One Shot is a podcast about role playing games. Every month, host and Game Master James D’Amato leads a group of players on a self-contained adventure. Every adventure will be wrapped up in 4-5 episodes in time for a new story, in a new system, with new players the following month. One Shot will explore ever RP system possible to give listeners a sampling of the possibilities in the wide wild of role playing.
Here's the Latest Episode from One Shot:
Dinner takes a turn for the worse as Volli discovers that Mayor Garbozi hasn't been forthright about his staff. Despite the mayor's warnings, the others work to investigate the possibility of contacting ghosts haunting Oak Marrow Creek.
Everyone takes some time to settle into their rooms and absorbs some of the eccentric stylings of the Samista Estate. They are soon visited by the mayor who is less than enthusiastic about their plans for recreation.
Our dear university students finally make their way into Oakmarrow Creek and find that it is not quite the splendid vacation spot they were hoping for. Furthermore, the Manor owned by Lady Samista is pretty spooky.
Volli scrambles to mitigate the damage he accidentally did to the engine of The Widow's Son while his friends search for a way to fix everything so they can finally arrive at Oakmarrow Creek.
During a night of revelry with the sailors on The Widow's Son our group of students steal some time to have much-needed heart to hearts. The students then take some time to attempt to make repairs. We also take some time to discover if Chet can swim.
Amara, Garlic, Volli, and Chett decide that it might be best to spend this semester cooling their heels downriver. Unfortunately, they make this decision lat in the day and by the time they have packed, there is only one boat willing to start a trip at this time of day. They try to get aboard by promising to be extremely fun.
Four students in The University's Arcanum get unlucky draws for their tuition interviews with the masters and have to reckon with the possibility of taking a semester off. The well-intentioned Volli (Patrick Rothfuss,) the bookish and distractable Garlich (Bee Zelda,) the prideful and stylish Amara (Satine Phoenix,) the irrepressibly rebellious Chett (Liz Anderson,) and the biggest horse you've ever seen.
This game features an early playtest of an in-development Kingkiller Chronicle role-playing game.
James and Mel create a beautiful and loving family for their werewolf alter egos: Wayne and Garth. Learn about their parents, kids, and the invention of tear-away pants.
James is taking the week off, so here is the first episode of Dungeons & Da Asians from the Asians Represent team!
Welcome to the Emerald Realms, a land on the brink of total war. Empress Zhouxia the Supreme sends untested political agent La Ning alongside Sky Soldier Dong Feng and Martial Artist W’Leed to the town to Jingde to investigate a mysterious cosmic phenomenon that threatens the legitimacy of her rule.
If you have questions about this episode’s themes, suggestions, or anything else related to Asians Represent, or have sponsorship inquiries, get in touch with us on Twitter/Instagram @aznsrepresent, Facebook.com/aznsrepresent, or at email@example.com.
Steve @DeeEmSteve on Twitter!
Cloudy by KODOMOi
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Our goths and Visigoths have a big confrontation for the fate of the mall and the upcoming dance!
We join two groups of teens at the mall for a normal day of kidnapping and conquest. The mall goths discover that a rogue group of Visigoths have kidnapped their friend Raven in an attempt to fully annex the first floor. Meanwhile, two Visigoths contemplate their plans for the dance that will be help at the mall this evening.
James is joined by Lucian Kahn to show off his game Visigoths VS Mall Goths with Bianca Zelda, Stephen Kropa, Alan Linic, and Adira Slattery. They spend this week establishing characters and their connections.
Our heroes refuse to join the Sage Hen in her flock which leaves only bloodshed to settle ownership of The Homestead. Without enough water to make the trip home they have no choice but to enlist every ounce of their bright blood to take what they came looking for. Grave dirt is coming for someone, and it's up to lady luck to decide who.
Burying alive, disembowelment
Our heroes begin to confront The Sage Hen in attempt to claim the water in The Homestead. Jerimiah followed her when her name was Hennesy, he'll have to resist the temptation to join her flock.
Former cult victim
To find the homestead our heroes must leave the casketland and cross through the land of The Flock. They must brave the ever-shifting tangle and whomever of The Sage Hen's cruel followers guards the twisting brambles within.
Some wild body horror, claustrophobic situations, cult imagery
Ms. Hemlock, Jeremiah, Flex and Fold attend a late-night town meeting with Loam, a deathless desert hermit. Loam confronts the town of Doubletree with a startling truth that may also be an opportunity.
Descriptions of claustrophobic situations, disfigurement, and social rejection.
The community of Double Tree was once a vibrant place surrounding a miraculous well in the middle of a parched desert. Ten years ago that well started to dry up and the community's luck went wit the water. Today Double Tree is a desolate place surrounded for miles by the cursed copses sealed away in black caskets. Four residents are about to be charged with a plan to save the community, but the only thanks they get might be a memorial of the death tree.
Infant death, scarcity, violence and stigmatization based on physical appearance and disabilities, general "western" genre themes
The word has been reduced to a vast and empty desert by titanic monsters controlled by The Ruling Party. The only thing that stands against them is a massive mechanical scorpion commanded by an intrepid captain and his crew of resistance fighters. They are searching for an elusive prize that will set them all free.
In the aftermath of a landslide, under imminent threat from the Chicago Bears' offensive line, loyalty between close friends, fathers and sons, and magician and stage secrets are tested. Will they manage to find common ground in time to protect themselves, or will a murderous sports team have their revenge?
An outdoorsman father, his philosopher son, a friend with a criminal present, and a stage magician (all sports guys, by the way) enjoy a weekend retreat to an isolated cabin in the Rocky Mountains. Does this sound like the set up to a horror RPG? Because it's definitely the set up for a horror RPG.
The action team of sea creatures with ill-defined senses of self and their teammate who is also a bus tries to unravel the mysterious thing that has destroyed the community of their closest neighbor. How will doing that change them, and can they survive that change?
Taylor LaBresh joins James and his guests Mel D'Amato, Darcy Ross, and Cory O'Brien to lead them through a session of Descent into Midnight. It's an atmospheric speculative fiction RPG with wild worldbuilding and sci-fi marine biology. Everyone builds mind-boggling characters and their strange little world.
It's pageant time but weird haunted sailors are knocking at the door and dragging the Electric Flames into a nautically themed nether realm, which is historically bad for tips. Can the girls rally in time to save the pageant and club?
The girls split up to get the club ready for the pageant, replace their salty liquor, and learn more about the mysterious book that Mother sent them. Can they figure everything out quickly enough to get ready for the show, or are things dead in the water?
Get James' new book!
Review The Ultimate RPG Gameplay Guide
Electric Flames is a downtown institution with some of the best drag in the city. Who cares if it's technically illegal and partially patronized by monsters from a nether realm? When the girls who run the joint are tasked by Mother to care for a strange old leather bound book just before a huge pageant everything gets thrown in jeopardy.
Hotankles, EdGar, Joshua, and Carol fight for their lives against Mallie/Malissa/Maledict and a mysterious plant monster deep beneath the earth in a thick fog of ruby mist. EdGar has reunited with his family but will their love be enough o overcome the forces of evil?
The Try Guys finally make their way into the ruby mist, looking for answers about Mallie, Malissa, and potentially Kitty Keith (an enormous talking magical cat who is somehow responsible for Hotankle's powers.) They find much more than what they were looking for.
After killing a truly inept Snowdonian Mayor the Guys are forced to defend themselves in a combat that was absolutely unplanned. Afterwards they are left with a difficult choice: attempt to hunt the crimson mist on their own, or talk to anyone other than Kilometers to find out what's going on.
James takes The Try Guys to Snowdonia, a land of danger and adventure haunted by the terrible crimson mist. It is up to EdGar, an Ivy League-educated barbarian searching for his lost family (Ned Fulmer); Hotankles, a teifling bard working on a song that will one day save the world (Zach Kornfeld); Joshua, a dragonborn sorcerer who loves to paint and travels the world for new pigments (Keith Habersberger); and Carol, a drow rogue femme fatale trying to keep her sordid past behind her while fighting for gay rights (Eugene Lee Yang), to track the mist to its source and protect the innocent Snowdonian villagers accused of witchcraft.
Growing up can be difficult even when you have three moms. There are so many things the world around you and the people who love you want you to be. Sometimes you need to figure out who you are for yourself... with the help of a talking tiger, a hero, a tree giant, and a horrible goose.
Ellory races to find a magic ghost who will hopefully give her a way to avoid writing her paper. Even with the help of her familiar, Beans, and a stink lizard it will be a difficult task to find the ghost before he has already given out his A for the year.
Ellory wraps up her first night of adventure, but to do it she'll have to confront the mystery person who publishes her favorite zines. Will this help her write her paper? What if she does something embarrassing? What if she thinks they are hot!? (they are) Will Ellory be able to buckle down on night two, or will she look for an easy way out?
Eloree is a normal student at a liberal and esoteric arts college, and she has a potions paper to write at the end of her first term. Unfortunately, she hates potions and all of the necessary reference material is checked out at the library which means she'll have to get creative...
The sound of wind rattling bones shares a tender moment with the entropomancer sent by The Order. Unrest in the city grows as the humans in the order and the witches fail to see the joke.
CONTENT WARNING: Sex.
The Order's inspector visits The Home of House Rapture for a dance. A routine diplomatic obligation initiates a change that will affect the city for decades. Also, that poor idiot made of chalk finally gets some help.
CONTENT WARNING: Parts 2 and 3 of this series will have sexual content.
A random intersection of shifting leylines has turned a once unimportant and mostly ignored city into nexus of magical power. The Order seeks to control this power and prevent it from enabling a civil revolution. The Witches, a contingent of untrained citizens seek to harness magical power to throw off their oppressors. The Lords and Ladies, the historic fey rules of the city want to conduct business as usual.
In this tumult, we find three people who will soon be important to one another.
CONTENT WARNING: Parts 2 and 3 of this series will have sexual content.
Lil Bingo confronts Remmington Smuck in a jail cell with only his prison-issued crossbow (a legal requirement in the state of Florida) to defend himself. Also, the episode ends kinda early so we have plenty of bloopers from 2018 and 2019 to fill out the rest of the hour.
