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    Games

    Magic: The Gathering Drive to Work Podcast

    Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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    Copyright: © Copyright 2024 Wizards of the Coast 627890

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    Latest Episodes:
    #534: Designing Legendaries May 04, 2018
    Show notes

    In this podcast, I talk about how we design legendary cards.


    #533: Editor-in-Chief May 04, 2018
    Show notes

    In this podcast, I talk about my time as editor-in-chief of Duelist, the Magic-themed magazine Wizards used to produce.


    #532: Morph Apr 27, 2018
    Show notes

    In this podcast I walk through the history of the morph mechanic from its origin to its use in Khans of Tarkir block.


    #531: Magic Evolution, Part 3 Apr 27, 2018
    Show notes

    This is the third in my series "Magic Evolution," where I go through every set and talk about what design technology was created. In this podcast, I talk about Mercadian Masques through Apocalypse.


    #530: What Is a Game Apr 20, 2018
    Show notes

    This is a fun podcast where I explain my definition of what a game is. I'm sure it's bound to prompt much discussion.


    #529: 20 Lessons: Creativity Apr 20, 2018
    Show notes

    This is part eighteen of my series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference talk. In this podcast, I explain why restrictions breed creativity.


    #528: Dissension, Part 3 Apr 13, 2018
    Show notes

    This is part three of three, where I share many card-by-card design stories from Dissension.


    #527: Dissension, Part 2 Apr 13, 2018
    Show notes

    This is part two of three, where I share many card-by-card design stories from Dissension.


    #526: Dissension, Part 1 Apr 06, 2018
    Show notes

    In this podcast, I go over the design test, the third trial for the Great Designer Search 3.


    #525: Rookie Mistakes Apr 06, 2018
    Show notes

    Having just read 94 design tests for the GDS3, I spend a podcast talking about many of the common mistakes novice designers make.


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