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    Technology

    Rustacean Station

    Come journey with us into the weird, wonderful, and wily world of Rust.

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    Latest Episodes:
    What's New in Rust 1.68 and 1.69 Sep 19, 2023
    Show notes

    Jon and Ben discuss the highlights of the 1.68 and 1.69 releases of Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps & referenced resources

    [@01:30] - Rust 1.68

    • [@01:32] - Cargo’s sparse protocol
    • [@09:28] - Local Pin construction
      • Implementation comments
      • A fun hack
    • [@13:56] - Default alloc error handler
      • Small allocs in panic handler probably ok
    • [@18:24] - Stabilized APIs
      • impl From<bool> for f64
    • [@19:06] - Changelog deep-dive
      • [@19:15] - Stabilize UEFI extern
      • [@20:07] - cargo build --verbose
      • [@20:50] - home is a cargo crate
      • [@21:12] - Cargo.lock for workspace publish
      • [@21:35] - Make Context !Send and !Sync

    [@24:24] - Rust 1.68.1

    [@25:11] - Rust 1.68.2

    • GitHub announcement

    [@26:29] - Rust 1.69.0

    • [@28:17] - Nice PR#42069
    • [@29:50] - More cargo fix
    • [@31:17] - No more debug info for build scripts
      • Nicholas Nethercote’s blog
    • [@34:48] - Stabilized APIs
      • CStr::from_bytes_until_nul
    • [@37:24] - Changelog deep-dive
      • [@37:28] - Unaligned references is a hard error now
      • [@38:28] - Deriving on packed structs
        • More detailed description
      • [@44:51] - Suggest cargo add
      • [@45:36] - Search for macros with !
      • [@46:10] - Compatibility notes
      • [@47:18] - Rust 0.1 release notes

    Credits

    Intro Theme: Aerocity

    Audio Editing: Aerocity

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Jon Gjengset

    Hosts: Jon Gjengset and Ben Striegel


    Pitching Rust to decision-makers, with Joel Marcey Sep 11, 2023
    Show notes

    Marco Otte-Witte discusses how to pitch Rust to decision-makers with Joel Marcey, the Director of Technology at the Rust Foundation.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps & referenced resources

    • [@00:00] - Introduction
      • Video recording of the interview
    • [@00:33] - Start of the interview
    • [@00:50] - Joel’s role at the Rust Foundation
    • [@03:17] - The value of Rust adoption for companies
    • [@07:29] - Real-world success stories with Rust
    • [@11:34] - The implications of adopting Rust as a business
    • [@18:17] - Rust’s competitive advantage for hiring
    • [@20:18] - Where Rust shines
    • [@33:35] - The future of Rust
    • [@38:33] - The Rust Foundation’s plans for the future
    • [@40:43] - Conclusion

    Credits

    Intro Theme: Aerocity

    Audio Editing: Mainmatter

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Mainmatter

    Hosts: Marco Otte-Witte


    Adopting Rust: present and future of the Rust web ecosystem, with Luca Palmieri Aug 12, 2023
    Show notes

    Marco Otte-Witte discusses with Luca Palmieri the present and future of the Rust web ecosystem.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps & referenced resources

    • [@00:00] - Introduction
      • Video recording of the interview
    • [@00:27] - Start of the interview
    • [@01:39] - “Zero to Production in Rust”
      • Zero to Production in Rust
    • [@02:40] - Luca’s experience working with Rust at AWS
    • [@19:14] - Scenarios and use cases for Rust adoption
    • [@34:43] - The state of the art and future of web backend development in Rust
    • [@45:57] - Conclusion

