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    Technology

    Rustacean Station

    Come journey with us into the weird, wonderful, and wily world of Rust.

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    Latest Episodes:
    Actix Web with Rob Ede May 20, 2022
    Show notes

    Allen Wyma talks with Rob Ede, lead developer on Actix Web. Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:27] - Rob’s programming background
    • [@3:28] - Rob’s experience with Actix Web
    • [@8:46] - What got Rob into Rust
    • [@14:01] - How Rust came into their project
    • [@22:21] - How Rob got involved in the Actix web framework
    • [@24:28] - Actix Web versions
    • [@30:24] - Why Actix Web does not use Hyper
    • [@38:14] - Actix Web’s upcoming updates and roadmap
    • [@38:56] - Rob’s parting thoughts

    Other Resources

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    This Week in Rust - Issue 441 May 18, 2022
    Show notes

    Tim McNamara and Allen Wyma discuss their highlights from This Week in Rust 441.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Credits

    Intro Theme: Aerocity

    Audio Editing: Jan Lund

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Tim McNamara

    Hosts: Tim McNamara and Allen Wyma


    Slint with Tobias Hunger May 13, 2022
    Show notes

    Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:30] - Tobias’ introduction
    • [@2:21] - What does Slint offer compared to other GUI frameworks?
    • [@6:52] - Slint’s UI language
    • [@9:02] - From SixtyFPS to Slint, what’s the idea behind the name change?
    • [@14:57] - Different industries that Slint is serving
    • [@18:45] - Three different options for licensing Slint
    • [@21:39] - Slint’s progress and efforts in supporting more customization
    • [@32:07] - Slint’s upcoming projects and roadmap
    • [@35:19] - Tobias parting thoughts

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Rust Safety with Quentin Ochem and Florian Gilcher May 08, 2022
    Show notes

    Allen Wyma talks with Quentin Ochem, Lead of Product Management and Business Development at AdaCore and Florian Gilcher, Managing Director at Ferrous Systems. Rust use in safety-critical industries is becoming more and more desired from users. Allen, Quentin, and Florian discuss the recent partnership between AdaCore and Ferrous Systems.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@1:46] - What is Ferrocene?
    • [@6:08] - Why does Ferrocene need to exist?
    • [@10:18] - How can Ferrocene help industries that require high-quality security?
    • [@16:14] - Why AdaCore decided to support Rust.
    • [@21:25] - Does Ada use a VM?
    • [@24:06] - What brought Quentin & Florian together to work on Rust?
    • [@30:52] - What are the changes that came along with AdaCore and Ferrous Systems’ partnership?
    • [@40:46] - How in demand is AdaCore and Ferrous System with their customers in different industries?
    • [@47:01] - AdaCore and Ferrous System’s quality management
    • [@49:35] - Quentin & Florian’s parting thoughts.

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Game Development with Rust and WebAssembly with Eric Smith Apr 29, 2022
    Show notes

    Allen Wyma talks with Eric Smith, author of Game Development with Rust and WebAssembly. Game Development with Rust and WebAssembly teaches you how to make games for the web, using Rust and WebAssembly.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:59] - Eric’s introduction
    • [@3:26] - Eric’s experience using Rust vs other programming languages
    • [@9:20] - What makes Rust appealing?
    • [@11:32] - Why Rust is becoming a good language for game development.
    • [@13:47] - Comparison of different game engines
    • [@19:48] - Insights on Rust game development
    • [@26:06] - Eric talks about his book — Game Development with Rust and WebAssembly
    • [@29:17] - WebAssembly versus other platforms
    • [@41:29] - Eric’s writing process
    • [@43:24] - Is Rust web ready?
    • [@50:19] - Parting thoughts and where to check out Eric’s book

    Other Resources

    • Eric’s Github

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    clap with Ed Page Apr 24, 2022
    Show notes

    Allen Wyma talks with Ed Page, maintainer of clap. Command Line Argument Parser (clap) is a library to help create CLI apps using Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:41] - Ed’s introduction of clap
    • [@3:09] - What makes clap better than other parsing solutions?
    • [@7:30] - Ed’s programming background
    • [@10:10] - Ed’s comparison of Rust vs other programming languages
    • [@14:06] - Ed and his team’s participation in the Rust community
    • [@22:07] - Futurewei’s Rust development efforts
    • [@26:51] - How did Ed start in Rust and what took him to clap
    • [@32:05] - How does clap handle customization.
    • [@34:28] - clap’s 3.0 & 3.1 release
    • [@42:03] - What are the future plans for clap
    • [@47:40] - argparse vs Click
    • [@51:34] - Ongoing plans for clap’s improvement
    • [@53:45] - Ed’s efforts on keeping CLI alive
    • [@56:09] - What is cargo-script?
    • [@1:03:12] - Ed’s view about the state of education in Rust
    • [@1:08:06] - Ed’s tips and tricks for beginners.

