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    Games

    Sacred Symbols: A PlayStation Podcast

    Sacred Symbols: A PlayStation Podcast is the internet’s premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony’s deep gaming legacy stretching back to the mid-’90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty — along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman — as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia

    We wanna make the podcast even better, help us learn how we can: https://bit.ly/2EcYbu4 
    For advertising opportunities please email PodcastPartnerships@Studio71us.com   
    Privacy Policy: https://www.studio71.com/us/terms-and-conditions-use/#Privacy%20Policy

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    Copyright: © Last Stand Media & Studio71

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    Latest Episodes:
    #220 | Assassin's Greed Sep 19, 2022
    Show notes

    Just when you thought mega-publisher Ubisoft finally 'got it' when it came to Assassin's Creed, they went ahead and simultaneously announced three brand-new AC games for console. This is of course a change from their more recent strategy of treating this particular franchise with more care; they now seem fine with potentially running it back into the ground. What's going on at Ubisoft? And what does the future of Assassin's Creed hold? Plus: Trouble may be brewing at Sony second party studio Deviation, Team Ninja's Rise of the Ronin surprises at State of Play, the Yakuza franchise is turning over a new leaf, Babylon's Fall goes bye-bye, and more. Then: Listener inquiries! Are we excited about under-the-radar third-person shooter Evil West? How long will AAA games stay at $70 before the price goes up once more? Is the drama around Forspoken's dialogue a sign of rote political and social discourse? Why does Chris keep talking about a clown wearing his father's clothes?

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    #219 | Oh, Oh, Oh, Jimmy's Cryin' Sep 12, 2022
    Show notes

    It's clear: PlayStation's problems with Microsoft's in-motion purchase of Activision-Blizzard run deep. The financial implications are enormous, of course, but in going public with his dismay in potentially losing Call of Duty on PlayStation platforms beginning in 2028, CEO Jim Ryan illustrates Sony's concern is material enough that it's willing to take a PR beating to make its point. Our theory? They're simply trying to buy time as they continue to sort out their strategy and make sense of a growing consensus that doesn't necessarily cater to what they do best. Nonetheless, we discuss the wide-ranging, ongoing situation between Microsoft, Sony, Activision-Blizzard, and various global economic regulators that will make or break the deal. Other news this week includes the announcement of PSVR2 game Firewall: Ultra, Tencent's growing acquisition of Ubisoft, the mostly-missed confirmation that Returnal is indeed coming to PC, the reveal of Cyberpunk 2077's DLC, and more. Then: Listener inquiries! Can Sony gleam anything from Microsoft's mismanagement of Halo and 343? With Spider-Man 2 rumors percolating, what are we most looking forward to in the sequel? Have we reached a point of irreversible open-world fatigue? Did someone really try to make the case that 'Chicago-style' pizza is the 'real' pizza?


    Note: After Ubisoft's underwhelming presentation, we decided to keep this episode as is with no pickup. We'll be covering the Ubisoft news on episode 220.

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    #218 | Savage Guardin' Sep 05, 2022
    Show notes

    Sony's procurement of its first-ever mobile studio isn't something to get excited about, and we're not even gonna pretend to try. However, the acquisition of Savage Game Studios does suggest a new strategy for PlayStation, one that seeks to protect its various flanks even if it's not yet necessarily begun to fight on said front. Mobile gaming is a good example: They've said they've wanted to do something, and they have, but they don't acknowledge or pay attention to anything that results. It's as if it's not very important, but clearly, that's all about to change. We discuss. Plus: Sony acquires 14% of FromSoftware, SNK says there's interest in both sides for a Capcom vs. SNK revival, Quantic Dream gets scooped up by a Chinese firm, Mafia IV is early in development, and more news, followed (as always) by listener inquiries. Should we embrace the term "I" and "Triple I" when it comes to indies? Is there such a thing as "too much accessibility" when it comes to gaming? Why are console-exclusive pre-order bonuses so darn persistent? Is Colin fearful of Dustin's growing podcasting power?

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    #217 | Pray They Don't Alter It Any Further Aug 29, 2022
    Show notes

    For the first time in the history of the gaming industry, a major piece of hardware is getting a price increase across virtually the entire world. PlayStation 5, launched in 2020 at $500 or your local equivalent, will still cost that much (with a disc drive) here in the States. But virtually everywhere else in the world -- from the UK and Europe to Australia, Japan, and beyond -- PS5's price is about to go up modestly, but noticeably. Sony no doubt isn't taking this PR catastrophe lightly -- you have to imagine there's a need here -- and, indeed, this highly-controversial will help them make an additional half-a-billion bucks this year alone. But with market conditions as they are, inflation running rampant, and production as trying as ever, the only question is whether any of their competitors follow-suit, and whether Sony itself is done upping the ante. Other news includes the reveal of PlayStation's long-awaited Elite-style controller called DualSense Edge, confirmation that PSVR2 will launch in early 2023, release dates for Dead Island 2, Sonic Frontiers, and more. and so on. Then, we wrap things up (as we always do) with listener inquiries. What's with some outlets slamming Saints Row, then accepting money to promote it anyway? Is it becoming increasingly difficult to avoid the industry's inherent negativity? Will Sony ever begin caring about their PlayStation Mobile initiative? Should one listener's public bathroom encounter have left him as scared as it has?

