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    TV & Film

    Middle earth – China’s cultural industry podcast

    Your source for insight into China’s culture industry: Listen to those creating and producing content in the world’s second-biggest cultural market. Hosted by Aladin Farré, and co-produced by SupChina.

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    Latest Episodes:
    #16 Metacast: A Podcast Episode about Podcasts Jul 31, 2019
    Show notes

    In this episode, the Middle Earth Podcast invites podcast hosts to talk about their favorite subject: themselves. Podcasting is rapidly becoming the next boom industry in China, with approximately 80 million daily downloads of podcasts and a projected audience of 486 million total.

    When it comes to putting a number on the industry, however, things get less clear. Some estimate that China's podcast industry is worth upward of $7 billion, citing a report by China's State Administration of Press, Publication, Radio, Film, and Television. However, this figure is likely somewhat off the mark — the $7 billion figure refers only to "pay for knowledge" programming, that is, educational shows that consumers pay for directly. A more comprehensive number that takes into account free content or podcasts supported by advertisements remains elusive.

    By comparison, podcasters based in the U.S. made an estimated $314 million in 2017, a number that is projected to double by 2020. Meanwhile, the U.S. "pay for knowledge" industry is estimated to have earned $12 billion in 2016, according to our peer podcast also available on the Sinica Network, TechBuzz China by Pandaily.

    Featuring:

    Joshua Thomas Ogden-Davis: Writer, Podcaster | Ximalaya 喜马拉雅

    Josh's Weibo | Josh's Ximalaya account | Josh's WeChat: 与老外交朋友 | Josh's Twitter

    Kou Aizhe: Founder, Host | Story FM 故事FM

    Aizhe's Weibo | Aizhe's Twitter | Story FM's website | Story FM's WeChat: 故事FM

    Yu Wanying: Founder, Host | Museelogue 博物志

    Wanying's Weibo | Wanying's Instagram | Wanying's Twitter | Museelogue's website

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Middle Earth is made by China Compass Productions. If you have a China-themed film project, please get in touch!

    Recommended watching and listening:

    Digitally China, a podcast about China's tech innovation.

    Chinese Cooking Demystified, a YouTube cooking show.

    日谈公园, a Chinese podcast about China's culture today. 忽左忽右, another Chinese podcast about China's culture today.

    Learning to listen: China's billion-dollar podcast industry, on ChinaEconTalk, a Sinica Network podcast.

    Answers to the episode quiz:

    1. Ximalaya claimed $100 million dollars of revenue in 2017.
    2. Cai Kangyong 蔡康永 earned 35 million RMB with his podcast Good Talk 好好说话.
    3. Zeng Pengyu 曾鹏宇 had his book content shamelessly stolen by the podcast Peaceful Goddess 平安娘娘.

    #15 Center stage in China: Live Performances Today Jul 16, 2019
    Show notes

    Live art is one of the few mediums that hasn't been radically transformed by the digital age. No screen is yet able to capture the magic of in-person performance, be it a comedy show, theater, or even Peking opera. The live performance scene is particularly vibrant in contemporary Beijing, where comedy and theater offerings are as diverse as they are popular. In this episode, Aladin interviews some of Beijing's emerging live performers to discuss what happens on the stage — and behind the scenes.

    Featuring:

    Jesse Appell: Comedian | Director, US-China Comedy Center

    Jesse's Instagram | Jesse's LinkedIn | US-China Comedy Center WeChat: UsChinaComedyCenter

    Raimund Rosarius: Director | Author | Curator

    Xie Peifan: Director | Actor | Teacher Peifan's LinkedIn | Peifan's Weibo

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Middle Earth is a Crafty Pandas production. If you have a China-themed film project, please get in touch!

    Recommended watching and listening:

    Lao She 老舍: Chinese novelist and dramatist.

    Penghao Theatre: Beijing's first private theater in Beijing.

