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    Technology

    SIGGRAPH Spotlight

    SIGGRAPH Spotlight is a podcast that explores cutting-edge projects and topics in computer graphics and interactive techniques, one episode at a time. Episodes are hosted by ACM SIGGRAPH leaders and feature experts spanning everything from animation and visual effects to engineering and virtual reality.

    This show was founded as an extension of ACM SIGGRAPH’s annual conference.

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    Copyright: © All rights reserved

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    Latest Episodes:
    48 – Seeing the Circus in Real Time Sep 17, 2021
    Show notes

    ABOUT THE EPISODE In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Real-Time Live! Chair Christopher Evans (technical animation director, Epic Games) connects with 2021 Audience Choice award winners Athomas Goldberg (executive director, Shocap Entertainment, Ltd.) and Samuel Tétreault (co-founder and artistic director, Les 7 Doigts / The 7 Fingers). The group discuss the technical challenges that went into the Real-Time Live!-winning performance of “Project LiViCi: Real-time Immersive Circus Performance”. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/program/real-time-live/ | https://www.linkedin.com/in/chrisevans3d/ | https://www.shocap.com/ | https://www.linkedin.com/in/athomasgoldberg/ | https://7fingers.com/ | https://www.instagram.com/samuel_7doigts/, https://www.linkedin.com/in/samuel-tetreault-586b8035/ | https://youtu.be/5VK_gGQC6KU?t=250 | *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


    47 – Inclusion in the Workplace and in the World Sep 10, 2021
    Show notes

    ABOUT THE EPISODE In this episode, SIGGRAPH 2022 Conference Chair Munkhtsetseg Nandigjav leads a discussion with four impressive individuals who are each inspiring inclusion efforts both in our industry and in our world: Nora Dommer from Scanline VFX, Morenike Dosu from DreamWorks Animation, Magdiela Duhamel from Nickelodeon, and Theodore Kim from Yale University. Each of today’s guests contributed to the SIGGRAPH 2021 Diversity, Equity, and Inclusion Summit. Tune in as they share highlights from their sessions as well as spotlight what our industry — and SIGGRAPH Spotlight listeners — can be doing to be more inclusive. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/ | https://www.linkedin.com/in/nora-rahel-dommer-75973b28/ | https://www.linkedin.com/in/morenikedosu/ | https://www.linkedin.com/in/magdiela/; https://twitter.com/elladuhamel; https://www.instagram.com/magdiela_duhamel | https://twitter.com/_TheodoreKim; https://cpsc.yale.edu/people/theodore-kim; http://www.tkim.graphics/ | https://www.youtube.com/watch?v=ROuE8xYLpX8 *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Websites* https://s2021.siggraph.org/ https://s2022.siggraph.org/


    46 – ‘Star Wars’ in VR Jul 23, 2021
    Show notes

    ABOUT THE EPISODE Thanks for joining us for another SIGGRAPH Spotlight! In this episode, SIGGRAPH 2022 Immersive Pavilion Chair Derek Ham (department head and associate professor of art + design, NC State University) sits down with two SIGGRAPH 2021 contributors from ILMxLAB, lead UI artist Mary Huang and interactive audio supervisor Kevin Bolen. Through the lens of “Vader Immortal” and “Tales From the Galaxy’s Edge,” Huang and Bolen discuss the audio and design process for expanding the “Star Wars” universe into VR, and they share some of their favorite scenes in these interactive experiences. Plus, they even hint at what’s next for “Star Wars” in VR. This episode is brought to you by SIGGRAPH 2021 conference partner, AWS. http://pages.awscloud.com/siggraph2021 || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/ | https://s2021.siggraph.org/program/immersive-pavilion/ | https://www.ilmxlab.com/vader-immortal-a-star-wars-vr-series/ | https://www.ilmxlab.com/sw-tales/ | https://www.linkedin.com/in/kbolen/ | https://twitter.com/rhyme_andreason | https://www.instagram.com/rhymeandreason/ | https://www.linkedin.com/in/maryhuang1/ | https://mary-huang.com/ *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


    45 – Animating With Purpose Jul 09, 2021
    Show notes

    ABOUT THE EPISODE For the latest SIGGRAPH Spotlight, SIGGRAPH 2021 Computer Animation Festival Electronic Theater Director Mark Elendt (mathematician, SideFX) is joined by Taz Tron Delix (director, “Stormzy – Superheroes”), Kayu Leung (director, “Louis’ Shoes”), and Simone Giampaolo (director, “Only a Child”) for a discussion about their 2021 Electronic Theater projects. The group also tackles the reasons why animation is such a great medium to tell impactful stories with big messages. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/program/electronic-theater/ | https://compulsory.film/director/taz-tron-delix | https://www.amka.ch/film/only-a-child/ | https://www.ecole-mopa.fr/en/home/ | https://www.netflix.com/title/81349306 *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


    44 – A Conversation With Alvy Ray Smith Jun 04, 2021
    Show notes

    ABOUT THE EPISODE Thanks for joining us for another SIGGRAPH Spotlight! In this episode, SIGGRAPH 2021 Retrospective Chair Andres Burbano (associate professor, Universidad de los Andes) sits down with computer graphics industry icon Alvy Ray Smith. Here, Alvy discusses his rich history with computer graphics and takes a deep dive into the three parts of his upcoming book, “A Biography of the Pixel.” Finally, Andres and Alvy share hints about the Retrospective program at SIGGRAPH 2021. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* http://alvyray.com/ | https://s2021.siggraph.org/ | https://mitpress.mit.edu/books/biography-pixel *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


