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    Games

    RPGBOT.Podcast

    The RPGBOT.Podcast is a thoughtful and sometimes humorous discussion about Tabletop Role Playing Games, including Dungeons and Dragons and Pathfinder as well as other TTRPGs. The discussion seeks to help players get the most out of TTRPGs by examining game mechanics and related subjects with a deep, analytic focus. The RPGBOT.Podcast includes a weekly episode; and The RPGBOT.News and The RPGBOT.Oneshot.

    You can find more information at https://rpgbot.net/ – Analysis, tools, and instructional articles for tabletop RPGs.

    Support us at the following links:

    Patreon: https://www.patreon.com/rpgbot
    BlueSky: https://bsky.app/profile/rpgbot.net
    TikTok: https://www.tiktok.com/@rpgbotdotnet

    The RPGBOT.Podcast was developed by RPGBOT.net and produced in association with The Leisure Illuminati.

    Advertise

    Copyright: © RPGBOT.net

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    GEHENNA: When the Shadowfell Feels too Cheerful Aug 18, 2025
    Show notes

    Welcome to Gehenna: It's Like Hell, but With Worse Real Estate and More Bureaucracy"

    Announcement: Missed an episode? Repent your sins and redeem yourself on YouTube, where archived episodes of The RPGBOT.Podcast are now available for your listening pleasure. Come for the laughs, stay for the existential dread.

    Show Notes – Episode Title: "Gehenna: Evil Slopes and Infernal Bureaucracy"

    Summary: In this infernal episode of the RPGBOT.Podcast, the hosts return from Gen Con only to plummet straight into the burning basalt slopes of Gehenna—a plane so depressing it makes the Shadowfell look like Disneyland. They dive into the lore of the plane's inhospitable geography, wildly impractical city design, and the kinds of inhabitants that only a sadistic game designer could love. Along the way, we meet Nymicry (a city that wants to eat you), the Tower of Arcana (where bureaucracy is tattooed into your skin), and the city of Portent (built on a corpse, because why not).

    The hosts explore the goddess of torture, debate whether the Rogue class needs therapy or just a rebrand, and try to answer the ultimate question: "Why would anyone go to Gehenna… on purpose?"

    • 2014 Dungeon Master's Guide (affiliate link)
    • 2024 Dungeon Master's Guide (affiliate link)
    • Mordenkainen's Tome of Foes (affiliate link)
    • Forgotten Realms Wiki - Gehenna
    • Ghengis Sean

    RPGBOT.Podcast Episodes

    • The Abyss
    • Archeron
    • Arcadia
    • The Beastlands
    • Bytopia
    • Carceri
    • Celestia
    • The Ethereal Plane
    • The Feywild
    • Hell Part 1
    • Hell Part 2
    • Limbo
    • Mechanus
    • Pandemonium
    • The Shadowfell

    Key Takeaways:

    • Gehenna is the DMV of the multiverse—agonizingly slow, unbearably hostile, and absolutely full of paperwork.
    • Gen Con was great! Unlike Gehenna, which is a hostile volcanic rockslide with a bad attitude.
    • Every layer of Gehenna slopes downward, because gravity hates you too.
    • Nymicry is a mimic the size of a city, proving once again that your GM can be too creative.
    • The Tower of Arcana is where contracts are etched into skin, because parchment is for cowards.
    • Portent is a yugoloth-shaped city with a throne that whispers spoilers into your ear.
    • The only native species are bar guests, who seem suspiciously like people who got stuck at Gen Con after dark.
    • Leviatar, the goddess of torture, rules with cruelty and creativity—think "Hellraiser meets HR onboarding."
    • Torch is a city where crime is a feature, not a bug. Bonus: there's a blood swamp.
    • Rogues are cool, but maybe need a PR team—they're mechanically solid but struggle to stand out.
    • Gehenna is full of flavor, if your flavor is emotional suffering and lava.