    Kaixin Mahua (Mahua FunAge) 开心麻花: Chinese private comedy enterprise that develops and produces plays, films, stand-up comedy, and TV shows.

    Zhao Benshan 赵本山: Chinese actor and director best known for his frequent appearances on the CCTV New Year's Gala. He has produced less work in recent years, possibly as a result of political attacks.

    Answers to the episode quiz:

    1. Xiangsheng 相声, also known as "crosstalk," is a centuries-old traditional form of Chinese comedic art, usually featuring two performers.
    2. During the Cultural Revolution, only eight revolutionary operas 样板戏 were allowed to be staged.
    3. The white mask in Peking Opera signifies treachery and stupidity.

    #14 Art from the edges: LGBT and feminist contributions to contemporary Chinese art Jul 08, 2019
    Show notes

    Voices from China's large but marginalized LGBTQ and feminist communities are increasingly making themselves heard in contemporary culture. In particular, artists and activists from these groups are creating content around the idea of "nontraditional love," which is resonating strongly even with mainstream Chinese audiences. So how have the stories of creators from historically silenced and censored groups found footholds in contemporary culture? In this episode, Aladin speaks with three representatives from LGBTQ and feminist organizations to find out.

    Featuring:

    Qin Sachi: Manager, Transgender Rights Program | Beijing LGBT Center Beijing LGBT Center WeChat ID:北同文化 | Beijing LGBT Center's Weibo

    Wei Xiaogang: Executive Director, Producer | Beijing GENDER

    Beijing GENDER WeChat ID: 同志亦凡人

    Evangeline Z: Feminist activist and comedian Evangeline's Facebook page | Evangeline's Weibo

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Middle Earth is a Crafty Pandas production. If you have a China-themed film project, please get in touch!

    Recommended watching and listening:

    Farewell My Concubine霸王别姬(1993)

    East Palace, West Palace东宫西宫(1996)

    Home With Kids 家有儿女 (2004–2007)

    Mama Rainbow彩虹伴我心 (2012)

    Addicted 上瘾 (2016)

    Chinese Dating With the Parents 中国式相亲, hosted by one of China's most famous transgender people, Jin Xing 金星


    #13 Crowded clubs and fancy festivals: The live music industry in China Jun 18, 2019
    Show notes

    Clubs and live performances featuring international music started taking off in China in the 1980s. Initially, the scene was very focused on foreign diplomats, journalists, and students who rented out restaurants and other spaces on the weekends. Gradually, as policies governing public radio broadcasts underwent reforms that allowed the performance of international music, a broader audience had access to the genre. Fast-forward to the present day: There is no shortage of music festivals, clubs, and other venues in China that feature performances by artists from around the world — to the extent that, if current trends continue, electronic music will be the most popular genre on Chinese radio airwaves by the early 2020s. In this live recording of the Middle Earth Podcast at the 2019 WISE festival, a few industry insiders discuss the current trends in this lively line of work.

    Featuring:

    Philipp Grefer – founder, WISE and Fake Music Media

    Philipp's LinkedIn | WISE website | Fake Music Media website

    Isla Angus – booking agent, ATC Live | ATC website

    Paul Neuteboom – managing director, Brother Hood Music

    BHM website | BHM WeChat ID: bhm_music

    Fay Haixuan Wang – Vice President at China Minsheng Cultural Media Development

    ISY music festival website | ISY music festival WeChat ID: isymusicfestival

    Chang Liu – chief operating officer, Pillz Records

    Pillz Records WeChat ID: WeArePillz

    Chang Youdai – radio and club DJ

    Recommended watching and listening:

    Cui Jian 崔健, the "Father of Chinese Rock": Wikipedia

    Tang Dynasty 唐朝乐队, often credited as the first Chinese heavy metal band: Wikipedia


    #12 Dealing with cultural differences in the workplace Jun 04, 2019
    Show notes

    #12 Dealing with cultural differences in the workplace The stark cultural differences between China and the West are frequently identified as key barriers in productive professional exchanges. However, the mechanisms by which people can actually improve their cultural understanding — or "cultural literacy" — are less clear. How can professionals in China and the West bridge gaps in understanding to ensure that business can sail smoothly?

