The podcast of a long-running 5th edition Dungeons & Dragons actual play campaign featuring a talented cast and crew.
Watch us live Sundays @ 10a Pacific, Noon Central, 1p Eastern, https://twitch.tv/RivalsOfWaterdeep
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The podcast of a long-running 5th edition Dungeons & Dragons actual play campaign featuring a talented cast and crew.
Watch us live Sundays @ 10a Pacific, Noon Central, 1p Eastern, https://twitch.tv/RivalsOfWaterdeep
The party emerges in an unfamiliar area of Waterdeep and searches for the second vault key.
The party is trapped in a library and must fight their way out.
The newly reunited party begins the search for the first vault key at the Hanged Man Tavern, where they encounter a series of puzzles.
Rinn is transported to a familiar place, while the rest of the crew attempts to unravel the secrets of the Stone of Golorr.
We find out the truth about Melanie, the Grells, and the man that owns the Apothecary
The party finds out the truth of what happened to Selises wife and start to make their way out of the sewers
Selise wakes up in a familiar bed, while Shaka, Perrin and Rinn explore a dark hallway. Ashbourn and Volo can't stop dying!
In a flashback we see what Rinn was up to while the party ventured into the sewers. The group finds themselves in a strange room with 5 doors and 2 portraits that resembled people they know. Appearing out of no where, 2 hags attack the party. Volo is reunited with an old friend.
The Party defeats the last grell and journeys into the sewers. During a short rest, Nim explains his history with family and his need to find purpose. The party stumbles upon a secret lair with four men buried to their necks in sand. Volos origin is revealed.