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    Games & Hobbies

    RPPR Actual Play

    Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

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    Latest Episodes:
    Call of Cthulhu: Omar Shakti Must Die! Oct 15, 2010
    Show notes

    A group of high powered beings have been charged with assassinating Omar Shakti, the immortal servant of Nyarlathotep, a powerful sorcerer. Yithian super technology, mythos sorcerery and mayhem come into play as New York is torn apart by the chaos. Will the agents complete their task or will Omar complete his diabolical plan?


    4E Dungeons and Dragons: The New World Gaiden 02 Oct 08, 2010
    Show notes

    Cortez has a crisis of faith as the expedition discovers the presence of old gods in the New World. While some counsel Cortez to remain faithful, others care more about their own agenda. Learn more about the New World before the colony arrived in the second Gaiden game.


    Fear Itself: Slender man Oct 01, 2010
    Show notes

    The Slender Man is a terrifying entity associated with the mysterious disappearances of many individuals. In the gated community of Fiddler's Green, four children have gone missing and the case has gone cold. A documentary film crew has just shown up to investigate. Will they find out what happened to the children or will they also disappear into the embrace of the Slender Man?


    4E Dungeons and Dragons: The New World Gaiden 01 Sep 24, 2010
    Show notes

    Many years before the Water Barons first set foot on the New World, Cortez led a secret crusade to stop a great evil from consuming the world. He is accompanied by a faithful priest, vengeful wizard and hardened mercenary warrior. Find out what the New World was like before the Old World had established its colonies.


    A Dirty World: The Buyout Sep 17, 2010
    Show notes

    I picked up Greg Stolze's Film Noir inspired game, A Dirty World at Gencon this year and ran it for the first time recently. Inspired by material I had read from Reefer Madness about the meat packing industry and a recent article in Wired about Picher Oklahoma, I whipped up a quick neo-noir scenario based on a Superfund buyout. The players find themselves opposed to each other as everyone wants the land for their own reason. The small town of Arcadia Kansas is about to become a very dangerous place...that is you want in on the buy out.


    Dark Sun Episode 1 – Rime of the Cursed Artifact Sep 09, 2010
    Show notes

    The grimdark world of Athas is not one for the weak or foolish. The gods are dead, water is scarce and civilization is ruled by evil immortal sorcerer kings. A group of disparate wanderers and vagabonds find themselves drawn together by a cursed artifact while on a caravan bound for the city state of Tyr. But even in the relative safety of the city, they cannot pull away from the artifact and mysterious forces that seek their destruction. This episode combines the first two sessions of the new RPPR Dark Sun campaign.


    Call of Cthulhu: Incident on Bell Island Sep 04, 2010
    Show notes

    The liberty ships of World War 2 were hastily constructed cargo ships that moved desperately needed supplies from North America to Europe. They were built in weeks and many sank. On one ship, the Bell Island, the crew finds an alien stowaway that is seeking to take over. Can the menace be stopped in time? This scenario was run at Gencon 2010 and was created and run by Tom Church.


    4E Dungeons and Dragons – The New World Campaign Game 30: A wedding and a funeral Aug 24, 2010
    Show notes

    The end of paragon tier in the New World campaign! The Water Barons must deal with the internal division caused by the revelations of the late Bright Eyes. They must also get the Water and Fire spirit to marry if they are to get their wedding band, a crucial item in their quest to save the grippli from extinction. Many plot threads and resolved while hints of what lies ahead in epic are in this episode.


    Call of Cthulhu: Divine Fire at Gencon 2010 Aug 13, 2010
    Show notes

    You made this possible: Aaron's first convention game of Call of Cthulhu. He's ran Tom's Divine Fire scenario. Prisoners stuck in a remote Nazi science camp are forced to work together to survive the winter weather and inhuman monsters. Can the boy scout Aaron give the scenario a proper run? Listen to find out!


    Cyberpunk: Lady Gaga 2.0 Aug 03, 2010
    Show notes

    In the chromed future wireless Internet access does not exist but full conversion cyborgs are commonplace. Computers Cyberdecks have less memory and processing power than an iPhone but can be used to hack military data fortresses in 'the grid' and making a mistake can kill the unlucky netrunner. This is the past future of Cyberpunk, the classic R. Talsorian RPG and home to Lady Gaga 2.0 and her entourage of sociopathic cybered and coked up killers. There's a mission to recover a suitcase from some dude in a hotel, but honestly it's all about headshots, cybernetics and drugs. Oh and the nauesator.


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