    Featuring:

    Vincent Vierron – director Vincent's LinkedIn | Vincent's company website

    Beatrix Frisch – general manager, Mackevision

    Mackevision's website

    Joey Wang – script writer

    Joey's Instagram

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Three main takeaways from this week's episode:

    1) In Chinese workplaces, flexibility is key.

    Partially as a result of China's incredibly competitive labor market, workplaces in China tend to be much more flexible than their counterparts in the West. Media professionals should be ready at any moment for a change in a script or the editing of a commercial, with little notice or supporting budget. At the same time, Chinese workers will almost always respond to their emails on a Saturday evening or late at night (a habit that is far from widespread in Europe, for example). All of this results in sky-high rates of employee turnover as burnout and ambition take their toll.

    2) Top-down approaches are standard in China.

    In the office, the boss is king. He (or she!) will always get the last word, no matter how much work went into a project beforehand. However, if an employee is flexible and patient, they can hopefully avoid the worst surprises.

    3) Chinese work culture is constantly evolving.

    Whether the workplace is a state-owned enterprise or a private, international firm, internal procedures will inevitably vary wildly. What remains constant is that China has come a long way since the beginning of the reform and opening up period, so "middlemen" who take commissions only to put people in contact tend to be less important.

    Recommended watching and listening:

    The Flower of War (2011): Wikipedia

    Sinica Podcast: "Dashan and David Moser on the Chinese language": Link

    Answers to the episode quiz:

    1. Matteo Ricci (1552–1610) was an Italian Jesuit priest who became the first European to enter the Forbidden City of Beijing in 1601, when the Wanli Emperor 万历帝 sought his services in court astronomy and calendrical science. He converted several prominent Chinese officials to Catholicism and translated Euclid's Elements into Chinese as well as the Confucian classics into Latin.
    2. Da Shan 大山, or Mark Henry Rowswell, is a Canadian comedian and television personality who is one of the most famous Western personalities in China. He has appeared several times on CCTV's Spring Festival Gala since 1988.
    3. The Flower of War (2011) is the second-biggest flop at the Chinese box office after The Great Wall (2016). Zhang Yimou directed both films.

    #11 - China's culture going global | 中国文化世界化 May 28, 2019
    Show notes

    China has found success in exporting domestic technology and consumer goods. However, its culture exportation has not achieved the same success. The language barrier may be an issue, yet South Korean and Japanese films and music have managed to overcome it and found success in exporting cultural products like video games, anime, and movies. So what gives? On this episode of the Middle Earth Podcast, the guests discuss the recent successes and failures of China's culture going abroad.

    This episode was recorded during a panel at the WISE Festival 2019 at the Ullens Center for Contemporary Art in Beijing.

    Featuring:

    Emily Xueni Jin – science fiction translator

    Emily's email

    Tom Simpson – senior director of the China-Britain Business Council

    Tom's LinkedIn

    George van Wetering – composer and event organizer

    George's website

    And Sha Hua (华沙), host of the talk, and a journalist for the Handelsblatt

    Sha's Twitter

    Three main takeaways from this week's episode:

    从这期访谈中,我们总结出三个主要观点:

    1) Yes, the language barrier is an issue, but it is not the only one.

    If a Chinese indie band or film producer wants to have their work paid attention to by Western audiences, they have to upload the art onto Western social media platforms (YouTube, Vimeo, Soundcloud, etc). Circumnavigating the Great Firewall of China makes this difficult, as well as the need to interact with fans in English. At the same time, non-Chinese individuals aren't willing (or don't know how) to surf the Chinese internet. But there is evidence that the language barrier can be successfully traversed: The first video to hit a billion views on YouTube was "Gangnam Style" by the South Korean singer PSY. Yet, in defense of China's producers, the domestic market is such a huge market compared with South Korea's that Chinese artists and producers don't necessarily need to go global in order to survive.