As we dig further into the past memories get painful. Because we lived it matters so much more that we live well for everyone who did not. Of course that doesn't make the right choice any clearer.
CONTENT WARNING: Portrayal of people surviving the AIDS crisis. Heavy emotional content.
Alex and James sit down with JPC and MJ Lyons and discover exactly how rusty James can be at improv.
The tournament has come! Has Gentle Wu lost himself to the Hungering blade? Will Yishan manage to clean the books in time? How will Puja deal with knowing the truth of Wu's feelings?
Gentle Wu is in bad shape, Yishan has a mystery over bad books to unravel, and Puja tries to keep the world from falling apart.
Skilled fighters from all over are preparing for the Wulin tournament to decide who will lead the Wulin world. This predictably leads to some problems.
Helping becomes more difficult as the program's protocols demand participant's don't contact each other after the experiment ends. Will they be tempted to bend the rules for the sake of a child? Will the therapy work?
A group of social workers uses an experimental technology that allows them to interface with an at-risk child's memories to deliver emergency therapy.
Battling the shadow, our warriors are pushed to the brink. They can only survive if they rely on each other but will the shadow manage to tear them apart?
The group is finally confronted by the forces of shadow. Its toxic influence has slowly been settling in on their difficult journey. Will it make them falter?
Our heroes track the shadow forces to an encampment and consider their options for rescuing Yelle. Tensions rise as the veterans of the group struggle to accept the authority of their new leader.
Our heroes set out to hopefully rescue their kidnapped comrade Yelle. If not they will ensure the shadow does not claim the information she protects.
James, Mel, and The Broad Swords build characters and develop their setting for The Watch!
Behold the splendor of our mistakes!
The Queen is bad, actually.
The queen from a kingdom with strict customs and a rigid caste system journeys to end a war that threatens her kingdom. She travels with a small retinue whom she has chosen because she knows they love her.
The tangled web of emotions and societal expectations attends the Moonvest Ball. Will Nadine choose Rex or Alistar?
CONTENT WARNING: Graphic suicide at the end of the episode.
In which letters are written and visits are made.
The family with the most eligible young bachelors and bachelorettes in England has died in a tragic money fire. To most this is a heartbreaking tragedy. To a few an event like this is an opportunity. We are proud to present, a farce.
While two potential hotel owners battle for the right to run one of the most exclusive resorts on the central American coast, two brothers battle for the heart of Angel.
In a magnificently appointed Hotel located somewhere along a magnificent coast, drama waits to unfold. Siniorx Rosa the wealthy and influential owner of Casa Rosa has disappeared leaving the ownership of their business in contention. Who will claim this prize and who will they hurt to do it?
We set up the ultimate telenovela! Masked wrestlers, evil twins, math ladies incognito! Everything you could possibly want really.
Kagematsu's connection to the townswomen continues to grow, but so does the threat of the lava monster. Will they be able to convince him to stay in time?
Tensions rise as the battle for Kagematsu's heart becomes more heated. Introductions are made, impressions are lasting, and the room reeks of desperation and pitty.
A small village robbed of its men by a long and brutal war attempts to lure a passing Ronin to defend their village against a mysterious threat. Also, everyone is WAY too competitive about it.
Now beset by a mysterious substance known as "snow" or "thicc water" our desert planet cultists must track this phenomenon to its source in order to preserve their way of life.
The inhabitants of a strange desert pant full of sentient super cacti and wolves inter bread with salamanders discover a strange sleigh shaped pod that crashed on the surface of their world.
The agents of Syn need to gather the last few ingredients quick, because they're about to experience the deadliest meal prep of their lives.
The coking contest has begun! Our heroes must race to gather perilous ingredients to make the perfect gumbo. However, they need to watch out for more than just the hazards of the island. They need to watch their competition.
Four adventurers working with the Syn organization show up on a tropical island to participate in a gumbo cooking competition in order to attain secret knowledge. Competition looks stiff though and it seems like EVERYONE wants to cheat.
After a meeting for the local farming union goes disastrously wrong, three hapless workers are left with a hefty fine to pay. Can they find a way to escape this legal scrape?
Things get tense as our hapless heroes try to treat the wayward youth they discovered for Song infection and keep the tense political situation on Polvo from boiling over.
After thwarting a potentially world-ending crisis, a UN task force of super spies still has to go through an employee review.
Mr. Bailey and the kids go to break into The Witch House before The Muskrat Society can find it or disrupt Mary Heller's spell binding the devil. Of course, things are always more dangerous than they imagine.
Mr. Bailey and the kids go to an expert for help with their supernatural stalkers. They discover their problems are a lot more complicated and dangerous than they had hoped.
After some spooky revelations in the witch house. Mr. Bailey and the kids decide to take a coco break to sort things out. Things get more fraught than they hope.
Mr. Bailey shows the kids Mad Science.
Mr. Bailey guides the kids through his infamous bottle rocket experiment and finds that there are a few students who need some extra credit. While they prepare to make learning fun on Mad Science everyone experiences something a little bit spooky.
We enter the sleepy midwestern town of Pumpkin Hollow where a group of middle school students and their science teacher are being stalked by a mysterious horror.
In this episode, James is joined by guests Patrick Rothfuss, Liz Anderson, Pranks Paul, and Stephen Kropa to play 80's adventure game Kids on Bikes. James and his players start out by creating the eerie midwestern town of Pumpkin Hollow! Home of the World's Largest Something and the latest which trial in the US.
Our team of explorers follow Dracula into the creature's sanctum, but are they hunting it or playing into its game?
3400 AD humanity has spread to the stars. One of the best paying and most dangerous jobs is to explore frontier planets and compile data to asses them for development. Our heroes Killdair, Archibald, Andreas, and Alan the crow find a rare and strange artifact that may be more trouble than it's worth.
Two friends separated by a short but insurmountable difference maintain their friendship by sharing the trials of Regency life by writing one another letters.
The Sewer People fight for their lives against the Rat King and his army of bike messengers to restore the sexual compatibility of Chicago's romance blighted population.
When the city of Chicago is hit with a romance famine, it's up to a gang of sewer-dwelling heroes to get to the bottom of the mystery.
A normal day at school turns into a nightmare as the forces of darkness reveal themselves during gym. Will the girls be able to fend off the darkness? Or will their secrets tear them apart?
James talks to Jim McClure, Meghan Dornbrock, Daniel Kwan, Amelia Antrim, Steve Discont, Jef Aldrich, Jon Taylor, Aly Grauer, Drew Mierzejewski, about their year on the network!
We also cover the Future of One Shot, Campaign, The Dungeon Dome, and changes to the Network's Patreon.
The good girls team up with the bad girls to dream up a project for the school summer festival that will stand out from the ocean of maid cafes. But will a mysterious new investor in the school and an equally mysterious transfer student change their priorities?
The shit hits the fan and just about everywhere else as personalities start to boil over and Zombies break through the damaged fence. Can our PCs live to escape on jetskis ?
We start with a hot day at the fallen Fox Lake incarceration facility. A broken fence means things are going to heat up though.
Sarah Richardson joins us to show off Magpie's latest horror game: Zombie World. James, Alan, Tyler, and CJ become the instruments of their own destruction as they build their setting and characters together.
Things could not be more disastrous at this wedding reception. Delilah wants to murder her new father in law to take his money, and she hired two assassins to help her do it. One of those assassins is Judas' first love and the mother of his child, Drisaer. The other wants to kill Judas' daughter Mahari in order to steal her ring. Mahri was just told by a ghost that she is the new matriarch of the Underdark. Also, hooch got turned into a big spider.
With the sudden appearance of Drisaer, Judas' first love and the mother to, Mahari along with a Drow Assassin and a colorful wolf, Judas and Delilah's wedding day is all but ruined. Can judas save his family from all this chaos?
Judas and Delilah Sorn have just been married and are wrapping up the reception thrown by Judas' borderline abusive and unsupportive father. The night, however, has just begun. Judas and his daughter Mahari are about to discover a piece of their past they thought they had lost.
Our intrepid troubleshooters finally make their way to the bathroom they are supposed to repair. Miraculously this 15-minute journey has only taken a few dozen lives. Will they be able to make the necessary repairs or will the computer have to discontinue a few clones?
Our team of troubleshooters has made it to the quartermaster. Soon they will be equipped and ready to take on the necessary and not-at-all life-threatening job of fixing the toilets by the cafeteria. The only thing that could stop them now is infighting and gross incompetence!
Newly dubbed Reds Krl and Glave hazily come out of a drug-induced haze to start their first day as troubleshooters. They've been tasked to fix some malfunctioning toilets. Hopefully, this shouldn't be too much of a problem thanks to Tacoma their Orange supervisor.
Although Rivka gave birth to a healthy child, her voice was stolen away by a dybbuk who has also possessed Zalman. The Shtetl has been torn apart by a schism, the Kazakhs threaten to destroy at least half of what remains. Can a Klezmer, a Matchmaker, and a Midwife save the Rabbi's daughter and heal their community before everything is destroyed?
Czarist forces are raiding the Shtetl for every last bit of wealth and comfort. Zalman intends to drive them out even if it means consorting with dark forces. But with mysterious birth complication plaguing the entire region could his meddling make matters much worse?
Times are hard in the Shetel, the war pulls young men and money from people until they are left with almost nothing, the non-jewish populations are all but openly hostile, and dangers of the hidden world haunt the dark places of their settlement. However, there is still hope.
With the loss of their cheerful (if very sick) fool, our poor hirelings must still find a way to cut through the colon and make their way out of the suck hole. Will they be successful, or will they all suffer the fool's grim fate?
A group of unfortunate peasants followed a group of arguably more unfortunate heroes into the bowels of Kropagore the Dragon. The heroes were killed, leaving their peasant hirelings to find a way to escape on their own.
Our alien visitor becomes more comfortable around the therapist assigned to track her stress. The two get a little too close.
An alien scientist studying earth as part of an effort to initiate first contact with humanity. Unfortunately for her she's not a diplomat, and welcoming a new species into the cosmos is daunting work. Things start to get way out of hand when the humans assign a psychologist to work with her after they notice she is stressed.