    At RPGBOT.net and The RPGBOT.Podcast, our brains are made of real meat. We are not the fever dream of a rogue algorithm trying to understand humor. We are, tragically, real people—with dice in one hand and sarcasm in the other. RPGBOT: It's Soylent Green for the RPG crowd—made from actual humans, not generative AI.

    Want more planar deep-dives, class analysis, and volcanic despair? Visit RPGBOT.net for guides, breakdowns, and the kind of nerdy brilliance that even Gehenna can't melt.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    Meet the Hosts:

    • Tyler Kamstra – The tactical mind behind RPGBOT.net, Tyler sees the Pathfinder action economy like Neo sees the Matrix.
    • Randall James – Technologist, lore enthusiast, and fully prepared to duel Peter Jackson over which LotR edition reigns supreme.
    • Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare. Fueled by sarcasm and sweet, sweet table-flipping energy.

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    CELESTIALS Remastered - Holy, Radiant, and Deeply Passive-Aggressive Aug 16, 2025
    Show notes

    Bask in the divine glow (and probably a few judgmental stares) as we ascend into the celestial tiers of tabletop gaming. Wings, halos, and passive-aggressive deities await.

    Did you miss out on our earlier, holier episodes? Good news! RPGBOT.net is now uploading archived episodes of the RPGBOT.Podcast to YouTube. That means you can binge our past wisdom, war crimes, and winged lectures while pretending to work or praying for better dice rolls. Subscribe now, and receive one free celestial side-eye from a planetar of your choice.

    SHOW NOTES

    Summary: The team cracks open the heavens and explores all things Celestial—those upper-planar beings with immaculate vibes and judgmental glowing eyes. From the serene beauty of devas to the bureaucratic nightmare of Inevitables, this episode dissects how Celestials work in your TTRPGs: their lore, how to use them as plot devices, and what happens when your party tries to seduce them (again).

    With their signature blend of encyclopedic knowledge and chaotic sarcasm, the RPGBOT crew explores:

    • What even is a Celestial? (Hint: It's not just a cleric who moisturizes.)
    • The pantheon of celestial creatures — from unicorns to couatls to things that make angels look like interns.
    • How to use Celestials in your campaigns as guides, gatekeepers, or judgmental ex-boyfriends from the Upper Planes.
    • Playing Celestial-adjacent characters without becoming the party's shining buzzkill.
    • Why DMs love Celestials as moral speed bumps, divine errand runners, and "plot with wings."
    • Alignments, ethics, and radiant damage—aka, "why your murderhobo has trust issues."
    • Campaign concepts involving Celestials: The angelic war in heaven, the paladin's divine caller ID, and the fallout from killing something with a name like "Seraph of Eternal Grace."
    KEY TAKEAWAYS:
    • Celestials aren't just pretty faces with glowing swords—they can be plot-critical entities with vast powers and even vaster egos.
    • They work great as moral foils, quest-givers, or that one NPC who insists on "just talking things out."
    • Radiant damage is what happens when light therapy goes wrong.
    • Celestials in tabletop games should feel alien, awe-inspiring, and occasionally bureaucratic—like divine HR.
    • If your party sees wings and decides to fight first, you might be the problem.
    • The line between "savior" and "divine stalker" is thinner than an astral thread.
    • Couatls are snakes that glow, fly, read your thoughts, and judge your fashion choices.
    • Not all angels are good, not all demons are evil, and not all players understand subtlety.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    PF2e's BATTLECRY! - The Art of Yelling Tactically Aug 14, 2025
    Show notes

    Battlecry!, Bigatures, and the Tank Fallacy: Pathfinder 2e's New Expansion Yells Into the Void (And We Love It!)

    You can now listen to archive episodes of the RPGBOT.Podcast on YouTube! Catch up on past adventures, deep dives, and spicy takes—now just a click away.

    Show Notes: In this episode, Tyler Kamstra, Randall James, and Ash Ely sound the alarm for Battlecry!, the latest Pathfinder 2e expansion that drops more mechanics than a dwarven siege engine. The Commander class steals the spotlight, offering the kind of battlefield support that makes your bard feel inadequate. Meanwhile, the Guardian shows up to shout "Taunt!" like it's 2004, then dares you to punch it in the face. New ancestries like the Jotunborn get critiqued (spoiler: they're tall, but not necessarily compelling), and the hosts break down how Pathfinder continues to make tactical party play both crunchy and fun.

