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    Games & Hobbies

    RPPR Actual Play

    Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

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    Latest Episodes:
    Red Markets Beta: The Brutalists episode 13 Jun 21, 2016
    Show notes

    News: The Red Markets Kickstarter is in its last day! The core rules are now in color and hardcover! This is your last chance to back it and receive tons of PDF material, a full AP campaign, and a lot more! Synopsis: The Brutalists are now embroiled in the political intrigue of Distributee. Between running gladiatorial fights and figuring out how to assassinate a politician, they have their hands full. Even if they can kill their target, getting out is another question. The enclave is heavily populated and guards and vigilant citizens are everywhere.


    Red Markets Beta: The Brutalists episode 12 Jun 16, 2016
    Show notes

    News: The Red Markets Kickstarter is live! The core rules are now in color and hardcover! Help us reach two more PDF supplement stretch goals! We have less than a week to go, so back now before it's too late. Synopsis: The Brutalists survived a job on the road, only to take another. Distributee, a neighboring enclave based in an online retailer's warehouse, has political trouble. It plays a vital role in the region's economy, so any instability there will have dire repercussions. The Brutalists have been hired to effect political change in a manner suited to their client. How they do this is up to them, although the more direct methods have some...dangerous consequences.


    Red Markets Beta: The Brutalists episode 11 Jun 11, 2016
    Show notes

    News: The Red Markets Kickstarter is live! We have just reached a full color hardcover offset print run for the book. The Loss has never looked so good! Synopsis: Attempting multiple jobs at the same time has pushed the Brutalists to their very limits. As their supplies grow low and the challenges pile one, they must face hard decisions. At what point do they walk away, knowing inaction could cost innocent lives or profit? Trying to keep a conscience and a net profit may be mutually exclusive...


    Red Markets Beta: The Brutalists episode 10 Jun 05, 2016
    Show notes

    News: The Red Markets Kickstarter is live! Help us reach the offset print run stretch goal, so we can get a full color print run of the book. Synopsis: After barely surviving their last job, the Brutalists decide to take two jobs at once in order to earn their retirement goals even faster. This job will push the crew to their limits, but they need to cash out before their enemies catch them. One job involves working with a group of strange artists while the other one involves working with the DHQS again. The government's black ops program may be as evil as they come, but the Brutalists need the work.


    Red Markets Beta: The Brutalists episode 9 May 31, 2016
    Show notes

    News: The Red Markets Kickstarter is live! If you enjoy these Actual Play podcasts, consider backing the Kickstarter to help make the game real. We even have bonus actual plays for backers! Synopsis: The Brutalists find out the downsides of subcontracting the hard way! Their latest job takes them face to face with a horror they've never encountered before. Killing an impossible monster is not their only concern either. The DHQS has an agent placed in an nearby enclave. The leadership of that enclave has designs on Kowloon, regardless of what he wants. Find out how the takers fight back in this nail-biting episode!


    Red Markets Beta: The Brutalists episode 8 May 26, 2016
    Show notes

    News: The Red Markets Kickstarter is live! If you enjoy these Actual Play podcasts, consider backing the Kickstarter to help make the game real. We even have bonus actual plays for backers! Synopsis: The Brutalists get a new job to clear out a building of undead. Another group has already failed at the job though and the Brutalists are now subcontractors for it. No one knows why the first group failed, all the more reason for the Brutalists to dread it. However, they first have to get to the job site before they can even try. The takers have made enemies, who want revenge. There's also another cult between them and their destination, a group of medically trained fanatics known as the Crusaders.


    Upwind: Out of Curiosity May 20, 2016
    Show notes

    You are an Explorer Knight. You are exceptional. Unique in all the Highlands. You’ve survived the Academy, honed your Potential and now wield extraordinary elemental powers. You have stalwart crewmates, great warships, magical Relics and ancient technology all at your command. Even so, can you survive your first voyage into the Twilight Frontier? The EGS Inquisitive is long overdue and you have been tasked with tracking her into the Twilight Frontier and either leading her home or determining her fate. As every Knight knows, such search and rescue missions most often end with no sign of the missing ships. Or worse still, with the would be rescuers sharing the same fate as the lost… Upwind is a new RPG in development from Jeff Barber (creator of Blue Planet). You can listen to our character creation segment here. If you enjoyed this game, please consider helping the game's development by playtesting it now! Read more information in this thread on the RPPR forums.


    Delta Green: God’s Teeth – God’s Breath– Episode 5 May 15, 2016
    Show notes

    Delta Green has pulled together a massive strike team in order to take down the mythos organization in Colorado, all led by Working Group M, but will it be enough? Only the working group knows the true nature of their foe and it may be immoral to send unknowing police officers into battle without giving them proper intelligence. But an unnatural hunger gnaws at the working group, so they must feed and soon. If you enjoy this game, please consider getting the Agent's Handbook for Delta Green, available now on PDF!


    Red Markets Beta: The Brutalists episode 7 May 10, 2016
    Show notes

    The workers of the abattoir need medication to continue their work and it is up to the Brutalists to transport the drugs. Unfortunately, the shipment also contains dangerous narcotics that could wreck havoc with the community. The takers may be mercenaries but the fallout of addicting an allied enclave with these drugs and getting them into debt with a drug cartel is quite dangerous. Those narcotics are worth a lot of bounty though, so someone must pay for them.


    Dungeon Crawl Classics: They Served Brandolyn Red May 04, 2016
    Show notes

    The village of Portnelle is once again bright and festive. After years of feuding, the town’s most prominent and influential families will finally be making peace as the youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine at the reception. This wedding is one your fellow villagers will talk about for generations! Buy the adventure on DrivethruRPG if you want to run it for your group.


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