    43 – Mastering Game Design Apr 30, 2021
    Show notes

    ABOUT THE EPISODE In an all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Games Focus Area Chair Carlos Gonzalez-Ochoa (rendering programmer, Epic Games) is joined by Tanya X. Short (captain and designer, Kitfox Games) and Rodney Reece (principal level designer, Respawn Entertainment) to talk about “the door problem” and other game design dilemmas faced during a game’s production cycle. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/program/games/ | https://www.theverge.com/22328169/game-development-doors-design-difficult | https://www.respawn.com/ | https://www.kitfoxgames.com/en | https://twitter.com/rodneyreece7 | https://twitter.com/tanyaxshort *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


    42 – The Intersection of AI, VR, and Technology Mar 26, 2021
    Show notes

    ABOUT THE EPISODE In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Special Projects Chair Ian Failes (editor, "befores & afters") hosts a discussion on the intersection of AI, VR, and technology. Guest Arthur Miller (researcher and author), discusses how the mind shapes experiences and interactions, creativity challenges that stem from AI, VR, and technology, and AI's role in collaboration between humans and technologies to augment creativity. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://www.arthurimiller.com/ | https://beforesandafters.com/ *Social Media* blog.siggraph.org/ | www.facebook.com/SIGGRAPHConferences | twitter.com/siggraph | www.youtube.com/user/ACMSIGGRAPH | www.instagram.com/acmsiggraph/ | www.linkedin.com/company/acm-siggraph/ *Conference Website* s2021.siggraph.org


    41 – Art in the Age of TikTok Feb 12, 2021
    Show notes

    ABOUT THE EPISODE Time to talk art in the age of TikTok! In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Art Gallery Chair Angus Forbes (associate professor, Department of Computational Media, UC Santa Cruz) connects with creators who use data and new realities in their art, and who use social media both in their art and in sharing their art. Guests Sophia Brueckner (assistant professor, University of Michigan Stamp School of Art and Design), Hashmukh Kerai (motion designer and 3D illustrator), Şölen Kıratlı (artist, architect, researcher, lecturer), and Hannah Wolfe (assistant professor of computer science, Colby College) discuss past SIGGRAPH Art Gallery selections, how to build a brand via Instagram and other networks, and how they envision the evolution of the creation and distribution of art over the next decade. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://www.sophiabrueckner.com/ | https://www.instagram.com/hashmukh/ | https://www.hashmukh.com/ | http://www.solenk.net/ | http://hannahewolfe.com/ | http://www.cacophonic.net/ *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


    40 – Virtual Production Jan 08, 2021
    Show notes

    In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Production Sessions Chair John Kalaigian (senior technical director, Blue Sky Studios) is joined by Erik Winquist (visual effects supervisor, Weta Digital) and Paul Franklin (creative director, DNEG) to discuss the hot topic of virtual production, what it entails, how it has worked in the past, how the COVID-19 pandemic spurred new opportunities, and what trends experts can expect for pre- and post-production virtual work in the future. Large-scale, in-person movie making is not going away completely but virtual production throughout the pandemic and beyond has the potential to open up new opportunities for filmmakers and visual effects teams. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/program/production-sessions/ | https://s2021.siggraph.org/programs-events/ | https://www.wetafx.co.nz/ | https://www.dneg.com/shows/ | https://www.dneg.com/virtual-production/ |http://blueskystudios.com/ *Social Media* blog.siggraph.org | www.facebook.com/SIGGRAPHConferences | www.twitter.com/siggraph | www.youtube.com/user/ACMSIGGRAPH | www.instagram.com/acmsiggraph | www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org


    39 – Deepfakes Dec 19, 2020
    Show notes

    ABOUT THE EPISODE For the latest episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Technical Papers Chair Sylvain Paris (fellow, Adobe Research) is joined by a group of the computer graphics industry’s best and brightest to tackle the subject of deepfakes — from the history of deepfake tech through to how it’s being used today. Press play to hear insight in two parts from Chris Bregler (sr. staff scientist, Google AI), Eakta Jain (assistant professor, University of Florida), and Matthias Nießner (professor, TU München) [Part 1 – 0:00:34], and from ctrl shift face (independent artist) [Part 2 – 0:52:55]. || MUSIC Podcast theme, "SIGGRAPH," composed by Julius Dobos. || LINKS *Episode* https://s2021.siggraph.org/program/technical-papers/ | https://en.wikipedia.org/wiki/Deepfake | https://www.cisa.gov/sites/default/files/publications/cfi_real-fake_graphic-novel_508.pdf | https://news.mit.edu/2020/mit-tackles-misinformation-in-event-of-moon-disaster-0720 | https://youtu.be/9WfZuNceFDM | https://dl.acm.org/doi/10.1145/3197517.3201283 | https://jainlab.cise.ufl.edu/ | http://chris.bregler.com/ | https://www.patreon.com/ctrl_shift_face | https://contentauthenticity.org/ | https://www.witness.org/ | https://ai.googleblog.com/2019/09/contributing-data-to-deepfake-detection.html *Social Media* http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/ *Conference Website* https://s2021.siggraph.org/


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