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    Games & Hobbies

    RPPR Actual Play

    Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

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    Latest Episodes:
    Wild Talents: The Heroes of New Arcadia Episode 24 Apr 06, 2013
    Show notes

    The Heroes of New Arcadia campaign will be interrupted by a special one shot of Dread, the horror game that makes Jenga terrifying. Seriously. We're playing Dread in this episode. The players are on a space station trying to protect all of humanity from a cosmic threat. They're all humans. No man-bats or magicians or anything like that. Nope. Just a straight sci-fi horror story about people like Norm (the prisoner), Jamal (the leader) and Finn (the worker). They all know something is WRONG on the station. Can these normal humans solve the mystery and save the day or will they let the world be destroyed? Find out in this special game of Dread!


    Call of Cthulhu: Operate Heavy Machinery Apr 01, 2013
    Show notes

    Not all skills in Call of Cthulhu are created equally, but this scenario totally justifies the existence of the red-headed stepchild of skills, Operate Heavy Machinery. Marvel at how a group of intrepid blue collar workers fight off the horrors of the mythos through the clever and frequent use of heavy machinery. Also, as a special bonus for the few of you who actually read the comments, listen to this previously unreleased AP of Fiasco with RJ And Cody!


    Eclipse Phase: Know Evil episode 25 Mar 29, 2013
    Show notes

    The Firewall Team awakens on Earth, much to their chagrin. They have been placed in a covert bunker under the streets of Tokyo, sleeved in what morphs were available. Tasked with retrieving an AGI from a Tokyo museum, the team must cross the exsurgent infected ruins of earth's largest city. Given the insidious and alien nature of the TITANs, anything can be a deadly trap. Can the team survive the countless threats and complete the mission objective? Why is the AGI so important? Find out all this and more in this episode of Know Evil!


    Call of Cthulhu: Delta Green – Tiamat Mar 23, 2013
    Show notes

    Delta Green was not always an illegal conspiracy within the US government. Back in 1969, it was still a legal conspiracy (at least for most of the year). A group of agents must investigate the theft of 10 pounds of moon rocks from a secure government facility. Can this disparate group of soldiers and investigators figure out who stole the rocks and why? More importantly, can they stop the thieves from completing their plan? Find out in Drew's first game as GM!


    Wild Talents: The Heroes of New Arcadia Episode 23 Mar 19, 2013
    Show notes

    The final tier of the Heroes of New Arcadia campaign begins! After the dramatic events of the last tier, the world is a very different place. The Heroes are vastly different - gaining new powers at the cost of their humanity. The secrets behind Ragnarok have been revealed. The Ideal has finally returned. The Collective has shown itself to be a true enemy of all that lives. The Heroes of New Arcadia are now world class heroes and the stakes have never been higher. Can the Heroes do what it takes to guide the world into a more elevated position or will everything fall apart? Find out as the final act begins!


    Eclipse Phase: Know Evil episode 24 Mar 13, 2013
    Show notes

    The peace cannot last long, even in a civilized station like Vo Nyugen. The Firewall team finds itself under attack from a mysterious and impossibly skilled assassin just as they are making a deal with an informant for intel on Manjappa. Meanwhile, Augustine sits there in the server room...apparently normal, but can the Firewall team trust a seed AI? Even after they deal with the sniper, the team has little time to act in order to keep the investigation going. Given the number of Firewall rules the team has broken, how long can they keep their own organization from turning against them? Find out how the team manages to deal with the chaos Manjappa inflicts on them in this episode of Know Evil!


    A Dirty World: Long Island Mar 08, 2013
    Show notes

    The murder of a certain rich man at his Long Island estate prompts an investigation which draws in an unlikely cast of characters. The sheriff, a gangster, and a fisherman find themselves caught up in a web of lies and scandal. Who's the killer? Why did the sheriff deputize the fisherman? Some mysteries are too deep to be uncovered but perhaps this homicide during the Roaring Twenties can be solved. Find out who was behind the killing in this special one shot of A Dirty World!


    Wild Talents: The Heroes of New Arcadia Episode 22 Mar 04, 2013
    Show notes

    Caleb steps up as gamemaster in his second 'annual' Heroes of New Arcadia game. The heroes may have saved earth but the world of Sanctuary still needs their help. Fortunately they've found a way to potentially avert the disaster but they must travel to a remote and bizarre section of Sanctuary, one where magic rules, instead of science. The heroes must journey across an exotic yet strangely familiar realm of fantastic beings. Can they adapt to the laws that guide this realm and save Sanctuary or will they fail in their quest? Find out in this double length episode!


    Eclipse Phase: Know Evil episode 23 Feb 27, 2013
    Show notes

    The Firewall team survived Hotel California, but only by the skin of their cloned teeth. They need time to recover and pursue new leads into the Know Evil investigation. They travel to the Vo Nyugen station in Earth orbit and encounter something they never anticipated . . . relative peace and quiet. The station is peaceful and no one seems to be gunning for them, at least for now. So what do these battered and scarred agents do when no one's trying to kill them? Some stay focused on the case, while others try to find some personal peace in their own lives. Some make questionable decisions regarding seed AIs. Find out how the team handles this calm before the storm!


    The Quiet Year: Crayfish Feb 21, 2013
    Show notes

    The Quiet Year is not exactly a role playing game, but after I saw its great IndieGoGo promotional video, I knew I had to give the game a shot. Recently the stars finally aligned so that we could give the game a try. As you will hear, we created a fairly unique narrative for a small village struggling to survive in a post-apocalyptic world, after an event called "The Great Separation." Since the game only allows for up to four players, we'll have to do at least one more game with the other members of the RPPR crew. Since the map is a central element of the game, I've created a PDF of it that you can download. Check it out!


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