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    Games & Hobbies

    RPPR Actual Play

    Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

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    Latest Episodes:
    Iron Heroes: Fortunes of War Episode 2 May 28, 2013
    Show notes

    Xin's Crows set off to find their fortune, following the Imperial Army as they march to confront the Grey Sky Horde. First they must pass through the underground kingdom, a massive network of tunnels carved through a mountain. As the Crows make their way through the twisty tunnels, they find the Great Empire can be as dangerous in the 'civilized' parts as it is in the frontier. Can the Crows avoid the thieves, slavers, and other threats in the darkness of the underground? Find out in the second episode of the Fortunes of War!


    Wild Talents: The Heroes of New Arcadia Episode 27 May 23, 2013
    Show notes

    In this special episode, Jason takes the reins of the campaign (because Ross was in China at the time) and runs a game inspired by Days of Future Past! The Heroes of New Arcadia are thrown into the future, possibly an alternate one or possibly the predestined future and things aren't going so well. In this brutal grimdark dystopia, the Heroes have become villains or have died. Find out what caused the damage and how the heroes of the past can save the future!


    Spirit of the Century: Attack of the Murderhobos May 17, 2013
    Show notes

    In this special one shot adventure, RJ returns as we try out Spirit of the Century, a pulp themed FATE engine RPG! The players are typical pulp heroes at a swanky New York City party, when dastardly murderhobos attack the shindig! It turns out that the secret homeless fighting societies of the city are fighting over a fabled grimoire of dirty fighting called Ars Pugilism and they seem to think the PCs have it. The heroes will have to get to the bottom of this mystery before the murderhobos tear the city apart!


    Iron Heroes: Fortunes of War Episode 1 May 12, 2013
    Show notes

    The Great Empire is in turmoil. The western provinces rebel and foreign kingdoms make trouble along the borders. General Xin, a renowned tactician, was charged with suppressing a rebellion in Jing Province, the farthest and wildest province of the twelve. Xin was forced to recruit mercenaries, who were common in Jing province, as it was the center of trade between the Empire and many other foreign kingdoms. A horde of the Warriors of the Grey Sky used the rebellion to launch their own invasion of the Great Empire and routed both Xin's army and the rebellion. The last rebel officer alive, a man named Sheng, did not want to see the Great Empire fall to the horde so he told a few remaining mercenaries of a secret exit out of the valley, on the condition that they warn the Great Empire. Sheng made each mercenary swear a blood oath to each other to keep each other alive in order to make sure the normally selfish mercenaries would work as a team. In order to keep the horde from killing them, the mercenaries posed as merchants. A few weeks later, they arrived at the capital and dutifully told the army of the horde. The nobles and bureaucrats of the Great Empire do not like hearing bad news, especially from mercenaries. Furthermore, the court soothsayers declared Xin and all who served under him as cursed. No army would take the mercenaries now, even General Tzu’s new army, which is tasked with defeating the Grey Sky Horde. This tale concerns the fate of Xin’s Crows – the cursed remnants of his army. Their only chance of fulfilling their destinies is to become traveling merchants, selling to Tzu’s army. So begins the saga of a group of foreign warriors who would change the fate of the Great Empire forever. Read more about the campaign on the RPPR forums.


    Wild Talents: The Heroes of New Arcadia Episode 26 May 07, 2013
    Show notes

    The Heroes of New Arcadia find out that the secret weapon of the Collective is a massive construct made of thousands of grimoires - books of magic. The construct, The Lady of Darkness, is capable of altering reality on a massive scale and could threaten the entire world if she isn't stopped. As powerful as the heroes are, can they stop a being of unprecedented magical power? Even if they deal with the Collective, a civil war is brewing between the human-run governments and the superhuman ones. The Heroes of New Arcadia are the only ones who can stop the war before it begins. Find out what happens as the cosmic tier draws closer to its conclusion!


    GURPS: Fallout – Vault 26 May 02, 2013
    Show notes

    In the grimdark future where war, war never changes, some people built a Vault in the Ozarks. Other people survived the nuclear war by hiding in the vault. Today, the door to the vault opens. What will the citizens of Vault 26 do in the post-apocalyptic Ozarks? Can they become a powerful faction like Beartown or Neo-Branson or will they fall prey to the raiders or giant ants that plague the region? This is a 2 session game. We never played another session, but that's no reason to deprive you of it. We used GURPS 4th edition, some online Fallout GURPS material, and the GURPS mass combat rules.


    Eclipse Phase: Know Evil episode 27 Apr 27, 2013
    Show notes

    The journey has come to an end. There is only one mission left: to defeat Manjappa. Warden, the Promethean AI, has sent the Firewall team to Mars to track down and confront Manjappa, the author of Know Evil. Manjappa isn't willing to go down without a fight though. Can they survive the final battle and even so, what will happen to them after the mission is completed? Everyone must face up to the decisions they've made over the course of their investigation. Find out what happens to Bartleby, Preston, SAIROC, Gerard, Quoth, and Fei Yin! We here at RPPR would like to thank the listeners for their enthusiasm, comments, and emails about Know Evil. It was a great campaign that we all enjoyed playing and we hope you enjoyed as well! The Know Evil Fan Creation Contest officially ends on May 10. More Eclipse Phase is coming, but we have some great new campaigns in the works now: Our next campaign is an Iron Heroes campaign called the Fortunes of War. It follows the saga of a group of soldiers turned merchants as they try to fulfill their destinies during a war along the Silk Road . After that, we have a Night's Black Agents campaign called the Tribes of Tokyo - a group of security experts uncovers a horrific vampire conspiracy in the seedy underbelly of the city. Stay tuned! Download a high resolution image of the Know Evil Poster.


    Wild Talents: The Heroes of New Arcadia Episode 25 Apr 21, 2013
    Show notes

    In this episode of the cosmic tier, the heroes tackle the Collective! The organization is now a twisted cult of the Remnant, the elder cosmic being which nearly unmade the universe. The Collective seeks to continue the job left unfinished by their patron god and will stop at nothing to accomplish it. Only the Heroes of New Arcadia can stop them, but that's easier said than done. They possess incredibly technological and magical resources and intend to use them. Find out what secrets they still have left to spring!


    Monsters and Other Childish Things: Coronet Apr 17, 2013
    Show notes

    After saving the world from an evil cult during a summer road trip, a group of friends and their monster pals find themselves trapped in a strange world, where an omniscient narrator distantly rumbles life lessons about crossing the street and not washing clothes with gasoline, and that's not even mentioning the flying monkey. Can they figure out what's going and who's behind it? Will the subcommittee reconvene before Mr. Speaker suspends the parliamentary session? Find out in this special one shot of Monsters and Other Childish Things!


    Eclipse Phase: Know Evil episode 26 Apr 12, 2013
    Show notes

    In the penultimate episode of the Know Evil campaign, the Firewall team heads to earth to find out the truth behind Manjappa's plan. Running the blockade of kill satellites surrounding the planet is dangerous enough, but how long can they last on the surface? Will they do what it takes to discover the truth and stop Manjappa or will they falter in their quest? Everything is coming to an end, but before the team can confront the author of the Know Evil virus, they must first make a decision that will alter history forever!


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