    Credits

    Intro Theme: Aerocity

    Audio Editing: Mainmatter

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Mainmatter

    Hosts: Marco Otte-Witte


    Scanner.dev with Cliff Crosland Aug 11, 2023
    Show notes

    Allen Wyma talks with Cliff Crosland about his work on Scanner.dev that is powered by Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@00:00] - Introduction
    • [@02:16] - Rust for Cloud Infrastructure
    • [@07:34] - Exploring libcurl
    • [@13:23] - Introducing Rust to Scanner.dev
    • [@13:23] - Scala in Data Science
    • [@25:22] - Rust vs. Other Languages
    • [@40:08] - Encoding/Decoding
    • [@45:03] - How Scanner.dev Works
    • [@55:16] - Future of Scanner.dev
    • [@01:00:58] - Final Information

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Bootstrapping Rust with Albert Larsan Jul 14, 2023
    Show notes

    Allen Wyma talks with Albert Larsan about his work on bootstrapping the Rust compiler.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:00] - Introduction to Bootstrap
    • [@1:57] - Building the standard library and compiler.
    • [@5:34] - The biggest challenges when bootstrapping rustc (the Rust compiler)
    • [@11:26] - Why use Python to start the bootstrapping process?
    • [@13:08] - Running tests as part of the Rust CI to ensure that each component is well-tested.
    • [@15:07] - Running tests on Linux, MacOS, and Windows
    • [@18:54] - Features that the Rust bootstrap team has been working on.
    • [@20:50] - Plans to run Clippy and fix issues.
    • [@23:41] - Stage redesign, verification, reproducibility, and different optimizations implemented in the compiler.
    • [@27:28] - Albert’s advice on the process of bootstrapping Rust.
    • [@31:05] - The importance of documentation
    • [@31:49] - Parting thoughts

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Shuttle with Ivan Cernja Jun 30, 2023
    Show notes

    Allen Wyma and Zeeshan Ali Khan talk with Ivan Cernja, DevRel at Shuttle, a platform for deploying Rust apps.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:00] - Introduction.
    • [@2:04] - Ivan’s programming background and how he got involved with Shuttle.
    • [@4:41] - What is Shuttle?
    • [@6:15] - Why choose Rust for Shuttle?
    • [@9:36] - Deciding to make Shuttle open source and community feedback.
    • [@12:38] - Shuttle AI and integration with ChatGPT.
    • [@18:04] - Shuttle Heroes program.
    • [@21:10] - Pain points working with Rust.
    • [@22:51] - Async runtime issues.
    • [@24:01] - What’s next for Shuttle?
    • [@26:22] - The best things and advantages about using Rust.
    • [@27:28] - Why startups are reluctant about using Rust.
    • [@32:14] - Moving to Linz and getting involved in Rust Linz.
    • [@36:10] - Ivan’s goal on making Rust education as accessible as possible.
    • [@37:26] - How to get hold of Ivan and get more information about Shuttle.

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma and Zeeshan Ali Khan


    Fish Folk with Erlend Sogge Heggen Jun 26, 2023
    Show notes

    Allen Wyma talks with Erlend Sogge Heggen, Founder of Fish Folk. Fish Folk is a collection of open source games written in Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@00:00] - Introduction to Fish Folk.
    • [@2:17] - Initial concerns about using Rust in a game development project and how it worked out.
    • [@5:46] - The inspiration behind Fish Folk.
    • [@8:05] - The importance of modding and building an open and community-oriented environment.
    • [@10:52] - Protection and licensing of the project.
    • [@14:38] - The process of finding developers and contributors to the project.
    • [@18:24] - Initial funding for the project and financing contributors.
    • [@22:19] - Legalization and registration.
    • [@23:37] - Fish Folk’s Kickstarter campaign.
    • [@25:16] - Fish Folk’s several iterations and transitions and how they affected the development of the game.
    • [@25:50] - The decision to switch from Macroquad to Bevy.
    • [@31:40] - The overall experience and result of switching from Macroquad to Bevy.
    • [@32:49] - Experimenting with different approaches and models for multiplayer implementation.
    • [@35:22] - Plans on monetization.
    • [@40:57] - Timelines and deadlines for the release of the game.
    • [@44:39] - How to get involved with the project.