    2) There is still Orientalism and a lack of general knowledge about China in the West.

    As science-fiction writer Emily Xueni Jin pointed out, when you need to translate a Chinese concept or a mythical beast into English, should you borrow its Western equivalent or write it in pinyin and describe it? There is often a tough choice to make: to balance a "Chinese style" to highlight your stylistic differences, or to use an approach that could be construed as Westernization or Orientalism to garner a larger audience.

    3) China manages to export three types of cultural products.

    When you look at the cultural products China sells abroad, only three types really stand out. The first is classical paintings and calligraphy. Given the lack of interest in these things among China's own domestic youth, it prompts the question of how successful they could be abroad. The second is science-fiction works, which, surprisingly, work really well abroad. Perhaps this is because questions about the future of our planet, and how we should embrace technology, are universally understood. The last (and least known) is foreign films. A few years ago, some companies decided to invest in them. The Academy Award–winning film for Best Picture, Green Book, had a backing by Alibaba Pictures. Maybe after investing and learning for several years, Chinese companies will know how to make a global blockbuster film.

    One could make the argument that films from the 1990s are examples of China's globalizing culture industry. However, films that toe the line of acceptability are being produced in far lower volume, and face greater levels of censorship.

    Recommended watching and listening:

    Her (2013).

    Wolf Warrior (2015).

    The science-fiction short story "The Facecrafter," by Anna Wu.

    The science-fiction book The Waste Tide, by Chen Qiufan.

    The pop singer Faye Wong 王菲.

    The artists Fang Lijun, Yue Minjun, and Wang Guangyi.

    The film producer David Haymen.

    The "Four Generations Challenge" meme.


    #10 Ten years of selling science programming in China May 22, 2019
    Show notes

    Before the Beijing Olympics, foreign media groups seeking to sell or co-produce science-themed media content in China had a difficult time finding partners. Paul Lewis, an independent producer and former president of Discovery Channel Canada, was nevertheless able to co-produce two science programs in partnership with Chinese state media outlets: Daily Planet Goes to China and Factory Made/Made in China. In this episode, Paul discusses how rapidly the Chinese media landscape has evolved, and the implications for science-themed content.

    在北京奥运会前,出售纪录片和与中国电视台联合制作科学节目并非易事。加拿大探索频道前总裁、现任独立制片人保罗.刘易斯在中国官方媒体的帮助下开办了两个科学节目:"Daily Planet Goes to China"及"Factory Made/Made in China"。现在也许不会有同类的联合制作,那么保罗的故事让我们看到了中国的媒体正在如何的快速变化。

    Featuring:

    Paul Lewis: Producer | 制片人 Paul's LinkedIn | Paul's website | Paul's Twitter

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Recommended watching:

    "Factory City" episode of Factory Made/Made in China (Discovery Channel, 2009): YouTube link.


    #09 China's growing VR industry May 07, 2019
    Show notes

    Virtual reality (VR) is a new medium that many a technology guru has predicted will revolutionize cinema—or would, if it weren't for the pesky problem (among others) that VR interface still requires the viewer to wear what essentially amounts to a "head box." Nevertheless, VR markets around the world are slowly but surely expanding. Many of the major film festivals (Sundance, Venice, and Cannes, to name a few) now feature a special VR section. Overall the industry is indeed growing—especially in China. For context, here are some key figures:

    • The value of China's VR market in 2016 was around USD $500 million (mainly hardware).
    • The value of China's film market in 2016 war around USD $6.9 billion.
    • The value of China's film market in 2020 is projected to be USD $10 billion.
    • The value of China's VR market in 2020 is projected to be USD $6.5 billion (half in hardware, and the rest split between games, films, enterprise applications, theme parks, etc.).