    Also: AI voice acting is ruining everything, and Tyler wants his dang bigatures back.

    • PF2 Battlecry
    • Paizo Blog: Diamond Bankruptcy Update
    • West Virginia Radio Quiet Zone

    Key Takeaways:

    • Radio Silence Zone: It's real, it's weird, and it's the perfect setting for your next post-apocalyptic one-shot.
    • AI is coming for your dice: The rise of AI in creative industries has the hosts (rightfully) worried—and not just about the quality of CGI.
    • Battlecry is awesome: It brings bold new options with the Commander and Guardian classes, plus new ancestries, archetypes, and updated warfare mechanics.
    • The Commander Class: A tactician's dream—boost allies, manage actions, and scream commands like a fantasy Napoleon.
    • The Guardian Class: Not a traditional tank, but it taunts like one. Understanding the "tank fallacy" is key to using this class well.
    • Reactions matter: Timing is everything. Pathfinder's layered action economy shines even brighter with these new mechanics.
    • New archetypes = spicy builds: There's a lot to chew on for optimizers and roleplayers alike.
    • Magic items and warfare: Updated systems offer more fun without bogging the game down.
    • Diamond Comics' bankruptcy: A reminder of how fragile RPG distribution really is.
    • The LotR extended editions debate: Nobody is neutral. Randall might duel Ash in a Cracks of Doom showdown.

    Call to Action: If you're a Pathfinder player, Battlecry is more than just a shout—it's a full-blown battle hymn. Whether you're a tactical mastermind or just here for the yelling, grab a copy of Battlecry, roll up a Commander or Guardian, and make your table tremble.

    Don't forget to subscribe to the RPGBOT.Podcast wherever you get your podcasts, and check out our archive of episodes now available on YouTube! Whether you're catching up or diving deep, we've got all the crunchy game mechanics, hot takes, and spicy builds you crave.

    Listen, laugh, optimize.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    Meet the Hosts:

    • Tyler Kamstra – The tactical mind behind RPGBOT.net, Tyler sees the Pathfinder action economy like Neo sees the Matrix.
    • Randall James – Technologist, lore enthusiast, and fully prepared to duel Peter Jackson over which LotR edition reigns supreme.
    • Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare. Fueled by sarcasm and sweet, sweet table-flipping energy.

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    STARFINDER 2 PLAYER CORE - RPGBOT.Review - Space Clerics and Ratfolk? Sign me up. Aug 11, 2025
    Show notes

    Strap in, space cadets—we're about to hyperjump into a galaxy where healing is done with stickers, rats are adorable, and gravity is optional.

    Past episodes of the RPGBOT.Podcast are now available on YouTube! Revisit our greatest hits, deepest takes, and most unhinged tangents with your eyeballs and your earholes. Just search for "RPGBOT.Podcast" on YouTube or follow the links from RPGBOT.net to join the chaos chronologically.

    Episode Summary: In this cosmic critique, the RPGBOT crew beams aboard the Starfinder 2e Player Core, phasers set to "analysis." Between Randall's family hijinks and Ash's surprise character death, we dive deep into the shiny new mechanics, ancestries, and classes of Paizo's sci-fi sequel. We break down the gear, the grit, and the glorious Vesk while exploring how the Pathfinder-compatible system tries to balance heavy armor with heavier expectations.

    Whether you're building a star-powered Solarian or arguing with your GM about mixing Mystics into your Pathfinder campaign, this episode explores how Starfinder 2e hits orbit and what could still use a systems check.