Can our team of criminal bears outwit John Malkovich in order to claim a cache of sweet honey and the queen of all bees (once exiled, now returned) or will they die in the heart of the hive?
Four bears set their sights on Honeycon 2018. An event hosted by anthropomorphic sapient bees.
Two "bears" go to Honey Con 2017 to make the score of a lifetime, but as they are wont to be the best-laid plains of men and bears are prone to folly.
Our pilots attempt to decompress after a stressful mission. In the process, they manage to make more trouble than they avoid.
Three aerial aces guide a mail plane back to a remote mountain village. Unfortunately for them, sky pirates have other plans.
A team sent by the New York Mafia descends on The Women's Lib, with our heroes inside. They have to band together with their business competitors to make it out alive.
Olivier is in a tight spot, having just witnessed a mafia hit during a simple scouting mission for a theft. Meanwhile, George is tasked with an easy job that is well outside her area of expertise.
A normal night for a small speakeasy in northern Chicago turns disastrous after a detective informs them that he will need them to accommodate a large party of policemen the next night or face getting shut down. It's a race to find a way to double their supply! Thankfully they have superhuman abilities on their side.
A young thrupple try to find a suitable apartment in Chicago and end up finding they can only afford to stay with overstock animals form the aquarium.
Calvin resits the temptations of a bad dog and takes a cosmology lesson from an owl-winged musician.
After being bound to his apartment by a magical contract drafted by his terrifying landlord Calvin must fight for his life or be ground into sausage. He'll need everything he knows about magic, and some things he doesn't.
Beligered from the ravages of the sand beast, the Caravan has sought shelter in Tourtise City. However, dark forces appear to be at work here. Can our rouges outwit this otherworldly threat?
After slaying the nightmarish sand beast our roughs swap stories and share secrets of the world.
A caravan stretches across a harsh and unforgiving desert. Mixed with the merchants, dignitaries, pilgrims, and travelers are The Rogues. Heroes whom no thing living or dead can claim.
Dak, Tech, Lance, and Van have been tasked with dropping a suspicious artifact into an abandoned building by The Red Vale. Although the money is good everything else seems really bad. Can they do the right thing without making a huge mess?
Dak, Tech, Lance, and Van unearth their payment for their unusual job. There are a few details that don't sit right but is it enough to make them reconsider the life of a Shadowrunner?
Slag continues to hit the fan as a job that was too good to be true turns into a nightmare. Lance, Dak, and Tech fight for their lives against gangers who have been mutated to posses insectoid features. Meanwhile, Van Gouhl is forced to listen in horror as she watches to ensure nothing worse is on the way.
Tensions run high as our unlikely team of runners grow frustrated with the mysterious job they received from dark movers. Lance struggles to reconcile his vision of Dak Rambo with the actual person, and Tech Wizard anxiously tries to earn his place on the team.
NEOYEAR CHARITY DRIVE
In 2077 Chicago is a sprawling broken city infested with bug spirits and populated by desperate mercs known as Shadowrunners. A group of unlikely allies are called in for a job with few details and a high payout. Will they score big or frag out?
NEOYEAR CHARITY DRIVE
ONE SHOT is partnering with Trans Lifeline to fight for transgender rights in the NeoYear!
In order to buy a cart that will help them transport their new friend Starfall to a city to be shaped, our heroes need to gather whiskers of a mole or the feathers of a griffin.
Our intrepid wanderers discover that the fallen star is actually a demon stone. A piece of unshaped iron from the far reaches of space that is capable of being shaped into a powerful magical object. Now they are left with the question of how to move it.
Three children find each other on their first journey. On the forest border of the Spring continent, a strange object crashes from the heavens and they can't help but investigate.
Darcy Ross, Alan Linic and James preview ONE SHOT's first dramatic Campaign with a development mode session for Calvin and Wayne's backstories.
Skeevo, Brutus, and Rux managed to offload their illicit cargo, do a little gambling, and arguably grow closer as a result. They still need to complete their official deliver, but at this point, it seems like nothing could go wrong. Of course, this means things are about to get unimaginably horrible.
A group of transgalactic delivery persons try to make an extra buck buy hauling several crates of a narcotic called "nip" to an icy planet of cat people. Despite their differences, Skeevo, Brutus, and Rux try to make the best out of every bad situation they get themselves into.
Quantum is torn between his hatred for literally everything in his life and a sense of duty her feels as danger once again rears its head for the Halcyon High Hero Club. Jurrasic's cryptic predictions about villains to the west of the freeway as a sullen teen turns out to be some kind of furry anime avatar of destruction.
Jef and Jon, our network partners dropped by for a game of Masks. Find out if the Halcyon High Hero Club can discover their place in a world full of fabulous heroes and vile villains.
Things get spooky as Mark is attacked in the bathtub by an icy apparition. As the rattling of bones draw closer will Macy be able to shake her fear of skeletons to save Garfeild Keep and win her uncle's inheritance?
Two children of the Darlington noble house receive an invitation to the reading of their estranged uncle Jobin's will. However, it is Monster's night and many spooky challenges await our heroes.
Luke Null killed Antonin Scalia
We continue with or salute to Luke Null with our remaster of Everyone is John.
We remastered our first Everyone is John series to celebrate friend of the show Luke Null getting cast on Saturday Night Live!
After a year of harrowing search and paranoia, Tanasia finally finds Uraz. It will take all the strength she and her companions can muster to rescue their friend from his otherworldly fate, and it may already be too late.
Tanasia, Karner, and Etolas bring their discoveries to Skylar, the young Amber Pope. Along with Kal, the ghost of the original Amber Pope they hatch a plan to investigate The watchers and defend Ki from extra-dimensional attack.
One year after the events of our first series Tanasia, Karner, and Etolas have parted ways. The mysterious disappearance of their friend Uraz caused an irreparable emotional rift. In order to regain her honor as a Selenium monk, rescue her friend, and perhaps change the destiny of the Ninth World Tanasia has traveled to the city of Ki to entreat the Amber Pope, leader of the Order of Truth and mater of the Aeon Priests. Little does she know that a new Amber Pope has ascended and her journey is not one she can make without friends.
Three elite FBI agents are deployed to "Evil Island" to participate in a Kung Fu Tournament run by the mysterious Art Vandelay. This mission is unclear, their powers are vaguely defined and their enemies are cartoonish parodies of people. This gets out of hand in the best ways possible.
Half way through the most important game of galactic street rules Basketball ever played, our heroes appear to be scraping by. There are still many questions left on the table. Perhaps most important is where is Nezu, the kidnapped boy who Shaq failed to rescue years ago? Will our heroes be able to find him before the shot clock runs out?
New World Magischola: House Rivalry Monday 3:00 PM
Warda Tuesday 7:30 CT
The Dungeon Dome: The Ladies Disdain VS The Nothing Wednesday 8:00 PM CT
Jacke, Shaq, Action Angel La La, Tommy Euphrates, and Jerry prepare to take on Sett Ra and The Monstarrs in a Basketball game for the fate of the universe. This was a very fun sentence to write.
Our heroes have been transported to the second world by The God of Basketball to compete in a tournament. Shaq is here to settle a score with Sett Ra, but Jackie's old nemesis Lord Cobra is competing too. In order to prevent their foes from gaining control over the mortal world Shaq, Jackie, Angela, Tommy, and Jerry have to pass the first round and that means facing the Eunic's clay warriors on the court.
Inspector Jackie has taken his uncle's position as chief of the Hong Kong Special Police. It is a golden age of law enforcement in Hong Kong, as triads, pirate kings, and Kung Fu Vampire cults are all on the decline.
Jackie's police force has attracted talent from all over the world, from surprising places. Perhaps nowhere more surprising than the United States, as a young athlete walked away from a promising career in the NBA to fight crime off the coast of China.
The mystery of his appearance is about to be unraveled as Jackie visits his family in New York City as part of a special undercover mission.
Just as she was about to leave to spy on the mysterious devil "Dungeon" Starlight was attacked by a horrible monster who claims to be a hell born assassin. Luckily the Compass Cats sensed she was in danger and ran to join the fight. Unfortunately, her would-be protectors don't trust her! Will Starlight be able to fend off her attacker without revealing her secret identity to the compass Cats? Is there something going on between Bishop Bicep and Curly Joe?
Immediately after Small Benjamin's trying Hell in a Cell match Percival the Unwavering enters the arena to bring his brother an urgent mission from Queen Felicia herself. It is a task so gravely important only The Compass Cats can be trusted with it: they must watch over The Pale Moon Princess on her rumspringa. A concept that we can assure you have very different meaning in the vampire capital of Arimore.
A simple contract in a box match at The Brown Center for the Performing arts has turned into the battle of the century. God the creator of the universe and their tag team partner Mike Jones will take on Satan and Men Latifa, and Cool Dad and his kids in a three-way buried alive tag team match for the right to take a shot at the title. This is the fight that was foretold when Lucifer was struck down from heaven! Also, a very Cool Dad is there!
This week we ring the bell and bring you the first match in our NERP exhibition at the Brown Center for the Performing arts in Providence. This first match is a stunner the everyone's favorite veteran wrestler Cool Dad vs constantly defeated newcomer, Bob! Will Bob pull an upset or is Cool dad going to ground him?
We sit down with game designer Nathan Paoletta to play his game World Wide Wrestling. To do that we invited wrestling superfan Jim "The Antagonist" McClure, wrestling convert Ali Barthwell, and real-life professional wrestlers Colt Cabana and Jack Moody on to the show.
In this episode, we choose our gimmicks, create a fictional wrestling company, and cut our promos for next week's matches.
With Seal ready to sign albums for fans, $2000 missing from the books, and one employee out of her mind on E Revolution records is in a heap of trouble. If our sibling employees are able to see each other’s merits and work together there is still a chance to save the store. Or I guess everyone could double down on a lack of empathy and let the world burn. EITHER IS GOOD.
Revolution Records has been circling the drain for almost a decade. It's the weakest link in a chain of family businesses in western Chicago. Under new management by the youngest daughter, there is a small glimmer of hope. She has managed to keep the somewhat incompetent employees focused enough for the store to limp towards an event sure to bring in new customers. Seal will be signing his latest album Seal 3 this afternoon. If it goes well, everything might be okay.