    许多科技大牛认为虚拟现实这种新媒体将取代电影;但是它本身还有很多问题待解决,其中最主要的是,我们观看VR内容的时候,头上还得戴着一个"盒子",要不然大家都去看VR作品了。现在,电影节(圣丹斯,威尼斯,戛纳)已经有了VR单元,这个行业一直在壮大,特别是在中国。

    下面给出一些比较数据:

    2016年,中国VR市场规模是5亿美元(主要来自设备)

    2016年,中国电影市场规模69亿美元。

    2020年,中国电影市场规模将会达到100亿美元。

    2020年,中国VR市场规模将会达到65亿美元。(一半来自VR设备,其余来自游戏,电影,商业应用,主题公园等等)

    This episode takes a look at the current status of the VR industry in China, and examines some of the obstacles it faces.

    Featuring:

    Eddie Lou: Founder Sandbox Immersive Festival and Sandman Studios | 青岛国际 VR 影像周创始人 & Sandman Studios 公司创始人 Eddie's LinkedIn | Sandbox Immersive Festival's website | Sandman Studios's website

    Gianluigi Perrone: Founder Polyhedron VR Studio | Polyhedron VR Studio 公司创始人

    Gianluigi's LinkedIn | Polyhedronvrstudio's website and Facebook page

    Denise Wu: VeeR's Head of marketing | VeeR 公司营销主管

    Veer's website | Veer's Facebook | Denise's LinkedIn

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Special partnership for this episode:

    This week's episode is brought to you in partnership with "WISE: The Future Think Tank," a group founded by Philipp Grefer in Beijing in 2018 to spark cross-sectoral dialogue about digital life, style, culture, business, science and technology. WISE invites and connects thinkers and doers from different industries online and offline to discuss essential questions about how we want and should live in the future.

    For the second year running, WISE will be hosting a special event in Beijing at UCCA in the 798 Art District from May 18-19, 2019. Topics will range from how AI can help solve world hunger, if the robots will take over, what can be learned about the future by looking into the past, how to find China's first international superstar, and the future of design and creativity. Investors will share new ideas about the future of cultural and tech industries and startups, while China's first surfer will share her vision for an environmentally-conscious China. The event will also feature two concerts brought to you by the Reeperbahn Festival, Europe's largest music platform for international and transcultural exchange.

    SupChina Access members will receive a special discount.

    To get your tickets and learn more, visit www.wisenotwise.com.

    Three main takeaways from this week's episode:

    从这期访谈中,我们总结出三个主要观点:

    1) Professionals and audience members are still learning about VR.

    专业人士和普通观众都还在学习中。

    The VR industry was a victim of its own success in the early 2010s. Creators and viewers alike were still learning the basics of this new medium, and there were significant growing pains. Hardware issues were also legion, and technology development took time--despite significant pressure from investors. Like many other buzzwords in related industries, like "AI" and "blockchain," VR in China had plenty of attention but ultimately little to show for it.

    回到2010年,人们对VR寄予了太多期望,而在当时,无论是创作者还是观众都没有完全掌握这种新艺术形式的语法,尤其是当我们想用VR来讲故事的时候。另外,设备也需要改进,但是科技发展有它自己的步调,它跟投资者的步调并不一致。在中国,有很多投资者总是在追逐热点,比如区块链,AI或者VR.

    2) Success for VR depends on these key elements: Good content, strategic distribution, and focus on the "theme park model."

    VR(虚拟现实)成功的关键:好内容、好营销、主题公园模式。

    Manufacturers and content producers are increasingly focusing on the potential of VR. In the process, they have found that one of the keys to ensuring a consistent user base is to invest in good content that is easily accessible to audiences. An example of this is the "location-based cinema" model, which is why there are more and more VR experiences to be found in shopping malls. Producers are also pushing for VR content to provide very intense, albeit brief, experiences. This helps to differentiate VR from films and video games, and ensures users are still incentivized to pay for VR experiences that are necessarily much shorter than films or video games.