    • Starfinder 2e Player Core
    • Starfinder Galaxy Guide (affiliate link)
    • Paizo Blog: Diamond Bankruptcy Update

    Content from RPGBOT.net

    • Starfinder 2e Articles

    RPGBOT.Podcast Episodes

    • Starfinder 2e Galaxy Guide Review
    Key Takeaways:
    • Randall's Weekend: Begins with dad jokes and ends with accidental inspiration for a space opera.
    • Ash's Casual Casualty: Reminds us that player death is just character growth…with extra paperwork.
    • Starfinder 2e Overview: It's not Pathfinder in space—it's Pathfinder adjacent with lasers.
    • New Ancestries:

      • Vesk: Lizardfolk? Yes. Fashion icons in power armor? Also yes.

      • Isoki: Ratfolk who are more adorable than lethal—until they're not.

    • Core Classes Breakdown:

      • Envoy: Space Bard meets morale manager.

      • Mystic: Heals, hurls psychic blasts, looks mysterious in low lighting.

      • Operative: Basically John Wick in zero-g.

      • Solarian: Wields the power of the sun like it's a casual Tuesday.

      • Soldier: Power armor, big guns, and bigger "pew pew" energy.

    • Gear Mechanics: No more "+3 laser rifles." It's about quality tiers, not raw numbers.
    • Healing System: Bye-bye potions, hello med patches. It's healing… but make it cyberpunk.
    • Cross-Compatibility: Yes, Starfinder 2 and Pathfinder 2e can play nice—but only if your GM survives the sanity check.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    TOTAL PARTY KILL (Remastered): Live fast, die messy - in the name of fun and narrative tension! Aug 09, 2025
    Show notes

    Oops, All Corpses: Making TPKs Fun, Fair, and Hilariously Devastating

    Now on YouTube! That's right—RPGBOT.net is bringing the RPGBOT.Podcast archive to YouTube, so now you can re-live your favorite episodes or finally hear all the ones you missed while you were rolling death saves. Whether you're commuting, cooking, or crying over your latest character sheet, we've got you covered with full episodes, remastered for maximum tabletop chaos.

    Episode Notes In this hilariously grim episode, the RPGBOT.Podcast crew puts the "fun" back in "TPK." That's right—we're talking about Total Party Kills: when the dice betray you, the GM stops pulling punches, and your entire party is wiped out like yesterday's initiative order.

    Tyler, Randall, and Ash dissect the delicious disaster of a good ol' fashioned TPK—from the tactical errors that cause them to the storytelling opportunities they unlock. Whether your death was noble, stupid, or hilariously ironic, the gang's got hot takes and hard truths about why sometimes, failure is the most fun you can have with your character sheet still smoking.

    Also: funeral pyres, surviving by plot armor, and the one time someone definitely had it coming.

    RPGBOT.Pocast Episodes

    • RPGBOT.Podcast Episode 10 – Horror
    • RPGBOT.Podcast Episode 9 – Death
    • RPGBOT.Podcast S2E10 – Session 0
    • Mörk Borg Cult: Heretic – RPGBOT.News S2E32
    • Fate of the Norns – RPGBOT.News S3E33
    • Doomed Forgotten Realms – RPGBOT.News S2E50

    Content from RPGBOT.net

    • Fate of the Norns – A Review
    • DnD 5e – Practical Guide to Summoning Spells

    Other Stuff

    • Leroy Jenkins
    • Planescape: Torment
    • Van Richten's Guide to Ravenloft (affiliate link)

    Topics Covered:

    • What actually qualifies as a TPK (spoiler: one wizard running off doesn't count).
    • When to kill 'em all—and when to fudge the dice.
    • How to make character death meaningful and not just "you slipped in a trap again."
    • Player buy-in and embracing the end like a dramatic Shakespearean hero.
    • GM tips for turning a TPK into a launchpad for the next arc (or next party).
    • The glory of high-stakes gameplay—because sometimes, you really should fight the dragon at level 3.
    Key Takeaways:
    • Not all TPKs are bad: A well-earned TPK can be an epic finale, a new beginning, or a group-wide punchline.
    • Fairness matters: If you're going to kill the party, make sure they had a fighting chance—or at least a cool last stand.
    • Story is king: A good TPK should feel like a narrative climax, not just a punishment for bad tactics (though sometimes it's both).
    • Session Zero helps: Set expectations early—if your GM is a killer DM, your group should know they're not here for storytime with Elmo.
    • Debrief after death: Processing character loss together helps the group move forward—and maybe even laugh about it.
    • Use TPKs creatively: Whether as a tragic end, a heroic sacrifice, or the cursed prequel to the real campaign, lean into the drama.
    • Reincarnation is a thing: In fantasy RPGs, death might not be the end—unless it really needs to be.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    DRAGON DELVES RPGBOT.REVIEW - Plot twists, killer art, and just enough death to keep it interesting Aug 07, 2025
    Show notes

