coleman about the challenges and opportunities the artist faced while building the soundscapes you enjoy. We'll introduce you to one sound artist per week over the next few months.

    In keeping with Dolby’s history of supporting artists, Dolby Institute engages and empowers artists by providing education, inspiration and support throughout the creative process. With this podcast series, Dolby Institute hopes to empower next generation content creators and help unlock the power of sound and image technologies to help tell their stories.

    Learn more about the Dolby Institute:
    www.dolby.com/us/en/dolby-institute/podcasts.html


    Composer Bear McCreary on Outlander Aug 13, 2015
    Show notes

    This week we talk with Composer Bear McCreary about his work on the first season of the Starz show Outlander, the epic new series from Ronald D. Moore based on Diana Gabaldon’s epic novels.


    Matt Hines - Product Manager, Post Production at iZotope Aug 05, 2015
    Show notes

    This week we talk with Matt Hines who is a Product Manager for Post Production at iZotope.

    iZotope makes innovative products that inspire and enable people to be creative. Based in Cambridge, Massachusetts, iZotope has spent over a decade developing award-winning products and audio technologies for professionals and hobbyists alike. Used by millions of people in over 50 countries, iZotope products are a core component of GRAMMY-winning music studios, Oscar and Emmy-winning film and TV post production studios, and prominent radio studios, as well as basement and bedroom studios across the globe.


    2015 Sundance Institute Music & Sound Design Lab Aug 02, 2015
    Show notes

    In this exclusive SoundWorks Collection video we talk with Tabitha Jackson, Director of the Sundance Institute's Documentary Film Program, Randy Thom, Director of Sound Design at Skywalker Sound and Composer and Sundance Creative Advisors Todd Boekelheide and Miriam Cutler.

    This will be the third year the Music and Sound Design Labs take place at the Skywalker Ranch in northern California. The Labs are part of 24 residential labs the Institute hosts annually to discover and foster the talent of emerging independent artists in film, theatre, new media and episodic content.

    The Music and Sound Design Labs provide a space for composers, directors and sound designers to collaborate on the process of designing a soundtrack for film. Fellows participate in workshops and creative exercises under the guidance of leading film composers and film music professionals acting as Creative Advisors.The Music and Sound Design Lab for narrative feature films is a joint initiative of the Institute’s Film Music Program and Feature Film Program, and the Music and Sound Design Lab for documentaries is a joint initiative of the Film Music Program and Documentary Film Program.


    Music Supervisor Randall Poster Jul 31, 2015
    Show notes

    This week we spoke with New York based Music Supervisor Randall Poster. His career started working on the 1995 breakout film "Kids" soon followed by Director Wes Anderson indie film "Bottle Rocket". Randall has since collaborated with many talented Directors including Sam Mendes, Martin Scorsese, Richard Linklater, David Fincher and many more.


    The Sound of Kurt Cobain: Montage of Heck Jul 23, 2015
    Show notes

    In this exclusive SoundWorks Collection sound profile we talk with Director Brett Morgen and his sound team including sound designer and re-recording mixer Cameron Frankly and sound and music editor Jon Michaels about their work on the documentary Kurt Cobain: Montage of Heck which is moderated by Michael Coleman from SoundWorks Collection.

    Kurt Cobain, legendary lead singer, guitarist and songwriter of Nirvana, “the flagship band of Generation X,” remains an object of reverence and fascination for music fans around the world. His story is told for the first time in KURT COBAIN: MONTAGE OF HECK, a fully authorized feature documentary co-produced by HBO Documentary Films and Universal Pictures International Entertainment Content Group.

    Brett Morgen, the Oscar®-nominated filmmaker behind such acclaimed documentaries as the HBO presentations “Crossfire Hurricane,” which celebrated the 50th anniversary of the Rolling Stones, and “The Kid Stays in the Picture,” is writer, director and producer of KURT COBAIN: MONTAGE OF HECK. Visual artist Frances Bean Cobain, Cobain’s daughter, is executive producer.


    Re-recording Mixer Greg Russell Jul 23, 2015
    Show notes

    This week we met up with Re-recording Mixer Greg Russell who has mixed more than 195 feature films and has been nominated for 16 Academy Awards™, 11 Cinema Audio Society awards, two BAFTA and two Emmys, with one Emmy win.

    Greg is a long time collaborator with Director Michael Bay and has worked on movies such as Skyfall, Spider-man, Spider-man 2, and The Usual Suspects. He's worked on the entire Transformers series.


    Playstation Music Group Jul 16, 2015
    Show notes

    This week with spoke with the Playstation Music Group including Senior Music Manager Jonathan Mayer, Music Producer Matt Levin, and Senior Music Editor Scott Hanau about their working supporting various video game titles including God of War, Uncharted, The Order, The Last of Us and InFAMOUS.


    Composer Bryan Lee Brown Jun 01, 2015
    Show notes

    This week we spoke with composer Bryan Lee Brown about his recent collaboration on HBO’s show SONIC HIGHWAYS.

    SONIC HIGHWAYS which is directed by Dave Grohl is a 8-episode, 8-city look at the recording of the Foo Fighter’s 8th album. The series taps into the music heritage and cultural fabric of eight cities: Chicago, Austin, Nashville, Los Angeles, Seattle, New Orleans, Washington D.C and New York. Writing music for this documentary was personal for Brown who is a long time friend of director Dave Grohl and included interviews and real life events from many of his close friends.


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