    VR厂牌和内容制作者越来越多,但要让观众成为回头客,作品必须拥有好的内容,并且容易找到。设立在商场里的"实体影院"就是一个好例子,它们正慢慢地提供越来越多的电影。对于创作者来说,另一个谋生诀窍是制作短暂却刺激的作品。为什么?因为只有这样才能让人愿意花钱体验。如果同样的价钱可以看90分钟的电影或者玩几个小时的电子游戏,那么谁还愿意花钱只看10分钟的动画呢?

    3) The VR industry in China is simultaneously advanced and underdeveloped.

    中国的VR既是超前的也是落后的。

    VR is one of the few art forms that was developed and introduced to the whole world at a single time. However, the Chinese VR industry still presents an interesting paradox. In China, there are hundreds of companies manufacturing equipment and no shortage of investors, but at the same time, artists and production companies have yet to produce many blockbuster pieces. There are plenty of reasons why this may be the case. Unlike in the West, there are fewer opportunities for large amounts of funding from public sources or big studios to support VR production, for example. In addition, the technical support needed for producing VR pieces is largely in English—a fact that has also held back the Chinese video game industry, as this podcast discussed previously. Finally, in the current market, local VR creators are often forced to spend time working on other projects to support themselves.

    VR是为数不多的在全世界同时开始的艺术形式之一,但在这件事情上,中国却处于一个有趣的悖论中。在这个国家,有数百家公司在提供设备,还有许多投资者,但内容创作者和公司却很难创作出令人惊叹的作品。出现这种情况的原因很多:在西方,一些国家有公共基金或大制片厂的钱用来投资创作;如果你不懂英语,获取技术信息可能就会很困难(我们在之前关于电子游戏的节目中已经提到过这点);中国的VR创作者们通常必须从事一些其他类型的工作才能维持生计。Recommended watching and reading:

    Pinta Animation VR Studio: Website

    Ghost in the Shell | Virtual Reality Diver (2016):Trailer 2D / Trailer VR

    "Magic Leap" VR equipment: Website A Touch of Sin (2013): Wikipedia Dying to Survive (2018): Wikipedia

    Answers to the episode quiz:

    1. Anthony Arthaud, a French theater writer, was the first person to coin the term "virtual reality" in his 1938 book "The Theatre and Its Double."
    2. $2.5 million dollars (USD) is the amount that VR company Oculus Rift earned in their 2012 kickstarter campaign and $2 billion dollars (USD) is the amount Facebook paid for the company in 2014.
    3. The number of China's VR headset companies…is hard to count, but to start, you can look at Ant VR, DP, Pico, Iqiyi, 3 Glasses, etc.

    #08 How to Make a Movie in 14 Days Apr 23, 2019
    Show notes

    Making a feature film can be a long and painful process — especially when you're shooting an indie film in below-freezing conditions 16 hours per day for 14 days. But that is exactly what the creative team behind The Last Sunrise 最后的日出 was able to do, and along the way, they generated useful insight into China's science-fiction movie scene and the realities of filmmaking in China on a shoestring budget.

    Featuring:

    Wen Ren: Director | 任文 :导演

    Wen's IMDB | Wen's Instagram | Wen's Vimeo Elly Li: Producer, Co-writer | 李昳青:制片人,编剧

    Elly's IMDB

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Four main takeaways from this week's episode:

    从这期访谈中,我们总结出四个主要观点:

    1) Chinese science-fiction productions tend to be optimistic about the future.

    While Western science-fiction productions are dominated by dystopian tropes, in contrast, Chinese sci-fi tends to paint a far more benign portrait of how science will usher in a better future. Of course, state regulations that govern cultural production in China have something to do with this, but gifted creators can often find workarounds to these restrictions.

    2) In China, getting started in the film industry is like founding a startup.