Our sponsor for this week, Hobby Horse Games gives us a preview of their storytelling game, Firelight. Four seemingly completely unqualified adventurers are hired to prevent a terrorist from bombing an airship. Also, we introduce the greatest NPC ever, Lady Skull-Face.
The employees of Chum Buffet Cds, Tapes have largely forgotten about their interaction with the man who brought in the mysterious dark record. However, the world has not forgotten that they have it. Will our slacker employees investigate the record and its purpose? Or will they tread water until the world ends?
In 1999 Chicago is home to many eclectic shops and locations. Businesses that are so specific, or poorly run, that only the hippest of the hip can stand dealing with them. "The Chumb Buffet CDs, Tapes" is one such business, run by hapless underachievers, and patronised by misfits.
This unassuming store is about to confront incomprehensible horror.
Inwe, Remy, Aldove, and Cobb face their greatest fears and anxieties in the trials of the dreaded Pig Witch. We also finally see the awesome strength of the Unbound system.
Warda Episode 3 7:30 PM CT 5/30
Marrying Mr. Darcy 8:00 PM CT 5/31
To get to the bottom of Inwe's unauthorised house clearing party invites, the Partiers head to a local printer to examine the invitations. Tensions rise as the group confronts just how lost they are without one another.
After years apart, with lives spiralling apart, The Crazy Partiers return once more for a very important quest. Clearing out the basement of Inwe's new wizard tower. However, this happy reunion is not all that it appears.
All that stands between our Storm Knights and rescuing their comrades is an army of police, cyber papacy drones, and a massive holographic angel with a flaming sword. It actually doesn't seem so insignificant when I lay it all out there. Well, let's hope they don't all unexpectedly die!
The storm Knights go on a wild chase through the domain of the dreaded Cyber Pope. What should be a simple task grows drastically out of control as ill-timed failed rolls compound. Will our knights make it to their safe house in time, or will the game take a drastic turn?
After a slightly rocky demon-summoning start to their covert search and rescue mission, our Storm Knights head further into the domain of The Cyber Pope to gather information and allies.
James hosts Eric Simon and some friends to preview Torg Eternity which will be up on Kickstarter soon.
After earth has been invaded by a host of hostile dimensions a braves group of heroes has banded together across timelines and realities to defend humanity: The Storm Knights. Thier resistance to extradimensional influence is small yet determined.
Recently a group of their operatives went missing in the domain of the tyrannical Cyber Pope. Command has put together a colourful crew of operatives to tray and rescue their missing team.
With Sam Lane in Jail for a crime he did not commit it seems that Aaron Cross holds all the cards. However, there is still one reporter left in The City who isn't done digging. She's determined to find the truth, even if it destroys her own brother.
Aaron Cross is the dirtiest comptroller to ever walk the earth. He's been poisoning city hall ever since he took office and plunged the city into a dark era of crime and corruption and everyone knows it. At least they do if they read the third most popular paper.
Game designer John Adamus walks James D'Amato, Kat Kuhl, Paulomi Pratap, and Jim McClure through Noir World's character and world generation process. They set up some tangled relationships in a city plagued by corruption. Exactly what you want to hear for a noir.
Percival the Unwavering and Small benjamin are about to enter The Incredibly Dangerous Forrest. Within they expect to find Athen Gnash, mysterious supernatural entity and enemy of the Pale Moon Place. Will they be able to find victory so soon after their defeat?
After a stunning defeat in the Dungeon Dome, Percival the Unwavering and Small Benjamin, known collectively to their fans as The Compass Cats, are in a period of soul searching. Having fought in the Dome for years with an undefeated record they must find a way to rebuild their sense of identity. What better way to do that than with a mission from Queen Felicia herself?
Benjamin and Seriah have confronted evidence of hatred and murder, the end of the path that starts with pride. It could be Ben's love for his brother blinding him from the will of the King of Life, or it could be an explanation for all the dark signs they have seen in Heaven. Even as inexperienced Dogs, their choices represent the King's will. If they falter in judgement, they will falter in faith.
Evidence of apostasy Heaven begins to mount as Ben and Seriah lead a tense Sunday service, and revisit a suspiciously orney horse. Although they fear the worst our two dogs must keep level heads to serve the King of Life. That becomes incredibly difficult for ben as he encounters a startling revelation.
Serriah and Benjamin Arrive in one of the furthest settlements in the Faith. A little town called heaven. They carry with them the warm tidings of relatives and the word of the King of Life. However something dark lives under the snow in this isolated village. If they are not careful it will swollow them up.
James takes on the indie classic, Vincent Baker's Dogs in the Vineyard. He is joined by author Aly Grauer and her husband Drew Mierzejewski who lend their unique perspective on the supernatural mormon western. This series starts off with Dog's traditional character and world creation to set the stage for the game to come.
After Gore and the Electric Necromancers blew him away Chad hopes to get backstage to blow them away. Meanwhile the others investigate the string of mysterious murders that no one in the main cast seems to be talking about.
In a sleepy town in Rode Island people are preparing for Valentine's Day, which can be a difficult time of year for some. It is especially difficult here as another string of grisly murders has popped up so close to the much anticipated Electric Necromancer's concert. Can confused hunk Chet Swain overcome the memory of Terry in order to investigate? Or will the chosen warrior Felicia have to look into it on her own while trying to control her new werecat powers? What of Felicia's mysterious new roommate? Can they trust her even after battling the vampire sorority together?
Fetch has been captured by a mysterious stranger working with The Poacher. Without her powers she must rely on her wits. Her impulses got her in to this mess, can they also earn her freedom? At what cost?
Meanwhile the others have discovered the location of their missing friend. Will they arrive in time to save her?
After thwarting a bank robbery would be teen heroine Fetch (Molly) pressured her friend and partner Snowflake (Noelle) into taking some of the valuables they recovered from the crooks instead of turning them over to the police. Their teammates Bandicoot (Ben) and Tabitha (Lola) have no idea, and if Fetch has her way they never will. Will Snowflake be able to keep her secret?
A scrappy new team of teen supers Fetch (Molly Ostertag,) Snowflake (Noelle Stevenson,) (Lola Binkerd,) and The Bandicoot (Ben Joseph) are still finding their feet in the superpowered metropolis: Halcyon City. In a world of civilians who are inconvenienced by them, villains who want to fight them, and older heroes who want to tell them what to do, it's hard for a teen hero to find their place. Luckily, they have each other. Hopefully that will be enough.
Having maneuvered themselves outside the chow compound our heroes are incredibly close to acquiring a crystal, which will allow them to fund a public concert. All they have to do is keep Dusty's eyes on the mission and curb Vincent's thirst for vengeance.
James sits down with Mark Richardson and some friends to run character creation for Headspace.
After happening upon Cindy Chow, daughter of notorious gangster Fat Chow, our boys have a unique opportunity. It is well know that the Cow crime family has a vast collection of crystals making them one of the most powerful crime families in the city. With some clever social maneuvering Vincent Tralinitne and his friends can get a crystal the libertarian way: by taking it.
James sits down with Mark Richardson and some friends to run character creation for Headspace.
In a distant time, on a distant planet, on a small Island called Arbes the mighty Capital enjoys the benefits of a libertarian paradise. The only limit any being knows is the power of market forces. It is here that three men come before the ruling faction in order to propose an unprecedented idea: a public concert.
Mal and his companions have discovered the terrible truth about Wellspring. Now they are faced with the difficult decision of how to proceed. Even for the Exalted of the sun caste the prospect of punishing a god is no easy task.
Mal (James D'Amato), Li (Jim MCclure), and Chul Quitl (Rob Stith) have discovered that the river has stopped flowing because its god is in deep emotional turmoil after his favored priest disappeared. Tho resolve this situation they must discover why the priest left his place at his deities side.
Three travellers blessed with divine gifts are interrupted during their trip down river as the water halts and a cray of anguish echoes across the land.
Alone in a vast and impossibly dark cave (Jeff Stormer), far beneath the surface of the earth, a Scoundrel (James D'Amato) closes his hand around The Ruby of the Deep. He runs his hands of ver the gems many facets, which have not seen light longer than he has been alive. He is weary and weak. He has faced many dangers to claim his prize, traversed terrain more dangerous than any he had trifled with in his past. He has risked everything just to hold the gem. Now he must escape with his life.
Excalibur, Declan, and Post Mortem find themselves under attack by the mysterious car that ran down Brom Van Brunt. Who is this attacker? What is their connection to Helix Labs? Are Excalibur and Declan destined to hook up again!?
This week we head to a city where everyone has a story to tell. Some of those stories are stronger than others, the roll through the concrete towers searching for a host to be told and told again. Somewhere in dimly lit and dusty office Decklan La Strange is about to have one of these stories find him.
With the pearl a the heart of a possibly world ending mystery will our heroes be able to recover it and save Sig? Even if that means hurting someone they love?
The search for the Dragon Pearl grows more dangerous and more personal as our ragtag band of investigators visits an alchemist to see what kind of havoc a person with a pearl could cause.
In a city bound to randomly hopping planes, a metropolitan nexus of interdimensional culture, a dragon dies. It might not seem like a monumental event, but the smallest things can have dramatic repercussions.
After years of oppression workers in the body are growing tired of their meager lifestyles, despite Gheppetto's attempts to placate them with Honey Days. The specialized language whinin the remote martian colony evolves a revolutionary tone as dissonants try to contact outsiders. However, it is not clear who might be listening to their broadcasts.
A martian colony is cut off from Earth for decades. Overs this time they begin to develop a unique, if cultish culture. Words take on new meanings as the colonists struggle to find a home on their new planet.
To accommodate our production schedule, and provide James with a small break, we are releasing the bloopers from the third year of ONE SHOT! These are the mistakes, back room conversations, and bits that we didn't feel were appropriate for air. Enjoy our hot trash!
For years the people of burnt tree have lived in fear of a beast with hair like soot, eyes like coals, and a heart full of vile malice. Some don't believe in it, some swear they have seen it, everyone closes their shutters and prays to god the screaming thing at the edge of town doesn't come for them in the night.