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Armin Ronacher on experimental deserialization with Deser Apr 15, 2022
    Show notes

    Allen Wyma talks with Armin Ronacher, creator of Deser. Deser is an experimental serialization system for Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:50] - Armin’s background
    • [@2:49] - The difference between Jinja & Jinja2
    • [@3:47] - What is Twig?
    • [@4:14] - Where did the names Jinja & Twig come from?
    • [@7:36] - What makes Jinja2 good in portablility?
    • [@12:46] - Armin’s programming history
    • [@16:07] - How did Armin go from Delphi to Python?
    • [@19:18] - The Pocoo team
    • [@23:25] - When did Armin start using Rust?
    • [@27:26] - The pros & cons of mixing Python and Rust together
    • [@36:14] - Stacktrace errors
    • [@41:41] - How does Armin deal with developers having different compilers in a working environment.
    • [@45:57] - Armin talks about Serde and other serialization challenges
    • [@55:33] - Serialization Frameworks
    • [@1:04:23] - Where to check out Armin’s library: https://github.com/mitsuhiko/deser
    • [@1:07:34] - Armin’s tips and tricks for people starting in Rust

    Other Resources

    • Armin’s Github

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Purdy with Marty Jones Apr 08, 2022
    Show notes

    Allen Wyma talks with Marty Jones, creator of Purdy. Purdy is an experimental PDF renderer built on top of WebGPU.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:55] - Marty’s Background
    • [@4:06] - What sparked Marty’s interest in PDFs
    • [@6:21] - What kind of primitives are built into PDF?
    • [@8:56] - How to solve edge cases in PDFs?
    • [@11:54] - Property-based testing
    • [@16:54] - The deciding factor that got Marty into creating his library.
    • [@19:59] - What is Web GPU
    • [@22:13] - Marty’s goal with PDF JS
    • [@24:08] - Why use PDF JS?
    • [@29:02] - Why Marty used Rust instead of JavaScript
    • [@30:15] - What’s next with PDF JS?
    • [@36:51] - Legalities of PDFs
    • [@41:42] - How to reach Marty

    Other Resources

    • Marty’s Github
    • What is unique about PDF rendering?

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Rusty Engine Apr 01, 2022
    Show notes

    Allen Wyma talks with Nathan Stocks, creator of Rusty Engine. Rusty Engine is a simple 2D game engine for those who are learning Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:46] - Nathan’s background and programming history
    • [@11:08] - Nathan talks about his Python course and other programming languages
    • [@18:13] - What led Nathan to create his Rust course
    • [@25:12] - Bevy & other game engines
    • [@36:50] - Nathan’s views and opinions with Unreal Engine
    • [@40:59] - Malware and other safety issues with Rust
    • [@43:20] - Why Nathan prefers Rust over other languages
    • [@47:15] - Nathan’s experience working with Go
    • [@53:37] - Nathan’s announcement with his ongoing course
    • [@54:41] - Nathan’s tips and tricks for beginners who want to learn Rust

    Other Resources

    • Nathan’s Github

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


    Rust Servers, Services, and Apps with Prabhu Eshwarla Mar 25, 2022
    Show notes

    Allen Wyma talks with Prabhu Eshwarla, author of Rust Servers, Services, and Apps. Rust Servers, Services, and Apps teaches you how to build web servers, RESTful services, server-rendered apps, and client front-ends in Rust.

    Contributing to Rustacean Station

    Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

    • Twitter: @rustaceanfm
    • Discord: Rustacean Station
    • Github: @rustacean-station
    • Email: hello@rustacean-station.org

    Timestamps

    • [@0:49] - Prabhu’s Introduction
    • [@1:28] - Elixir vs Rust
    • [@4:20] - Prabhu’s Phoenix experience
    • [@8:09] - What is required to do web development?
    • [@25:09] - Java vs Rust
    • [@29:07] - Asynchronous programming vs multithreading
    • [@34:13] - Why Rust is a good choice for blockchain
    • [@42:12] - What is Blockchain?
    • [@53:34] - Next generation of blockchain - Assests, NFTs, Data Storage
    • [@1:02:50] - Why Prabhu thinks Rust is the right language for web development
    • [@1:04:42] - Prabhu’s tips for people who are beginners in Rust
    • [@1:09:42] - Prabhu’s book and parting thoughts.

    Other Resources

    • Zeeshan’s Github

    Credits

    Intro Theme: Aerocity

    Audio Editing: Plangora

    Hosting Infrastructure: Jon Gjengset

    Show Notes: Plangora

    Hosts: Allen Wyma


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