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    Games

    Magic: The Gathering Drive to Work Podcast

    Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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    Copyright: © Copyright 2024 Wizards of the Coast 627890

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    Latest Episodes:
    #1274: The History of Tokens Sep 05, 2025
    Show notes

    This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.


    #1273: Marvel's Spider-Man Set Design with Corey Bowen Sep 05, 2025
    Show notes

    In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering® | Marvel's Spider-Man, to talk about the set's design.


    #1272: How Magic Grew Aug 29, 2025
    Show notes

    In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game to a billion-dollar game?


    #1271: Structuring Sets Aug 29, 2025
    Show notes

    In this podcast, I talk about a key component of design: set structure.


    #1270: Prophecy Aug 22, 2025
    Show notes

    This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.


    #1269: Igniting the Spark Aug 22, 2025
    Show notes

    A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.


    #1268: Nemesis Aug 15, 2025
    Show notes

    This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.


    #1267: State of Design 2025 Aug 15, 2025
    Show notes

    Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL FANTASY™. With six sets to talk about, I ended up having a pretty lengthy article, so I made a supplementary podcast where I walk through every new mechanic to give my thoughts on how they went.


    #1266: Mercadian Masques Aug 08, 2025
    Show notes

    This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.


    #1265: Group Design Aug 08, 2025
    Show notes

    Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.


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