With the principal fooled (at least temporarily) Buckle Punch only has one obstacle standing between them and Valhalla: The Scantrons. Lead by actual half demon mean girl MNrissa and their former drummer, it will take the show of their lives to win.
Knuckle Punch managed to get their application in to the Cerberus High Battle of the Bands in order to compete for a spot in Valhalla. However the principle has just forbidden their bassist from playing the show because "teachers can't compete in bands with students." Will they manage to sneak Mr. Buckingham into the show? Or are they doomed to eternal damnation?
The students of Cerberus High are living in the most horrific hell imaginable: High School for ETERNITY. Life is misery whether they are dodging fire raining from the sky, running from three headed dogs, or preparing for the trigonometry final.
They one solace and one shot out of hell on earth: The battle of the bands. Every year the school holds a competition and if you win you get a hall pass to Valhalla, the venue of the gods. Does Buckle Punch have what it takes to fly like a bat outta hell?
We had a great year at the ONE SHOT Network! Join us as we celebrate our success, reflect on our failure, and announce what's coming next!
The Spirit Snatchers face their greatest challenge yet as they grapple with the Ahm-bud-mahn, a terrifying demon with a personal vendetta against our favorite whip wielding paranormal investigators. Will the cryptic advice they receive from Aramaic phrases, and creepy possessed children be enough to help them defeat this horrifying beast? Will their puns be good enough?
The Spirit Snatchers enter their client's home making three things very apparent:
- There is something spooky goin' on.
- James has no idea what it feels like to have a leg fall asleep.
- Continuity is for chumps.
One year after their job at Boeing, The Spirit Snatchers are creating a reality TV Show to document their adventures. However, when their past returns to haunt/posses them can they keep their production crew safe?
In order to live out his dream of making it as an architect in the big city (Minneapolis) a young man must find an affordable apartment. Between his student loans and minimum wage job that could be more difficult than he thought.
The second sons of two opposing families meet at a wedding meant to unite their clan. On that day they become brothers but fate will make them bitter rivals who will fight over the destiny of their nation.
All signs lead to a ruin in Belgrade. The site of a battle between Vlad Tepesh and a "demon." Though they are tired, injured and diminished, our heroes are determined. This will be the site of Dracula's final resting place, or it will be their last night amongst the living.
Despite taking heavy losses in their first encounter with Dracula our spies have rallied. They may even have a new ally: The Hound. A top level EDOM duke who until very recently was assigned as Dracula's handler. They must work together with their former foe if they are to find what Dracula is looking for in Belgrade and stop him from escaping the city.
After a disastrous encounter with the lord of the undead on a party yacht, our ragtag group of agents must regroup and re strategize. They have lost the element of surprise and there are only a few precious hours of daylight separating them from another encounter with the all but invincible Dracula.
James invites Alex Manich, Alex Nicols, and John Mahoney to pretend to be the least qualified candidate in American history.
With "An Incident" back at Troutfit the hard part is over. Or it should be anyway.
Things heat up as The Moths must guide An Incident through the rotting corpse of a high school to find musical instruments. At the same time they must avoid the hordes of walking rotting corpses within.
Loman and the Moths are in the middle of a heated negotiation. IF they manage to secure this job they could score enough bounty to leave the loss behind for good. If they fail they could end up losing yet another job to The American snipers. Everything is on the line and they don't even know what they have to do yet.
After a zombie outbreak destroyed civilization humanity has begun to rebuild. Many humans are gathered in fortified quarantine zones called "The Recession." There, life is very similar to the way it was before the outbreak, and people look forward to one day winning the world back from the rotting clutches of the undead.
However, not all people are so lucky. There are still ramshackle survivor colonies existing in "The Loss," a lawless wasteland outside The Recession. These men and women are desperate to live. Some are desperate to buy their way into The Recession, by any means necessary.
Yuuta and Mihal are in a fight for their lives with the mechanized forces of the mainland government. The Oni princess carries critical information that could secure the future of her people. Yuuta carries a terrible secret that could bring the shadows of his past back to haunt him. Every string of fate is tangled in this battle.
After an encounter with the mechanical leader of the mercenaries working for the mainland government the village must band together with these strange outsiders to defend themselves. Even with the help of an Oni and a Powerful monk they face destruction. Will they find the strength to defend themselves?
The village happened upon by our Oni and Monk is being threatened by men who have sold their souls to iron. Unless the villagers surrender the location of the Jahl-Yu Onit to the main land government, they risk losing everything.
An injured Oni is rescued by a wandering monk after her village was destroyed by the mainland army. She has in her possession evidence that the attacks on Oni villages by the mainland government are not to protect citizens from "monsters" as they claim. Can she reach the next Oni village in time warn her kinsman?
Our intrepid scavengers scavengers dig themselves deeper in their pursuit of wealth. Will they be consumed by the greed that drives them, or is there a light at the end of the tunnel?
Spurred on my thoughts of additional valuable trade good our heroes venture further into the ruins buried deep within the bowels of the beast. At what point does greed outweigh reason? Will they score the biggest scavenge in history, or are they doomed to die far from the world they know.
Shortly before the renaissance all of human civilization was swallowed by an unstoppable monster the size of mountains. Humanity was devastated, but a fraction of the populace struggles to live on inside the beast. Mank survive as scavengers, digging through the remnants of the human world for food and supplies.
Belly of the Beast will be on Kickstarter 4/5
The bride has found certainty about the nature of her husband, and the fates of the other women who once called themselves brides. Now she most discover the secrets of this house before she joins its other occupants.
The bride continues to explore her new home. It is clear these rooms are full of painful memories. Which begs the question. What should the bride fear, the memories, or her husband.
One of the worst parts about falling in love is that it sometimes doesn't work out. Looking back on failed relationships it can feel like you have experienced the worst behavior humanity has to offer. Designer Ron Edwards channeled that awfulness into It Was a Mutual Decision. A game about breaking up that suggests our worst selves might not be human at all.
In a universe containing an infinite number of dimensions, anything is possible. Up to and including a podcast which crosses ONE SHOT and Hello from the Magic Tavern!
Finding the Sears/Willis/Whatever Tower magically transported to Foon. The boys must discover the source of this anomaly and set things right. Or tragically murder so more goblins.
In a universe containing an infinite number of dimensions, anything is possible. Up to and including a podcast which crosses ONE SHOT and Hello from the Magic Tavern!
In Foon 16, a dimension which bears similarities to-- but is in no way related to-- Foon Prime, we find a familiar scene. A traveler from another world, a shape shifter, and a Wizard sharing a drink. However something is about to happen which will change their lives forever.
Faced with the possibility of a new, unlicensed portal to hell opening up in Grant Park, our party must enlist all the help they can find. But who will they go to? Billy Zane? Who will stand in their way? John Malkovich? Both of those sound pretty plausible, right? Also what kind of mayor would want a portal to hell in the first place?
Chicago is notorious for dirty politics. What most people don't know is it is an even worse city for WIZARD POLITICS. Wesley the Wizard Alderman knows that all too well. There are far too many special interest groups, the vampires, the werewolves, and the dreaded teachers union.
Alderman Wesley faces his greatest challenge yet as a lobbyist who wants to open a new portal to hell in Grant Park. Thankfully his friends, a precognitive private detective, and ghost who pirates movies are ready to help.
We all the remember the hero who saved this land from certain destruction, but that is all they are, a memory. The hero only lives on through the descriptions we have from those who were closest to him.
This week ONE SHOT is offering a double feature! First up Kat and James play Fool's Journey with the game's creator Cheyenne Wall-Grimes. For that you get three unique stories inspired by an arrangement of Tarot Cards.
Next up, James talks with Tanya De Passe of the "I Need Diverse Games" hashtag. #INDG Together they try to clarify what folks mean when they ask for diversity and how that could have a positive impact on the gaming community.
Peter Williams and James Freetly finish a night of improv at The Annoyance, and begin their journey home. Will their sense of holiday charity cost them, and celebrated Hollywood actor John Malkovich, THEIR LIVES!?
After desperately trying to slake your thirst on chlorinated water, blood, and bees the delirium of thirst has begun to set in. Your dummy companion begins to appear more attractive as you are only sure of two things: There is at least $500 in this park which will be YOURS. You have a great butt.
Your brother lost $500 in the most terrifyingly unsafe amusement park in the United States. Using only your wits, uncanny ability to horde, and exit rooms based on cardinal directions must get it back.
Escaping Brooklyn is a life threatening nightmare, but is it any safer trying to cut through the heart of the city?
It's a sunny saturday in Brooklyn 1953. The local public school is holding a bake sale to raise funds for extra supplies. Everyone is pitching in! Teachers, students, parents... AND THE LIVING DEAD.
The battle for the mirror turns violent as ninja take their quiet shadow feud into the streets. Blood will be shed. Secrets will be revealed. The cool parts of the game that the audience was missing will be explained.
Things start to heat up as our ninja have moved past the information gathering stage and the quest for the black mirror breaks out into the first conflict.
Maxwell Akiyam of the Hasuba Ninja army steals a sacred mirror in order to use its power to perform a dark ritual. However this attracts the attention of Karin Shamone of the Oni clan, Floyd Charbanaux of the Kurama Shin, and a mysterious young woman named Yata Kagami, who all seem to have designs of their own for the powerful artifact.
The opening night of Loosey Goosey Presents: The Any Fischer Story an improvised trial of the century goes horribly wrong as James D'Amato is kidnapped by a horrible monster during the opening. It is up to his girlfriend, little sister, and scene partner to discover their superpowers, rescue James, and save the show.
The officers of The Golden Corral are locked in a desperate battle for their lives and cool guns, with an enemy they cannot see: the Eldar Warp Spiders. Also a sense of dread begins to settle in. Though the Eldar are formidable opponents, it is clear they are not responsible for all the damage to this colony ship. Something deeply sinister lurks in the heart of this ship's warp core. Something that is perhaps even more powerful even than Captain Shnitzel's arrogance. LIVE EVENTS Night of 10,000 Nights Metatopia November 5-8 Acadecon November 13-15
The crew of the Golden Corral continues to investigate the mystery of the derelict colony ship. It is clear there is violence in the history of this ill fated vessel, and wealth hidden away in its abandoned halls. However Captain Vienna Schnitzel and his crew are still ignorant of the lingering danger. Lucky for the Golden Corral, ignorance is their greatest asset.
