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    Copyright: © 2005-2013

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    Latest Episodes:
    Interview with Kyle Carty on the Savage Tokusatsu Kickstarter Apr 02, 2018
    Show notes

    Aaron spoke with Kyle Carty about the recent Savage Tokusatsu Kickstarter recently. They discuss the genre, the new mechanics for the game and a lot more. If this interview interests you, check out the Kickstarter today! There’s also a free test drive of the rules now on DrivethruRPG.


    RPPR Episode 152: Picaresque Perfect Mar 19, 2018
    Show notes

    ?????Sponsor: BPB Games is running a Kickstarter for their latest project, Savage Tokusatsu, a supplement for Savage Worlds that lets you use transforming heroes, kaiju, giant robots, and more! RPPR’s Aaron is working on this project, so be sure to check it out! News: We have a new show for


    Game Designer Workshop Episode 17: Ruin and Party Fowl Update Feb 15, 2018
    Show notes

    Even though Red Markets is out, Caleb is still hard at work designing new games and fulfilling stretch goals. He gives an update about Party Fowl, a new card game currently in development. Meanwhile I have made a few breakthroughs while working on Ruin. I now have concrete ideas on


    RPPR Episode 151: Shotgun Summaries Feb 05, 2018
    Show notes

    News: I am going on vacation later this month, but don’t worry! There will be a lot of podcasts this month. We also have a new system for scheduling online games for the RPPR Patreon using our Discord server. Synopsis: There is an annual contest on the Delta Green email


    RPPR Episode 150: PAX South 2018 Wrap Up Jan 23, 2018
    Show notes

    Aaron, Tom, and I traveled down to Texas for PAX South 2018 and we had a blast! I finally got to play True Dungeon and we tried out multiple games that weekend like: True Dungeon: An escape room with LARPing and pog collecting (kind of). It’s got it all! Wild


    Collaborative Homebrew 101: A Cure for the Common Murderhobo – Panel at PAX South 2018 Jan 15, 2018
    Show notes

    We’ve all been there: After hours of meticulously planning an epic campaign, our players kill the quest NPC and run off after the first shiny thing they see. The cure for this problem may be easier than you think. With your help we’ll create a world from scratch, and then


    RPPR Episode 149: Labyrinths and Mazes – Linear and Nonlinear Scenario Design Dec 19, 2017
    Show notes

    News: Patreon is keeping the current fee structure. If you canceled your patronage to RPPR because of the proposed changed, fear no more! Everything will be the same. Synopsis: Labyrinths and mazes may seem similar but they diverge in one important aspect. A labyrinth has only one path to its


    Game Designer Workshop Episode 16: Shipping, The Devil Dec 03, 2017
    Show notes

    News: Red Markets is now available in print and PDF at Indie Press Revolution and in PDF at DrivethruRPG. Get your copy today! It makes a great Christmas gift. Synopsis: The logistics of international shipping are maddening. Caleb went through a crucible but has finally delivered print copies to both


    RPPR Episode 148: When the Fat Alien Sings – Space Operas Nov 21, 2017
    Show notes

    News: Red Markets is on DrivethruRPG (PDF) and Indie Press Revolution (print and PDF) Buy it now! I was at Patrecon, a conference for Patreon creators and you can briefly see me at 2:05 in this video about it. As always, check out the RPPR Patreon! Synopsis: We’re in a


    RPPR Special: War Game Report – Konflikt 47 Nov 17, 2017
    Show notes

    We are trying something new here at RPPR! Over the last year, Aaron, Jason, Renee, and I have gotten into a miniatures war game, Konflikt 47. It’s a Weird World War 2 setting, with robots, werewolves, zombies, and teleporting ninjas (kind of). We’ve played multiple games, but I thought it


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