    A candy dungeon, a dragon cult, and a bag that eats you—what could go wrong?

    You asked. We delved. You can now listen to past and present episodes of the RPGBOT.Podcast on YouTube! Whether you're deep cleaning your dice bag or prepping tonight's game, catch every optimization hot take and dragon-fueled derailment in high-def audio (and our beautiful logo in glorious static 1080p). Subscribe at YouTube.com/@RPGBOT — because dragons sound better at 1.25x speed.

    Episode Summary: The RPGBOT crew cracks open Dungeon Delves, the newest D&D 5E adventure anthology packed full of dragons, dungeons, and just enough whimsy to leave your party questioning reality. From solo player escapades to pastry-themed peril, the hosts review each of the anthology's adventures, exploring what works, what doesn't, and what got eaten by a Bag of Devouring. Spoiler alert: It's not just gear.

    Along the way, they celebrate user-friendly design, lament undercooked storylines, and argue over which dragon deserves to headline the next Broadway musical.

    • Art and Arcana (affiliate link)
    • Dragon Delves (affiliate link)
    • Fizban's Treasury of Dragons (affiliate link)

    Key Takeaways:

    • Adventure anthologies are great modular tools for GMs looking to plug-and-play without months of prep.
    • Solo character adventures introduce exciting mechanical wrinkles and make a case for letting that one friend who always plays rogues just go for it.
    • Hoard magic items are flavorful, fun, and make players feel very important.
    • Art and layout are top-tier. Even the dragons look like they moisturize.
    • Death at Sunset and The Will of Orcus are clear standouts—fun, well-paced, and full of dragon drama.
    • A Copper for a Song and Sandstone City left the crew hungry for more danger and depth (and less polite puzzle-solving).
    • Good adventure design balances meaningful player choices with challenge. Not every dungeon needs a TPK, but it should at least try.
    • Remember: If a Bag of Devouring starts to wiggle, you're already dead.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    OPTIMIZING D&D 2024 WARLOCKS II - Blasting, Bards, and Bad Decisions with Gabe Greenspan Aug 04, 2025
    Show notes

    Warlocks, Mystic Arcanum, and Our Deeply Cursed MySpace Past – Now Optimized for Maximum Emotional Damage!

    Tired of forgetting what Tyler said about multiclassing back in 2021? Want to relive the glory days of your favorite hot takes, Warlock rants, and deeply cursed jokes? Good news! RPGBOT.net is proud to announce that archived episodes of the RPGBOT.Podcast are now available on YouTube. That's right—every mispronounced spell, every wizard tangent, every moment of Tyler realizing he's said something horrible is now accessible. Search "RPGBOT Podcast" on YouTube and hit that play button like it owes you an Eldritch Invocation.

    A huge thanks to our guest, Gabe Greenspan — actor, writer, professional chaos gremlin, and the only person brave enough to optimize Warlocks and still talk about MySpace unironically. Gabe's insight runs as deep as his playlist is unhinged, and if you enjoyed this episode, you need to check out his other work:

    • Total Party Skill – where razor-sharp theorycraft collides with chaotic actual play

    • Tabletop Tunes – the ultimate soundtrack for your bard, your boss fights, or your brooding warlock vibes

    And learn more about Gabe at gabegreenspan.com, where the comedy's punchy, the projects are plentiful, and the bio page probably isn't haunted. Probably. Because let's be honest—every optimized Warlock deserves a killer theme song and a guest appearance from someone cooler than their DM.