    The main goal of most filmmakers is to make a good-quality film and, if at all possible, to pay the filmmaking team along the way. There is no shortcut to a successful career in making feature films; making a high-quality movie is the end result of years of experience in the industry. Big payoffs do not happen by accident. Just like any other entrepreneur, filmmakers need to make good products before they can hope to earn serious revenue, and this means working on as many projects as possible. In China as in many other markets, the jump from making low-budget films online to big-budget films intended for cinematic release is a large one, and not everyone makes it.

    3) Chinese internet distributors usually pay a flat fee and keep audience numbers secret.

    If an internet platform agrees to distribute a film, the producer will receive a flat fee and will need to budget the film accordingly. There is no incentive or bonuses for films that reach a large audience on an internet platform. The general public will likely never learn how many people have actually watched the movie, just as with Netflix in the West. Platforms like Youku do provide an indicator of popularity 热度 and share it with the creators after some time. However, the popularity of any given film peaks only briefly before audiences move on. In the case of The Last Sunrise, for example, the movie was the second-most widely viewed movie on Youku for a few weeks before plunging down to number #799 three months later.

    4) There are a few key secrets to shooting a film in 14 days.

    1. Do a lot of advance planning to avoid wasting time.
    2. Surround yourself with a team who can work long hours and understand your creative vision.
    3. Select only a few locations, and shoot indoors as much as possible. For The Last Sunrise , for example, the team limited filming locations to only three places: Beijing 北京, Zhangbei 张北 in Hebei Province, and Ordos 鄂尔多斯 in Inner Mongolia.
    4. As you pitch the project, be prepared to propose a variety of budgets and lengths to appeal to different types of investors.

    Recommended watching and reading:

    The Last Sunrise 最后的日出 (2019): Youku (VIP account needed) | Facebook page

    Train to Busan (2016): Wikipedia page

    Black Coal, Thin Ice 白日焰火(2014): Wikipedia page

    The Wandering Earth 流浪地球 (2019): Wikipedia page

    South Korean director Kim Ki-duk: Wikipedia page Japanese director Hirokazu Kore-eda : Wikipedia page

    Zhang Yimou's opinion piece in the New York Times,"What Hollywood looks like from China."

    Answers to the episode quiz:

    1. Lu Xun 鲁迅 was the famous Chinese author who translated several science-fiction books over a century ago.
    2. Amazon Prime bought the rights to the book The Three-Body Problem 三体, by Liu Cixin 刘慈欣. The full series has yet to be released.
    3. The year 2003 was when the first Chinese astronaut, or taikonaut, Yang Liwei 杨利伟, went to space.

    #07 Modern-day Chinese fortune-telling Apr 16, 2019
    Show notes

    In case traveling to the nearest Chinese temple may be a bit inconvenient, modern-day Chinese astrologers still have you covered — inevitably, there's an app for that! In this episode, astrologer Wen Jun explains how she works, the kinds of clients who seek her out, the differences between Chinese and Western astrology, and other aspects of fortune-telling in the modern age.

    通过一个app了解占星的艺术世界上最古老的工作已经可以在网络上进行了。文君,一个占星师,她解释了一些问题包括她如何在网络上进行工作,她的客人,以及东西方关于占星的不同之处。

    Featuring:

    Wen Jun: astrologer | 文君: 占星师

    And, as usual, your host, Aladin Farré.

    Aladin's LinkedIn | Aladin's Twitter

    Two main takeaways from this week's episode:

    从这期访谈中,我们总结出两个主要观点:

    1) There are a number of popular Chinese fortune-telling apps on the market today.

    Wen Jun works for the popular astrology app Ce Ce Astrology 测测星座. One of its main competitors is another popular app, Stars Network 星星网络.

    2) Contemporary Chinese astrologers are very popular.

    The most famous astrologers in China are Tang Qi Yang 唐绮阳, Uncle Tong Dao 同道大叔, a graduate of Peking University, and Monica Mo 莫小奇, a TV star.


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