40,000 years after the start of common era (which also happens to coincide with certain religious events) and several hundred million years before the events of Numenera, the galaxy is torn by war. Humanity is lead by an immortal god king kept living by eating 1,000 psychics a day. The universe is full of hostile alien life, strife, and cultural stagnation. Thorough out man's corrupt imperium perhaps there is no group more wicked, more callously focused on personal gain, than the crew of The Golden Corral.
Our party has battled their way just outside the door of the treasure room where they lost their dear friend Archibald only a few days ago. Facing the death of a friend would be difficult for anyone, but that's just the beginning for our party. Kondor has fallen for Sprige, who slept with Inkwell, who is jealous of them both! Will they be able sort our their emotions and drive off the demons in order to save their town!?
Faced with potentially being responsible for demons entering the material plane, our party has elected to return to the dungeon temple that took the life of their companion Archibald. Equipped with horse, bicycle, and God Hog our heroes ride out to face their destiny.
A group of four rag tag heroes take a job acting on behalf of what they believe to be the church of the Golden Wyrm. Stuck alone in the dark depths they awaken something truly terrible. As a result they are confronted with an opponent more terrible than they have ever faced before: grief. Can they over come their loss to once again seal the horrors they have unleashed?
E.S.P.Insight arrives at an all but abandoned five star resort in Costa Rica. The owner Howard Mandel appears to be keeping more than a few secrets, and the walls of the hotel appear to be housing more than a few ghosts.
From haunted luxury cruse liners, to possessed spas, or even bewitched designer retail outlets the crew of E.S.P.Insight is ready for any kind of spiritual disturbance. Finally their adventures will be reaching a prime time audience, but is the world ready for them?
A day at the multi-chromatic hot-spring has been ruined by horrible bug larva. That can only mean one thing NUMENERA! Will our heroes be able to survive this metamorphosis can the remember to complete their bargain with the brain witch? How many more times will they Shout Numenera?
After discovering the young girl riding a giant centipede was a beale plagued by voices, our heroes elected to see her to the many colored hearing springs in the valley. Will they be able to help this child struggling with her powers? Are the watchers friend or foe? Why is it so much fun to shout Numenera?
Darcy Ross does a fantastic job of summarizing the Numenera setting in less than five minutes. If you are thinking about checking out Numenera this is worth a listen!
An odd band of travelers are on a journey to investigate the mysteries of the Ninth World. They find themselves just past the mountains that separate The Steadfast from the largely uncivilized western part of the Numenera super-continent. Now on the wandering walk our heroes must attempt to understand the wonders they behold.
The election looms as Ned and Flyvaw step up their rivalry. Can Jack crow really overcome his reputation as a petty prankster to win over the rest of the student body? Will helping him do that really win his affection? What does his butt even look like!?
Jack Crow wants to be president of his American magic boarding school. He is a mysterious dreamboat rumored to have a perfect butt. He is also a slacker troublemaker who is not well liked by the faculty. Getting him anywhere but detention is going to be an uphill battle. Thankfully He has attracted the eye of Ned Godkiller and Flyvaw Crankyshanks. Both boys want him to notice them, and they'll do anything to make that happen.
James invites Jess Fink and Eric Colossal to get romantic with Emily Care Boss's Shooting the Moon. In this episode the three build an American magical boarding school full of wonder, whimsy, and raw hormonal lust.
Four people have one hour to find $2 Million and kill each other or die trying. I hope these damn fools kill each other.
The time has come. Julie has to pick Cassandra up from the airport, and Alex must sing to save the rec center! Only one thing stands in their way: The debilitating pain of migraines.
The struggle continues as Alex and Julie have to attend important events at the end of their next week. Julie is preparing for a visit from Cassandra and Alex has to save a Rec center!
Two women try to live their lives despite suffering chronic pain.
The scouts have been ambushed by a Yoma who knows Sailor Moon's secret identity. To make matters worse, Amy and Rei are nowhere to be found!
IT's the 100th episode of ONE SHOT! To celebrate Kat and James are joined by their friends Chris Sims and Jordan D. White from the Sailor Business podcast to play the 1999 officially licensed Sailor Moon RPG. Usagi Tsukino and her friends must protect the world from the dark forces of the Negaverse. However, the also have all the responsibilities of regular school students. When a huge district wide assembly is called all of the scouts must attend. Even though it appears something strange is going on.
Three hapless improvisers are cast in the latest Transformers film. They soon discover what they thought was going to be their big break is a nightmare they might never escape.
Lindsay and her companions finally made it into the Fearie- capital of Gorbar and home of the mysterious Parliament. However, Miss Artie has been arrested and Dak's snake bite has finally caught up with him. Lindsay must now work alone to save her friends and find her sister!
Dianne and her giant friend Dak are on their way to the Parliament of Birds to find Dianne's sister. One their way they happen upon the curious Birdtown- a place of many rules.
The only obstacle that remains between our heroes and a new pair of hands is the dreaded Lord Amirillia. Despite possibly being misinformed about their target the party charges forward against the powerful fey lord. Is their will strong enough to overcome his magic? Or can the might of Amerillia best even the bonds of friendship.
A young girl is living with teen angst while bouncing from foster home to foster home. When her foster sister runs away from home she must enter a magical world and face its strange denizens to win back her young sister and learn how to deal with her new life.
Our cheerful band finally enter the deeper parts of the feast hall. As they grow closer to their target Amirillia also grows closer to them. They shall finally witness the extent of his grim work.
Though it seems our brave samurai may never hve the information they need to find the truth about the damming of the river tensions rage on. The Spiders refuse to bend and are intent on keeping their new land. The Crabs have kidnapped and beaten two spiders within an inch of their lives. To make matters worse the diamyo of the Crab has enlisted Mirimoto Kumo as a second in waht seems an inevitable duel Diagotzu Jin. Time is running out and a war rages just beneath the surface of civility.
Our band of heroes enters another world as the step into the feast hall. The hall is full of many dangers Amariliia has agents around every corner. They must be careful and clever if they wish to survive let alone restore their friend's hands and save their village.
Victory over the Oni and investigation of the secret it was guarding has only raised more questions. No matter how our heroes decide to rule it seems war is inevitable. Our group of Samurai face off with a dangerous and terrible Oni. Its presence answers some questions yet raises many more. Life and honor are threatened at every turn in this investigation.
Free from their captors our heroes must find a way to restore their friend's hands.
Our group of Samurai face off with a dangerous and terrible Oni. Its presence answers some questions yet raises many more. Life and honor are threatened at every turn in this investigation.
After centuries of silence the Fomoire have returned to Tir Yadrail to visit bloody punishment on the humans and elves who live there. A rag tag collection of adventurers charged to guard their village now lies at the mercy of these viscous raiders. If they are brave and they are strong their lives and their village my yet be spared.3
In the wake of the great war Rokugon is enjoying a fragile peace between the clans. It may be short lived as strife is building on the border of the Crab and Spider. Their lands are separated by a great river which has just shifted its path. Now the Spiders claim their territory has grown and the Crab insist the land belongs to them regardless of the river's whim. The Empress has sent a representative from the dragon clan to act as a mediator and resolve the issue without bloodshed.
After saving the acolyte the wing is forced to confront the creature who attacked their flame. The Harvester of fear waits beneath the tree of pain can he be conquered?
In a world imperiled by a hungry darkness the guiding light is the flame of the Phoenix. A unit of elite Phoenix guards is dispatched to investigate a potential attack on one of their flame keepers. It is a matter of grave strategic importance. Failure to defend the flame could spell disaster for the region and threaten the already weakened order.
Deep in the heart of the Tim Horton's corporate complex our team of mercenaries find themselves divided. With the complex on high alert due to multiple murders can our heroes hope to find the black site in time? Nothing less than Canada's most legendary hero is at risk.
In the not too distant future the governments and civil powers of the world have been eclipsed by corporations in terms of scale and influence. Even in the freest of places, the wide white north of Canada. However, there are a few who cling to the last vestiges of freedom and individuality. These men and women risk their lives by performing missions on behalf of a counter culture that won't be ruled by corporate influence. There one advantage is a the headspace, a mental link that binds them into a single entity. ...the irony is pretty lost on this particular group
His grace Duke Dukington of Wormcastle has put a call out seeking adventurers to rid his private hunting grounds of an unseen menace. Dirtbag and the Bravehearts have answered the call. BACK CHAINMAIL BIKINI HERE HAZEL NEWLEVANT If This Be SinMOLLY OSTERTAG Strong Female ProtagonistAATMAJA PANDYA Travelogue Baker's DozenAMANDA SCURTI Hey, Jana J
The gang tangle's with Ms. Whiskey's ex- Vald. They discover their shared vision might be more serious than they originally anticipated. What next? Rooftop gunfights? Museum heists? Spiders exploding from the ceiling? Taylor Swift!? (... yes all of those things)
Three Brooklyn witches experience a vision and are forced to take action to investigate what they saw. Their vision will drive them to many perilous situations up to and including talking to squirrels, militant milk men, and breaking edge.
Last year sleepy town in Rode Island was shaken to its core when a mysterious sexy stranger moved to town, Not that town is in the grip of a mummy's sexual curse. After a year of betrayal, dark magic, and FCC safe sex can our heroes live normal lives? What does normal even mean anymore!?
In space adventure wits around every corner. It is up to the brave men and women of the Cosmic Patrol to keep our solar system save for Space freedom, Space Democracy, and Space Capitalism.
Our adventures with the consortium continue with the journeys of the Centaur. To help us with this we brought the crew from the Improvised Star Trek Podcast on board.
After a flurry of shocking revelations will our team be strong enough to survive another? The mission to nuke the moon is already in dire straits after the exploding eagle team was struck by moon lava and exploded. At this point is would take super human levels of competency to complete their mission and save the earth. Are our heroes up to the task!?