    Show Notes

    This episode, we go from Dial-Up to Die-Resonance.

    The RPGBOT crew welcomes back Gabe Greenspan for part 2 of the Warlock optimization series using the D&D 2024 ruleset. After a brief trip down memory lane to the pixelated glory of MySpace Top 8s and AIM away messages, the conversation dives headfirst into Warlock mechanics from level 10 all the way to 20.

    Tyler, Randall, and Ash—plus Gabe—discuss spell selection, Mystic Arcanum picks, Eldritch Invocations, and the emotional weight of choosing your level 20 capstone. There's an alarming amount of love for spells that make you omnipresent, and maybe a bit too much nostalgia for the early internet. You'll laugh, you'll optimize, and you might question your teenage social media presence.

    From the philosophical ("What does it mean to be a Warlock?") to the practical ("Why is Misty Step still doing so much work?"), this episode gives you the strategy, humor, and memes you need to build a Warlock that slaps—whether you're blasting, hexing, or sipping potions made of regret.

    Key Takeaways
    • MySpace Trauma is Real: The team explores how early internet experiences shaped their current personalities... and also their spell lists.
    • Spell Selection Is Everything: Choosing the right spells is like curating your Top 8—deeply personal, slightly toxic, and possibly game-breaking.
    • Mystic Arcanum = Late Game Power: Learn which spells will turn your Warlock from "mysterious loner" into "arcane juggernaut."
    • Leveling with Purpose: Level 10 through 20 contains major decision points that define how your Warlock handles endgame content, narrative moments, and group synergy.
    • Multiclass Temptations: Warlocks continue to be the gateway class for players who want to dip a toe in every magical pond.
    • Warlock 2024 Is Glowing Up: The new rules breathe life into a class that was already beloved. Now it's leaner, meaner, and finally makes sense at higher levels.
    • Meta Humor + Mechanics = RPGBOT: Balancing crunchy optimization with existential jokes is our specialty—and also the entire episode.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    JUMPING REMASTERED - Like physics class, but with swords and poor impulse control Aug 02, 2025
    Show notes

    We're Not Saying You Should Jump… But Here's How to Survive When You Inevitably Do

    RPGBOT.net Presents Past Mistakes in Glorious 1080p

    Want to see how deep the rules rabbit hole really goes? Or maybe you just miss hearing Tyler's voice explain gravity damage like it's a TED Talk about falling down stairs. Either way, rejoice! Past episodes of the RPGBOT.Podcast are now available on YouTube. That's right—you can watch us talk about jumping in TTRPGs while quietly judging our dice rolls and decisions. Head to YouTube and search RPGBOT.Podcast, or visit RPGBOT.net to catch up on all the physics-defying, rules-lawyering, gravity-defying goodness.

    Show Notes – Jumping (Yes, Really) In this remastered episode of the RPGBOT.Podcast, the gang takes a long, hard leap into the mechanics of jumping in tabletop role-playing games. Whether you're trying to cross a chasm, leap onto a moving cart, or just escape your problems with a dramatic rooftop exit, this episode breaks down how jumping actually works—and how it should work—across Dungeons & Dragons and Pathfinder systems.

    Tyler, Randall, and Ash discuss the rules-as-written, the rules-as-abused, and the physics-as-ignored, covering how different systems treat vertical leaps, long jumps, and gravity's cruel embrace. Expect intense debates on standing jumps, running starts, and whether barbarians are just kangaroos in plate mail.

    And yes, Tyler did the math. Again.