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Daily with Kwindla Hultman Kramer Jun 16, 2023
    Show notes

    Allen Wyma talks with Kwindla Hultman Kramer, Founder and CEO of Daily, and João Neves, Staff Engineer at Daily. Daily provides SDKs for building video applications on top of the WebRTC standard using Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@00:00] - Introduction to Daily
    • [@05:00] - WebRTC Implementation and sharing across different platform
    • [@10:31] - The challenges of integrating C++ with WebRTC
    • [@19:16] - Signaling in WebRTC - Session setup and initial configuration
    • [@22:45] - Challenges in implementing WebRTC standards
    • [@27:21] - Handling and working around platform and browser differences when implementing WebRTC
    • [@30:51] - Daily’s mono repo approach for code sharing
    • [@33:30] - The process of building and releasing code in relation to different platforms and dependencies
    • [@35:57] - Integrating Rust, C, Objective C, and Swift for iOS development
    • [@37:20] - Daily’s automated testing processes
    • [@42:24] - Daily’s network simulation layer in their testing process
    • [@44:00] - The use of Rust in implementing network simulation for testing purposes
    • [@49:15] - Using WebAssembly alongside native code in an application, and the potential obstacles to consider
    • [@50:52] - Crates that are being used by Daily
    • [@52:44] - What would differentiate Daily compared to other solutions?
    • [@55:48] - Daily vs Zoom
    • [@56:38] - Other open-source projects from Daily
    • [@1:01:20] - Parting thoughts and how to get in touch with Daily

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Slint 1.0 with Tobias Hunger Jun 09, 2023
    Show notes

    Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@00:00] - Introduction
    • [@04:02] - Slint updates and progress from the previous interview
    • [@06:15] - Upgrades that came along releasing of Slint 1.0
    • [@11:12] - Bugs fixed in Slint 1.0
    • [@12:43] - Stability, improved tooling and other key features in the Slint upgrade
    • [@15:34] - Multi-window support
    • [@18:26] - Screen reader accessibility and keyboard shortcut in Slint
    • [@22:04] - Raspberry Pi Pico and Zero 2 W
    • [@24:21] - Rust support, line buffering and graphics acceleration
    • [@26:10] - Other UIs that are out in the Rust space
    • [@27:17] - Handling bugs and feature reports
    • [@29:10] - Slint documentation
    • [@34:02] - Patch files
    • [@37:16] - Plans for the 1.1 release
    • [@38:51] - Interesting ways users used Slint API
    • [@40:30] - Slint users and Rust community feedback
    • [@43:35] - Requiring that users have a Rust compiler installed
    • [@46:31] - Programming with Rust vs C, C++
    • [@48:33] - Tobias’ great experience with the Rust community

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Shuttle Launchpad with Stefan Baumgartner Jun 05, 2023
    Show notes

    Allen Wyma and Zeeshan Ali Khan talk with Stefan Baumgartner, contributor to the Shuttle Launchpad tutorial series on Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@00:00] - Introduction
    • [@01:45] - What is Shuttle Launchpad and why was it created
    • [@03:34] - Shuttle Launchpad initial development
    • [@06:39] - Supporting multiple backends and databases
    • [@08:32] - How did Stefan get into Shuttle
    • [@10:27] - Rust, Shuttle, and security
    • [@12:57] - Rust community in Austria
    • [@15:27] - Rust Linz
    • [@17:33] - Stefan’s career background
    • [@21:19] - Language choice trade-offs
    • [@25:34] - Developer communication
    • [@27:15] - Gimoji
    • [@28:50] - Zed
    • [@30:00] - Copilot when working with Rust
    • [@32:12] - VS Code
    • [@33:14] - Shuttle Launchpad’s aim in making learning Rust much easier
    • [@37:50] - Initial issue of creating Shuttle Launchpad
    • [@45:25] - Differences with traditional linked list newsletters
    • [@48:09] - Other materials and ways to learn and get started with Rust
    • [@54:25] - Plugs for Gimoji and Shuttle Launchpad

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma and Zeeshan Ali Khan


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