In the year 2020 the earth is threatened by her closest neighbor: THE MOON. An intrepid band of earth's greatest scientific minds is dispated with a desperate plan just crazy enough to work. Brilliant Cosmic Ecologist Joy Worth (Phoebe Stonebraker,) Engineering wunderkind Logan Murphy (Tyler Davis,) the world's foremost expert on sociology Crispin Nugget (Brad Pike,) and the President/World's fastest doctor Steel Johnson (James D'Amato) are OUR LAST BEST HOPE.
The insanity continues as our brave rocketeers finish a month-long gore spattered deep cover operation disguised as cleaning nuns with a flying car chase. However our team's unity is threatened as a love pyramid almost turns the three rocketeers into the two rocketeers.
This week PK Sullivan shows off the his Fate creation: The Three Rockteers. Combining swashbuckling with Jetpacks should be exciting enough but we also got John Patrick Coan, Alex Manich, and James Dugan to return and join James in showing off the game.
Kimimila, Three Heron, Falti, and Juho have stumbled on to an emergence hole. Shivers pour from the earth to poison the land and bring ruin to the remaining humans on the steppe. Only our heroes can stop this, but they must use every resource at their disposal. Up to and including THE POWER OF DANCE.
An investigation turns into a desperate bid for survival as the sun starts to set on our mostly well intentioned heroes.
This week James is joined by Kat, Jim Hepplewhite, and Brittany Yantos of Geek Bar, to play Ehdrigohr run by its creator Allen Turner. In a post cataclysmic world where the night is ruled by horrors brave souls from the scattered tribes of humanity must band together to face the dark of night. Hilarity ensues.
Allen Turner gives us an overview of Fate and Ehdrigor. In twenty minutes you'll Have all the information you need to play.
This week Robo Force head to MIT to see if they can discover the whereabouts of a missing action scientist. Danger awaits them there and possibly other places.
RO-BO! Kids, I hope you have your cereal ready because game designer Mike Olsen is about to kick off Fate month by introducing us to his setting for the Atomic Robo rpg: ROBO FORCE! If the much beloved Atomic Robo comic and GI Joe had a beautifully weird baby, this would be it.
The Spirit Snatchers finally make it inside Boeing head quarters where they find it is perhaps a little more haunted than they anticipated. Will thier steam based equipment win the day? Or do they not have the ghost of a chance.
Have you seen something you... can't explain? Did you witness something... beyond explanation? Did something you beheld... defy explanation? You need to call Mark Summers (Alex Manich), Dillon Crackbacker (James Dugan), and Felix "Flex" Cockhammer (JPC)- the Spirit Snatchers!
Vlad Dracula finally makes an appearance in this last entry in our Dracula Dossier series.Unfortunately only two agents happen to be around.Will this be the end of our intrepid hunters, or will they introduce him to two barrels of Christ's peacemaker?
Things are quiet on the Danube, too quiet. While our operatives are unraveling the tangled clues leading to Dracula a thick fog rolls in to surround the party boat. It's probably nothing though.
The would be vampire hunters make their way aboard the party boat and onto the Danube. To find Dracula our heroes must acquaint themselves with the different figures involved in the Belgrade cigarette snuggling ring and the city's "cultural elite."Also they might want to check out the mysterious coffin in the cargo hold. Just sayin'.
The Dracula Dossier is launching on Kickstater today! We will have a Night's Black Agents play-through on Monday. For now enjoy Kenneth Hite explaining some of the things that make the game special.
This week James is joined by game designer, horror writer, and guest GM Kenneth Hite to preview the up coming Dracula Dossier by Pelgrane Press. To help out James got his old game master Zach Weber, fellow podcaster General Ironicus, and game designer Nathan Poletta.
This week James brings Johnny O'Mara, Spencer Hamilton, and Patrick McDonald on the show to celebrate the creepening of Halloween. In this game of Dread the boys get the chance to audition for SNL and it goes just about as badly as an audition could possibly go.
Our heroes have finally reached the top of Buro Tower where their enemies new and old await a final, glorious confrontation. Who know what wicked ends the Cobra Commander, agent of the Ascended has for Hong Kong? And what of the mysterious head of the Buro Corporation? Is he the maniacal tyrant that Battlechimp Potemkin warned our heroes about? All that is hidden shall be made manifest on this episode of ONE SHOT!
After finally reaching the Cobra Commander our heroes face down the return of three conspicuous dressed ninjas. Then it's time to send this adventure rocketing full throttle into the future. In the world of Feng Shui the future is Bananas and it takes all of Inspector Jackie's willpower to stop himself from going ape.
Our heroes begin to ascend the tower, however this journey brings them perilously close to the venomous jaws of the cobra! Can our heroes outwit the conniving commandos?
Two years after busting up the Cobra run drug gang in New York, Inspector Jackie (Chris Sims) is visited by his brother Ray, his niece Angela (Kat Murphy), and notable street tough Tommy Euphrates (John Patrick Coan.) A lot has changed for our heroes in two years, but somethings never change as a policeman's ball turns into a deadly hostage crisis. The shadow of doom looms over our rag tag team as they face down an old enemy. Can they prevail? Listen in and find out!
All the great stuff that didn't make it to air in season 1!
This week Brandon Shockney returns and brings Jonathon Pernisek from the "How Rude!" Full House podcast to play a game of Protocol with James.
With hearts of steel and skin of stone the Crazy Partiers descend into the wicked depths of the Underdark where an ancient evil awaits their arrival. What will they find in the inky cavers so far from the warm embrace of the sun? The final boss? Monsters that are not appropriately scaled to 5e? Exactly what Kat predicated? Love?
This week the party charges into unknown situations head first and one of them pays for it with his life! There will be rope bridges! There will be discussion of rock formations! There will be creatures lurking in the darkness! Be sure to listen to this cliffhanger-tastic episode of ONE SHOT!
James and Kat are joined by their good friend Sam Kaye to play Dungeon World with David Ewalt, editor at Forbes Magazine and Author of "Of Dice and Men."
The partiers meet an old acquaintance after a battle reveals a terrifying truth about their opponent. Also Cob gets WAY weirder.
Prepare to get totally Cray Cray! ONE SHOT has been on the air for a whole year and to celebrate we are bringing back your favorite band of dysfunctional adventurers, The Crazy Partiers. A lot has happened since the first year. Inwe went back to school. Remy drank his way into retirement. Aldove left the church and got engaged. Cob... Cob got arrested for bathing with a pony. Darkness is on the rise and it will take our bad of heroes getting back together to save the day!
Scott, Logan, and Billy square off against the fairies in a deadly game and their lives are the prize. Can these ten year old boy fend off the might of the unseely court with only their wits and James' near encyclopedic knowledge of fairies?
Three ten year old friends find the mutilated body of one of their classmates, and to their horror, no one will believe them. They realize, if they want to know that is going on, they will have investigate on their own. As they get deeper into this mystery they discover that they are trapped in a dark fairy tale that probably doesn't have a happy ending.
It comes down to a high stakes performance as our team of rag tag magicians plots to steal the unicorn tapestry which is apparently a very important cultural treasure. There will be explosions, there will be a wedding, someone pulls a Hamlet, someone makes a U2 pun, and it all comes together with some close up magic, the dessert of magics.
Two Words: Dennis. Rodman.
This week James D'Amato, Patrick Winegar (Brandon Lightening aka Myserique), Kat Murphy (Trixie LaRoux), John Patrick Coan (Leon Kameilski aka The Chameleon), and Alex Nichols (Larry "Lefty" LaRoux) get together for ONE LAST JOB.
The Villainous machinations of Tom Frankle get even worse as we discover the President is visiting. Can Brookln's (Alaska) finest defeat Rick Moranis and his band of Newfie thugs in time!?
James asked friend of the show Dan Stauffer, newcomer Brian Moody, and special guest General Ironicus to play Police Cops! is a pulpy action based police procedural game.
It's save the universe time as the brave agents of Time Watch discover the dark meaning behind the Seven Wonders of the world. The fate of the current timeline is with them. Can our heroes save the earth? Can Carmen San Diego be trusted? Is Mace Hunter/Skegg going to be a thing!?
The plot thickens as the team heads to the great wall of china to investigate the remaining wonders of the world before they are lost to history forever! There they come face to face with the dastardly villain behind this plot, but is she friend or foe?
This week James and the board of the Chicago Loot Drop charity play the beta edition of Time Watch!
The royal hijinks continue as the princesses discover the gates to the lost castle in the kingdom of adventure. What sort of horrors await them inside? Skeltons? Litches? BOYS!?
This week James, Kat Murphy, Courtney Crary, and Justine Kruger embrace their inner ten year old girl to play Princesses and Palaces. Created by two parents to introduce role playing to their daughter P&P combines high adventure with girlish fun.
This week James invited Alex Manich, Maggie Dempsey, and special guest cartoonist Kevin Budnik over to play Gangland. This game is special to James because he designed it. As you can imagine, being a James D'Amato system, it is gloriously dumb.
The Otherworld Theater Company is back! Captain Sheniqua Andromeda, sexy Space Doctor James Ambros III, and Bio-droid companion B.E.N.N.U. 4208 must investigate a quantum tunnel in order to save the galaxy from space zombies.
This week James is Joined by members of Chicago's Otherworld Theater company for some high melodrama space adventure run in the truly delightful, Lasers and Feelings.
Batman, Indiana Jones, James Bond, Tom Riddle, and The Doctor chase down the mysterious doctor Faust to recover the necromonicon. Their chase leads them to a conspiracy that could end up threatening the world, space time, and most importantly, AMERICA.
In order to support our boys fighting over seas Wayne Industries has organized a charity auction to raise money for war bonds. The auction will rent antiquities from the Wayne private collection, as well as a few on loan from the nearby Miskatonic University.
After finding the Flamingo and Black Mask dead at the hands of Deathstroke our heroes still have no idea what happened to Batman. Meanwhile the Joker and Mad Hatter are missing from Arkham, and army of hypnotized teens in red hoods is doing dirty work all over the city, and as if that wasn't bad enough, someone has actually broken IN to Black Gate. When it rains it pours, and in Gotham it is monsoon season.