    Key Takeaways:

    • D&D 5e's jump rules are deceptively simple, which means players either forget they exist or completely break them with Strength scores that shouldn't be legal.
    • Pathfinder 2e offers more structured mechanics, but the math still gets wild when people start asking how fast someone can fall upward.
    • Movement matters. A running start can double your jump distance—unless you forgot you're wearing heavy armor and just did a faceplant off a ledge.
    • Gravity always wins. Unless you're a monk, a bird, or someone with Feather Fall queued up like an escape clause.
    • Vertical jumps are not your friend. Want to leap 10 feet straight up? Better bring a ladder or a wizard.
    • Fall damage is a harsh mistress. DMs often improvise gravity as punishment for clever ideas.
    • Ash thinks jumping is overrated. Also, he doesn't trust horses. This is probably unrelated, but important.
    • Randall's Rule of Cool: If a cinematic leap sounds awesome, do it—and then figure out the rules after you land.
    • Tyler's Law of Calculated Regret: Always check your jump distance before describing your character leaping across a 30-foot canyon.
    • DMs should know the jump rules—but also know when to throw them out the window like a rogue with a running start and nothing to lose.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    OPTIMIZING D&D 2024 WARLOCKS I - Making Deals with Devils... and also with Gabe Greenspan Jul 31, 2025
    Show notes

    A warlock, a podcaster, and a spider walk into a subclass draft. Guess which one survives?

    Tired of forgetting what Tyler said about multiclassing back in 2021? Want to relive the glory days of your favorite hot takes, Warlock rants, and deeply cursed jokes? Good news! RPGBOT.net is proud to announce that archived episodes of the RPGBOT.Podcast are now available on YouTube. That's right—every mispronounced spell, every wizard tangent, every moment of Tyler realizing he's said something horrible is now visually accessible. Search "RPGBOT Podcast" on YouTube and hit that play button like it owes you an Eldritch Invocation.

    A huge thanks to our guest, Gabe Greenspan — actor, writer, professional chaos gremlin, and the only person brave enough to optimize Warlocks and still talk about MySpace unironically.

    Gabe's insight runs as deep as his playlist is unhinged, and if you enjoyed this episode, you need to check out his other work:

    • Total Party Skill – where razor-sharp theorycraft collides with chaotic actual play

    • Tabletop Tunes – the ultimate soundtrack for your bard, your boss fights, or your brooding warlock vibes

    Because let's be honest—every optimized Warlock deserves a killer theme song and a guest appearance from someone cooler than their DM.

    Episode Notes

    In this episode of the RPGBOT.Podcast, the crew dives headfirst into the infernal depths of Warlock optimization using the 2024 D&D rules—and they bring backup. Special guest Gabe Greenspan, co-host of Total Party Skill, joins Tyler, Randall, and Ash for a warlock subclass draft with high stakes, dark bargains, and more tactical wizardry than your average infernal patron would allow.

    The team begins with an inside look at their podcast dynamics (spoiler: there's a countdown and Tyler's fear of spiders) before summoning Gabe to the virtual table. What follows is a strategic subclass showdown where each host selects Warlock builds using the updated 2024 rules.

    Along the way, they explore new features like Magical Cunning, enhanced invocations like Agonizing Blast (yes, you can double dip), and freshly buffed staples like Fiendish Vigor. They highlight the tactical benefits of spells like Bane, Fairy Fire, and Protection from Evil and Good, while also emphasizing the narrative fun of backgrounds, species, and Awakened Mind-fueled party banter.

    If you've ever wanted to optimize a Warlock who can hide in plain sight, strike fear into the hearts of fiends, and psychically text their party mid-fight, this episode's for you.

    • Steinhardt's Guide to the Eldritch Hunt
    • Sublime (the band)

    Key Takeaways

    • Gabe Greenspan brings big optimizer energy and podcast finesse to the table.
    • Tyler really hates spiders. Like, a lot.
    • You can take Agonizing Blast more than once in the 2024 rules, and yes, it's worth it.
    • Fiendish Vigor got a glow-up and now comes preloaded with better survivability.
    • Bane is lowkey busted now—enemy saves are easier to tank in the new rules.
    • Invisibility-on-demand is real, thanks to improved invocations.
    • Warlocks can now customize their playstyle far more than in previous editions.
    • Party synergy matters, especially when everyone is making dark deals for spell slots.
    • Spell selection is more important than ever, with crowd control and tactical choices front and center.
    • The team shares character backstories that range from whimsical to unhinged (looking at you, TORTAL).
    • Character drafts are a great way to explore subclass features in a fun and collaborative format.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