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    #216 | Going Ballistic Aug 22, 2022
    Show notes

    There may not be very many games coming out right now, but there sure is a lot of news to get through. For starters, enterprising internet detectives have conclusively uncovered an unannounced second party PlayStation game from a British studio called Ballistic Moon. Staffed by ex-Supermassive personnel, some are wondering whether their title -- codenamed Project Bates -- is a horror game in the vein of 2015's Until Dawn. We discuss. Plus: Sony-owned Japanese dev Team Asobi speaks out about its present and future plans, compelling evidence of a PlayStation PC launcher has been uncovered, Embracer continues to mindlessly gobble up whatever it can find, the KOTOR Remake for PS5 is apparently alive and well, and much more. Then: Listener inquiries! Should Sony remake the original God of War trilogy? How do we feel about Death Stranding coming to PC Game Pass? Why is Sony actively making the PlayStation Store worse? Is it time for Colin to be considered a man of color because of his Italian heritage?

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    #215 | Brawling in Brazil Aug 15, 2022
    Show notes

    What was supposed to be a routine exchange between corporations and an economic regulatory body in Brazil has turned into the hottest news in gaming over the last week. That's because both Sony and Microsoft have launched soft salvos at each other, picking apart each other's strategies on the market and their intentions to squeeze the other guy out. Buried within both of their arguments are interesting tidbits, though, particularly in regard to how Xbox and PlayStation see both themselves and each other, and we couldn't help but delve in head-first to pick it all apart. Plus: Square Enix is either priming to sell or buy more studios (potentially both), Call of Duty's beta is inbound to Sony platforms in September, PS+'s new offerings are surprisingly solid, and more news. Then: Listener inquiries! Are we tempted to go-in on the Backbone One controller? Can a game be so good that it ruins every other game you play? Is keeping old hardware less important in an era of digital software and backwards compatibility? What lessons has Colin drawn from living to his advanced age?

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    #214 | Missing Kevin Butler Aug 08, 2022
    Show notes

    Is PlayStation missing an element of 'fun' that used to be present in its ecosystem? One listener wrote in with such a thought, revolving his argument around one key figure from yore: Kevin Butler. The long-lost fictional Sony executive represented a different time for PlayStation. The question is, do we want to go back? News items this week include a peculiar missive from Sony in Brazil about Microsoft's acquisition of Activision Blizzard, an analysis of Sony's first quarter fiscal report, Tencent's pursuit of Ubisoft, and more. Other listener inquiries include ones on the potential of an $80 game, the value-versus-length argument, subscriptions acting as modes of curation, and Dustin's peculiar pronunciation of a northwestern American state. If only we could have done more to protect him.

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    #213 | Jawbreaker Aug 01, 2022
    Show notes

    An industry source was kind enough to leak to me (Colin) what purports to be a script being circulated for the upcoming Tomb Raider game. It's codenamed Project Jawbreaker, the two-scene script is for actors trying out for various parts, and I forced Chris and Dustin to read through the entire thing for your amusement... with Chris as an apparently lesbian Lara Croft. Plus: More news! An ex-studio head indicates Sony is indeed interested in purchasing Square Enix, Rockstar has some players nervous about Grand Theft Auto VI's apparently 'woke' transformation, PS5's timed-exclusive KOTOR remake has been binned, EA is apparently working on a Black Panther game, and more. Then: Listener inquiries! Is PlayStation losing its identity under Jim Ryan's stewardship? Could edutainment games ever make a comeback? Should developers nurture 'farm systems' of lesser devs? Are Colin's handwritten notes more sinister than you think?

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    #212 | Repeat After Everyone Jul 25, 2022
    Show notes

    There can be no doubt, now, that Sony wants to be a major player in the esports space. This was first evidenced by left-field acquisitions like EVO, moving into branding decisions like INZONE. Now, with the purchase of esports tournament operator Repeat, the writing's obviously on the wall. Can PlayStation discover success in the games-as-a-service and competitive spaces, where they've traditionally found little to write home about (outside of Gran Turismo)? Plus: Spider-Man's PC port gets detailed, mega-toy company Spin Master gets in bed with Sony, Bungie and PlayStation are official, and more news, followed by listener questions galore. What would we want to see in a Bloodborne 2? How, exactly, does the publisher-developer relationship function? Is it time to get video games more heavily integrated into our schools? Will Chris dedicate his entire life to a $20,000 Halo 2-related bounty?

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    #211 | It Can't Be For Nothing Jul 18, 2022
    Show notes

    The Last of Us: Part I has officially gone gold, interesting news considering it doesn't launch for some seven weeks. Yet, the upcoming PS5 remake's very existence has proven mighty contentious. Some claim it doesn't need to exist at all; many others insist it's a "cash grab" of the highest order. But some folks who worked on the game have come out staunchly in its defense, not only in terms of its sky-high quality, but also in terms of the shockingly-healthy circumstances under which it was made. We try to make sense of the hullabaloo surrounding Naughty Dog's latest before moving onto news surrounding freshly-purchased first party team Haven. A recent extensive interview seems to paint a picture of Haven as both a developer of games and of technologies and workflows, which fits in well with recent acquisitions like Nixxes, Bluepoint, Valkyrie, and even Bungie. After we get through all of that news (and more), we go into listener inquiries, including thoughts on PlayStation Plus' gravitational pull, the current JRPG renaissance we're living through, predictions for first and second party PS5 games in 2023, and one especially strange tale of a man who left a poop stain on a woman's couch.

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