Dedicated heroes might recognize Flight of the Robins from one of ONE SHOT first posts on P&HS. Flight of the Robins is one of James' gencon traditions, it is also a Shadowrun 4th edition module that is available for download right here.
This week as part of our month long C2E2 celebration, James invites John Patrick Coen, Chuck Pettitt, and Luke Null to climb in tide the head of the Clown Prince of Crime to bring some mayhem to Gotham City.
This week Alex changes the plot of the entire game with an off handed remark, Collin learns not to make people endure their greatest fears, Maggie has to soothe the heart of a frightened beast with a song, and Jessa gets closer to her god.
Today, we invite Brandon Shockney, Rich Alfonzo, and special guest Matt D Wilson to play Fiasco. We are using a playset written by Sam Kaye and James D’Amato that is available for download right here!
This week our party makes a deal with Lucifer the trustworthy after recovering the fabled “Audio Codex.” The gang learns about the customary drinks of the region they wandered into. And Collin has fun turning into various animals.
In a spiritual sequel to The Crazy Partiers, James leads Alex Manich, Maggie Dempsey, Collin Cunningham, and Jessa Eden-Quinn on another madcap fantasy romp. Apart from Jessa, everyone is new to RPGs and ready to learn!
We wrap up this week’s Dungeon World series with climactic battle that the party was absolutely not expecting, or even remotely prepared for. Can Kat, Alex, Maggie, and Tricia think their way out of this one?
This week our heroes lean the joys of of the random encounter! Trinket plays with poisons,, Bangarang shoots fireballs no matter who gets hurt, Baby Blues lays down some sweet jams and Red Fox gets caught in the cross fire, and the whole group makes goat puns. Because of course they do.
This week James is back in the DM’s chair playing Dungeon World with Kat Murphy, new comer Maggie Dempsey, Alex Manich of The Overshare, and Tricia Bobeda of WBEZ’s Nerdette Podcast. Join our heroes on a quest for “The Song book of mighty Comebacks!”
In the bowels of the Death Star Leenik Geelo, Trystan Valentine, R2-D20, and Bacta have found Tamlin Jorun. However, their rescue mission may be more difficult than they anticipated as the obedience tattoos on the boy’s face have been completed.
The crew has been tasked with rescuing Grizel’s son from the clutches of Ava Arrak. Now or band of heroes must steel themselves to match wits with the Hand of the Emperor… or dress up as storm troopers and tool around for half an hour.
This week we conclude our D20 Star Wars adventure! Gizel (Kat Murphy), Leenik (Johnny O’Mara), Tristan (John Patrick Coen), and R2-D20 (Matt Kubinski) have to find a way off Tattoine! However they are still being hunted by hand of the emperor Ava Arrak. Can they escape? Listen in and find out!
Dark is a stealth based role playing system designed by Will Hindmarch, which is available right now on kickstarter. In today’s game we will be exploring Dark Planet, one of the system’s three settings. Dark Planet is a modern reto-future punk setting where inter stellar colonists find the planet they were supposed to colonize has been totally encased in a spherical dome by hostile aliens. Our heroes are clandestine revolutionaries sworn to oppose the tyrannical “Radiants” by any means necessary.
John Patrick Coan, Johnny O’Mara, and Matt Kubinski return for another series of Star Wars episodes! However, this time Kat Murphy is stepping in as GM and James will be playing along side the rest of the party.
It has been five years since the last series of episodes and it is over a decade before Luke Skywalker leaves Tattoine. The crew is making their living as bounty hunters, but danger looms on the horizon…
This week our heroes continue to flee the empire… in the worst way possible. To get off Tattoine they must match wits with the most dangerous bounty hunters in the galaxy. They must also ask a favor of the most feared gangster in the outer rim. Tune in to the second part of our series to see what happens!
This week regulars Kat Murphy and John Patrick Coen are joined by special guests Johnny O’Mara from Dilettante Ball, and Matt Kubinski from Cinema Jaw to take you to a galaxy far far away…
That’s right! for the next few episodes ONE SHOT is taking on Star Wars! Specifically by comparing the 2000 Wizards of the Coast D20 system to the new Fantasy Flight system, Edge of Empire.
This week concludes our airport adventures! David Giarratana experiences multiple physical metamorphoses while Faith and Lynette battle for control of a rabid group of devoted followers.
From the brilliant folks who brought you “Every One is John” comes an equally batshit system: All Outta Bublegum. In this game Faith D’Amato, Lynette Roten, and David Giratanna step up to the table to do two things:
- Kick ass
- And chew bubblegum
When they might miss their flights at Denver International Airport, and the bubblegum supplies are low, there is only ONE thing left to do… follow their insane journey this week on ONE SHOT!
This week is the thrilling conclusion to our holiday special!
After discovering that mob was not a factor in Humphrey Hall’s disappearance Mack and Candy are forced to go to the one place they swore they would never go…
This week Dr. Emile Candy (Sam Kaye) and Felix “Mack” Macbre (James D’Amato) get into some how water with Capone’s outfit as they tear the windy city apart looking for Humphrey Hall, wealthy greetings card magnate. Meanwhile the bodies start piling up as the Hanukkah killer claims more victims. Can the boys find the killer and save Hall in time to save the holidays? Or will the clues make like the wick on a minorah and go up in smoke?
The mystery continues to unravel as a deranged killer turns the festival of light into a festival of death! Dr. Emile Candy (Samuel Kaye) and Felix “Mack” Macabre (James D’Amato) are investigating the disappearance of a wealthy greeting card manufacturer named Hall. This week Mack and Candy match wits with the mob while looking for clues.
We have a special holiday treat for you, heroes! It just happens to be a little late. This week we are celebrating the festival of lights with some hard boiled crime.
James and Kat are joined by special guest, rabbinical student Sam Kaye to take on mystery and murder. If you are a fan of Deadlands, you are going to love the updates they made in Deadlands Noir. This is the perfect opportunity to see how the system plays.
To celebrate the pilgrims who first settled the United States we decided to ask ourselves a question: What caused the terraforming colony in “Aliens” to get completely overrun?
James D’Amato, Alex Manich, James Hepplewhite, Dan Stauffer, and special guest Cliff D’Amato sit down to play a game of Dread, the Jenga based horror RPG. What happens when a Colorado camping trip takes a turn for the deadly? Find out on ONE SHOT!
John gets a new look. Then he gets some new friends to help him out with a little project he has been working on. Finally John has some words with himself and gets to do something he has been wanting to do for a long time.
This week we join John Patrick Coan, Luke Null,and John Gospel as they guide John through a hostage crisis. John reads more from the Necronomicon and summons a new friend, he also has a chat with the Chief of Police and the Dean of Miskatonic. It is a finger-melting good time!
James and JPC along with newcomers Luke Null and Mike Gospel take on Lovecraft in the indie system which is taking the internet by storm: “Everyone is John.” After reading the Necronomicon can John Tuckerman, an associate professor from Miskatonic University, survive the ravages of madness?
James, John, and Kat sit down with special guests Nick Lang and Scout Bratt to play one of James’ Gen Con favorites: Scooby Doo run Call of Cthulhu! Velma, Deaphne, Fred, Shaggy, and of course Scooby Doo face down the terrible shadow over Innsmouth in this mash up game. Let’s hope the gang can sluthe their way out of this one!
After defeating the Ninja invasion of Ancient Chinese Pizza, Inspector Jackie, Tommy, and Angela (a.k.a. Action Angel La La) must flee the wrath of the deadly Snake Skin Triad. Expect piston pulsing action as our heroes lead a high speed chase through the streets of New York. Can they evade ninjas on motorcycles and helicopters? Who is leading the Snake Skin Triad’s army of ninja? Can Chris Sims roll anything but critical failures? Find out on ONE SHOT!
Our heroes have battled their way through triads, ninja, and helicopters but not they find themselves face-to-beryllium steel face with Destro! Where Destro goes the legions of the dreaded Cobra Commander are sure to follow. Can our heroes overcome the most feared terrorist organization on earth!? Find out in the thrilling conclusion to this month’s ONE SHOT!
Fists are flying for another episode of ONE SHOT! Chris Sims is back, he and the ONE SHOT crew are cleaning up the post-brawl wreckage of Ancient Chinese Pizza. They think the fight is over. What they don’t know is the refrigerator hides a secret, a DEADLY secret. Will our heroes discover it in time!?
Welcome heroes, to a new month of ONE SHOT! This episode Chris Sims, John Patrick Coan, and Kat Murphy team up to recreate a 90’s kung-fu action movie. Their characters Inspector Jackie, Angela Chan, and Bobby Euphrates, defend a special little pizza shop in the Bronx called “Ancient Chinese Pizza” from the deadly Snake Skin triad. Kick back and crack open an ice cold Pepsi(TM) and listen to fists fly.
It’s the final installment of the Crazy Partiers’ wacky adventure. Can Remmy, Inwe, Aldove, and Cobb overcome the final boss and save Apple Grove Township? Listen to find out.
The Crazy Partiers have finally reached the castle at least thirty miles out of town! But what will they discover there? Danger? Treasure? The magic of true friendship? All three!? Find out on this episode of ONE SHOT.
This week the Crazy Partiers try to camp in front of the the mysterious wizard’s tower. They make plans to keep watch, but a series of failed perception checks finds them at the bottom of a 10’x10′ pit; where they are at the mercy of the Zombie king’s most annoying minion. Will they pull through? Find out on One Shot!
Get ready for the adrenaline fueled action of BASIC MATH! This episode The Crazy Partiers enter combat. Will our heroes survive their journey thirty miles out of town? Can you identify what level they are based on the abilities they are using? Will you notice the edits where we removed SEVERAL very long rules discussions? Find out on this week’s One Shot!
Roll for initiative! This month’s adventure is a traditional dungeon crawl run, in Paizo’s Pathfinder Role Playing System. The twist is the GM has not prepared an adventure. the Players and the GM will be generating the entire story in the moment. Let’s see how the Crazy Partiers fair in a town beset by Zombies as we turn it up up to the hot hot HOTTEST!