    UNEARTHED ARCANA 2025 ARCANE SUBCLASSES 2 - Wizarding Responsibly, A Work in Progress Jul 28, 2025
    Show notes

    TPK'd by Boredom: The Unearthed Arcana Wizard Review You Didn't Know You Needed (But Absolutely Deserved)

    This episode is sponsored by Dungeonflow.app — your one-stop shop for prepping tabletop RPGs without needing a Philosopher's Stone or a necromantic ritual. Whether you're building combat encounters, crafting creepy room descriptions, or generating traps that scream "this is absolutely a mimic," DungeonFlow helps you get from "session prep" to "actual fun" faster than a wizard can say Teleport. Try it today and let your players think you actually planned all that chaos.

    Show Notes:

    In this second arcane-infused episode of our Unearthed Arcana 2025 Arcane Subclass Review, the RPGBOT.Podcast crew digs into the grimy, glittery, and occasionally disappointing world of Wizard subclasses in Dungeons & Dragons. With a recent brush with TPK in Pathfinder fresh in their minds, the hosts pivot hard into analyzing how these newest subclass offerings stack up in the evolving landscape of tabletop RPG mechanics.

    We cover the Necromancer and Transmuter in painstaking detail—because someone had to—and explore what happens when spellcasting flavor is buried under generic mechanics.

    You'll hear:

    • Our collective lamentation over how the 2014 Necromancer outshines its 2025 counterpart like a lich at a zombie-themed talent show.
    • Thoughts on summoning mechanics and why "quantity over quality" isn't cutting it in modern RPG gameplay.
    • How enchantment magic still feels like it belongs in the villain starter pack, and whether that stigma is deserved.
    • A breakdown of the Transmuter's identity crisis—do we really need another subclass pretending to be Fullmetal Alchemist Lite?
    • The case for letting polymorphing shine, and why Split Transmutation sounds way cooler than it actually is.
    • A not-so-gentle rant about teleportation fatigue—yes, it's cool, but must every subclass get a blink-and-you're-there feature?
    • Why holding a spellbook to use subclass features feels like the worst homework assignment in tabletop gaming.

    And, of course, a discussion on the balance between fun and mechanics, the impact of community feedback, and the ever-ongoing quest for innovative gameplay design in D&D and beyond.

    • Unearthed Arcana: Arcane Subclasses

    Content from RPGBOT.net

    • UA: Arcane Subclasses Review

    Key Takeaways:

    • Preparation matters—whether you're avoiding a TPK or building a viable subclass.
    • Necromancers deserve unique summons, not recycled skeletons with a new paint job.
    • Enchantment continues to struggle with its PR campaign. It's not always evil, but it's rarely exciting.
    • Summoning mechanics need a redesign that favors creativity and flavor over sheer volume.
    • Teleportation overload is turning arcane subclasses into a game of magical leapfrog.
    • Holding your spellbook to unlock powers is a mechanic best left in the "Why?" folder.
    • The 2014 Necromancer had more thematic weight and better gameplay synergy.
    • The Transmuter subclass lacks a clear identity and desperately needs a polymorph glow-up.
    • Wondrous Enhancement is a rare bright spot, making Enhance Ability actually feel worth casting.
    • Overall, the Unearthed Arcana material feels like wasted potential—players crave excitement, not just another stack of mechanics.
    • Community feedback is essential—without it, subclasses like these risk fading into obscurity like a wizard failing a concentration check.

    If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

    If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

    Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

    How to Find Us:

    In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

    Tyler Kamstra
    • BlueSky: @rpgbot.net
    • TikTok: @RPGBOTDOTNET
    Ash Ely
    • Professional Game Master on StartPlaying.Games
    • BlueSky: @GravenAshes
    • YouTube: @ashravenmedia
    Randall James
    • BlueSky: @GrimoireRPG
    • Amateurjack.com
    • Read Melancon: A Grimoire Tale (affiliate link)
    Producer Dan
    • @Lzr_illuminati

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